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It leads to frustrating deaths, and would underpower the sci fi weapons as lasers can't really pass through walls while doing less damage than usual like bullets can. We also have the Phase Rifle for that.
no wonder fox's father died... dumbass was wearing shades in space - gameheadache
Well, having worked at a shooting range... If you're going to get into it that much, I'd say don't even bother with it. When bullets come out of something, they arn't exactly going the same speed or direction, and sometimes not even in the same number of pieces.
Have glass that breaks, and then bullets go though and other things like that. It fulfills the mechanic w/o being overly complicated or getting counter intuitive.
I'm not saying it'd be hard to do, I'm saying 'Whats the point, other than just being realistic?'
Its counter intuitive. Its like the devs design a place for you to hide, and then they go and make it so you cant hide there. and the player then goes and is like "Oh, cool, they put a little hiding place here... AHHHHhHHhh! x_x"
And if they arn't using it to screw with your hiding places, then the mechanic really isn't even doing anything for the game.