some post-nerf jayce feedback

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  3. some post-nerf jayce feedback

User Info: L33ts4uc3

L33ts4uc3
4 years ago#1
his gate CD nerf isn't too noticeable throughout laning, or at least until level 9 and beyond after you've maxed q. his poking power in teamfights is hugely diminished, however. I feel like cd boots will be core on him because 16 sec cd is just a bit ridiculous.

the tear change is what really hit him though. you can still get a muramana fairly quickly if you rush manamune immediately after tear, but it stacks significantly slower now. you probably wont have your muramana until the ~20 minute mark.

there was also a small nerf where BC only stacks once per autoattack, so muramana's bonus damage no longer applies a stack. no more 5 stacks of BC within one round of hyper charge.

overall, nerfs are pretty noticeable. his mid-game power spike got hit the hardest, as he won't have a <20 minute muramana + the ability to q+e for half a squishy's health from halfway across the map.

User Info: ECW_Originals12

ECW_Originals12
4 years ago#2
I'm pissed about the Jayce nerfs. Every time I start to play Jayce again, Riot nerfs what I like best about him.

User Info: batman3k5

batman3k5
4 years ago#3
So your mad riot fixed and op/broken champ?
Worst elo on GameFAQs forums

User Info: Xialoh

Xialoh
4 years ago#4
I wonder if any of these changes hurt Kha'zix much...
"Perhaps it's impossible to wear an identity without becoming what you pretend to be." - Orson Scott Card, Ender's Game

User Info: Kythos

Kythos
4 years ago#5
Everyone who builds a tear took a hit with the tear change.
LoL IGN: Nipples

User Info: genericname1234

genericname1234
4 years ago#6
He sure as hell needed it.
"SR'ing is having the RNG abuse you." Deshokun

User Info: AceWingsta

AceWingsta
4 years ago#7
I hope the nerfs finally put him in line. Had a Jayce the other day roam and died as FB, still went around and roamed and cleared waves like crazy with his insane mobility and combo and did insane amounts of damage.
http://i.imgur.com/1zMRJYg.jpg

User Info: ECW_Originals12

ECW_Originals12
4 years ago#8
batman3k5 posted...
So your mad riot fixed and op/broken champ?


Uh.... yeah

User Info: Kythos

Kythos
4 years ago#9
•ShockBlastWall - MissileMaxSpeed - Decreased by 450
•ShockBlastWall - MissileMinSpeed - Decreased by 1450
•ShockBlastWall - MissileSpeed - Increased by 200
•ShockBlastWall - CastRange - Increased by 300

•ShockBlastWall - MissleAccel - Is now -1500 (was 0)

•HyperCharge - Cooldown is now 12/10/8/6/4 (down from 14/12/10/8/6)

Source: http://www.reignofgaming.net/news/25037-pbe-update-for-7-9-lucian-and-master-yi-rework?page=3#comments

I'm not too sure what this means, but it looks like they're changing it so his q now gradually increases in speed after passing through his gate instead of instantly reaching max speed, and they're increasing the maximum range by 300.
LoL IGN: Nipples

User Info: Kyerofox

Kyerofox
4 years ago#10
batman3k5 posted...
So your mad riot fixed and op/broken champ?


Yet Nid wasn't touched, shut up. they should have thought about his nerf when they gave ARAM the Orb. ARAM is where most of the Jayce is too OP QQing came from.


Here, let Mr Piccalo say it. http://www.youtube.com/watch?v=y9VWofx5XG8
PSN: Kyero X360: Kyero
99 Humanities and a Glitch ain't one. If you're having soul problems I feed bad for you son.
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