Snarky Little Geniuses - Angel McCoy on Writing
You're browsing the GameFAQs Message Boards as a guest. Sign Up for free (or Log In if you already have an account) to be able to post messages, change how messages are displayed, and view media in posts.
Starkindler201 posted... I think there's a misunderstanding here:darkace77450 said he wished the interview had made it sound like Asura were more unique and less human.NMonkey thought darkace77450 said he wished ANet would make the sound of Asura speech more unique and less human.Is that the problem?
Nah, I'm saying that I wished ANet would make the sound or the speech patterns of the Asura more unique and less human. AMonkey is assuming the only way to do that is to give them silly accents, and I'm disagreeing with that assumption.
Examples of both "too human" and "less human" sounding races can both be found in this short clip (Guild Wars spoiler).
Open the clip and then close your eyes and listen. What race comes to mind when you hear the first speaker? What race comes to mind when you hear the second speaker?
Another example of sounding "less human" without the use of silly accents would be Mass Effect 2's Mordin.
I'm simply saying that I find the way the Asura speak to be unimaginative and that I wish AN had done more to make them a bit more unique. The dialogue itself is fine, but the way the dialogue is presented just doesn't quite do it for me.