So I Asked This on The Conduit Boards but They're
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How bad is the hacking/glitching problem in TCon1?
I know that before my Wii broke, the hacking problem was on the rise and I' m hoping that the problem has lessened due to loss of interest over time (at least I'm crossing my fingers).
So, how bad is it nowadays? I'd really like to get the game again because it was a fun online experience and I'm excited about Conduit 2 , but I'd really rather not have to deal with hackers 4 out of 5 games. Thanks for the help.
Even a fool is thought wise if he keeps silent and discerning if he holds his tongue - Proverbs 17:28 For all intents and purposes, just know me as The Mute...
Well, considering TC is about $15 in some stores, you might as well get them both. The hacking problem isn't too bad (or maybe I've been getting lucky), but the glitching can be a problem (especially the rocket glitch, which was so overused in one game it crashed my Wii because it couldn't take it).
I played a LOT yesterday because I heard about TehC2 and wanted to prepare, and didn't encounter anything bad save for 1 rapid fire SMAW glitcher, and got spawn glitched once. MWR is awesome, I got it for Christmas, but lagshooting is just absolutely awful.
no wonder fox's father died... dumbass was wearing shades in space - gameheadache