Description

The ALIENATORS are back! And they have overrun the Jupiter Command Substation. It's up to Jumpman Junior with his speed and jumping ability, to defuse the bombs planted throughout the twelve levels.
Your strategy is important, analyze each screen before you begin, but don't take too long, the more quickly you clear the screen the more bonus points you get. Maneuver up and down the ladders, ropes, and dumbwaiters. Watch out for the electrocution traps, moving walls, hellstones and the ever present enemy bullets. If you think you can handle all that, be prepared for the hurricane winds that blow you off course every time you jump. Jumpman Junior, the cartridge sequel to Jumpman, has twelve exciting and challenging screens waiting for you. Can you master them all?
- 12 Screens
- 8 Speeds
- Extra Lives
- Bonus Screens
- Joystick Controlled
- One to Four Players

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15 total votes

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Not Rated

#270 highest rated C64 action game (#554 on C64, #14744 overall)

Difficulty:

50% of 10 total votes

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Not Rated

#170 hardest C64 action game (#281 on C64, #4314 overall)

Length:

2 total votes

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Completed:

33% of 15 total votes

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Not Rated

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