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The formula that the video used was the following:
Damage = Attack power of weapon - enemy Front, Side, or Back defense.
It turns out that it works on foot units. Now what I'm trying to figure out is how different conditions can affect the amount of damage I can do. Enemies crouching by sandbags is one thing I need to figure out. Then there are other things like Potentials and Temporary Coating.
I haven't really found any documentation on damage output, so I figure that I start work on it. Any help would be much appreciated.