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should every game have an in game difficulty option?

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  3. should every game have an in game difficulty option?

User Info: GuhGat

GuhGat
3 years ago#1
I for one say yes. Wild difficulty spikes hve been one of the banes of my 30 years of gaming. Nothing better than being able to solve that with a trip to the menu. It might be cheap or cheating, but its added many hours to my gaming so I guess it's worth it.

User Info: TomoEK9

TomoEK9
3 years ago#2
while I personally dislike changing difficulties mid-game, I don't see a reason why it couldn't be an option.

User Info: Terotrous

Terotrous
3 years ago#3
I would say yes, but mostly for easy games that have little to no difficulty. They need hard modes where the game is actually challenging.

Edit, what I was talking about was games have difficulty settings period, not necessarily whether or not you could change them mid-game.
http://terosclassicgaming.blogspot.com/ - Watch me beat "NES Yume Penguin Monogatari"
http://www.backloggery.com/tero - My backloggery

User Info: TheCuddlyKnife

TheCuddlyKnife
3 years ago#4
no. adapt and overcome. i don't knock games for including difficulty sliders/options, but i also would not hate on a game for having nothing but one difficulty that just gets more challenging.
umopapisdnpuaq

User Info: Alltra

Alltra
3 years ago#5
I'm of the opinion that options are a good thing. I don't know why I wouldn't want a good thing.
"Cute" in an RPG is a kiddy euphemism for "Sexy".
Online is the worst thing to happen to gaming.

User Info: akuma634

akuma634
3 years ago#6
I don't see why not. It does work both ways. If a game is getting too infuriating then it's like would you rather redo the last 6 hours or change the difficulty right away. Also for people who find the current setting not challenging then they could dial it up to a harder setting.
http://www.last.fm/user/akuma634

User Info: PolishCockatiel

PolishCockatiel
3 years ago#7
Yes

Games like Assassin's Creed comes to mind.

User Info: Terotrous

Terotrous
3 years ago#8
Also, as for ingame difficulty change, fine, but only down, never back up.
http://terosclassicgaming.blogspot.com/ - Watch me beat "NES Yume Penguin Monogatari"
http://www.backloggery.com/tero - My backloggery

User Info: Alltra

Alltra
3 years ago#9
If they're gonna do it, they may as well go all the way. Adding in a bunch of restrictions like that is just stupid.
"Cute" in an RPG is a kiddy euphemism for "Sexy".
Online is the worst thing to happen to gaming.

User Info: GuhGat

GuhGat
3 years ago#10
If a game is not gonna have the option, it needs to offer some form of grinding to make the character more powerful. Even action games need this. Like Bayonetta- going to previous levels to grind gold. Whereas, for example, its hard to grind in a god of war game because there's only so many orbs to be found and you can hardly go back to previous levels. So if you truly can't beat a boss, you're in forna rude awakening. And changing it too easy is for keeps. Just let me do more grinding.
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  3. should every game have an in game difficulty option?

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