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But your logic is flawed. If Mirror of Fate sells poorly Konami would simply think that there is no market on the 3DS for the series.
They wouldn't think "By jove! These fans want a more Metroid-y feeling Castlevania so we must get them one since our last game did so poorly."
I hope this game does well because the love for the 'Metroid-Vania' style Castlevanias is too over the top so I honestly hope it dies because there it was extremely annoying getting lost and exploring a vast castle filled with mostly one hit kill enemies and barely anything to find. You only explored so you could fill in your map.
The demo was terrible. Character controls like he's underwater. Sick of this MercurySteam crap. For the love of god, bring back IGA. I bought every Castlevania since Symphony of the Night. Loved them. Now we get this crap. This will be the first Castlevania handheld I don't buy since 2001.
Lords of Shadow is the perfect example of a publisher dumbing down a series to appeal to the lowest denominator. .
Dumbing the series down? Did Metroidvania games get complex when I wasn't looking?
Great f***ing scott! Finally I find someone that sees the greatest flaw in this "Dumbing Down" argument. For it to be "dumbed down" they games would have had to have been deep and complex to begin with. And... they are not. Why people like to prop them up as they are makes no sense. The games are as deep as the Algorithm used to drop items, as that is what most of Metroidvania games consist of - looking for the the more powerful item. And to act like the combat wasn't button mashing with just jumping involved, making them no more complex than their NES/SNES counterparts that they love to prop up as "awesome."
http://backloggery.com/ryuvega NP: Fire Emblem: Awakening "I've seen Ryu on the MtG board so he's already cooler than most of you." ~ XImperialDragon