Create a character who has the same power 3 times.

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  3. Create a character who has the same power 3 times.

User Info: Nafzger

Nafzger
3 years ago#21
Three biotic charges with independent cooldowns.
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User Info: GoldenSWarriors

GoldenSWarriors
3 years ago#22
fennell92 posted...
3 hawk missile launchers.

Every combination of the cobra/hydra specs would be amazing.

Edit: didn't see that other post above.

Triple tech armor would make you invulnerable wouldn't it? (Except to sync kills)


pretty sure damage reduction caps out at 90%
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User Info: code_kirin

code_kirin
3 years ago#23
GoldenSWarriors posted...
pretty sure damage reduction caps out at 90%


There is no cap.

User Info: Nafzger

Nafzger
3 years ago#24
GoldenSWarriors posted...
fennell92 posted...
3 hawk missile launchers.

Every combination of the cobra/hydra specs would be amazing.

Edit: didn't see that other post above.

Triple tech armor would make you invulnerable wouldn't it? (Except to sync kills)


pretty sure damage reduction caps out at 90%


pretty sure you can't have three of the same power, either.
XBL:ArsenalofGlory | PSN: Nafzger
http://www.last.fm/user/Rainbow_Smasher

User Info: fennell92

fennell92
3 years ago#25
Fully specced DR barrier, rage, coming out of charge, and heavy melee makes the kroguard invulnerable doesn't it? I though the 90% cap only applied to shield boost.

User Info: Nafzger

Nafzger
3 years ago#26
150% damage reduction would have a negative impact and you'd actually be taking 60% extra damage from attacks
XBL:ArsenalofGlory | PSN: Nafzger
http://www.last.fm/user/Rainbow_Smasher

User Info: MegaTape13

MegaTape13
3 years ago#27
Dark Channel --- fast-ish cooldown, could stack 3 on one target to virtually freeze them in place and deal 1000+ DPS

Geth Turret --- crappy flamethrowers and shields for everyone :D

Recon Mine --- it'd take forever to get them all out, but you'd get a huge debuff and basically stop everything

Adrenaline Rush --- quad-shot a Claymore; +150% damage, 120% DR, full shields

Bloodlust --- essentially invincible, or super fast with with Hulk melee

Fortification --- super damage reduction, then suddenly the fist of god

Hawk Missiles --- auto-staggers and meat-salsa everywhere




I would opt for Adrenaline Rush, personally.
Oh the movie never ends...
GT: IHOP 13

User Info: GoldenSWarriors

GoldenSWarriors
3 years ago#28
code_kirin posted...
GoldenSWarriors posted...
pretty sure damage reduction caps out at 90%


There is no cap.


so a blade armor batarian heavy meleeing in an asari bubble ignores 100% of damage? I don't believe it.
GT: F3rocious Panda
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User Info: SinisterSamurai

SinisterSamurai
3 years ago#29
GoldenSWarriors posted...
code_kirin posted...
GoldenSWarriors posted...
pretty sure damage reduction caps out at 90%


There is no cap.


so a blade armor batarian heavy meleeing in an asari bubble ignores 100% of damage? I don't believe it.


You should. The way the numbers actually work, you need something like 129%, 123%? (I don't remember, exactly) to achieve invulnerability. That is why Batarian Vanguard w/ blade armor is invulnerable during heavy melee for four seconds after Biotic Charge. I think Slayer gets those numbers during the first few swings of light melee, as well.
I order you to cease any and all supernatural activity and return forthwith to your place of origin, or to the nearest convenient parallel dimension.

User Info: SinisterSamurai

SinisterSamurai
3 years ago#30
Oh, and my vote is for Bloodlust.
I order you to cease any and all supernatural activity and return forthwith to your place of origin, or to the nearest convenient parallel dimension.
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