List of potentials for the characters

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User Info: hoohahboy

hoohahboy
8 years ago#1
I finished the game a 3rd time and I think I've got all the characters now. Here's a list of their potentials, starting with the Tank Commanders:

Welkin (likes Alicia, Juno, Audrey) HP 327 AP 900
---------------------------------------------------
Nature Lover-Being around nature makes his heart soar, bringing about a boost in his abilities

Calm Heart-Unshaken even when surrounded by foes, he remains calmly in command, enjoying a boost
in his parameters

Sibling Ties-Whenever Darcsens are nearby, his thoughts drift to his sister, Isara, and his
abilities are enhanced

Power of Love-Any time Alicia is at his side, he is filled with the warmth of their love, boosting
his abilities

(Orders) CP Cost 1
---------
Evade Boost-Raises one ally's evasion
Attack Boost-Raises one ally's anti-personnel attack power
Neutralize-Prevents one ally's attacks from being countered
Healing Boost-Increases the HP one ally can heal using Ragnaid (S)
Resupply-Restocks one ally's ammunition
Defense Boost-Raises one ally's defense
Antidote-Removes one ally's status ailments
Explosives Boost-Increases the damage done by hand grenades for one ally
Aim Boost-Raises one ally's accuracy
Retreat-Orders one ally to retreat
Medic Request-Evacuates one fallen ally
Healing Request-Restores a set amount of one ally's HP

CP Cost 2
---------
All Units Evade-Raises all allies' evasion
Caution-Raises one ally's resistance to interception fire
Concentrate Fire-Raises one ally's accuracy to focus shots on the target
All Units Attack-Raises all allies' anti-personnel attack power
Damage Boost-Raiese one ally's anti-tank attack power
All Units Defend-Raises all allies' defense
All Units Aim-Raises all allies' accuracy
Penetration-Makes one ally's attacks ignore any enemy defenses
Sniper Support-Attacks one specified enemy foot soldier unit
Heal All-Restores a set amount of all allies' HP
Awaken Potential-Awaken one ally's innate abilites (Potentials)
Recon Request-Makes all enemy units' current positions visible

CP Cost 3
---------
First Aid-Fully restores one ally's HP
Demolition Boost-Greatly raises one ally's anti-tank attack power
Attack Weak Spot-Makes all of one ally's attacks do critical damage
Mortar Support-Attacks the area around one specified enemy unit
Awaken All-Awaken all allies' innate abilities (Potentials)

CP Cost 6
---------
Artillery Support-Attacks all enemy units


Zaka (likes Lynn, Wavy, Nadine)
-------------------------------
Metal Head-The smell of iron clears the head, leading to a boost in
attack power

Good Buddy-Being around close friends makes even the battlefield a little
cheerier, boosting their attack power

Born Leader-Having allies nearby sparks a sense of responsibility that leads
to a natural boost in defensive ability

Darcsen Pride-Pride in fighting alongside his Darcsen brethren drives up his
attack paramters when they're nearby

User Info: hoohahboy

hoohahboy
8 years ago#2
Next up are the Scouts:
Alicia (likes Welkin, Noce, Dallas) HP 345 AP 900
---------------------------------------------------
Country Bred-Standing on bare dirt leads to a boost in concentration,
raising accuracy

Maternal-When any of her close friends are nearby, the desire to protect them
drives all of her abilities up

Mysterious Body-Always a fast healer for some reason, she occasionally notices
that she's completely recovered from injury

Valkyria-The awesome power of the Valkyrur awakens within her when her HP falls
below half-full

Undodgeable Shot-Attacks have a set probability of being impossible for enemies
to evade.

First Aid Boost-The healing powers of Ragnaid (S) are occasionally increased

Resist Crossfire-Damage taken from enemy interception fire is lessened

Double Movement-They have a chance of being able to move twice consecutively


Musaad (likes Coby, Nina) HP 340 AP 900
-----------------------------------------
Child of Nature-Paved roads feel strange and cold, leading to discomfort and lowered
defense.

Good Buddy-Being around close friends makes even the battlefield a little cheerier,
boosting their attack power.

Bug in a Rug-Cozy places like trenches seem calming, and give a boost in attack power

Bloodthirsty-Their natural aggression gives them a chance of attacking twice in a row

Undodgeable Shot-Attacks have a set probability of being impossible for enemies
to evade.

Power Scout-Sighting five or more enemy units grants a boost in both evasion and attack power.

Third Eye-Defensive instincts kick in, offering a chance to avoid any critical damage from
enemy counterattacks

Ultimate Evade-Evasion skills are greatly enhanced, on a permanent basis.


Hermes (likes no one) HP 294 AP 900
-------------------------------------
Meadow Bred-Standing in a grassy field helps them relax, enhancing their defense

Fancies Women-Having women around makes them want to look good, making them shoot with
greater accuracy

Claustrophobic-Tight spaces like trenches create a suffocating feeling, leading to a drop
in attack power

Chronic Fatigue-Simply moving is so tiring that they are occasionally unable to do anything
afterward

Stealth-Defenses are strengthened when in hiding

First Aid Boost-The healing powers of Ragnaid (S) are occasionally increased

Super Evasion-Evasion skills have a chance of being greatly enhanced

Concentration-Through intense focus, they are occasionally able to make all shots hit a
single point.

Melville (likes Alex, Nina, Ted) HP 336 AP 900
------------------------------------------------
Desert Allergy-An allergy to dust and sand leads to a steady drain of HP while in a sandy
area

Chatty Cathy-Whenever a close friend is nearby, they just can't help but chitchat,
a distraction that lowers their accuracy

Trooper Killer-Confidence that they can best any shocktrooper grants a boost in attack abilities

Energetic-Having full HP leaves them full of pep and ready to go, including enhanced evasion
abilities

Evasion Boost-They have a set probability of enjoying enhanced evasion abilities

First Aid Boost-The healing powers of Ragnaid (S) are occasionally increased

Third Eye-Defensive instincts kick in, offering a chance to avoid any critical damage from
enemy counterattacks

Double Movement-They have a chance of being able to move twice consecutively

User Info: hoohahboy

hoohahboy
8 years ago#3
Scouts continued:

Ted (likes Melville, Nancy, Cherry) HP 296 AP 900
---------------------------------------------------
Metal Allergy-Proximity to metals causes an acute rejection reaction that leads to a steady
drain of HP

Fancies Men-Having men nearby makes them happy, leading to enhanced accuracy when firing.

Fancies Women-Having women around makes them want to look good, making them shoot with
greater accuracy

Show-Off-Being sighted by multiple enemies makes them want to show off, upping their defense

Undodgeable Shot-Attacks have a set probability of being impossible for enemies
to evade.

Nocturnal-Their keen eyes pierce the dark of night, allowing for visibility equal
to that in the middle of the day

Dud Mine-Land mines have a set chance of not exploding when tripped

Ultimate Evade-Evasion skills are greatly enhanced, on a permanent basis.


Wavy (likes Zaka, Nadine) HP 294 AP 900
-----------------------------------------
Neat Freak-Worries about dirt stains leads to distraction and a decrease in accuracy

Darcsen Bond-Having brethren close by to protect stirs enhanced defensive abilities

Camp Defender-Bent on protecting the camp by sheer force of will, they naturally become
better at evading attacks

Stonewall-Crouching down puts them in full-on guard mode, leading to improved defensive
abilities

Evasion Boost-They have a set probability of enjoying enhanced evasion abilities

Power Scout-Sighting five or more enemy units grants a boost in both evasion and attack power.

Resist Crossfire-Damage taken from enemy interception fire is lessened

Double Movement-They have a chance of being able to move twice consecutively


Montley (likes Nancy, Jann, Herbert) HP 296 AP 900
----------------------------------------------------
Meadow Bred-Standing in a grassy field helps them relax, enhancing their defense

Aichmophobic-Deathly afraid of pointed objects, being around lancers' weapons makes
them hyperventilate, steadily losing HP

Impatient-Hiding from view causes them to quickly get antsy, causing a drop in defensive
abilities

Evasion Boost-They have a set probability of enjoying enhanced evasion abilities

Skilled Assassin-If able to successfully land an attack without being noticed first, attack
power and evasion both rise

Third Eye-Defensive instincts kick in, offering a chance to avoid any critical damage from
enemy counterattacks

Full HP Recovery-They have a chance of recovering all of their HP after attacking


Noce (likes Alicia, Homer) HP 315 AP 900
------------------------------------------
Country Bred-Standing on bare dirt leads to a boost in concentration,
raising accuracy

Camaraderie-Having allies of the same unit class nearby puts them at ease, raising
their natural evasion

Bad Back-Bending over to crouch puts a strain on their weak back, causing a drop in
defense

Welkin Hater-Having Welkin around is a drag, causing a drop in firing accuracy

Sighting-Accuracy is improved after sighting an enemy

First Aid Boost-The healing powers of Ragnaid (S) are occasionally increased

Super Evasion-Evasion skills have a chance of being greatly enhanced

Concentration-Through intense focus, they are occasionally able to make all shots hit a
single point.

User Info: hoohahboy

hoohahboy
8 years ago#4
...more Scouts:

Nancy (likes Ted, Montley, Emile) HP 300 AP 900
-------------------------------------------------
Meadow Bred-Standing in a grassy field helps them relax, enhancing their defense

Good Buddy-Being around close friends makes even the battlefield a little cheerier,
boosting their attack power.

Bug in a Rug-Cozy places like trenches seem calming, and give a boost in attack power

Klutz-Remembering to load ammo into their weapon sometimes completely slips their mind

Stealth-Defenses are strengthened when in hiding

Power Scout-Sighting five or more enemy units grants a boost in both evasion and attack power.

Dud Mine-Land mines have a set chance of not exploding when tripped

Full HP Recovery-They have a chance of recovering all of their HP after attacking


Ramona (likes Edy, Cherry, Audrey) HP 302 AP 900
--------------------------------------------------
Neat Freak-Worries about dirt stains leads to distraction and a decrease in accuracy

Chatty Cathy-Whenever a close friend is nearby, they just can't help but chitchat,
a distraction that lowers their accuracy

Chameleon-When hidden from view, they can remain calm, cool and collected, leading to
stronger defense

Undodgeable Shot-Attacks have a set probability of being impossible for enemies
to evade.

Nocturnal-Their keen eyes pierce the dark of night, allowing for visibility equal
to that in the middle of the day

Resist Crossfire-Damage taken from enemy interception fire is lessened

Ultimate Evade-Evasion skills are greatly enhanced, on a permanent basis.


Susie (likes Elysse, Knute) HP 302 AP 900
-------------------------------------------
Country Bred-Standing on bare dirt leads to a boost in concentration,
raising accuracy

Good Buddy-Being around close friends makes even the battlefield a little cheerier,
boosting their attack power.

Trooper Hater-For whatever reason, shocktroopers aren't their thing. Attack power is
lowered against shocktroopers

Humanitarian-Unable to forgive themselves for harming another person, they cannot take
any further action after attacking

Sighting-Accuracy is improved after sighting an enemy

First Aid Boost-The healing powers of Ragnaid (S) are occasionally increased

Super Evasion-Evasion skills have a chance of being greatly enhanced

Full HP Recovery-They have a chance of recovering all of their HP after attacking


Freesia (likes Salinas, Walter, Emile) HP 281 AP 900
------------------------------------------------------
Desert Bred-Standing on loose sand sharpens awareness, leading to improved evasion

Fancies Men-Having men nearby makes them happy, leading to enhanced accuracy when firing.

Under Pressure-Beign the very last to take action gives them a crushing sense of pressure
that hinders accuracy

Evasion Boost-They have a set probability of enjoying enhanced evasion abilities

Nocturnal-Their keen eyes pierce the dark of night, allowing for visibility equal
to that in the middle of the day

Resist Crossfire-Damage taken from enemy interception fire is lessened

Concentration-Through intense focus, they are occasionally able to make all shots hit a
single point.

User Info: hoohahboy

hoohahboy
8 years ago#5
...Scouts done here (Shocktroopers next):

Juno (likes Welkin, Aisha, Catherine) HP 279 AP 900
-----------------------------------------------------
Metal Allergy-Proximity to metals causes an acute rejection reaction that leads to a steady
drain of HP

Born Leader-Having allies nearby sparks a sense of responsibility that leads
to a natural boost in defensive ability

Claustrophobic-Tight spaces like trenches create a suffocating feeling, leading to a drop
in attack power

Welkin Lover-Just knowing that Welkin is nearby gives confidence and a boost in firing
accuracy

Stealth-Defenses are strengthened when in hiding

Skilled Assassin-If able to successfully land an attack without being noticed first, attack
power and evasion both rise

Super Evasion-Evasion skills have a chance of being greatly enhanced

Double Movement-They have a chance of being able to move twice consecutively


Cherry (likes Rosie, Ted, Ramona) HP 279 AP 900
-------------------------------------------------
Child of Nature-Paved roads feel strange and cold, leading to discomfort and lowered
defense.

Chatty Cathy-Whenever a close friend is nearby, they just can't help but chitchat,
a distraction that lowers their accuracy

Fancies Men-Having men nearby makes them happy, leading to enhanced accuracy when firing.

Rosie Lover-Just knowing that Rosie is nearby gives confidence and a boost in attack power

Undodgeable Shot-Attacks have a set probability of being impossible for enemies
to evade.

Skilled Assassin-If able to successfully land an attack without being noticed first, attack
power and evasion both rise

Dud Mine-Land mines have a set chance of not exploding when tripped

Ultimate Evade-Evasion skills are greatly enhanced, on a permanent basis.


Aika (likes Vyse, Yoko, Dallas) HP 329 AP 900
-----------------------------------------------
Pollen Allergy-Heavy pollen allergies mean a steady drain of HP when standing near too much
plant life

Good Buddy-Being around close friends makes even the battlefield a little cheerier,
boosting their attack power.

Runner's High-Having less than half-full AP brings them an adrenalin rush taht leads to
increased defense

Stealth-Defenses are strengthened when in hiding

Nocturnal-Their keen eyes pierce the dark of night, allowing for visibility equal
to that in the middle of the day

Resist Crossfire-Damage taken from enemy interception fire is lessened

Double Movement-They have a chance of being able to move twice consecutively

User Info: hoohahboy

hoohahboy
8 years ago#6
Here's the list of Shocktroopers:

Rosie (likes Largo, Cherry) HP 398 AP 450
-------------------------------------------
Desert Allergy-An allergy to dust and sand leads to a steady drain of HP while in a sandy
area

Strong-Willed-Plowing through oncoming fire by sheer force of will, she takes lessened
damage from interception fire.

Big Sister-She just can't abandon her fellow shocktroopers, if any are nearby, her abilities
are enhanced

Song of Peace-Seeing Darcsns nearby brings the song she never got to share with Isara, to her
lips, filling her with strength

Undercover Fire-When crouching, their attack power is boosted

Undodgeable Shot-Attacks have a set probability of being impossible for enemies
to evade.

Dud Mine-Land mines have a set chance of not exploding when tripped

Double Attack-They have a set chance of being able to attack twice consecutively


Alex (likes Vyse, Melville, Hector) HP 372 AP 450
---------------------------------------------------
Neat Freak-Worries about dirt stains lead to distraction and a decrease in accuracy

Night Vision-Their keen sight is unimpeded by the darkness of night, letting them fire with
enhanced accuracy

Scout Killer-Confidence that they can best any scout grants a boost in attack abilities

Acrobat-High places excite them, yielding a boost in their attack power

Melee Skills-Firing accuracy is improved when an enemy is nearby

Ambush Spotter-Enemy units in hiding can be spotted from the same distance as a scout

Neutralize-Attacks have a set chance of preventing the enemy from counter attacking

Ultimate Damage-Parameters relating to anti-personnel attacks are permanently greatly enhanced


Kevin (likes Karl, Cezary) HP 382 AP 450
------------------------------------------
Metal Head-The smell of iron clears the head, leading to a boost in
attack power

Claustrophobic-Tight spaces like trenches create a suffocating feeling, leading to a drop
in attack power

Indecisive-Too many enemies in the surrounding area make for too many targets. Unable to
decide, their accuracy drops

First Aid Boost-The healing powers of Ragnaid (S) are occasionally increased

Kamikaze-Both accuracy and evasion receive a boost when HP drops to a single digit

Dud Mine-Land mines have a set chance of not exploding when tripped

Double Attack-They have a set chance of being able to attack twice consecutively


Coby (likes Musaad, Yoko, Catherine) HP 395 AP 450
----------------------------------------------------
Country Bred-Standing on bare dirt leads to a boost in concentration,
raising accuracy

Born Leader-Having allies nearby sparks a sense of responsibility that leads
to a natural boost in defensive ability

Bad Back-Bending over to crouch puts a strain on their weak back, causing a drop in
defense

Alicia Hater-Having Alicia around is a drag, causing a drop in evasion

Damage Boost-Attack power against human targets is boosted a set percentage of the time

Undodgeable Shot-Attacks have a set probability of being impossible for enemies
to evade.

Dud Mine-Land mines have a set chance of not exploding when tripped

Phoenix-They have a set chance of returning to life with full HP when their HP reaches zero

User Info: hoohahboy

hoohahboy
8 years ago#7
more Shocktroopers:

Salinas (likes Edy, Freesia, Audrey) HP 374 AP 450
---------------------------------------------------
Desert Allergy-An allergy to dust and sand leads to a steady drain of HP while in a sandy
area

Fancies Women-Having women around makes them want to look good, making them shoot with
greater accuracy

Lancer Killer-Confidence that they can best any lancer grants a boost in attack abilities

Tank Lover-Standing near tanks makes them happy, driving up their attack abilities

Melee Skills-Firing accuracy is improved when an enemy is nearby

Ambush Spotter-Enemy units in hiding can be spotted from the same distance as a scout

Super Damage-Attack power against human targets is greatly boosted a set percentage of
the time

Full HP Recovery-They have a chance of recovering all of their HP after attacking


Hannes (likes Largo, Jane, Oscar) HP 404 AP 450
-------------------------------------------------
Child of Nature-Paved roads feel strange and cold, leading to discomfort and lowered
defense.

Imp Hater-Pure hatred for the Empire yields a boost in accuracy

Daredevil-Innate combat instincts awaken when surrounded by several enemies, granting
enhanced accuracy

Undercover Fire-When crouching, their attack power is boosted

Kamikaze-Both accuracy and evasion receive a boost when HP drops to a single digit

Mid-Range Skills-Firing accuracy is improved when no enemies are in the immediate vicinity

Ultimate Damage-Parameters relating to anti-personnel attacks are permanently greatly enhanced


Mica (likes Dorothy) HP 372 AP 450
------------------------------------
Metal Head-The smell of iron clears the head, leading to a boost in
attack power

Pessimist-Having less than half-full HP makes them throw away hope for the future, meaning
lessened defense

Jam Jinxed-Born under an unlucky star, they are especially susceptible to weapon jamming

Damage Boost-Attack power against human targets is boosted a set percentage of the time

Fearless Will-Attack power and defense increase when they enter the range of enemy interception fire

Mid-Range Skills-Firing accuracy is improved when no enemies are in the immediate vicinity

Phoenix-They have a set chance of returning to life with full HP when their HP reaches zero


Vyse (likes Alex, Aika, Hector) HP 403 AP 450
-----------------------------------------------
Child of Nature-Paved roads feel strange and cold, leading to discomfort and lowered
defense.

Born Leader-Having allies nearby sparks a sense of responsibility that leads
to a natural boost in defensive ability

Challenge Lover-Charging into the face of enemy fire creates a rush of adrenalin that
enhances attack power

First Aid Boost-The healing powers of Ragnaid (S) are occasionally increased

Undodgeable Shot-Attacks have a set probability of being impossible for enemies
to evade.

Super Damage-Attack power against human targets is greatly boosted a set percentage of
the time

Double Attack-They have a set chance of being able to attack twice consecutively

User Info: hoohahboy

hoohahboy
8 years ago#8
more Shocktroopers again:

Lynn (likes Zaka, Karl) HP 376 AP 450
---------------------------------------
Child of Nature-Paved roads feel strange and cold, leading to discomfort and lowered
defense

Darcsen Bond-Having brethren close by to protect stirs enhanced defensive abilities

Trooper Killer-Confidence that they can best any shocktrooper grants a boost in attack abilities

Hard Worker-A disciplined work ethic occaionally enables them to take a second action after
attacking

Undercover Fire-When crouching, their attack power is boosted

Ambush Spotter-Enemy units in hiding can be spotted from the same distance as a scout

Dud Mine-Land mines have a set chance of not exploding when tripped

Full HP Recovery-They have a chance of recovering all of their HP after attacking


Wendy (likes no one) HP 357 AP 450
------------------------------------
Metal Head-The smell of iron clears the head, leading to a boost in
attack power

Shut-In-When holed up in camp, they cease to pay attention to the world outside, causing a drop
in defense

Outcast-Having allies of the same unit class nearby puts them on edge, lowering their evasion
abilities

Damage Boost-Attack power against human targets is boosted a set percentage of the time

Kamikaze-Both accuracy and evasion receive a boost when HP drops to a single digit

Dud Mine-Land mines have a set chance of not exploding when tripped

Phoenix-They have a set chance of returning to life with full HP when their HP reaches zero


Edy (likes Salinas, Ramona, Dallas) HP 359 AP 450
---------------------------------------------------
Country Bred-Standing on bare dirt leads to a boost in concentration,
raising accuracy

Panicky-Charging into the face of enemy fire makes them panic, decreasing attack power

Born Leader-Having allies nearby sparks a sense of responsibility that leads
to a natural boost in defensive ability

Rosie Hater-Having Rosie around is a drag, causing a drop in attack power

Melee Skills-Firing accuracy is improved when an enemy is nearby

Undodgeable Shot-Attacks have a set probability of being impossible for enemies
to evade.

Super Damage-Attack power against human targets is greatly boosted a set percentage of
the time

Phoenix-They have a set chance of returning to life with full HP when their HP reaches zero


Aisha (likes Juno, Yoko, Claudia) HP 376 AP 450
-------------------------------------------------
Desert Allergy-An allergy to dust and sand leads to a steady drain of HP while in a sandy
area

Panicky-Charging into the face of enemy fire makes them panic, decreasing attack power

Lonely-Loneliness soon sets in when no allies are nearby, leading to decreased evasion ability

Starting Dash-Firing acccuracy is boosted during the first three turns of the operation

First Aid Boost-The healing power of Ragnaid (S) are occasionally increased

Ambush Spotter-Enemy units in hiding can be spotted from the same distance as a scout

Neutralize-Attacks have a set chance of preventing the enemy from counter attacking

Ultimate Damage-Parameters relating to anti-personnel attacks are permanently greatly enhanced

User Info: hoohahboy

hoohahboy
8 years ago#9
...last of the Shocktroopers (Lancers next):

Jane (likes Hannes, Oscar) HP 378 AP 450
------------------------------------------
Child of Nature-Paved roads feel strange and cold, leading to discomfort and lowered
defense.

Imp Hater-Pure hatred for the Empire yields a boost in accuracy

Lancer Killer-Confidence that they can best any lancer grants a boost in attack abilities

Sadist-Inflicting pain on others fills them with a sublime sense of pleasure, upping
anti-personnel attack power

Undercover Fire-When crouching, their attack power is boosted

Fearless Will-Attack power and defense increase when they enter the range of enemy interception fire

Mid-Range Skills-Firing accuracy is improved when no enemies are in the immediate vicinity

Full HP Recovery-They have a chance of recovering all of their HP after attacking


Dorothy (likes Mica, Claudia) HP 380 AP 450
---------------------------------------------
Metal Head-The smell of iron clears the head, leading to a boost in
attack power

Frail Body-Having less than half-full AP makes them feel totally exhausted, leading to
decreased defense

Stage Fright-Being sighted by multiple enemies puts them on the spot, making them too
afraid to move

Damage Boost-Attack power against human targets is boosted a set percentage of the time

Kamikaze-Both accuracy and evasion receive a boost when HP drops to a single digit

Neutralize-Attacks have a set chance of preventing the enemy from counter attacking

Double Attack-They have a set chance of being able to attack twice consecutively


Nina (likes Musaad, Melville, Rosina) HP 402 AP 450
-----------------------------------------------------
Country Bred-Standing on bare dirt leads to a boost in concentration,
raising accuracy

Camp Defender-Bent on protecting the camp by sheer force of will, they naturally become
better at evading attacks

Lancer Hater-For whatever reason, lancers aren't their thing. Attack power is lowered
against lancers

Tank Hater-They feel uncomfortable around tanks, and their attack power suffers as a result
when standing near one.

First Aid Boost-The healing power of Ragnaid (S) are occasionally increased

Fearless Will-Attack power and defense increase when they enter the range of enemy interception fire

Super Damage-Attack power against human targets is greatly boosted a set percentage of
the time

Double Attack-They have a set chance of being able to attack twice consecutively

User Info: hoohahboy

hoohahboy
8 years ago#10
Here's the list of Lancers:

Largo (likes Rosie, Hannes, Jann) HP 486 AP 450
-------------------------------------------------
Child of Nature-Paved roads feel strange and cold, leading to discomfort and lowered
defense.

Loyal Teammate-When surrounded by allies, he feels the drive and enrgy to work that much harder,
enjoying a boost in abilities

Big-Hearted-His insurmountable spirit is enough to call him back from death, reviving him
after his HP reaches zero

Veggie-Maniac-Any time his feet touch the bountiful earth, his love of veggies drives his
parameters up

First Aid Boost-The healing power of Ragnaid (S) are occasionally increased

Tank Slayer-When near two or more tanks, they receive a boost to attack-related parameters

Dbl. Tank Damage-Attacks have a chance to deal damage to both tank body and tread HP

Ammo Refill-They have a set chance of recovering all ammunition after attacking


Jann (likes Largo, Montley, Walter) HP 483 AP 400
---------------------------------------------------
Pollen Allergy-Heavy pollen allergies mean a steady drain of HP when standing near too much
plant life

Fancies Men-Having men nearby makes them happy, leading to enhanced accuracy when firing.

Largo Lover-Just knowing that Largo is nearby gives confidence and a boost in attack power

Tank Killer-When near a tank, they enjoy heightened accuracy

Extra Shot-They can occaionally follow up an attack by loading one more round of ammunition

Dbl. Tank Damage-Attacks have a chance to deal damage to both tank body and tread HP

Ult. Anti-armor-Their attack power against tanks is permanently greatly enhanced


Nils (likes no one) HP 462 AP 400
-----------------------------------
City Kid-Standing on paved roads reminds them of the city, making them feel right at home
and upping their defense

Lone Wolf-Having allies nearby is a distraction that causes a drop in evasion ability

Camp Defender-Bent on protecting the camp by sheer force of will, they naturally become
better at evading attacks

Misogynist-Having women nearby tirggers a constitutional loathing so powerful it lowers
accuracy

First Aid Boost-The healing power of Ragnaid (S) are occasionally increased

Stand Ready-Defense receives a boost when they enter the range of enemy interception fire

Super Anti-armor-Their attack power against tanks is greatly boosted a set percentage of
the time

Ammo Refill-They have a set chance of recovering all ammunition after attacking


Theold (likes no one) HP 443 AP 400
-------------------------------------
Child of Nature-Paved roads feel strange and cold, leading to discomfort and lowered
defense.

Darcsen Hater-Even just being around Darcsens makes them nauseous, leading to a decrease
in defense

Night Blind-Unable to see well in the dark, they're quick to panic at night, meaning a
loss in accuracy when firing

Bully-Roaming around with a pack of allies makes feel like a big shot, boosting firing accuracy

Anti-armor Boost-Their attack power against tanks is occasionally increased

Tank Slayer-When near two or more tanks, they receive a boost to attack-related parameters

Poison Tolerance-An acquired tolerance to toxins renders them immune to status ailments

Tank Destroyer-Attacks against tanks have a chance to deal a lethal blow
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