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If I capture I city I don't want I like to sell it to somebody else. The AI are suckers for this sort of thing. I get tons of money, resources, and special treatment and they get stuck with a crappy settlement that will do them more harm than good.
Wielder of the Legendary Halberd of Noobpwnage+4 http://img.photobucket.com/albums/v176/silvex/Photos/Lego/SuperGate.png
That's interesting that a lot of you guys raze most of the time. I have been using puppet about 95% of the time, and only raze if it's in a poor location. I guess I see the logic though, so maybe I'll change strategies.
I also just raze, unless its a capital or the city has a good wonder in it. Puppeting destroys my economy, still gives me some unhappyness, and is downright not useful. As for selling the city to someone else, there was probably a reason I took over the city to begin with and I'd rather not have someone else on my borders.
There is one exception to that though. If the city in question is far away from me and shares a border with civ x, I'll sell the city to civ y for the sole purpose of creating tension between the two of them. The AI hates sharing borders with anyone, so they'll end up declaring war on each other and then I'll swoop in during the aftermath to clean both of them up.
From: nukedysfunk | Posted: 10/24/2010 4:02:54 PM | #008 That's interesting that a lot of you guys raze most of the time. I have been using puppet about 95% of the time, and only raze if it's in a poor location. I guess I see the logic though, so maybe I'll change strategies.
The reason many people raze is because they've realized that puppeting a city state will eventually just have it use up your aluminum and uranium, which is extremely annoying when you're trying to build military units, and annexing will cause more problems than it's worth if it's not in a good location
Any weapon that relies on the stupidity of your enemies is always good. - Franky_McShanky