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A mage/ wizard and an elementalist are not that close to each other. Only 2 of the 5 weapon combinations available to an elementalist makes them play closer to a traditional mage. For the other 3 and for their conjures, elementalists play more like battle mages or even like magical "ninjas", all the while being a combo-class not very different from the characters of a fightning game.
D&D mages can use daggers, and it is commonly their starting weapon. (They don't dual wield them, though.) And although they don't use them for spellcasting, neither do they use their staff for such (the staffs they use as magical items are generally not used to attack, while the ones they use to attack seldom have spellcasting effects). Scepters are almost exclusively spell-use items in D&D, too.
So the GW2 Elementalist does play distinctly different from a traditional mage/wizard, even when using the same weapons. (The GW1 elementalist would be closer, as spells and weapons were separate in that game.)
"As the good archmage often admonishes me, I ought not to let my mind wander, as it's too small to go off by itself." -Danilo Thann