You're browsing the GameFAQs Message Boards as a guest. Sign Up for free (or Log In if you already have an account) to be able to post messages, change how messages are displayed, and view media in posts.
TheOmegaShen posted...Hawke0 posted...This topic is now about Freedom Fighters and Metal Gear Rising.
Nope, I've never heard of that game before.
Might controls everything.
Conduit 2 needs Samurai swords.
My personal opinion, alot of issues could be solved with better hardware. HVS really needs to try to get some form of Conduit on the WiiU, be it eshop rereleases or a whole new game, I dunno.
I don't think hardware will help HVS make better netcode or QA the game any better. I think the game needed a bigger budget is all to work out the kinks. Like you said though it's a great learning experience for them.
Did you even read the spoiler part?
On a more serious note let me rephrase my Black Ops 2 comment. Black Ops 2 barely has any problems that aren't caused by the limitations of the old quake engine that it is running on. All the core things that an FPS game needs are there. Hardly ever lags (for me at least and many other people), excellent weapon/perk balance, smooth framerate, great maps, and excellent controls. Only glitch I can think of that hasn't been patched on the Wii U version is on very rare occasions C4 will not do damage when it explodes. That was patched in the other versions. That and the spawns are bad on two maps because of how small they are. I don't know if I'd call that a flaw (putting in maps so small) so much as I do catering to a demographic even though I don't like it. A lot of people like the small maps because they are a guaranteed way to get kills due to the small size and spawn flips.
It does have a couple issues caused by it's game engine, but what MP game doesn't? They obviously don't hamper the experience very much.
Red Steel 2 is 10 kinds of awesome. Not perfect, but hardly anything wrong with it. I did run into a glitch a couple times where I just fell through the world and never stopped falling. But it only happened twice and I played through that game like 15 times. Truly shows what the wii could do if effort was put into development.
RS2 was single player only, and it was more glitchy than Conduit 2's campaign. Ninja Mode seems to cause more glitches, or maybe it's just bad luck. Because I'm halfway through a Ninja Mode/No upgrades/No using The Tiger playthrough, and I've encountered AI breaking in the hammer wielding enemies, and audio glitches are more common. Throughout my five and a half playthroughs, I've encountered audio glitches, the screen edges getting frozen black for five minutes (only once), I've gotten stuck in environments three times, and I've fallen out of the world twice. In Conduit 2, the only notable campaign glitch I experienced was falling out of the world once. They still aren't common in RS2 at all, but for all the complaining you do about C2 you seem willing to turn a blind eye to RS2's glitches.
like2nap posted...Red Steel 2 is 10 kinds of awesome. Not perfect, but hardly anything wrong with it. I did run into a glitch a couple times where I just fell through the world and never stopped falling. But it only happened twice and I played through that game like 15 times. Truly shows what the wii could do if effort was put into development.
I haven't run into them. I can't complain about something I haven't seen. I only fell through the world 2 times. That's it. I never had any other problems. If I had those issues I would mention them. The cursor was twitchy on the menu screen sometimes too. Like if you let it sit there for so long it would move on it's own. Which was kinda weird, but it didn't effect the game play.
Maybe it was my bad luck, but when I played C2 I ran into glitches all the time. I also played from launch onward and dealt with everything as it was being patched. Glitches and all the wacky balancing issues. C2 also had a lot of lag (and still does apparently) which I hate, and was severely lacking in the controller customization department. Something I also didn't like. Those are just pet peeves though. I don't like glitches, lag, or bad controls. C2 had all 3. I don't like that. Other people can put up with that stuff better than I can. Which is why I don't understand why people get upset when I mention them. Those issues are there. They exists. And I don't like them. No reason for someone to get upset about it..
Hawke0 posted...TheOmegaShen posted...Hawke0 posted...This topic is now about Freedom Fighters and Metal Gear Rising.
It's a great game, as I said in the review. It's dirt cheap, and anyone who isn't a part of the http://www.youtube.com/watch?v=m9DiTPKbR0k should buy it, it's aged very well (I know that was a lame MGR pun, but it was the best one I could come up with). Go buy it, you'll thank me later.
Watch. The next time I play through it I'll run into some glitches just because it hasn't happened before.
And if you want to talk about campaigns then yeah, C2 didn't have many glitches. I think I fell through the world on that one just 3 times and I got stuck on something once. Stuck in a rock or something one time. That was it and I played through it a lot too. I really like the campaign. I hated what they did with the characters but I liked everything else. It wasn't as good as Red Steel in my opinion, but it was good.
I keep saying it too. HVS laid some groundwork. Put HVS up with Retro, or Nintendo, or a little of both, and you'll get a beautiful thing.
Add user to Ignore List after reporting