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Could 1 act really be enough nowadays for a 39.99 dollar expansion? The acts seemed pretty small outside act 1...There's just so many possible locations like Kingsport, The Marshes, the Covetous Shen jewel he talks about. Etc...
Then the final Expansion should be lead up the 7 major sins becoming one again with Tathamet being the big 7 headed Dragon and final boss. Naturally when killing him would cut the 7 heads to release all the Sins out again and leaving this open for Diablo 4. There just seems to be so much to explore with these 1 act each does not seem enough.
PSN=TwoCoiNs MvC3 teams - Main - Doom, Taskmaster, 2nd Tier - Haggar, Sentinel, Wesker, Tronne- 3rd tier Shehulk and Spencer.
Also, whatever setting they do, the Thieves' Guild has to be present and involved in the story. One thing that still nags at me is that in Act 1, when you first meet the Scoundrel, you fight those guys who say something like, "You haven't seen the last of the Thieves' Guild" (or something like that). But then, well... that's the last we see of them.
I have assumed Blizzard planned this as a hint toward the expansion, sort of like how Natalya was designed as an allusion/preview of assassins as a new character class for D2's expansion. But if they don't show up in the expansion, it will forever remain a loose end.
Don't think of it as deferred gratification. Think of it as immediate suffering. - Peter Bellamy