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YOU WANT DUAL WIELDING? YOU WANT IT TO WORK IN A SHOOTER?
Area 51 accomplished this already. Say you have the common Assault Rifle already. 30 shots in the clip, fully automatic, accurate, powerful. Say you then kill a guy holding an Assault Rifle with a Assault Rifle. You THEN walk over his corpse and automatically pick up his Assault Rifle in your hand, dual wielding them. However, you cannot reload the corpses assault rifle, so whats in the clip is all that you can fire. Whatever clips of ammo the corpse has however is added to the amount of clips in your own pocket.
So your walking around, dual wielding assault rifles, see a target, and open fire. Your new assault rifle from the corpse runs out of ammo, you THEN drop it immediately and resumes firing from your single Assault Rifle. Done! Use for all human weapons in Conduit 2 so they're more unique and badass compared to the Trust, Drudge and whatever faction that might be in there.
tl;dr Kill people, pick up the same weapons your currently using from the new corpse, fire this picked up weapon till its out of ammo, then drop it immediately. Thats as far as Dual Wielding will be acceptable in this game.
Sparkster returns after 16 years in..... "Rocket Knight" My Alias for Wii Online = "Shader" Monster Hunter Tri = "Deimos"
From: slit_your_gutz | #008 It doesn't have iron sights on every weapon? How's that work?
There's an alt-fire button instead of an independent ADS button. Only certain weapons have ADS because they either don't have an alt-fire or have a charge as an alt-fire (a couple have both, but they're exceptions).
Surely there's no problem with them putting me in Brawl, right? It's ****ing satire, damnit. My quote rocks your socks.