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The Last of Us had linearity, everyone loves it, FFXIII on the other hand...

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  3. The Last of Us had linearity, everyone loves it, FFXIII on the other hand...

User Info: Bissomoneybags

Bissomoneybags
4 years ago#1
C'mon people! The story was great, voice acting, presentation, graphics, all awesome. But why has no one mentioned the linearity of this game? It literally has no exploration besides unlocking a few hidden doors with shivs. Am I missing something here? But when FFXIII is a game by Enix, everyone bashes it considerably. What gives?

User Info: DarkSymbiote

DarkSymbiote
4 years ago#2
TLoU is not even close to the same level of linearity. And FFXIII is nearly thrice as long.
My The Last of Us Review:
gamefaqs.com/ps3/652686-the-last-of-us/reviews/review-154646

User Info: spacejamjordanz

spacejamjordanz
4 years ago#3
RPGs aren't supposed to be so damn linear.
"Attack me if you dare. I will crush you." Ken Masters <Street Fighter II> PSN/XBL: Roivas2K7

User Info: dacekid

dacekid
4 years ago#4
Press X to win. Here is a map for FF13

__________________________________________
__________________________________________ end
Here lies the graves of gamefaq users pwn'd by dacekid. May they rest in peace: RyuuHou25

User Info: DarkFists

DarkFists
4 years ago#5
spacejamjordanz posted...
RPGs aren't supposed to be so damn linear.


This...and I actually liked 13 a bit...not my favorite by any means, but not the worst
PSN=Gelthidor

User Info: BlueSkies7776

BlueSkies7776
4 years ago#6
Linearity is not a bad thing if the game is good. I'm not saying FFXIII is bad but I just didn't like the gameplay.
My good movie of the week: "Coraline"
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User Info: SpoonSports

SpoonSports
4 years ago#7
Great graphics, great characters, but the story felt lackluster. The battle system was something else as they had a good idea but turned into something unexpected. I like the ideas of the monster roaming around but hated that I was only able to control one character through battle. Plus I would think they learn a thing or two from the KH series battle system.
Calvin and Hobbes - Greatest comic I have ever read!
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User Info: Dicer7

Dicer7
4 years ago#8
If a game is going to be linear it better have a plot and characters I give a damn about or gameplay that is good. FFXIII has neither imo.

Really, TLoU just uses linearity to its advantage and creates a really strong bond with its narrative. FFXIII tried that but it never had a story worth focusing on to begin with so it just falls flat.

User Info: Alky88

Alky88
4 years ago#9
No exploration besides a few hidden doors? Have you even played the game?
"Official Jill Valentine of the MvC3 boards!"

User Info: true_gamer80

true_gamer80
4 years ago#10
Its not just FF....this is a very common complaint with so many whiners and haters around here lol.....games that were even more "open" thn TLOU have been bashed for being linear......along comes a super popular AAA linear game thats done really well in reviews and all the sudden all those l"linear sucks" complaints are all but gone all of a sudden.....its hilarious lol.....you gotta love GF....whoever cant see this is blind or a part of the nonsense....
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