Good Energy weapon mods?

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  3. Good Energy weapon mods?

User Info: Rawe

Rawe
6 years ago#1
I just started an energy weapon build, what sort of mods do you guys suggest?
PS3 - Wii - 360 - PSP - PC Gamer
Intel i5-2500k - Asus P8P67 Pro - EVGA GTX 570 - 8GB Kingston HyperX DDR3

User Info: joefitts63

joefitts63
6 years ago#2
One of the many that eliminate the problem with permanent goo piles would be a good start. Someone listed them all in a recent post if you want to look for it.
"Every time I yank a jawbone from a skull then ram it in an eye socket, I know I'm buildin' a better future." - Smiling Jack

User Info: AllHailTheDead6

AllHailTheDead6
6 years ago#3
anyone remember what that energy suit was?

it was like samus' suit.
PSN AllHailTheDead0
#4
(message deleted)

User Info: stinger792

stinger792
6 years ago#5
Someone made a port of FO3's Energy Visuals Enhanced for NV, you can get it here:

http://www.megaupload.com/?d=5GSVXVZY

Though, I'd use that at your own risk, because for me, ED-E is unable to attack when that mod is active.
R&C SM online name: Sting6
Gamer Tag:Sting56

User Info: Sir_Thomas

Sir_Thomas
6 years ago#6
There are two unique energy weapons in the Identity Crisis Part 1 mod; the plasma shotgun, and the Stargazer. You have to find the parts and craft both weapons. It is a very satisfying quest mod. Just remember that your options are determined by your computer console responses. When you find beautiful women horribly murdered, the correct emotional response is outrage and a desire for revenge. Anything else, and you don't get the clues you need to find the parts to make the weapons. There is also a very accurate missile launcher that you have to sacrifice to make the Stargazer. If you want to keep the launcher, place it in a container; open the console; select the container and type showinventory, and create a duplicate, then sacrifice only one of the launchers.
  1. Boards
  2. Fallout: New Vegas
  3. Good Energy weapon mods?

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