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Rumble has the most carrying potential out of any top in the game. You'll find that people are reluctant to fight in flamespitter, even if they are too close to walk away. Remember to always stay in between 40 and 55 heat for lane. That way you hit all three spells and overheat. Your opponent will most likely just try to run when you overheat combo him, and you can shoot your second taser while overheating.
Ash: Pikachu, if you don't use leer, no food tonight!~Dr_Clash GFshell D/P FC: 2792-7136-9758