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    FAQ/Walkthrough by JTKauffman

    Version: 0.92b | Updated: 11/01/99 | Search Guide | Bookmark Guide

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     G E N E R A T I O N S 
    Godzilla Generations FAQ
    by J.T.Kauffman
    -Map Icons
    -VMU Game
    -Menu Select/Pause Menu
    -Generations Theater
    Godzilla Generations is a first generation Sega Dreamcast game and stars 
    everyone's favourite Japanese-city-destroyer, Godzilla. While not the 
    biggest on story, graphics or sound, if you're in the mood to trash some 
    well-known Japanese cities, this is the game for you. And to boot, the 
    game was temporarily reduced to the price of 1990 Japanese Yen (about 
    US$16), so many places still stock it at a reduced price.
    When you look at it, this is a very simple game. You go around trying to 
    destroy cities as quickly as possible while avoiding getting hit by the 
    air forces (the blue dots on the map) and the ground forces (the red 
    dots). When you're done, or almost dead, you just walk outside of the 
    boundary and wait 10 seconds - the stages is clear, and your destructive 
    prowess is rated. Simple, but a good stress reliever...
    Please note that this is a very short, very incomplete miniFAQ - it does 
    not cover anything other than the parts of the Normal Game and the 
    Generations Theater, and that even in those sections, there are major 
    chunks still missing.
    The customer's reactions and attempts to play this game when it was in 
    our display system at the game shop I used to work at proved that a 
    short controls section might be in order for this FAQ. Here are the 
    default controls for in game play, as well as a rundown of the five 
    playable characters within the game (not counting any of the VMU game 
    _____All characters (generic terms):
    analog stick up:           moves character forward
    analog stick left, right:  turns character left or right 
      --note: Godzilla moves like the characters in Resident Evil do - left 
        and right merely turn him around, and don't move him forward. While 
        this may be awkward at first, it is definately a smart move 
        gameplay wise...
    analog stick down:         character does a 180 degree turn
    d-pad up, down, left,      same as analog stick movements.
    A button:                  hold down to charge the blue weapon, release 
                                to use.
    X button:                  use the yellow weapon.
    B button:                  block.
    Y button:                  emit the good old Godzilla roar. also 
                                refills some life.
    L, R buttons:              swipe weapon left or right.
    Start button:              pauses game.
    Name:       Godzilla (gojira)
    Height:     80 metres
    Weight:     5000 tons
    Starred in: Godzilla 1984, Godzilla vs. Destoria (1995)
    Available:  At the beginning of the game
    A button:                  hold down to charge Godzilla's electricity 
                               breath. Release to emit.
    B button:                  block.
    X button:                  use fire breath.
    L button:                  swing tail left.
    R button:                  swing tail right. 
    Name:       Mechagodzilla (mekagojira)
    Height:     50 metres
    Weight:     4000 tons
    Starred in: Godzilla vs. Mechagodzilla (1974), Mechagodzilla no 
                -kanjikanji- (1975), Godzilla vs. Mechagodzilla (1993)
    Available:  at the beginning of the game
    A button:                  use space eyebeams (hold, release).
    B button:                  use neo defense barrier (aka. block).
    X button:                  use eyebeams, missiles.
    L button:                  finger missiles (shot to the left).
    R button:                  finger missiles (shot to the right).
    Name:       Godzilla 1st (-??- gojira)
    Height:     50 metres
    Weight:     2000 tons
    Starred in: Godzilla (1954)
    Available:  after completing the game once.
    A button:                  hold down to charge Godzilla's electricity 
                               breath. Release to emit.
    B button:                  block.
    X button:                  use fire breath.
    L button:                  swing tail left.
    R button:                  swing tail right. 
    Name:       Godzilla USA (gojira USA)
    Height:     180 feet
    Weight:     6000 tons
    Starred in: Godzilla (1998)
    Available:  after completing the game with Godzilla-1st (?)
    A button:                  use power brace.
    B button:                  block.
    X button:                  ?
    L button:                  swing tail left.
    R button:                  swing tail right. 
    Name:       Minilla (minira, aka. Baby Godzilla, or MINI gojiRA)
    Height:     18 metres
    Weight:     300 tons
    Starred in: Son of Godzilla (Gojira no Musuku) (1967)
    Available:  after completing the game with Godzilla USA (?)
    A button:                  ?
    B button:                  block.
    X button:                  ?
    L button:                  swing tail left.
    R button:                  swing tail right. 
    Name:       Giant Dr. Serezawa 
    Height:     ??
    Weight:     ??
    Starred in: ??
    Available:  After completing the game with Minilla
    Controls:   ??
    Overview of the stages:
    Stage # - City (Section of city) Time limit for stage [movie number 
    opened by clearing]
    Stage 1 - Fukuoka (Monochi) 12 minutes [6]
    Stage 2 - Fukuoka (Momochi [part 2]) 12 minutes [7]
    Stage 3 - Osaka (Umeda) 12 minutes [8]
    Stage 4 - Osaka (Osaka Castle) 15 minutes [9]
    Stage 5 - Nagoya (TV Tower) 15 minutes [10]
    Stage 6 - Nagoya (Nagoya Complex) 20 minutes [11]
    Stage 7 - Yokohama (Yamashita Park) 10 minutes [12]
    Stage 8 - Yokohama (Minatomarai) 10 minutes [13]
    Stage 9 - Tokyo (Ginza) 10 minutes [14]
    Stage 10 - Tokyo (Tokyo Tower) 14 minutes [15]
    Stage 11 - Tokyo (Shinjyuku) 15 minutes [16]
    Detailed runthrough of the cities:
    [note: 'Movie' is the movie opened by clearing the stage]
    Stage 1
    City:    Fukuoka
    Section: Momochi
    Time:    12 minutes
    Movie:   06 (Godzilla no Musuku [Son of Godzilla]. 1967)
    This stage isn't difficult, but annoying. There are quite a bit of trees 
    and small houses scattered about. Getting in the high 90%s isn't hard, 
    but will probably take a lot of time. Just go as quickly as you can, and 
    try to do the stage section by section. The air and ground forces are a 
    joke, and can be easily avoided (the former) or stepped on (the latter).
    Stage 2
    City:    Fukuoka
    Section: Momochi (part 2)
    Time:    12 minutes
    Movie:   07 (Godzilla vs. Hidora, 1971)
    Again, not a difficult stage, and less annoying than the first. The air 
    and ground forces are a bit tougher than stage 1, and you'll get your 
    first 'UFO' (it's real name is Super-X 1, but calling it a UFO is a lot 
    easier...) here if you wait long enough. Anyway, you start out in an 
    area with lots of small structures, but if you take them in rows you 
    should be fine. A fairly quick stage, all in all. There are quite a bit 
    of large buildings that are quite enjoyable to destroy. Also, something 
    to keep in mind - the base of one of these large buildings (if memory 
    serves it's a sort of stadium) looks as if it can be destroyed, but it 
    can't be. Just ignore it and move on.
    Stage 3
    City:    Osaka
    Section: Umeda
    Time:    12 minutes
    Movie:   08 (Godzilla vs. Gaigan, 1972)
    The first thing that you'll notice here is that you start out smack dab 
    in the middle of all of the ground forces. Just trample them to death 
    (or use one of your breaths on them) quickly and you'll be fine. The 
    majority of this stage is large buildings, so it's not that tough. 
    You'll only run into a few trees and whatnot. You will notice that at 
    the south of the map there are a few buildings that are slightly outside 
    the boundary - the first in the game (and nothing like the ones in the 
    later levels). Just destroy them and run back in the boundary - nothing 
    too tough. I did notice that I got hurt very quickly in this level 
    (running through large hotels doesn't help, but...) so don't forget to 
    use your roar (Y button) to refill life if you get low.
    Stage 4
    City:    Osaka
    Section: Osaka Castle
    Time:    15 minutes
    Movie:   09 (Godzilla vs. Megalo, 1973)   
    This stage contains the most famous structural icon in the game - Osaka 
    Castle. Although you might not have known the name, you almost 
    definately will recognise it. Anyway, this stage isn't that hard either. 
    It's almost all trees, but they show up on the map, so it's all good. 
    Instead of using a 'walk back and forth' method that works on most of 
    the stages, I used a circular method, leaving the castle for last 
    (you've got to be dramatic and build up the suspense, you know?). You've 
    got two clusters of ground forces, one gaurding the castle, and the 
    other just to the right of them - no big deal again, although there are 
    starting to be bigger and bigger clusters...
    Stage 5 
    City:    Nagoya
    Section: TV Tower
    Time:    15 minutes
    Movie:   10 (Mekagojira no Gyakushu [Terror of Mechagodzilla], 1975)
    This stage isn't hard, it just takes time. Eliminate the city block by 
    block, row by row - that seemed to work best for me. Something to watch 
    is your life - I seemed to take more damage on this stage than normal. 
    Structure-wise, there are some interesting buildings to trash - one that 
    reminded me of a large high-tech train station, and some other nice 
    skyscrapers. Other than that, it's a pretty basic stage. 
    Stage 6
    City:    Nagoya
    Section: Nagoya Complex
    Time:    20 minutes
    Movie:   11 (Godzilla vs. Biolante, 1989)
    This one has some very unique architecture to trash. Multiple drums, a 
    really big boat, and other seaside-type objects make this a one-of-a-
    kind stage. It does, however, take a good chunk of time. The drum-like 
    structures must be walked over multiple times, and there's lots of them. 
    I eventually just got fed up and left the stage at about 7x.x%. The 
    scenery is nice for a while, but there's only so much that you can 
    stand... Again, I'd attack this stage section-by-section, which is 
    harder than it sounds - just use the map for reference and you should be 
    fine... Also, don't forget about the pipes - they're the equivilant of 
    trees in this stage - small and annoying.
    Stage 7
    City:    Yokohama
    Section: Yamashita Park
    Time:    10 minutes
    Movie:   12 (Godzilla vs. King Ghidora, 1991) 
    This is one of the easiest stages in the game. It's small, and you'll 
    find that your percentage goes up very quickly. I'd recommend taking the 
    north-east side of the stage out first, and then doing the rest from 
    east to west in small rows (walking north and south). The only real hard 
    thing that you'll find here are the jets that will pummel you from 7:00 
    to about 3:00... they take quite a bit off, so watch your life gauge. 
    Other than that, you'll find that this stage poses no real threat, and 
    is really easy to get 95% or more on.
    Stage 8
    City:    Yokohama
    Section: Minatomarai
    Time:    10 minutes
    Movie:   13 (Godzilla vs. Mothra, 1992)
    OK. Forget about what I said about the last stage being the easiest. I'd 
    have to say that this one is - you only have a few skyscrapers to knock 
    down. Take one building at a time going from north to south and this 
    stage should be history in no time (I got 98.5% in a little over 5 
    minutes, and that was after goofing off a bit). Again, though, watch 
    your life - the enemies are only getting stronger and stronger. The 
    ground forces in particular can take off quite a bit. The only real 
    difficulty in this stage is getting the lower (2 or 3 story) parts of 
    the buildings - only the skyscraper sections show up on the map, so once 
    you've knocked that down, the building will disappear even if there is 
    still quite a bit of the lower floors left.
    Stage 9
    City:    Tokyo
    Section: Ginza
    Time:    10 minutes
    Movie:   14 (Godzilla vs. Mechagodzilla, 1993)
    This one isn't too hard, considering that it is Tokyo. The enemies are 
    quite strong, but if you just are patient and watch your life gauge, 
    it's not a big problem. The stage is basically divided into three strips 
    - one in the east, one in the center, and one in the west. Take the east 
    first, then the center, then the west. It's not really that difficult in 
    the end... One thing to watch out for - on the map, there is a single 
    dot outside of the boundary to the north-west (it's the northmost point 
    on the map) - it's an invisible building, and won't show up on the 
    actual main screen. You still need to get it for 100%, though... Just 
    use the map as a guide.
    Stage 10
    City:    Tokyo
    Section: Tokyo Tower
    Time:    14 minutes
    Movie:   15 (Godzilla vs. Space Godzilla, 1994)
    Now is when it starts getting a bit tougher. The enemies are constantly 
    flying at you, and there are lots of structures that don't show up on 
    the map. First off, take out the golf range that is right by you when 
    you start - it's pretty big, and is map-invisible. Also get as many of 
    the trees as you can. Next you'll probably want to get rid of the ground 
    forces. After that, work on the southern part, then head north. You 
    really want to watch your life at this point in the game - with all of 
    the enemies, it's very possible to be in the green at one moment, and in 
    the red a few seconds later...
    Stage 11
    City:    Tokyo
    Section: Shinjyuku
    Time:    15 minutes
    Movie:   16 (Godzilla vs. Destoria, 1995)
    Wow. This is definately the toughest stage in the game. Shinjyuku is 
    pretty spread out, with the majority of the buildings being very, very 
    tall skyscrapers (which is very true to life). However, over half of 
    them lie outside of the stage's boundary. Add to this a very, very 
    strong (about 10-12 tanks) ground force all in a row, and throw in a 
    bunch of trees that you can't see outside of the boundary, and it gets 
    real tough real fast. Of course, seeing as the game is as easy as it 
    is... Anyway...
    For Shinjyuku, hit the ground forces right away - there's too many of 
    them and they're too strong to hit later in the stage, when you might 
    not have as much life. Use the normal 'line them up in your path and 
    stomp on them' technique. After that, work on clearing the buildings 
    within the boundary, also hitting the ones just south of the border. 
    After that, head towards the north and start taking care of the ones way 
    outside the border. I personally took out two or three buildings at a 
    time, trying to hit as many trees as possible, then headed back inside 
    the boundary, charged up my life if needed, then repeated. None of it's 
    all that tough if you just take it in chunks. And don't be afraid to use 
    your full ten seconds of 'area out' time - you'll need it all if you 
    want to clear the stage in a decent time... 
    After getting all of the grey blocks on the map, (I was at 98.8% after 
    doing so) head outside of the boundary, watch the fog decend, and then 
    enjoy the ending (after selecting 'continue' from the end of stage menu, 
    of course...). Congrats! You've just beaten the easiest Dreamcast game!
    -Map Icons
    The map in Godzilla Generations proves extremely useful as you go on 
    your city-crushing rampage. Here's a look at what's what:
      _Pink dots: Land forces - usually pack a pretty good whollop. 
         Cure: Eliminate with the bottom of the foot (step on 'em).
      _Blue dots: Air forces - pretty fast, but usually don't do much
         Cure: I personally just try to get them to run into me, but using 
               one of your breaths is probably a smarter choice.
      _Yellow dots: Super-Xs, or as I refer to them in the doc, "UFOs" - 
        these can really hurt you, and are tough to kill.
         Cure: Either breath will work, or just try to finish the level as 
               fast as you can...
      _Grey dots/blocks/etc: Buildings - only buildings of a decent size or 
        density will show up on your map - head for these spots to get rid 
        of the bulk of the buildings...
         Cure: Run into 'em, step on 'em, swipe 'em with your tail, use 
               your Godzilla breath - pretty much anything will work. Note 
               that running into buildings may be more fun (at least it is 
               for me) but will also damage you.
    -VMU Game
    For information on the VMU game, please refer to the Godzilla VMU FAQ, 
    available at gamefaqs.com.  Also, note that the VMU game is not on the 
    Godzilla Generations disc, but is only obtainable pre-loaded on the 
    green limited edition Godzilla VMU.
    The game saves and loads automatically, so there's no need to worry. 
    Just turn it off when you're finished, and it will be all saved and 
    waiting for your next bout of destruction.
    Don't forget about your tail. And use it. It's great for clearing out 
    large areas. Also, pressing left or right will give you a bigger arc 
    than pressing down (the 180 degree turn), so keep that in mind. I find 
    that it's helpful to sway back and forth a bit while you're destroying - 
    by keeping your tail swaying, you'll be able to wipe out any 
    buildings/trees/etc that you missed.
    Also, don't forget about trees/bushes/bridges/etc. They do count towards 
    100%, although they don't show up on the map.
    About the map, definately use it - it's a lot easier to see what's left 
    by looking at the map than looking at the screen. It will also help you 
    prepare for the air and ground forces (blue and pink dots, 
    Here is a quirky secret that 'Ike654' sent in (in his exact words, 
      If you hold L and R, and press up, down, left or right about 8 times, 
      at the Title screen, the main menu, and the sub menu under Normal 
      Game, you can see Godzilla in a compleatly black background, and you 
      can zoom in/out (even inside of him), and have much more freedom to 
      look at him than in the normal character select screen. To get rid of 
      the effect, you have to turn off the Dreamcast.
    He also states that although he thinks that this is how he did it, he's 
    not positive. Although it probably won't do any damage to a saved game, 
    for safety's sake I'd remove any VMUs before doing it as well...
    -Menu Select/Pause Menu
    After the title screen, you'll get the menu select screen. From the top 
    down, you have the Normal Game (which is what this FAQ currently 
    covers), Time Attack (which I have yet to play), the Godzilla VMU arena 
    fighting portion (which I have yet to play) and the Generations Theater 
    (trailers for the old Godzilla movies that you open up when you progress 
    through the game.
    When you're actually playing the game and press the Start button (pause) 
    you'll get a pause menu screen. The first option is continue (unpause), 
    the second is retry (restart the level) and the final is quit (back to 
    the title screen). You'll also get this menu at the end of a level - 
    it's all the same, except continue now will take you to the next level.
    -Generations Theater
    In this part of the game you can view 16 of the trailers to the old Toho 
    Godzilla movies. The first five are available from the start, and an 
    additional one is opened up with the completion of each stage, starting 
    with movie 6 after stage 1, and continuing in order (ie. movie 7=stage 
    2, movie 8=stage 3, etc.) In order, you have:
    01: KingKong vs. Godzilla (1962)
    02: Mothra vs. Godzilla (1964)
    03: San Daikaiju-Chikyo Saidai Kessen (Ghidorah the Three Headed 
    Monster) (1964)
    04: Kaiju Daisenso (Godzilla vs. Monster Zero) (1965)
    05: Nankai no Daiketto (Godzilla vs. the Sea Monster) (1966)
    06: Godzilla no Musuku (Son of Godzilla) (1967)
    07: Godzilla vs. Hedorah (1971)
    08: Godzilla vs. Gigan (1972)
    09: Godzilla vs. Megalon (1973)
    10: Terror of Mechagodzilla (Mekagojira no Gyakushu) (1975)
    11: Godzilla vs. Biolante (1989)
    12: Godzilla vs. King Ghidora (1991)
    13: Godzilla vs. Mothra (1992)
    14: Godzilla vs. Mechagodzilla (1993)
    15: Godzilla vs. Space Godzilla (1994)
    16: Godzilla vs. Destroyer (1995)
    --thanks to Marcus Utley and Ike654 for the corrections and Kanji 
    translations in the above list--
    Also note that this is not a complete list of all of the Godzilla movies 
    - I can, in my Godzilla inexperience, spot at least three big ones that 
    are missing - the original Godzilla, Godzilla 1985, and the US Godzilla 
    As for my personal pick of the litter, I've got to go with movie trailer 
    number six - it's by far the most humorous...
    Q: I've cleared all of the buildings on the map, but I'm only at 9X.X%, 
    not 100%! What happened?
    A: You probably missed some smaller buildings/trees/bridges/etc. Not 
    everything shows up on the map.
    Q: Do I have to destroy all of the trees and bridges and whatnot?
    A: If you're going for 100%, yes. If you're just going for speed or just 
    want to get through the level, then it's up to you...
    Q: How do I unlock the other three characters (Godzilla 1st and USA, and 
    A: Well, for Godzilla 1st, you just have to beat the game once (as far 
    as I know... it may have to be with Godzilla, though...). As for the 
    other two, I've played through the Normal game with both Godzilla and 
    Mechagodzilla, and the only hidden character that I have is Godzilla 
    1st. I'm guessing that you need to play the game with him to get more, 
    or possibly recieve a certain overall ranking. Any info on this would be 
    Q: I didn't like my performance on that level - can I redo it?
    A: Yes. After the level is clear, just select the second option (retry).
    Q: I see a building, but it's outside of the stage boundary. How do I 
    get to it?
    A: Well, if it shows up on the map (this happens mainly in the later 
    levels, especially Tokyo) then you have to go out of the boundary and 
    destroy it. If it's not on the map, then it's not part of the stage - 
    ignore it.
    Q: Can the enemies destroy the buildings too?
    A: Sure can. I've personally seen both jets and 'UFOs' run into 
    skyscrapers and take big chunks out.
    Q: What happens if I let the timer count down to zero when I'm  out of 
    A: If you let the timer count down from ten, then when it reaches zero 
    the stage will finish (you'll go to the stage clear board).
    Q: What happens if the stage timer runs out?
    A: You have to redo the stage.
    Q: How do I save?
    A: Godzilla Generations is auto-save - just finish the level and wait 
    until the next one begins to load, then turn off the Dreamcast.
    Q: Can I control the camera?
    A: Nope. This is one of the problems in the game, in my opinion. You 
    often can't see what you need to trash... Ah, the pains of being a 
    gigantic mutant lizard...
    Q: Are these real places?
    A: Yes. Obviously, people have heard of Tokyo, but the rest of the 
    cities are real cities (as well as fairly major cities) in Japan. As far 
    as I know, the sections of the cities are real too (I've personally been 
    to Ginza and Shinjyuku in Tokyo (Stages 9 and 11) and the Osaka castle 
    (Stage 4) is pretty famous, as well...)
    Q: UFOs? That's not what they're called...
    A: I know. It's just easiest to refer to the Super-Xs as UFOs, and since 
    that's what they look like...
    Q: What's the deal with the gravity in the game?
    A: Well, it's not perfect. You can easily destroy a building or 
    structure to the point that it should no longer be standing, but is. In 
    particular, check out the red cranes that are shaped like upside-down 
    'U's in stage 6 - knock out one of the legs, and it should collapse, but 
    doesn't. It's just laziness on the programmers part. On the other hand, 
    it really doesn't do anything to the enjoyment of the game, so it's not 
    a big deal.
    Q: What's the deal with the fog when you're out of the boundary?
    A: This is just a cool way for Godzilla to just 'disappear into the 
    fog.' It's done merely for effect, and not to mask the technical 
    boundaries of the system (which happens all too much with other 
    Q: Is this game coming out in the US/NorthAmerica/Europe?
    A: I don't know. I've been looking at the US DC release list every now 
    and then, and I don't remember seeing it. Of course, I don't pay all 
    that much attention because a) I don't live in the US, I live in Japan 
    and b) I already own the game, and don't need an English version of 
    it... For pretty up-to-date release lists, check out ebworld.com - 
    they'll be able to help you more than I can...
    Q: How about a sequel - is one planned?
    A: Yes. A sequel to Godzilla Generations was announced at the Fall '99 
    Tokyo Game Show. It's titled Godzilla Generations Mazimum Impact, and 
    from my observations at the show, appears to be more of a one-on-one 
    fighting game than the city-destroyer that the first one is (although 
    you still get to destroy cities...).  From later reports expect an early 
    2000 release.
    Q: Will this FAQ cover the sequel/will you write another FAQ for the 
    A: No. This FAQ was kind of a fluke (I didn't even plan on updating it 
    at all), and I'm not at all planning on writing one for the sequel or 
    including any more than this question and the above one. If you'd like 
    to see a FAQ for the sequel, you can always try your hand at writing one 
    Q: I heard that this game sucks. Does it?
    A: I personally like it. It's not much as far as storyline goes, but if 
    you are in the mood to trash lower Japan, it's great. If you don't like 
    destroying major Japanese cities, then avoid this one at all costs...
    V.0.92b 01nov99
      More minor corrections/additions. Tried to fix the formatting a bit 
      to separate the sections better/make it easier to read.
    v.0.92a 17oct99
      Minor corrections/clarifications throughout, and the addition of a 
      secret thanks to 'Ike654'. Added a Note at the bottom regarding the 
      FAQ's status.
    v.0.92 02oct99 
      More than likely the final release (although it's not quite as   
      complete as I'd like) simply due to other games and projects taking 
      precidence... Of course, it will be updated with any contributions 
      that readers make... Anyway, new in this is the full Generations 
      Theatre list, complete with the missing translations (thanks to 
      Marcus). Added a bit in the Q&A section (towards the end) about the 
      GG sequel.
    v.0.90 15sept99 - FAQ status.
      I'm working on this more than I thought I would... Anyway, this 
      release has an expanded stages section (along with the corrected 
      section number) and a little more in the movies section. Changed the 
      overall controls list to include generic terms for the buttons that 
      change functions depending on the character (A, X, B, L and R).
    v.0.88 07sept99 - FAQ status.
      More complete now, with all the stages and movies filled in, more on 
      the map and pause screens, and a Q&A section. Also filled in the rest 
      of the buttons for Godzilla which were left blank in the initial 
      release. Moved the characters section and combined it with the 
      controls section after realising that each character has slightly 
      different controls. Overall, it's getting there, but still isn't as  
      complete as it could be...
    v.0.47 05sept99 - miniFAQ status.
      Written in one sitting. Very incomplete, with major holes in the 
      controls section and the stages section, as well info about the modes 
      and menus... May be updated in the future, but possibly not.
    Godzilla Generations is copyright 1998 Sega/Toho. Godzilla and all other 
    characters within are copyright Toho.
    This document is copyright J.T.Kauffman 1999 and cannot be reproduced 
    for profit in any form. It can be freely distributed over the internet 
    as long as it is unaltered and is only distributed on free (i.e. non-
    subscription) sites. If you do choose to post this document on your 
    site, please email me to let me know.
    to Marcus Utley, for the Generations Theatre translations.
    to Ike654 for the Giant Dr. info, the Minilla spelling, the Godzilla-
    zoom secret, and other corrections...
    I am not planning on updating this FAQ anymore on my own accord. I don't 
    play the game at all, and have too many other things that I'm working 
    on. However, any contributions are still welcome, and will be added, and 
    thus, the FAQ will be updated. I realise that there are still small 
    chunks of info missing, but I don't really have the time/energy to find 
    them and fill them in (that's where you, the reader, comes in) - if you 
    find something that I don't have in the doc, please email me and let me 
    know - I'll then update the FAQ with the additional info... Anyway, 
    thanks for reading... 
    from 05 Sept 1999, 
    Shibata, Miyagi, Japan.

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