Yet another error topic.

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  3. Yet another error topic.

User Info: B1u3l1ghtning

B1u3l1ghtning
6 years ago#1
Tried to start up the game and It flashes the "Steam is preparing to launch Magicka" window for about a second, and then...nothing...

Any ideas? is it my laptop? the game? Steam?


Well, now it says Magicka has stopped working as soon as I start it...progress I guess...
"It was a Mega Trout topic. One of those derailing is like having a train fall onto the tracks. "- pegusus123456

User Info: B1u3l1ghtning

B1u3l1ghtning
6 years ago#2
This is also the latest error message I've been getting.

RenderThread
System.ArgumentException: Texture width or height is larger than the device supports.
Parameter name: width
at Microsoft.Xna.Framework.Graphics.Texture3D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 depth, Int32 numberLevels, TextureUsage usage, SurfaceFormat format)
at Microsoft.Xna.Framework.Graphics.Texture3D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 depth, Int32 numberLevels, TextureUsage usage, SurfaceFormat format)
at Microsoft.Xna.Framework.Content.Texture3DReader.Read(ContentReader input, Texture3D existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.InvokeReader[T](ContentTypeReader reader, Object existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal[T](Object existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]()
at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]()
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
at Magicka.Game.LoadContent()
at Microsoft.Xna.Framework.Game.Initialize()
at Magicka.Game.Initialize()
at Microsoft.Xna.Framework.Game.Run()
at Magicka.Program.Main(String[] args)
"It was a Mega Trout topic. One of those derailing is like having a train fall onto the tracks. "- pegusus123456

User Info: Shannon232

Shannon232
6 years ago#3
Happened to me, go to properties and verify the game, it should download any files it missed.

User Info: B1u3l1ghtning

B1u3l1ghtning
6 years ago#4
Verified it twice, still nothing, and I get these error messages along with the one that I normally:

LoaderThread
Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "UI\Font\Maiandra18". GraphicsDevice component not found.
at Microsoft.Xna.Framework.Content.ContentReader.get_GraphicsDevice()
at Microsoft.Xna.Framework.Content.Texture2DReader.Read(ContentReader input, Texture2D existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.InvokeReader[T](ContentTypeReader reader, Object existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal[T](Object existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]()
at PolygonHead.BitmapFont..ctor(ContentReader iInput)
at PolygonHead.Pipeline.BitmapFontReader.Read(ContentReader iInput, BitmapFont existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.InvokeReader[T](ContentTypeReader reader, Object existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal[T](Object existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]()
at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]()
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
at Magicka.Graphics.FontManager..ctor()
at Magicka.Graphics.FontManager.get_Instance()
at Magicka.GameLogic.UI.MessageBox..ctor(String iMessage)
at Magicka.GameLogic.UI.GamerCustomizeMessageBox..ctor()
at Magicka.GameLogic.UI.GamerCustomizeMessageBox.get_Instance()
at Magicka.Gamers.Gamer..ctor(String iGamerTag)
at Magicka.GameLogic.Profile.Read()
at Magicka.Game.LoaderFunction()

Init Audio
System.InvalidOperationException: This resource could not be created.
at Microsoft.Xna.Framework.Audio.WaveBank..ctor(AudioEngine audioEngine, String nonStreamingWaveBankFilename)
at Magicka.Audio.AudioManager.Init()

I looked for the file it mentioned in the first error message, and it's all there, so I know it can't be that...
"It was a Mega Trout topic. One of those derailing is like having a train fall onto the tracks. "- pegusus123456

User Info: CaptainCrisp

CaptainCrisp
6 years ago#5
http://forums.steampowered.com/forums/showthread.php?s=5926d466dfbc7f4d0518a82a09a50a54&t=1730330

this solved my problem.
Sup

User Info: B1u3l1ghtning

B1u3l1ghtning
6 years ago#6
Still nothing...
"It was a Mega Trout topic. One of those derailing is like having a train fall onto the tracks. "- pegusus123456

User Info: Shannon232

Shannon232
6 years ago#7
Whats your specs?

User Info: B1u3l1ghtning

B1u3l1ghtning
6 years ago#8
OS: Vista x64 SP2
Processor: Intel(R) Core(TM)2 Duo CPU T6400 @ 2.00GHz (2 CPUs), ~2.0GHz
Graphics Card: Mobile Intel(R) 4 Series Express Chipset Family
4GB RAM
"It was a Mega Trout topic. One of those derailing is like having a train fall onto the tracks. "- pegusus123456

User Info: B1u3l1ghtning

B1u3l1ghtning
6 years ago#9
Also, I tried to reinstall the XNA and .net Framework, and it SEEMED like it worked...but then sai it Downloaded some kind of DLC, but doesn't start up.
"It was a Mega Trout topic. One of those derailing is like having a train fall onto the tracks. "- pegusus123456

User Info: DW2189

DW2189
6 years ago#10
Are you sure that graphic card is strong enough to run the game?
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