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    FAQ/Walkthrough by stonedwal

    Version: 1.01 | Updated: 09/06/01 | Search Guide | Bookmark Guide

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                                 FOR THE SEGA DREAMCAST
                            Written by Matt "stonedwal" Keller
                           Version 1.01 - Last Revised 09/06/01
              All Work herein is © 2001 Matt Keller unless otherwise credited
    The lastest version of this guide can always be found at the following URLs:
      This document is Copyright 2001 Matt Keller.  It may NOT be reproduced nor
      retransmitted in any form without the prior consent of the author.  It may
      not be altered, published, sold, given as incentive to buy etc. without the
      prior agreement of the author.  All outside sources which have contributed to
      the making of this guide in any form have been given credit where credit is
      due (See the Credits Section).  Violation of the above terms will result in a
      call from my lawyer.
    A Special thanks goes out to the following, who helped in some way to the
    Me (drugrat@hotmail.com) - I wrote the guide.  Face it, you should admire me,
       this game is rubbish.  Well, either admire me, or have me committed.
    CJayC (cjayc@gamefaqs.com) - For (hopefully) hosting this guide.  His site is
           great.  Walkthroughs for almost every game in existance, as well as
           one of the best sets of message boards on the net.  GO THERE NOW.
    Tom Denton (mrtomdenton@hotmail.com) - The first guy to message me for help in
               an FAQ ended up helping me, by supplying some steps to help me
               through Gun Hunt.  Thanks Tom.
    Table of Contents
        I.  Introduction
             i.  Plot analysis
            ii.  Game Features
       II.  Version History
      III.  Control
       IV.  Know Your Items
             i.  Weaponry
            ii.  Explosives
           iii.  Items
        V.  Useful Tips
       VI.  Walkthrough
             i.  Physical Training *DONE*
            ii.  Combat Training
                 i.  Normal Training
                ii.  Silver Training
           iii.  Driving Training
                 i.  Driving Bronze
                ii.  Driving Silver
            iv.  Mission One: RTA
             v.  Mission Two: The Jump
            vi.  Mission Three: Gun Hunt
           vii.  Mission Four: Trouble in The Park
          viii.  Gate Crasher
            ix.  Arms Breaker
             x.  Media Trouble
            xi.  Urban Shakedown
           xii.  Auto Destruct
          xiii.  Grim Gardens
           xiv.  Semtex
            xv.  Cop Killers
           xvi.  Southside
          xvii.  Psycho Park
         xviii.  Fallen
           xix.  Revenge
            xx.  Transmission
           xxi.  Emergency
          xxii.  Seize
         xxiii.  Target UC
          xxiv.  Hostage
           xxv.  Assualt
          xxvi.  Reckoning
      VII.  Cheat Codes
     VIII.  Gameshark/Action Replay Codes
       IX.  Credits
        X.  Contacting the Author
       XI.  About the Author
      XII.  To Do List
                                  I.  Introduction
    Well, welcome to my walkthrough for Urban Chaos on the Dreamcast.  This is my
    second FAQ I've written (CJayC didn't post the other one, too many of them),
    and well, it's gonna reek.  Not as bad as my Mortal Kombat II guide, but still,
    in the world of FAQ writing, I guess I am a newbie (being a reviewer).  What
    in the world made me do a FAQ for a game that is meant to be so bad as this
    one? You tell me, I'm still trying to figure that out.  This game was high on
    the request list, and I had a copy sitting around.  Why'd I buy it?  It sounded
    cool.  Do I regret this? Nah, I found it pretty cheap.
                                  i. Plot Analysis
    So what's this sorry excuse for a game all about?  Well the website says:
    'The plot revolves around the end of the millennium, as predictions for
    Armageddon become more than mere fantasy. It is a mission based action
    adventure starring two characters on a mission to prevent predictions made by
    famed prognosticator Nostradamus from coming true. It is set in a turbulent
    futuristic cityscape and includes a female lead character as well as a male
    lead character.'
    You take the role of D'Arci Stern, a tough rookie cop.  Later on in the game,
    you will control the mysterious soldier, Roper McIntyre.  Oooh, sounds
    Here's a little Game Information:
    Game Name: Urban Chaos
    System: Sega Dreamcast
    Publisher: EIDOS Interactive
    Year: 2000
    Players: 1
    Other: Also on PC and Playstation
                                 ii.  Game Features
    Urban Chaos throws you into the heart of a modern urban jungle at the turn of
    the millennium. To succeed you’ll need a lethal combination of stealth,
    physical agility and martial arts skills as you interact with the city around
    Complete freedom to explore every area is granted and this freedom extends to
    gameplay – the future is in your hands as you are drawn into an underlying
    plot featuring a mysterious cult, who are intent on evil at this unpredictable
     and potentially menacing millennium period. (taken from website)
    -  Play 1 of 2 main characters – D’arci Stern – an agile street-savvy female
       cop and Roper McIntyre – a mysterious ex-soldier.
    -  Multiple modes of combat. You can engage in hand-to-hand fighting,
       heavy-weaponry face-offs, vehicle chases and building shoot-outs.
    -  Command a variety of vehicles. You can take control of police cars, vans,
       motor-bikes, hang-gliders, ambulances, trains and helicopters.
    -  3D volumetric fog, rain, snow, night and day simulation, wall-hugging
       shadows and real-time simulation of crashes enhance the atmosphere and
       action of the game.
                                II.  Version History
    Version 1.0  (NA/NA/NA) - FAQ started on Thursday, 26th of July, 2001.  First  
    Version 1.0a (07/31/01) - ASCII Art changed.  Guide started.
    Version 1.01 (09/06/01) - It's been way too long since I have done anything.
                              Physical Training walkthrough done, Control added,
                              About the Author added, format changed a little.
                                     III.  Control
    Please Note: This section is not yet fully complete, as there are some aspects
    of the game I have not yer seen for myself.  Expect more to appear as I
    progress through the game.
    **Controlling D'Arci**
    D'Arci is the first character you will control in Urban Chaos.  She is a real
    pain in the arse to control too, it's not her fault though, it's EIDOS' fault.
    Blame them.
    Analog Stick - Moves D'Arci around
    Left Trigger - Kick
    Right Trigger - Punch
    A Button - Action Key
    X Button - No Function
    Y Button - Jump
    B Button - Select Weapon
    Start Button - Pause the game
    Of course, as I move through the game, I'll present all the various combos and
    special moves that D'Arci is capable of.
    **Controlling Vehicles**
    During the game, there will be points where you have to, or can opt to, control
    a vehicle.  So far, I have seen Police Cars and Trucks.  Thanks to EIDOS' crap
    control method, controlling a car is too damn difficult.
    A Button - Get in/out
    L Trigger - No Function
    R Trigger - No Function
    Y Button - Activate/Turn off siren
    X Button - No Function
    B Button - No Function
    Analog Stick Up - Accelerate
    Analog Stick Down - Brake/Reverse
    Analog Stick Left - Turn Left
    Analog Stick Right - Turn Right
                                IV.  Know Your Items
                                    i.  Weaponry
    Knife - For basic hand to hand situations.  Despite its short range, it can be
            very deadly in the hands of an experienced user.
    Baseball Bat - No violent street is without a Louisville Slugger.  Another hand
                   to hand weapon, the baseball bat is used to stun or knock down
    Pistol - Standard Issue weaponry for a police officer.  Decent range, with a
             quick firing rate.
    Shotgun - Always a tough gun close up, the shotgun suffers from slow reloading
              and is completely arse at a long distance.
    Assault Rifle - It wouldn't be an action game without an automatic rifle.
                    The best gun for combat, with its long range, excellent fire
                    rate, and superb accuracy.  Definitely a weapon of choice for
                    one wishing to bust some arse.
                                  ii.  Explosives
    Well, techincally explosives are weaponry but they pack so much more punch, I
    gave them  a category of their own.  Got a problem with that?  Write an email.
    Hand Grenade - Nothing beats these standard issue explosives.  Press the Action
                   button once to prime the grenade (pulling the pin).  You have 6 
                  seconds to press the Action button again to throw the grenade,
                   or it will blow you into a thousand pieces.
    Timed Explosive - Feel like becoming your own demolition company?  Get a time
                      bomb.  Pressing the Action key will prime to bomb.  You have
                      5 seconds to get away.  Being too close to the blast will
                      hurt you.  Don't waste these however, they are usually part
                      of an objective.
                                    iii.  Items
    Medikit - Increases your Health by 50%
    Stamina - Increases your Health to full, and extends your health meter over
    Reflexes - Builds up skill through the game.  Eventually your character's
               reaction times and accuracy will increase.
    Strength - Builds up your character's power, eventually increasing the amount
               of hits you can dish out and take during combat.
    Speed - Gives you a short term speed burst, as well as a gain to your overall
            speed.  Overall speed and running distance of your character will
            increase over time.
                                   V.  Useful Tips
    Whether these tips are useful or not is quite debatable, but I advise you to
    take not of the following while you are playing the game, they could very well
    save your miserable little life.
    -  Bad guys can kick the weapon out of your hand, be careful.
    -  As fun as it may be, try not to harm the innocents.
    -  Conserve ammo, use the melee weapons where possible.
    -  Remember to let go of the grenades :)
    -  Take corners slowly
    -  Use the guide if you get stuck :P
                                  VI.  Walkthrough
    The section we've all been waiting for, or at least, the section you've all
    been waiting for (walkthroughs are a pain to write at times).  Urban Chaos
    contains 3 types of training, and 23 missions, meaning this walkthrough will
    take some time.  If you have any particular questions about an area of a game
    check this section before emailing me.
    Sorry Folks...but the walkthrough is currently work in progress.  Throw all the
    vegetables and things you want, but I'd rather have something decent down than
    a piece of crap I threw together in 10 minutes to get this version out.
                               i.  Physical Training
    After watching the decent introduction (the best bit of the game so far :P),
    you'll be presented with a fairly crude interface.  After setting the game to
    your liking, you can then start the game.
    You'll be presented with the Level Select Menu, so select Physical Training,
    and start.
    Location: The Police Training Course
    Criminals: None
    Time: 1 Minute and 30 seconds
    Items: None
    Objective: Run through the Training Course, and press the button on top of the
    At the start of the level, there willbe a fly through movie of sorts, which
    will show you the level, and then Officer Dean will begin the following
    Officer Dean: Okay Stern, this is your physical, I want you to negotiate the
    assault course within the time limit.
    For this test, you will be restricted to the course track, you will not be
    allowed to take short cuts.
    ...At the end of the course, you MUST press the switch to stop the timer.  Good
    Okay Stern, you ready?
    Stern: Let me at it!
    Officer Dean: Go for it!!
    Now you will regain control of D'Arci.  You will be facing Officer Dean, so
    straighten your view up.  The course is relatively easy to navigate, but made
    quite hard by the absolutely terrible control method.  Mistakes are costly, and
    controllers might be broken :P.
    The first series of obstacles are quite simple run, jump or climb up jobs.  So
    run over the first one, climb onto the second (or jump over it), and then jump
    onto the final one.  You can do a running jump onto the second, and then onto
    the third which will save some time.  Once you have landed on the third block,
    do a running jump onto the ground and proceed up the stairs.
    There will be a large wall with a step at the top.  Climb, step up the step,
    and do a running jump over the gap.  You will see two ladders on the next
    platform, take your pick (I chose the right one, but either will do), and jump
    on to it.  Jumping will shave a few seconds off the time.  At the top, there
    will be a chain link fence.  This time, there is no reason to jump into it,
    because no matter where you hit the fence, D'Arci will start at the bottom.
    Is it a bug?  Who knows.  Anywho, climb up and over the fence.  Now, you will
    see a big stack of storage crates.  Ignore the first of these, and climb up the
    stack at the point where the boxes make an L shape of sorts.
           _  _
           X |_|
    X - Climb here
    Jump up the the next level of crates, then jump down to the bottom of the
    stack.  Run down the stairs into the small passageway.  Officer Dean will buzz
    you on the radio...
    Officer Dean: Jump up to grab that cable...
    Do what Officer Dean tells you.  If you grab the cable, you will slide down it,
    kinda like a flying fox.  Miss, and you will suffer a fair amount of damage,
    and you'll lose a bit of time having to scurry over the chain link fence.  You
    have to be fairly unco-ordinated to miss, so don't worry, you'll more than
    likely make it.  After dismounting from the wire, you'll see a set of stairs.
    Run up the stairs and jump over the two lots of crates, then take a running
    jump, so that you hit the climbing wall at a decent height, and save yourself
    a bit of time.  Proceed up the wall.  Once you have reached the top, you will
    see two towers of storage crates, so jump onto the first tower.  Don't bother
    jumping to the second, instead, jump from the first tower to the crate on the
    ground, and use that to boost yourself up the wall.
    A-top the next platform will be a series of catwalks.  Thanks to the hopeless
    control method, these are a real bitch to navigate.  Be careful when running
    across, as one mistake will be very costly, time-wise.
    Here's a small map to help you...
                                 |  |
               _ _ _ _ _ _ _ _ _ |  |
              |                     |
              |     _ _ _ _ _ _ _   | End of Catwalks
              |    |             |  |
              |    | (C)         |__|
              |    |_ _
              |        |
              |_ _     |
                  |    |
               (B)|    |
           _ _ _ _|    |_ _ _ _
           |                   |
           |_ _ _      _ _ _ _ |
                 |    |
              (A)|    |
                 |    |
            _ _ _|    |_ _ _
            |               |
            |_ _ _ _ _ _ _ _|
               Start Here
    Points (A), (B) and (C) have been marked out for the daring.  At these points,
    a well timed jump can spare you a few seconds.
    Anyway, after negotiating the catwalks, you should arrive at a crude looking
    tower of sorts, with about 45 seconds left.  Now cross the bridge.  Climbing
    the tower is done in a spiralling motion, you run along the outside until you
    find a point at which you can jump to the next level.  Do this until you reach
    the top of the tower.  Once you get to the top, Officer Dean will radio you,
    and tell you to hit the button.  Once you do so, you will hear him yell 'Stop
    the clock!!'.  The level is now complete.
    Note:  The rest of the walkthrough will be coming in time.  Don't worry just
    because it took me 4 weeks to get off my ass for this release doesn't mean it
    will take as long for the next release :P
    Coming soon......(I Hope)
                                  VII.  Cheat Codes
    Hehe, it would be nice if there were some cheat codes, seeing this game is a
    bit of a tedious load of fecal matter, but alas, we're out of luck.
    There is a small hint however.
    Apparently if you place your GD-ROM in a PC CDROM drive, and enter the folder
    Folder Padding 1, there will be a .ZIP file.  Open the zip to find various
    screenshots of the game.
    Pretty lame, huh.
                               VIII.  GameShark Codes
    Even though I don't own a GameShark, and cannot be ****ed buying one, these
    codes are pretty much useless to me, but I hope you can get some enjoyment out
    of them.
    Infinite Health - Combat Gold          428A0487000000C8
    Infinite Health - Combat Silver        50376C19000000C8
    Infinite Health - Combat Tutorial      F8F98DCB000000C8
    Infinite Health - Gun Hunt             8B03967A000000C8
    Infinite Health - Nitro Car            9FB81165000000C8
    Infinite Health - Physical Traning     F5698D88000000C8
    Infinite Health - RTA                  5DD76C23000000C8
    Infinite Health - The Jump             88B3968B000000C8
    Infinite Health - Trouble In The Park  AB534ACF000000C8
    Infinite Time - Driving Bronze         73F5C84700002E22
    Infinite Time - Driving Silver         B60621D100002E22
    Got more GameShark codes?  Contact me, and I'm sure we can reach an agreement.
                                    IX.  Credits
    Me - I wrote the guide.  Face it, you should admire me, this game is rubbish.
         Well, either admire me, or have me committed.
    CJayC - For (hopefully) hosting this guide.  His site is great.  Walkthroughs
            for almost every game in existance, as well as one of the best sets of
            message boards on the net.  GO THERE NOW.  www.gamefaqs.com
    Tom Denton (mrtomdenton@hotmail.com) - The first guy to message me for help in
               an FAQ ended up helping me, by supplying some steps to help me
               through Gun Hunt.  Thanks Tom.
    Want your name here?  You'll have to contribute something.  If you wish to be
    ridiculed as I will be for being the Author of this guide, contact me with the
    information provided below.
                              X.  Contacting the Author
    Before I give you my contacts, let me get a few things straight.  Check whether
    your question can be answered in the guide first.  Second, speak in proper
    English.  That means:
    -  No l33t text
    -  No BiG LiTtLe Text
    -  Punctuation and Grammar are appreciated
    Also, I don't want any spam.  I don't need your herbal viagra.  I don't care if
    Janey can put a log up her....(snip - Ed).  Just questions and feedback please,
    anything else, and I will hunt you down.  Also, if you sign me up to newsgroups
    prepare to face the full extent of my power.
    E-Mail - drugrat@hotmail.com
             stonedwal@yahoo.com (Only use this if I don't respond)
    AOL Instant Messanger - stonedwal
    ICQ - 17659303
    MSN - drugrat@hotmail.com
    YIM - Don't use it.
    Excessive idiot flames will be handled, so expect a witty letter to cut down
    your stupid accusations.
                               XI.  About the Author
    I doubt anyone will read this, and it will be classed as filler, but heck, if
    you wanna know something about me, and see what other works I have done, this
    is the place.
    Matt "stonedwal" Keller is 17 years old (18 in about 10 days, w00t!!!).
    He currently resides in the moutain town of Toowoomba, in the state of
    Queensland in Australia.  He lives with his parents, only for the reason that
    he was struck with Hodgkin's Disease in late 2000.  stonedwal's dream is to
    be a writer for a games magazine, which is mainly why he writes reviews and
    guides.  stonedwal loves to write, as it takes his mind off some of the crap
    that happens around him.  stonedwal has been playing video games since a very
    early age, and some of his friends reckon he knows almost everything there is
    to know about games.  stonedwal currently owns a Master System, Genesis,
    Nintendo Gameboy Colour, Nintendo 64, Sega Dreamcast, and Sony Playstation 2.
    He intends to pick up a Gamecube as soon as possible.
    Other works by the Author:
    Urban Chaos - FAQ/Walkthrough (Work in Progress)
    Double Dragon - FAQ/Walkthrough (Complete
    Streets of Rage II - FAQ/Movelist/Walkthrough (Work in Progress)
    Haunting - FAQ/Walkthrough (On Hold)
    Rayman Revolution - FAQ/Walkthrough (On Hold)
    Cancelled/Lost works
    WCW/nWo Revenge - Work Lost (found recently)
    Star Wars Starfighter - Cancelled
    Extermination - Cancelled
    Fighting Force 2 - Cancelled
    Rogue Leader - Cancelled
    Works with other Authors
    WWF Royal Rumble w/ Psycho Penguin (Coming Soon)
    Want to see all of stonedwal's works, including 57 reviews?
    Check out his GameFAQ's contributor page:
                                   XII.  To Do List
    Looks like bugger all, but there is plenty to do:
    -  Finish the game myself (up to Gatecrasher)
    -  Get down a bare boned walkthrough
    -  Find secrets
    In Progress
    - The Walkthrough, Physical Training is done.
    - Control Section, D'Arci and Vehicles are done.
    Please bear with me people, I have all the time in the world, but you must
    understand that this game is quite crap, and I'd like to focus on my other
    major projects (one is crap, one is good).
    Thanks for reading!
    --------------------------------END OF FILE------------------------------------

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