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I had a lot of fun playing The Conduit last summer, but there were a few things that really ****ed up public play. Lets take a look.
1. Spawn glitch. Wow, I love waiting five minutes to get into a game just to get stuck in a wall. I don't care what excuse you give to explain why it happened, it was not okay.
2. Map glitches. WTF?! You could get outside of the map on EVERY SINGLE MAP. Unless you hire chickens to bug test your game, this cannot happen again. You have no way to patch this so make sure you get it right the first time.
3. Weapon glitches. So, two guys got stuck in a wall, two others went through it and now I cannot find them, awesome. Now, I go to kill the two other guys still in the map, except they have a rapid fire SMAW. **** you all.
Really, there are a ton of ideas that were bad (lock-on, infinite nades, map designs, etc) but those are what make the game, your game. Whatever you chose to do with your game, just make sure you do it correctly. You cannot patch the game on the Wii, so you have no second chances.
Frankly, the quality of your first title was not good enough to make me want the second one, however the people I played with were. Please, for your sake, and the sake of my money, don't **** this game up.
Do unto others as you would have them do unto you Basically, if you get spanked, turn the other cheek
The Wii can have certain kinds of little bugfixes. Very small patches that are applied on the fly to the online portion of the game as it connects to the network. These fixes would most likely not be able to affect the splitscreen portion at all.
I'd love to see a small patchdata included in the game save, of about maybe 20MB, dedicated just to small fixes.
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Yeah, I hope that HVS will be able release a beta, it would be really useful to them. Also, maybe have a section on the SEGA forums dedicated to reporting bug/glitches. And yeah, the issues in this thread have been mentioned LOTS, so there'll be a lot of flak headed their way if they're not fixed.