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To survive the "Suicide Mission" (the last one), here are what you should have in mind:
- You should have ALL ships upgrades.
- You should complete ALL loyalty missions.
- You should have ALL personal upgrades, like Grunt's Shotgun for instance.
- Talk to every party member in the ship and ask them about upgrades they have in mind. Most of them will unlock a particular upgrade.
In order to activate the suicide mission, your crew needs to get kidnapped at the event where you play as Joker.
That particular event triggers two side-missions AFTER the IFF Module mission (the one you recruit Legion). So try to do all you can/all you need before going to that mission. You have, until then, all the time you want. Once you do the IFF Module mission and you get Legion, you can still do two side missions before the kidnapping event. Take that chance to do Legion's loyal mission and get his upgrade.
Once the crew is kidnapped, you are given the option to go after them or prepare. If you waste time (by wasting time, I mean doing side missions), more crew members will be dead when you rescue them. Going after the Omega 4 Relay ASAP will guarantee rescuing all crew members, including Kelly Chambers.
This is why I tell you to do everything you can BEFORE the IFF module mission. Because once the crew is taken away, if you still haven't done ALL loyalty missions and all upgrades, you are going to have to choose between rescuing the crew quickly, but risking loosing some party members, OR letting some crew members die while you reinforce your team.
During the Mission:
The mission starts with a long cutscene. The events of the cutscene are influenced by the Normandy's upgrades you bought. For example, if you don't buy the kinetic barrier upgrade for the ship, say bye bye to Legion. In order to fully survive this part of the game, get all upgrades for the ship. Most of this upgrades are unlocked by talking to the party members. For example, Garrus unlocks the Gun upgrade, which serves for the fight against the Collector's ship near the end of the cutscene.
Once you arrive, and you start the actual mission, you will be given certain choices. This choices matters a lot. First of all, try to choose people suitable for the Job. But also, whoever you choose, make sure you: a) got their loyalty and b) Got their upgrades. For example: Mordin's Omni-tool upgrade will help Mordin's survival should you choose him for a task.
Here are some recomendations in choosing people for the tasks at the final mission:
Tech: Tali is the most obvious choice, worked for me everytime. Legion seems to work too.
Lead second squad (first time): Miranda is the obvious choice.
Lead Defense: I choosed Jacob Taylor first time, Miranda the second time. Both times worked well.
Lead Suriving crew back to ship: I choosed Mording Solus first time and Jacob Taylor the second time. They both survived.
Using the Biotic Shield: Both Samara/Morinth and Jack can get the job done.
Remember, whoever you choose, try to have them upgraded and loyal.
Try not to waste too much time during the mission. I'm not sure if there is influence on this or not, but I can't seem to think any good thing coming out of wasting too much time on an area. Try to move fast: kill and move.
Also, if you seem to get party members killed EVEN when you followed everything written here, then try reducing the difficulty and see if that changes the odds.
I didn't get Legion's sniper rifle or Moridin's omni tool upgrades and they both survived the suicide mission for me.
Nice this should help alot of people.
Answered one of my questions, thanks for the post.
G T- Redness19
Squad member prototype upgrades don't seem to matter.
There are (duh) multiple choices that would work, and it appears that they can be mixed. Jacob and Miranda can do either team leader segments (I went with Jacob for the first one and he survived), and my guess is that Garrus (Ex-C sec and merc leader on Omega) would work as well.
Mordin works for the "save the crew" part and since Mordin has absolutely no reason to succeed here by his background, I'm guessing anybody could do this segment. The effect of it is just to reduce your team size by one.
and since Mordin has absolutely no reason to succeed here by his background
Being a covert ops agent does help, I would think. :|
You only need the armor, shield and weapon upgrades from Jacob, Tali and Garus respectively.
Also, for the infiltration you can use either Tali or Legion.
For the strike teams, Miranda, Jacob or Garrus all work.
You can choose anyone loyal to you to lead survivors back.
Jack, Samara/Morinth and possibly Miranda can hold the shield.
Leap from the cliffs and hear the wind sing a song that's too perfect for words...
People have reported doing all loyalty missions and using recommended people in vents or leading the fire teams, and dying. Someone said they had everything upgraded and everyone loyal and Tali died. Same for Legion.
Either they're lying, or there's some sort of third variable we're not taking into account.
With that said, I used Tali in the vents, Garrus for both fire teams, Samara for the bubble, Jacob for going back to the ship cause I couldn't care less for his character, and Legion and Thane were with me at all times. I had all the upgrades for the ship, everyone loyal, and not everyone had their upgrades (Grunt didn't have his shotgun I think was the only one). Everyone lived.
So I don't know.
Legion for vents.
Garrus both teams.
Jack for shield.
When the final option popped up I chose: "We better hurry" NOT "Someone has to stay back and hold them". My final group to fight Terminator was Legion + Thane.
Everyone lived, no Normandy crew deaths. Everyone had their loyalty at max and I had all Normady upgrades.
"The road of excess leads to the palace of wisdom" -William Blake.
And we know he was so right.
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