Review by V4nDread

Reviewed: 05/14/02 | Updated: 05/14/02

This game is so great, 'nough said.

First off I own both versions, The DC has 2 features that make it better then the PS2 version. 1. DC's Z buffering (or sumthin like that) basically it smoothes out textures so pixels aren't as noticable. This difference is best noticed when playing on a big screen. 2. Then on the DC version when a fight ends all characters who participated in the fight speak one of their win quotes. Now to the real review.

Graphics: 6/10

Nothing ground breaking here. The graphics are enough. The supers look really good. The only thing that really bothers me with the graphics is how Capcom recycles sprites. I know some ppl don't like the 3D backrounds in 2D games but to be honest I don't care. It's the gameplay that matters.

Sound: 7/10

The music seems a bit out of place, it's the same style jazz from MvC2. The SE are good enough, and the announcer is the best heard in a video game ever.

Gameplay: 10/10

This is where it matters. This game is a gem. Basically the gameplay is wut you are used to, you can choose a variety of SNK styles (Samurai Showdown, KoF Advanced or extra) or Capcom styles (Standard Alpha style, custom combos, and another alpha style) and you can also create your own if non of the styles suit you. Also included in some of this styles is just defend, small jump, super jump, dodge, tactical roll, counter attack, run, dash, etc. The character select screen is over 46 characters. Before selecting your characters you choose Ratio, 3 on 3, or single. This game has only one slice of cheese, but it's a hefty little punk. I'm not gonna explain how to do it but basically it can make your attacks have the power of the roll, so the attack is immortal. I will say that this is very difficult to do, so not many ppl can use this technique. Other wise this game requires skill (Note: Not button masher friendly). And Capcom is trying to bring back the trend of over powered bosses, for best challenge play on Ratio. Capcom has also implemented something to keep ppl from playing as the bosses, basically the bosses take damage like a little girl and a land mine. Outside the standard mode of play there is a boss mode (once again play it on ration for the best challenge), fighting all the bosses can be a real challenge, finishing this unlocks goodies, YAY!!! Then there is two types of survival, endless, and all characters, finishing all characters can unlock more goodies. This fighting game would not be complete without a practice mode and move lists for all the characters. And finally to top off everything there is a color edit mode and you can also change character names.

Innovation: 8/10

Umm well, combining games is innovative right?

Replay: 10/10

This only applies if you have friends, cause you gotta have competition, or else, what's the point. And boss mode is a nice little bonus, but only on Ration, on any other setting it is too easy.

In short this game is 2D gold

9/10


Rating:   4.5 - Outstanding

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