Nerf on tear

  • Topic Archived
You're browsing the GameFAQs Message Boards as a guest. Sign Up for free (or Log In if you already have an account) to be able to post messages, change how messages are displayed, and view media in posts.

User Info: Comeatmebro2709

Comeatmebro2709
3 years ago#1
So what's the nerf on tear? Is it gonna make Ryze not as powerful? and who else possibly

User Info: Twidger

Twidger
3 years ago#2
what nerf?

User Info: Frostshock

Frostshock
3 years ago#3
I can't remember exactly what the current iteration on the PBE is, but there was a slight stacking speed change on Tear and Manamune, I think it worked out overall to be a bit of a nerf. Archangel's Staff still stacks quickly. So a bit more incentive to upgrade Tear to AA faster on Ryze, but I don't know if that nerf is even still planned.

The more significant change is that mana-free transformations like Jayce and Nidalee R will no longer stack Tear.
This isn't your average, everyday darkness. This is...ADVANCED darkness. Hey, if I close my eyes it doesn't seem so dark.
Contacts in Profile

User Info: LOZLTTP

LOZLTTP
3 years ago#4
Frost_shock_FTW posted...
The more significant change is that mana-free transformations like Jayce and Nidalee R will no longer stack Tear.


and there was much rejoicing
Many people, of course, use 'sentimentalism' as a term of abuse for other people's decent feelings, and realism as a disguise for their own brutality. G H Hardy

User Info: Game Show

Game Show
3 years ago#5
Yeah, there were several iterations of changes, like +3 mana instead of +4, max 2 stacks every 8 seconds, then max 2 stacks every 6 seconds, so we'll have to wait to see exactly what it ends up as
"When it comes to eating out, being a girl is the only way to go." - Ranma

User Info: Darkemaste

Darkemaste
3 years ago#6
Meh, essentially you get at most 2 charges per 8 seconds instead of 1 every 3 seconds, and the current value/charge rate of tear is being kept for Dominion and ARAM.
(they have their own map-specific versions, thats why there were so many variants)

I mean you get +1 more mana per charge, but it's essentially lowering the charge rate by 30%.
Common sense seems to be more uncommon.
League of legends sig: http://www.leaguememe.com/page/meme/id/3467/sort/all/type/1

User Info: aHappySacka

aHappySacka
3 years ago#7
But some champs like Karthus and Ryze already ignore the cooldown don't they?
You are now blinking and breathing manually.
http://i.imgur.com/j8p5fA8.png

User Info: zeppelin312

zeppelin312
3 years ago#8
aHappySacka posted...
But some champs like Karthus and Ryze already ignore the cooldown don't they?


apparently the way the item is described and the way it stacks are different,

you can stack it twice in the 3 seconds, but not more

User Info: Voidgolem

Voidgolem
3 years ago#9
slower charge.
http://25.media.tumblr.com/tumblr_lqe4eqRA0v1qflc3ro1_500.jpg
http://i.imgur.com/qhlgoAC.png

User Info: Kaiser499

Kaiser499
3 years ago#10
From 3.9:

Tear of the Goddess

UNIQUE Passive - Mana Charge
Cooldown per charge increased to 4 seconds from 3
Updated the tooltip to clarify its actual functionality
www.twitch.tv/kaiser499

Report Message

Terms of Use Violations:

Etiquette Issues:

Notes (optional; required for "Other"):
Add user to Ignore List after reporting

Topic Sticky

You are not allowed to request a sticky.

  • Topic Archived