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You shouldn't be able to consistently win. Because as you get better you should be fighting more skilled opponents. High skill play has to be more than noob hunting. And being good is more than winning more often, its winning against better people.
A while ago. Yes. I realized it's like people complaining to the government that they need to do this and that, because they had a bad experience with it. They're completely ignoring the reality of the system as a whole--which is pretty good.
Tcon was the same for me. I thought a lot of games were really competitive and fun. And, as a whole, the gameplay was really exciting. It had obvious issues, but, since it was possible to avoid them, I don't see why I shouldn't focus on the positives.
I'm irritated at the changes, but the fun part doesn't seem like it will change much. From a speculative view, I am very willing to accept whatever they give me.
Lock On, as long as it cannot be exploited like in the first game, is fine with me.
Sure it gives newer players an advantage, but seriously I think that is better than to have no competition at all. Where is the fun knowing you can so easily beat your opponent? Giving them a little boost keeps it interesting for everyone.
MPH FC: 5156-0451-0965 SW26: "I cower in your presence, Az." <proof I'm awesome
I really don't understand why they can't simply remove lock-on. The fans dislike it, it will make the game more challenging, and free up a button to use for something else. I have no idea how they are fitting everything in to the limited button options. They have ADS and sprint. With the possible inclusion of vehicles, there will be a need of another button or two. Removing lock-on can do wonders for this game.
^ Sprint and crouch occupy the same button. You hold the button to sprint, but only tap it to enter and exit out of a crouch. ADS and zoom will also share the same button.
I don't want lock-on removed since I know that a sizeable portion of the community desires to retain it. That being said, I would rather see the implementation of variants of all game modes where lock-on does not exist.
Remember those in prison as if you were their fellow prisoners, and those who are mistreated as if you yourselves were suffering. Hebrew 13:3 (NIV)
^This would be ideal. I've always been below average on FPS skill level (probably due to my slightly impaired depth perception from my astigmatism). I lose sight of my enemies even while playing with dual-analogue; happened constantly on Halo, slightly less on MAG. Lock-on is helpful for me. I probably use it 75% of the time in C1 and 100% of the time in MP: Trilogy. I'd rather not have it removed.
However, I would greatly appreciate the option to play without it, just to see how I fare. Also, I can definately see where all of the 'core fans are coming from. Separate modes without lock-on would be a great addition, making this game accesible to all facets of the gaming community.
Uncharted 2 Machinima Voice Actor. Currently playing Sully and Lazarevic. Add me on PSN if you want to get involved: Geo_Chronic.