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Annoying Never-ending missions, whats yours?

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  3. Annoying Never-ending missions, whats yours?

User Info: Fonce2387

4 years ago#1
Hi all,

So i am playing farcry 3 and there is a mission that seems to be one,after the other, after the other and you cannot stop unless you wish to restart the entire mission at a later date. Now this mission is long, but not so annoying, but got me thinking. I remember AC II Brotherhood, the final missions where you get the apple is sooo annoying because you just keep playing with no place to save your game (for the gamer who may have strict time constraints).

Curious if anyone else can relate to this topic?

Sure wish developers would at least create a break point for gamers to save at.

User Info: Lord_Xandros

4 years ago#2
I would expect the final mission to be longer. | Alternate PSN Account - MrRaveyGravy

User Info: Emi3280

4 years ago#3
The GTA series has a lot of those in all of it's games.
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User Info: ShadianVise

4 years ago#4
A lot of old RPGs were like this, with long dungeons and no save points. I think FFIII's bonus dungeon was like this, in an especially bad way.
TLoZ: Oracle of Ages playthrough in progress.

User Info: harcoreblazer

4 years ago#5
Well, the closest thing i have is a mission that took me a good while to beat.

In this case the last mission of GTA IV: TBOGT, Departure Time.

It took me 33 minutes to complete it, i had to be extremely careful in the last parts of the mission because if i got shot one more time it was over.
Starting a flame war is easy, the hard part is ending it.
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User Info: loseswithluigi

4 years ago#6
Bayonetta felt like it had 3 reasonable conclusions. My heart couldn't take it, lol.

User Info: Fonce2387

4 years ago#7
Emi3280 posted...
The GTA series has a lot of those in all of it's games.

I totally agree. I am hoping that GTA 5 will learn from this. Especially since i hear that there isn't anything "groundbreaking" in the new GTA. I suppose the least they can do is fine tune the game along with a great story line!
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