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I know they don't have any in this game, but I was thinking since this is a sci-fi fps they could have some really imaginative killstreak awards. For example, they could have the ability to place a conduit as an award for a certain amount of kills. Also, they could have some sort of recon plane or robot dogs.
People are going to say this will only make this like call of duty more, but what's the harm in that?
I couldn't care less about the XP system. It would be cool, though, to be able to call in one of the bosses to wreak havoc in a multiplayer match, but something like this might be better with a luck of the draw type of thing instead of a reward for a huge kill streak (which can make matches extremely unbalanced).
Yeah, I rather liked the killstreak system in Conduit 1. COD award system makes it much easier racking up kills, which is less rewarding. On Conduit 1, the largest streak I got was perhaps 14 kills, and it was damn tough getting that.
I'd say for HVS to keep it the same as in the 1st game.