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The Killstreak reward I want the most is an epic voice saying things like "RAMPAGE!!" for 4 kills, "UNSTOPPABLE!" for 5 kills, etc. I actually even prefer that over an XP multiplier. Bonus XP can be given other ways.
This. Except it should be Killing Spree for 5, Rampage for 10, Dominating for 15, Unstoppable for 20, and godlike for 25. Bonus exp never hurts, and actually, refilling ammo would be kinda neat. Just none of this airstrike insta-win crap.
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Killstreak rewards, such as ammo refill or other things that affect you as a player and not many other people would be interesting. Nothing that makes it easier for you to get a kill directly though (the conduit idea is a neat one too) because direct ones ruin a game and are too much of an appeal for people to abuse. I would prefer to have the XP bonuses from Tcon, and maybe with the currency intergrated so for the third kill you get an extra Dao, 4th kill 2 extra and so on.
"Daos" aren't confirmed yet, but I get what you mean. How would someone abuse killstreaks though? If you wanted to get another killstreak award, you would have to get another killstreak. It's not like its something readily available.
I think it would make the game a little more interesting and fun. Again, like i said before merely a xp multiplier isn't all that great. After a while, they just become numbers. It would be better if there's more of an edge to them.
How would someone abuse killstreaks though? If you wanted to get another killstreak award, you would have to get another killstreak. It's not like its something readily available.
Helichaining in CoD is an example of abusing killstreaks. People can choose not to use helicopters until after they die, thus allowing these to contribute to their new killstreak so they can get killstreaks more easily their next life (and possibly another heli).
I like the idea of getting an exp or currency bonus for the killstreak because it rewards the player for getting a killstreak without putting other players at a disadvantage.