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Because it seems like a lot of people are skeptical about controlling FPSs on the 3DS without another analog stick. It worked wonderfully in MPH and if the developer does it correctly, it will work wonderfully on the 3DS.
This is why the DS will not suffer from a lack of second analog like the PSP: the touch screen.
Also, I want a sequel on 3DS really really badly. Really really badly.
You know Nintendo's a beast when Sony has a great conference and they poop on them with 2 games - NitemareNS GT: Ragtag 21
I did for quite a bit, I enjoyed. However, it had flaws.
In order to turn completely around, you had to swipe it more than once(unless it's on the higher sensitivities). Choosing weapons was completely horrid. You only had one friggin' button to effectively press.
No imagine MPH 3D WITH a second analog. =)
Now playing: Final Fantasy XIII, Battlefield: Bad Company 2, Pokémon SoulSilver, Super Street Fighter IV Waiting for: Ummm..Gears of War 3?
I own Hunters. I actually enjoy the controls they used for it. It's not quite as good as the controls they used for the Prime games on the Wii, but I thought they were very solid and I have no complaints about the touch screen controls. On the 3DS they have not only the "Slide Pad" they can use for movement, but the d-pad is right under it and can be used for other things like changing beams or visors. I enjoyed the DS controls of Hunters, and I think the controls would be even better for a Prime game on the 3DS.
my consoles: NES, SNES, N64, Gamecube, Master System, Genesis, Saturn, Dreamcast, Playstation, PS2, XBOX, and Wii
If they're gonna be anything like MP:H then the analog stick/d pad will probably for moving while the touch screen and buttons are for aiming. It's possible that for the "lefty flip" the buttons will be used for moving while the analog stick/d pad/touch screen will be used for aiming.
The d pad will probably be given some other use since people seem to prefer using the analog stick to move. ---