stats/orders/potentials guide *spoiler*

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  3. stats/orders/potentials guide *spoiler*

User Info: Busard

Busard
7 years ago#11
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[PPot] Personal Potentials
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Hidden Personal Potentials
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Bloodthirsty (Musaad)
Description: Their natural aggression gives them a chance of attacking twice in a row
Activation: after performing an attack with rifle and before being counter-attacked (can activate only once per selection of the unit)
Effect: performs a second attack with the same conditions

Chronic Fatigue (Hermes)
Description: Simply moving is so tiring that they are occasionally unable to do anything afterward
Activation: when having 0 AP
Effect: ends your movement phase

Energetic (Melville)
Description: Having full HP leaves them full of pep and ready to go, including enhanced evasion abilities
Activation: when having full HP
Effect: +% evade

Show-Off (Ted)
Description: Being sighted by multiple enemies makes them want to show off, upping their defense
Activation: when sighting or unsighting an enemy while having 5 or more enemies sighted after it
Deactivation: when having 4 or less enemies sighted
Effect: +40% defense

Stonewall (Wavy)
Description: Crouching down puts them in full-on guard mode, leading to improved defensive abilities
Activation: when crouching (sandbag or trench)
Deactivation: when standing
Effect: +40% defense

Impatient (Montley)
Description: Hiding from view causes them to quickly get antsy, causing a drop in defensive abilities
Activation: when crouching in grass and being unspotted (sight line becoming blue or no sight line)
Deactivation: when being spotted (at least one yellow or red/green sight line)
Effect: -60% defense

Welkin Hater (Noce)
Description: Having Welkin around is a drag, causing a drop in firing accuracy
Activation: when being at less than 100 range from Welkin
Deactivation: when being at more than 100 range from Welkin
Effect: -40% accuracy

Klutz (Nancy)
Description: Remembering to load ammo into their weapon sometimes completely slips their mind
Activation: when selecting the unit
Effect: loses your grenade

Chameleon (Ramona)
Description: When hidden from view, they can remain calm, cool and collected, leading to stronger defense
Activation: when crouching in grass and being unspotted (sight line becoming blue or no sight line)
Deactivation: when being spotted (at least one yellow or red/green sight line)
Effect: +40% defense

Humanitarian (Susie)
Description: Unable to forgive themselves for harming another person, they cannot take any further action after attacking
Activation: when performing an attack (rifle or grenade)
Effect: cancels the attack and ends your movement phase

Under Pressure (Freesia)
Description: Being the very last to take action gives them a crushing sense of pressure that hinders accuracy
Activation: when selecting the unit with your last command point
Effect: -40% accuracy

User Info: Busard

Busard
7 years ago#12
Welkin Lover (Juno)
Description: Just knowing that Welkin is nearby gives confidence and a boost in firing accuracy
Activation: when being at less than 100 range from Welkin
Deactivation: when being at more than 100 range from Welkin
Effect: +40% accuracy

Rosie Lover (Cherry)
Description: Just knowing that Rosie is nearby gives confidence and a boost in attack power
Activation: when being at less than 100 range from Rosie
Deactivation: when being at more than 100 range from Rosie
Effect: +40% vsPers

Runner's High (Aika)
Description: Having less than half-full AP brings them an adrenalin rush that leads to increased defense
Activation: when having under half-full AP
Deactivation: when restoring your AP by activating Double Movement
Effect: +40% defense

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Acrobat (Alex)
Description: High places excite them, yielding a boost in their attack power
Activation: when climbing a ladder
Deactivation: when descending a ladder
Effect: +40% vsPers

Indecisive (Kevin)
Description: Too many enemies in the surrounding area make for too many targets. Unable to decide, their accuracy drops
Activation: when being at less than 100 range from at least 3 enemies
Deactivation: when being at less than 100 range from at most 2 enemies
Effect: -40% accuracy

Alicia Hater (Coby)
Description: Having Alicia around is a drag, causing a drop in evasion
Activation: when being at less than 100 range from Alicia
Deactivation: when being at 1more than 100 range from Alicia
Effect: -% evasion

Tank Lover (Salinas)
Description: Standing near tanks makes them happy, driving up their attack abilities
Activation: when being at less than 100 range from a tank (ally or enemy)
Deactivation: when being at more than 100 range from all tanks (ally and enemy)
Effect: +40% vsArmor, +40% accuracy

Daredevil (Hannes)
Description: Innate combat instincts awaken when surrounded by several enemies, granting enhanced accuracy
Activation: when being at less than 100 range from at least 3 enemies
Deactivation: when being at less than 100 range from at most 2 enemies
Effect: +40% accuracy

Jam Jinxed (Mica)
Description: Born under an unlucky star, they are especially susceptible to weapon jamming
Activation: when performing an attack with machine gun or flame thrower
Effect: fires half of the weapon clip if machine gun / nothing if flame thrower

Challenge Lover (Vyse)
Description: Charging into the face of enemy fire creates a rush of adrenalin that enhances attack power
Activation: when entering enemy interception fire
Effect: +40% vsPers

Hard Worker (Lynn)
Description: A disciplined work ethic occasionally enables them to take a second action after attacking
Activation: after performing an attack (can activate only once per selection of the unit)
Effect: enables a second action

Outcast (Wendy)
Description: Having allies of the same unit class nearby puts them on edge, lowering their evasion abilities
Activation: when being at less than 100 range from an ally unit of the same class
Deactivation: when being at more than 100 range from all ally units of the same class
Effect: -% evasion

User Info: Busard

Busard
7 years ago#13
Rosie Hater (Edy)
Description: Having Rosie around is a drag, causing a drop in attack power
Activation: when being at less than 100 range from Rosie
Deactivation: when being at more than 100 range from Rosie
Effect: -40% vsPers

Starting Dash (Aisha)
Description: Firing accuracy is boosted during the first three turns of the operation
Activation: when selecting the unit during the first 3 turns
Effect: +40% accuracy

Sadist (Jane)
Description: Inflicting pain on others fills them with a sublime sense of pleasure, upping anti-personnel attack power
Activation: when performing an attack with machine gun or flame thrower
Effect: +40% vsPers

Stage Fright (Dorothy)
Description: Being sighted by multiple enemies puts them on the spot, making them too afraid to move
Activation: when sighting or unsighting an enemy while having 5 or more enemies sighted after it
Deactivation: when having 4 or less enemies sighted
Effect: loses all AP

Tank Hater (Nina)
Description: They feel uncomfortable around tanks, and their attack power suffers as a result when standing near one.
Activation: when being at less than 100 range from a tank (ally or enemy)
Deactivation: when being at more than 100 range from all tanks (ally and enemy)
Effect: -40% vsArmor

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Largo Lover (Jann)
Description: Just knowing that Largo is nearby gives confidence and a boost in attack power
Activation: when being at less than 100 range from Largo
Deactivation: when being at more than 100 range from Largo
Effect: +40% vsArmor

Misogynist (Nils)
Description: Having women nearby triggers a constitutional loathing so powerful it lowers accuracy
Activation: when being at less than 100 range from an ally female unit
Deactivation: when being at more than 100 range from all ally female units
Effect: -40% accuracy

Bully (Theold)
Description: Roaming around with a pack of allies makes feel like a big shot, boosting firing accuracy
Activation: when selecting the unit while having as many or more allies deployed than enemies and being at 50 range or more than any ally
Effect: +40% accuracy

Cocky (Walter)
Description: Having full HP makes them get overconfident, leading to a decrease in evasion
Activation: when having full HP
Deactivation: when not having full HP
Effect: -% evasion

Intimate Company (Hector)
Description: Having only a few allies nearby gives them a strange sense of adventure that leads to improved accuracy
Activation: when selecting the unit while having less allies deployed than enemies
Effect: +40% accuracy

Mooch (Audrey)
Description: When ammo stores run out, they manage to scrounge some up from somewhere or other
Activation: after performing an attack with your last ammunition
Effect: recovers all ammunition

Into Macho Men (Rosina)
Description: Seeing the buff bods of anti-tank lancer units nearby is enough to get their engine firing, raising evasion
Activation: when being at less than 100 range from a male lancer (ally or enemy)
Deactivation: when being at more than 100 range from all male lancers (ally and enemy)
Effect: +% evasion

Largo Hater (Yoko)
Description: Having Largo around is a drag, causing a drop in attack power
Activation: when being at less than 100 range from Largo
Deactivation: when being at more than 100 range from Largo
Effect: -40% vsArmor

Slow Starter (Elysse)
Description: Their true abilities come to the surface only after five turns have gone by
Activation: when selecting the unit on turn 5 or more
Effect: +40% accuracy

User Info: Busard

Busard
7 years ago#14
Lucky (Knute)
Description: Pure luck is occasionally enough to narrowly avoid taking critical damage
Activation: when being counter-attacked
Effect: prevents enemies from doing critical damage with their counter-attack

Moody (Herbert)
Description: Fickle to the core, they sometimes don't feel like doing anything, even when commanded
Activation: when selecting the unit
Effect: no action possible (you can still disarm mines and repair sandbags and towers)

Head-Lit Deer (Karl)
Description: When faced with an enemy counterattack, sheer terror sometimes prevents them from evading
Activation: when being counter-attacked
Effect: prevents Karl from dodging

Masochist (Homer)
Description: Having less than half-full HP makes them inexplicably happy, granting a boost in defense
Activation: when having under half-full HP
Deactivation: when healing over half-full HP
Effect: +40% def

Alicia Lover (Dallas)
Description: Just knowing that Alicia is nearby gives confidence and a boost in evasion
Activation: when being at less than 100 range from Alicia
Deactivation: when being at more than 100 range from Alicia
Effect: +% evasion

Maintenance Lazy (Ramsey)
Description: A lackluster commitment to weapons maintenance occasionally leaves them unable to attack
Activation: when performing an attack with a rifle
Effect: prevents Ramsey from attacking; you will still suffer a counter-attack if you were spotted (yellow sight line)

Rear Guard (Nadine)
Description: Being the very last to take action gives them a strong sense of responsibility that boosts attack power
Activation: when selecting the unit with your last command point
Effect: +40% vsPers

Unlucky (Claudia)
Description: Sometimes Lady Luck abandons them completely, leaving them unable to inflict critical damage to their target
Activation: when performing an attack with a rifle
Effect: prevents Claudia from doing critical damage

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Never Say Die (Emile)
Description: When HP reaches a single digit, their warrior's spirit burns brightest, granting raised accuracy
Activation: when having under 10 HP (9 HP or less)
Deactivation: when healing over 10 HP
Effect: +40% accuracy

Coward (Oscar)
Description: Having enemies nearby terrifies them, hindering accuracy when firing
Activation: when being at less than 100 range from an enemy unit
Deactivation: when being at more than 100 range from all enemy units
Effect: -40% accuracy

Acrophobic (Cezary)
Description: High places make them intensely uncomfortable, causing a drop in their attack power
Activation: when climbing a ladder
Deactivation: when descending a ladder
Effect: -40% vsPers

My Way (Marina)
Description: Having no allies nearby lets them think clearly, improving their evasive skills
Activation: when being at more than 100 range from all allies
Deactivation: when being at less than 100 range from an ally
Effect: +% evasion

Ammo Worries (Catherine)
Description: After the last bullet is fired, anxiety sets in causing a drop in attack power
Activation: when performing an attack with your last ammunition
Effect: -40% vsPers

User Info: Busard

Busard
7 years ago#15
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Other Personal Potentials
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Aichmophobic (Montley)
Description: Deathly afraid of pointed objects, being around lancers' weapons makes them hyperventilate, steadily losing HP
Activation: when being at less than 100 range from a lancer (ally or enemy)
Deactivation: when being at more than 100 range from all lancers (ally and enemy)
Effect: loses 3% of max HP every 3 seconds

Bad Back (Noce, Coby)
Description: Bending over to crouch puts a strain on their weak back, causing a drop in defense
Activation: when crouching (sandbag or trench)
Deactivation: when standing
Effect: -40% defense

Big-Hearted (Largo)
Description: His insurmountable spirit is enough to call him back from death, reviving him after his HP reaches zero
Activation: when having 0 HP
Effect: Restore all HP

Big Sister (Rosie)
Description: She just can't abandon her fellow shock troopers, if any are nearby, her abilities are enhanced
Activation: when being at less than 100 range from an ally trooper
Deactivation: when being at more than 100 range from all ally troopers
Effect: +40% vsPers, +40% accuracy

Born Leader (Zaka, Juno, Coby, Vyse, Edy, Hector, Yoko)
Description: Having allies nearby sparks a sense of responsibility that leads to a natural boost in defensive ability
Activation: when being at less than 100 range from at least 3 allies
Deactivation: when being at less than 100 range from at most 2 allies
Effect: +40% defense

Bug in a Rug (Musaad, Nancy)
Description: Cozy places like trenches seem calming, and give a boost in attack power
Activation: when entering a trench
Deactivation: when exiting a trench
Effect: +40% vsPers

Calm Heart (Welkin)
Description: Unshaken even when surrounded by foes, he remains calmly in command, enjoying a boost in his parameters
Activation: when being at less than 100 range from at least 3 enemies
Deactivation: when being at less than 100 range from at most 2 enemies
Effect: +40% defense, +% evasion

Camaraderie (Noce, Audrey, Nadine, Catherine)
Description: Having allies of the same unit class nearby puts them at ease, raising their natural evasion
Activation: when being at less than 100 range from an ally unit of the same class
Deactivation: when being at more than 100 range from all ally units of the same class
Effect: +% evasion

Camp Defender (Wavy, Nina, Nils, Elysse)
Description: Bent on protecting the camp by sheer force of will, they naturally become better at evading attacks
Activation: when entering an ally camp
Deactivation: when exiting the ally camp
Effect: +% evasion

Chatty Cathy (Melville, Ramona, Cherry)
Description: Whenever a close friend is nearby, they just can't help but chitchat, a distraction that lowers their accuracy
Activation: when being at less than 100 range from a close friend
Deactivation: when being at more than 100 range from all close friends
Effect: -40% accuracy

Child of Nature (Musaad, Cherry, Hannes, Vyse, Lynn, Jane, Largo, Theold)
Description: Paved roads feel strange and cold, leading to discomfort and lowered defense
Activation: when entering city type ground
Effect: -40% def

City Kid (Nils, Yoko, Claudia)
Description: Standing on paved roads reminds them of the city, making them feel right at home and upping their defense
Activation: when entering city type ground
Effect: +40% defense

User Info: Busard

Busard
7 years ago#16
Claustrophobic (Hermes, Juno, Kevin)
Description: Tight spaces like trenches create a suffocating feeling, leading to a drop in attack power
Activation: when entering a trench
Deactivation: when exiting a trench
Effect: -40% vsPers

Country Bred (Alicia, Noce, Susie, Coby, Edy, Nina)
Description: Standing on bare dirt leads to a boost in concentration, raising accuracy
Activation: when entering dirt type ground
Effect: +40% accuracy

Darcsen Bond (Wavy, Lynn, Nadine)
Description: Having brethren close by to protect stirs enhanced defensive abilities
Activation: when being at less than 100 range from a Darcsen unit
Deactivation: when being at more than 100 range from all Darcsen units
Effect: +40% defense

Darcsen Hater (Theold, Rosina, Cezary)
Description: Even just being around Darcsens makes them nauseous, leading to a decrease in defense
Activation: when being at less than 100 range from a Darcsen unit
Deactivation: when being at more than 100 range from all Darcsen units
Effect: -40% defense

Darcsen Pride (Zaka)
Description: Pride in fighting alongside his Darcsen brethren drives up his attack parameters when they're nearby
Activation: when being at less than 100 range from a Darcsen unit
Deactivation: when being at more than 100 range from all Darcsen units
Effect: +40% vsArmor, +40% accuracy, +40% defense

Desert Allergy (Melville, Rosie, Salinas, Aisha, Rosina, Dallas)
Description: An allergy to dust and sand leads to a steady drain of HP while in a sandy area
Activation: when entering desert type ground
Effect: loses 3% of max HP every 3 seconds

Desert Bred (Freesia, Walter, Herbert, Cezary)
Description: Standing on loose sand sharpens awareness, leading to improved evasion
Activation: when entering desert type ground
Effect: +% evasion

Engineer Killer (Knute)
Description: Confidence that they can best any engineer grants a boost in attack abilities
Activation: when being at less than 100 range from an enemy engineer
Deactivation: when being at more than 100 range from all enemy engineers
Effect: +40% vsPers, +40% accuracy

Fancies Men (Ted, Freesia, Cherry, Jann)
Description: Having men nearby makes them happy, leading to enhanced accuracy when firing
Activation: when being at less than 100 range from an ally male unit
Deactivation: when being at more than 100 range from all ally male units
Effect: +40% accuracy

Fancies Women (Hermes, Ted, Salinas, Dallas)
Description: Having women around makes them want to look good, making them shoot with greater accuracy
Activation: when being at less than 100 range from an ally female unit
Deactivation: when being at more than 100 range from all ally female units
Effect: +40% accuracy

Fatalist (Herbert, Ramsey)
Description: When HP reaches a single digit, they dive headlong into despair, causing lowered firing accuracy
Activation: when having under 10 HP (9 HP or less)
Deactivation: when healing over 10 HP
Effect: -40% accuracy

Frail Body (Dorothy, Homer, Emile)
Description: Having less than half-full AP makes them feel totally exhausted, leading to decreased defense
Activation: when having under half-full AP
Effect: -40% def

Good Buddy (Zaka, Musaad, Nancy, Susie, Audrey, Emile)
Description: Being around close friends makes even the battlefield a little cheerier, boosting their attack power
Activation: when being at less than 100 range from a close friend
Deactivation: when being at more than 100 range from all close friends
Effect: +40% vsPers, +40% vsArmor, +40% accuracy

Imp Hater (Hannes, Jane, Oscar)
Description: Pure hatred for the Empire yields a boost in accuracy
Activation: when being at less than 100 range from an imperial unit
Activation: when being at more than 100 range from all imperial units
Effect: +40% accuracy

User Info: Busard

Busard
7 years ago#17
Lancer Hater (Nina)
Description: For whatever reason, lancers aren't their thing. Attack power is lowered against lancers
Activation: when being at less than 100 range from an enemy lancer
Deactivation: when being at more than 100 range from all enemy lancers
Effect: -40% vsPers

Lancer Killer (Salinas, Jane)
Description: Confidence that they can best any lancer grants a boost in attack abilities
Activation: when being at less than 100 range from an enemy lancer
Deactivation: when being at more than 100 range from all enemy lancers
Effect: +40% vsPers, +40% accuracy

Lonely (Aisha, Karl, Homer)
Description: Loneliness soon sets in when no allies are nearby, leading to decreased evasion ability
Activation: when being at more than 100 range from all allies
Deactivation: when being at less than 100 range from an ally
Effect: -% evasion

Lone Wolf (Nils, Marina)
Description: Having allies nearby is a distraction that causes a drop in evasion ability
Activation: when being at less than 100 range from at least 3 allies
Deactivation: when being at less than 100 range from at most 2 allies
Effect: -% evasion

Loyal Teammate (Largo)
Description: When surrounded by allies, he feels the drive and energy to work that much harder, enjoying a boost in abilities
Activation: when being at less than 100 range from at least 3 allies
Deactivation: when being at less than 100 range from at most 2 allies
Effect: +40% vsArmor, +40% defense

Man Hater (Dallas)
Description: Having men nearby triggers a constitutional loathing so powerful it lowers accuracy
Activation: when being at less than 100 range from an ally male unit
Deactivation: when being at more than 100 range from all ally male units
Effect: -40% accuracy

Maternal (Alicia)
Description: When any of her close friends are nearby, the desire to protect them drives all of her abilities up
Activation: when being at less than 100 range from a close friend
Deactivation: when being at more than 100 range from all close friends
Effect: +% evade

Meadow Bred (Hermes, Montley, Nancy, Emile, Oscar, Catherine)
Description: Standing in a grassy field helps them relax, enhancing their defense
Activation: when entering grass type ground
Effect: +40% defense

Metal Allergy (Ted, Juno, Hector, Knute)
Description: Proximity to metals causes an acute rejection reaction that leads to a steady drain of HP
Activation: when entering metal type ground
Effect: loses 3% of max HP every 3 seconds

Metal Head (Zaka, Kevin, Mica, Wendy, Dorothy, Karl, Ramsey)
Description: The smell of iron clears the head, leading to a boost in attack power
Activation: when entering metal type ground
Effect: +40% vsArmor

Mysterious Body (Alicia)
Description: Always a fast healer for some reason, she occasionally notices that she's completely recovered from injury
Activation: after performing an attack
Effect: recovers all HP

Nature Lover (Welkin)
Description: Being around nature makes his heart soar, bringing about a boost in his abilities
Activation: when entering grass, dirt or desert type ground
Effect: +40% defense

Neat Freak (Wavy, Ramona, Alex, Elysse, Homer)
Description: Worries about dirt stains leads to distraction and a decrease in accuracy
Activation: when entering dirt type ground
Effect: -40% accuracy

Night Blind (Theold)
Description: Unable to see well in the dark, they're quick to panic at night, meaning a loss in accuracy when firing
Activation: when selecting the unit on a map at night
Effect: -40% accuracy

Night Vision (Alex, Walter, Knute, Oscar, Marina)
Description: Their keen sight is unimpeded by the darkness of night, letting them fire with enhanced accuracy
Activation: when selecting the unit on a map at night
Effect: +40% accuracy

User Info: Busard

Busard
7 years ago#18
Panicky (Edy, Aisha)
Description: Charging into the face of enemy fire makes them panic, decreasing attack power
Activation: when entering enemy interception fire
Effect: -40% vsPers

Pessimist (Mica, Walter, Catherine)
Description: Having less than half-full HP makes them throw away hope for the future, meaning lessened defense
Activation: when having under half-full HP
Deactivation: when healing over half-full HP
Effect: -40% defense

Pollen Allergy (Aika, Jann, Audrey, Nadine, Marina)
Description: Heavy pollen allergies mean a steady drain of HP when standing near too much plant life
Activation: when entering grass type ground
Effect: loses 3% of max HP every 3 seconds

Power of Love (Welkin)
Description: Any time Alicia is at his side, he is filled with the warmth of their love, boosting his abilities
Activation: when being at less than 100 range from Alicia
Deactivation: when being at more than 100 range from Alicia
Effect: +50% vsPers, +50% vsArmor, +50% defense

Scout Hater (Elysse)
Description: For whatever reason, scouts aren't their thing. Attack power is lowered against lancers
Activation: when being at less than 100 range from an enemy scout
Deactivation: when being at more than 100 range from all enemy scouts
Effect: -40% vsPers

Scout Killer (Alex)
Description: Confidence that they can best any scout grants a boost in attack abilities
Activation: when being at less than 100 range from an enemy scout
Deactivation: when being at more than 100 range from all enemy scouts
Effect: +40% vsPers, +40% accuracy

Sibling Ties (Welkin)
Description: Whenever Darcsens are nearby, his thoughts drift to his sister, Isara, and his abilities are enhanced
Activation: when being at less than 100 range from a Darcsen unit
Deactivation: when being at more than 100 range from all Darcsen units
Effect: +50% defense, +50% accuracy

Sniper Killer (Cezary)
Description: Confidence that they can best any sniper grants a boost in attack abilities
Activation: when being at less than 100 range from an enemy sniper
Deactivation: when being at more than 100 range from all enemy snipers
Effect: +40% vsPers, +40% accuracy

Song of Peace (Rosie)
Description: Seeing Darcsns nearby brings the song she never got to share with Isara, to her lips, filling her with strength
Activation: when being at less than 100 range from a Darcsen unit
Deactivation: when being at more than 100 range from all Darcsen units
Effect: +40% accuracy, +% evade

Shut-In (Wendy, Claudia)
Description: When holed up in camp, they cease to pay attention to the world outside, causing a drop in defense
Activation: when entering an ally camp
Deactivation: when exiting the ally camp
Effect: -40% defense

Strong-Willed (Rosie)
Description: Plowing through oncoming fire by sheer force of will, she takes lessened damage from interception fire
Activation: when entering enemy interception fire
Effect: halves the attack value on interception fire

Trooper Hater (Susie)
Description: For whatever reason, shock troopers aren't their thing. Attack power is lowered against shock troopers
Activation: when being at less than 100 range from an enemy trooper
Deactivation: when being at more than 100 range from all enemy troopers
Effect: -40% vsPers

Trooper Killer (Melville, Lynn)
Description: Confidence that they can best any shock trooper grants a boost in attack abilities
Activation: when being at less than 100 range from an enemy trooper
Deactivation: when being at more than 100 range from all enemy troopers
Effect: +40% vsPers, +40% accuracy

User Info: Busard

Busard
7 years ago#19
Valkyria (Alicia)
Description: The awesome power of the Valkyrur awakens within her when her HP falls below half-full
Activation: when having under half-full HP
Deactivation: when healing over half-full HP
Effect: +40% vsPers, +40% vsArmor, +40% accuracy, +% evasion, +50% defense

Veggie-Maniac (Largo)
Description: Any time his feet touch the bountiful earth, his love of veggies drives his parameters up
Activation: when entering grass, dirt or desert type ground
Effect: +40% vsPers, +40% vsArmor


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[BPot] Battle Potentials
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Scout Battle Potentials
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Evasion Boost (Melville, Wavy, Montley, Freesia)
Description: They have a set probability of enjoying enhanced evasion abilities
Activation: when selecting the unit
Effect: +60% evasion

Sighting (Noce, Susie)
Description: Accuracy is improved after sighting an enemy
Activation: when sighting an enemy
Deactivation when sighting no enemy
Effect: +60% accuracy

Stealth (Hermes, Nancy, Juno, Aika)
Description: Defenses are strengthened when in hiding
Activation: when crouching in grass and being unspotted (sight line becoming blue or no sight line)
Deactivation: when being spotted (at least one yellow or red/green sight line)
Effect: +60% defense

Undodgeable Shot (Alicia, Musaad, Ted, Ramona, Cherry)
Description: Attacks have a set probability of being impossible for enemies to evade.
Activation: when performing an attack
Effect: prevents enemies from evading

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First Aid Boost (Alicia, Hermes, Melville, Noce, Susie)
Description: The healing powers of Ragnaid (S) are occasionally increased
Activation: when using Ragnaid (S)
Effect: +100% HP healed with Ragnaid (S)

Nocturnal (Ted, Ramona, Freesia, Aika)
Description: Their keen eyes pierce the dark of night, allowing for visibility equal to that in the middle of the day
Activation: when selecting the unit on a map at night
Effect: sight to spot enemies becomes like in day

Power Scout (Musaad, Wavy, Nancy)
Description: Sighting five or more enemy units grants a boost in both evasion and attack power.
Activation: when sighting or unsighting an enemy while having 5 or more enemies sighted after it
Deactivation: when having 4 or less enemies sighted
Effect: +60% vsPers, +% evasion

Skilled Assassin (Montley, Juno, Cherry)
Description: If able to successfully land an attack without being noticed first, attack power and evasion both rise
Activation: when performing an attack against infantry while being unspotted (blue sight lines)
Effect: +60% vsPers, +% evasion

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Dud Mine (Ted, Nancy, Cherry)
Description: Land mines have a set chance of not exploding when tripped
Activation: when stepping on a mine
Effect: the mine won't explode

User Info: Busard

Busard
7 years ago#20
Resist Crossfire (Alicia, Wavy, Ramona, Freesia, Aika)
Description: Damage taken from enemy interception fire is lessened
Activation: when entering enemy interception fire
Effect: halves the attack value on interception fire

Super Evasion (Hermes, Noce, Susie, Juno)
Description: Evasion skills have a chance of being greatly enhanced
Activation: when selecting the unit
Effect: +80% evasion

Third Eye (Musaad, Melville, Montley)
Description: Defensive instincts kick in, offering a chance to avoid any critical damage from enemy counterattacks
Activation: when being counter-attacked
Effect: prevents enemies from doing critical damage with their counter-attack

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Concentration (Hermes, Noce, Freesia)
Description: Through intense focus, they are occasionally able to make all shots hit a single point.
Activation: when performing an attack with rifle
Effect: all shots hit the center of the targeting circle

Double Movement (Alicia, Melville, Wavy, Juno, Aika)
Description: They have a chance of being able to move twice consecutively
Activation: when having 0 AP (can activate only once per selection of the unit)
Effect: restores all AP

Full HP Recovery (Montley, Nancy, Susie)
Description: They have a chance of recovering all of their HP after attacking
Activation: after performing an attack
Effect: restores all HP

Ultimate Evade (Musaad, Ted, Ramona, Cherry)
Description: Evasion skills are greatly enhanced, on a permanent basis.
Activation: when selecting the unit
Effect: +90% evasion

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Trooper Battle Potentials
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Damage Boost (Coby, Mica, Wendy, Dorothy)
Description: Attack power against human targets is boosted a set percentage of the time
Activation: when selecting the unit
Effect: +60% vsPers

First Aid Boost (Kevin, Vyse, Aisha, Nina)
Description: The healing powers of Ragnaid (S) are occasionally increased
Activation: when using Ragnaid (S)
Effect: +100% HP healed with Ragnaid (S)

Melee Skills (Alex, Salinas, Edy)
Description: Firing accuracy is improved when an enemy is nearby
Activation: when being at less than 100 range from an enemy unit
Deactivation: when being at more than 100 range from all enemy units
Effect: +% evasion

Undercover Fire (Rosie, Hannes, Lynn, Jane)
Description: When crouching, their attack power is boosted
Activation: when crouching (sandbag or trench)
Deactivation: when standing
Effect: +60% accuracy

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Ambush Spotter (Alex, Salinas, Lynn, Aisha)
Description: Enemy units in hiding can be spotted from the same distance as a scout
Activation: when entering grass type ground
Effect: triples sight to spot enemies crouched in grass

Fearless Will (Mica, Jane, Nina)
Description: Attack power and defense increase when they enter the range of enemy interception fire
Activation: when entering enemy interception fire
Effect: +60% vsPers, +60% defense
  1. Boards
  2. Valkyria Chronicles
  3. stats/orders/potentials guide *spoiler*

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