Wait what kind of 3D are we talking here??

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  3. Wait what kind of 3D are we talking here??

User Info: bigsteve39

bigsteve39
6 years ago#11
The go nintendo guy said it was akin to 'looking in a window' sounds like you'd have to have one in your hands to truly appraciate it.
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User Info: Sarick_Lyre

Sarick_Lyre
6 years ago#12
Actually to be fair I'm not sure the Nintendo 3DS can do popping out kind that well or at all. It's certainly not at the point you get with films in glasses at least.

User Info: TheDarkNerd

TheDarkNerd
6 years ago#13

From: Sarick_Lyre | #012
Actually to be fair I'm not sure the Nintendo 3DS can do popping out kind that well or at all. It's certainly not at the point you get with films in glasses at least.


Films in glasses, as in VR goggles where the screens are right over your eyes? Or the type of films where you wear glasses? Because this system is effectively the latter. Anything they can do with those 3D glasses games, they can do with the 3DS.
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User Info: TheDarkNerd

TheDarkNerd
6 years ago#14
Err, 3D glasses movies. Though there are some games that use the older blue and red glasses.
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User Info: umbr30x

umbr30x
6 years ago#15
Actually to be fair I'm not sure the Nintendo 3DS can do popping out kind that well or at all. It's certainly not at the point you get with films in glasses at least.

Hold your DS at the natural playing distance. Draw an imaginary line from your right eye to the left edge of the screen, and another line from your left eye to the right edge of the screen. Where they meet should be the maximum distance an image can pop out. Popping in, on the other hand, is infinite.
_

User Info: Pioldes

Pioldes
6 years ago#16
**** the popping out.

T_T
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