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    FAQ/Walkthrough by Garfunkiel

    Version: 1.00 | Updated: 12/19/05 | Search Guide | Bookmark Guide

    Yu-Gi-Oh: Nightmare Troubadour FAQ/Walkthrough Version 1.00
    Last Modified: 12-19-2005
    Written by: Garfunkiel (Andrew Fearson)
    All trademarks and copyrights contained in this document are owned by their 
    respective trademark and copyright holders.
    This guide may be not be reproduced under any circumstances except for 
    personal, private use. It may not be placed on any web site or otherwise 
    distributed publicly without advance written permission. Use of this guide 
    on any other web site or as a part of any public display is strictly 
    prohibited, and a violation of copyright.
    At this time, the only sites allowed to host this FAQ are:
    Table of Contents:
    Section I --- Game Basics
               -- Part I ----- Controls
               -- Part II ---- Forbidden/Limited/Semi-Limited Card Lists
    Section II -- Walkthrough
               -- Part I ----- Beginner's Cup
               -- Part II ---- Beginner's Cup Finals
               -- Part III --- Finding the Thief
               -- Part IV ---- Expert's Cup
               -- Part V ----- Expert's Cup Finals
               -- Part VI ---- The Rare Hunters
               -- Part VII --- The Remainder
    Section III - Opponents
                - Part I ----- Opponent List
                - Part II ---- Trade List
                - Part III --- Suggestions
    Section IV -- KaibaCorp Points
                - Part I ----- Acquiring Points
                - Part II ---- Uses
    Section V --- Cards
                - Part I ----- Unlocking Packs
                - Part II ---- Miracle of Nature List
                - Part III --- Shadows in the Labyrinth List
                - Part IV ---- Mechanical Trap Power List
                - Part V ----- Flight to a New World List
                - Part VI ---- Broken Seal List
                - Part VII --- Inherited Will List
                - Part VIII -- Infinite Illusion List
                - Part IX ---- Cursed Darkness List
                - Part X ----- Legendary History List
                - Part XI ---- Magician's Soul List
                - Part XII --- Visitor from Beyond List
                - Part XIII -- Beautiful Challenger List
                - Part XIV --- Wonderous Sorcery List
                - Part XV ---- Tricky Toons List
                - Part XVI --- Dragon's Nest List
                - Part XVII -- Royal Relics List
                - Part XVIII - Chosen Warrior List
                - Part XIX --- Devised Tactics List
                - Part XX ---- Roar of Demise List
                - Part XXI --- The Forever Ones List
    Section VI -- FAQ and Miscellaneous Stuff
    Section VII - Contact Information and Credits
    ###########################SECTION I -- GAME BASICS##########################
    ------------------------------PART I - CONTROLS------------------------------
    The manual does a good job of explaining the controls, but I am paraphrasing
    it for those of you who imported or bought the game used.
    The touchscreen and the buttons can be used almost interchangably, so you can
    use whatever combination of the two you want.
    MAP: Move the cursor around to search for people.  If it is flashing green, 
    it means that a person is nearby.  If it is flashing red/pink, it means that
    a person is very close to it.  Push A to go to that location once an icon
    appears.  You can also move the cursor to an actual building and push A to
    go to it.
    DUEL: Tap or push A on a card to be able to choose an action.  B allows you
    to go to a later phase in your turn.  Select moves the sidebar to the opposite
    -----------------------------PART II - LIMITATIONS----------------------------
    Forbidden Cards:
     Butterfly Dagger - Elma
     Change of Heart
     Chaos Emperor Dragon - Envoy of the End
     Dark Hole
     Fiber Jar
     Harpie's Feather Duster
     Imperial Order
     Magical Scientist
     Makyura the Destructor
     Mirage of Nightmare
     Monster Reborn
     Painful Choice
     Sixth Sense
     The Forceful Sentry
     Witch of the Black Forest
    Limited Cards:
     Black Luster Soldier - Envoy of the Beginning
     Breaker the Magical Warrior
     Call of the Haunted
     Card Destruction
     Crush Card (See glitches)
     Cyber Jar
     Dark Magician of Chaos
     D.D. Warrior Lady
     Deck Devastation Virus
     Delinquent Duo
     Exiled Force
     Exodia the Forbidden One
     Graceful Charity
     Heavy Storm
     Injection Fairy Lily
     Left Arm of the Forbidden One
     Left Leg of the Forbidden One
     Lightning Vortex
     Mage Power
     Magic Cylinder
     Mirror Force
     Morphing Jar
     Mystical Space Typhoon
     Pot of Greed
     Premature Burial
     Protector of the Sanctuary
     Reckless Greed
     Reflect Bounder
     Reversal of Graves
     Right Arm of the Forbidden One
     Right Leg of the Forbidden One
     Ring of Destruction
     Sacred Phoenix of Nephthys
     Sinister Serpent
     Snatch Steal
     Swords of Revealing Light
     Torrential Tribute
     Tribe-Infecting Virus
     Twin-Headed Behemoth
     United We Stand
    Semi-Limited Cards:
     Abyss Soldier
     Creature Swap
     Dark Scorpion - Chick the Yellow
     Emergency Provisions
     Good Goblin Housekeeping
     Gravity Bind
     Last Turn
     Level Limit - Area B
     Manticore of Darkness
     Marauding Captain
     Night Assailant
     Nobleman of Crossout
     Reinforcement of the Army
     Upstart Goblin
     Vampire Lord
    ###########################SECTION II -- WALKTHROUGH##########################
    ----------------------------PART I - BEGINNERS' CUP---------------------------
    The game begins with Seto Kaiba and Mokuba talking about an unknown person
    hacking into their system.  However, the hacker logs out before they can do
    anything about it.  You begin by choosing a name, city, place to visit, and
    the like.  Finally, Solomon asks you a few questions about what kind of cards
    you like.  All of the possible starter decks share certain cards, but the
    answers you give determine what additional cards are added.  See Asanque's
    Starter Deck FAQ for more information.  Finally, he asks you if you want to 
    play a tutorial game.  Choose yes if you haven't played Yu-Gi-Oh! before, 
    but it probably is redundant if you have played Yu-Gi-Oh!. Once you are able 
    to move around, you can duel people, solve puzzles, read the help articles, 
    and modify your deck.
    **********************************BC EVENTS***********************************
    The events are listed in sequential order.  Each requires the previous event
    to be completed in order to occur.  It may take a few game days for each
    event to occur, so be patient and keep dueling, especially at night.
    Event A: Keep dueling at night until you find Yami Yugi.  When you find him,
             he warns you about walking around at night and leaves.
    Event B: The day after event A, you receive an email from KaibaCorp with the
             same warning.
    Once both A and B have occurred, you will start to have random Shadow Games
    when you walk at night. Be careful, if you lose a Shadow Game, it's Game Over!
    Event C: Once you have dueled both Dox and Serenity, Dox will eventually
             kidnap Serenity at night. Defeat him in a Shadow Game.
    Event D: Sometime at night, Para will challenge you to a Shadow Game.
    Event E (Level 8): The day after you finish D and are at level 8 or above, 
             Mokuba will wake you up and invite you to compete in the Beginners'
             Cup Finals.
    Event F: The day after Mokuba invites you, Roland will take you	to the 
             Beginners' Cup Finals.
    ---------------------------PART II - BC FINALS---------------------------
    The Beginners' Cup Finals take place in the KaibaCorp tournament building.
    You are allowed to save, purchase cards, and have duels against the
    easy opponents (Téa, Serenity, Mokuba, Solomon).  Once you are ready
    to duel, talk to Roland. You face two opponents in the finals, and both games 
    are match games. You win a match game by winning two out of three duels.  
    (The manual describes the various possible outcomes.)  The first duel 
    (semi-final) is against Joey Wheeler.  In my opinion, he is actually harder
    than the second opponent, Yugi Muto.  Joey uses the same deck he had already
    been using.  It has a bunch of dice-related cards, which can be quite annoying
    if you don't have good luck or spell/trap removal cards.  Once you beat Joey,
    you go back into the waiting room and are allowed to do the previously
    mentioned actions.  Once you are ready, talk to Roland again to duel Yugi.
    Yugi's deck is more or less what he has been using up to this point.
    Once you have defeated both Yugi and Joey, they and Roland will congratulate
    you for your victory, but inform you that your prize pack of cards had been 
    stolen.  However, you will still receive 1000 KCP for winning the Beginners'
    The next part of the game is about finding the thief and getting your prize
    ------------------------PART III - FINDING THE THIEF------------------------
    This part of the game begins with Yugi and Joey discussing what to do
    about the thief.  They decide to split up, and you get the opportunity
    to save.  Next, you can search the city for witnesses.  Most of them aren't
    very helpful, but once you find the one that mentions that the thief had 
    blond hair, Yugi will meet up with you and go to the shopping district.  
    Go there to see Joey wrongly accuse Mai of being the thief.  Both Joey
    and Mai run off, and you get to continue searching.  
    *******************************PART III EVENTS********************************
    Event G: Keep searching until night, and you should eventually find Yugi. You
             both hear a scream, and run to the warehouse.  Joey just lost a duel
             to the thief, Bandit Keith. Bandit Keith challenges you to a Shadow
             Game. Win and he will claim that he isn't the thief and run off.  
    Event H: When you begin the next morning, you see Kaiba and Mokuba discussing
             the theft.  They decide to let the duelists find the thief for them.
             Wake up to find Kaiba in your bedroom. He gives you an upgrade to
             your duel disk that allows you to see how many stars an opponent has
             before dueling them. The stars are determined by how strong the game
             rates your opponent compared to you. It does change over time, so do
             not expect to immediately identify someone by their number of stars.
    Event I: Do what you want until night, and begin searching for a duelist with
             about 3 stars.  Once you find Bandit Keith, he will be interrupted by
             Pegasus.  Pegasus challenges you to a Shadow Game. Beat his toon deck
             to get the Beginner's Cup Pack.  It contains 3 rare cards. Kaiba
             arrives to invite you and Yugi to the Expert's Cup.  Joey, however,
             is not invited by Kaiba. Of course, he participates anyway.
    ----------------------------PART IV - EXPERTS' CUP----------------------------
    The morning after being invited by Kaiba, you immediately board the train to
    the next city.
    Event J: Once you arrive, Kaiba explains that the Expert Cup winner will be 
             crowned the next King of Games.
    Duel whomever you find to get KC points to buy packs with.
    Event K: Defeat Ishizu Ishtar 3 times to unlock Yami Bakura as an opponent. He
             appears randomly when you find Bakura at night.  Defeat him to proceed
             to the next event.
    Event L: The morning after you finish Event K and are at level 12, you receive
             an email about the Expert Cup finals and a party at Kaiba's mansion.  
             If you go to the mansion, you find that it is locked.  Keep dueling
             until the night of the next day.  Roland will take you to Kaiba's
             mansion once it turns night.
    Event M: Once you arrive at the mansion, Mokuba will interrupt Roland to give
             an announcement.  He turns out to be controlled by Noah, who is
             planning to destroy the world. You will need to find and defeat all
             five members of the Big Five in order to save the world.  All of the
             members have 5 stars.  Search the second city to find the first four.
             Once you defeat the fourth member, you will be asked to save the game.
             You should save the game at this point.  Find and defeat the fifth
             member to be taken to Noah's military base. You search the base, only
             to find that Kaiba lost to Noah (as Mokuba).  Defeat Noah (as Mokuba,
             and with Mokuba's deck), and then defeat Noah as himself.  He uses
             very powerful monsters, the strongest of which is Shinato.  You will
             then be confronted by Gozaburo.  The military base is set to
             self-destruct after the end of the 20th turn of this duel.  You need
             to defeat him quickly if you don't want to see "Game Over".  Beat him
             to find out that all of you were in Noah's virtual world. (starting
             at about the point when Noah appeared)  Noah realizes that what he
             was doing was evil, so he prevents Gozaburo from harming you as you 
             escape.  Once you wake up in Kaiba's mansion, you find Shinato and
             its ritual card in your hand.  (nope, it doesn't make sense.)
             Pegasus, Para, and Dox are shown questioning what they were doing the
             whole time.  They were evidently controlled by Noah.  You will then
             go to the location of the Expert's Cup finals.
    --------------------------PART V - EXPERTS' CUP FINALS------------------------
    The Experts' Cup Finals take place in a different KaibaCorp tournament
    building. You are allowed to save, purchase cards, and have duels against the
    following opponents: Téa, Serenity, and Mai.  Once you are ready to duel, talk
    to Roland. You face three opponents this time around, and you will also be 
    forced to watch two of the other games.  You must face Rebecca, Yami Bakura,
    and Yami Yugi in match games.  Like I mentioned before, you win a match game 
    by winning two out of three duels.  The first duel is against Rebecca.  She
    uses a deck that gains life points for her and costs you life points.  She
    also uses Gravity Bind, a very annoying card that will prevent you from
    attacking unless you have a trap removal card.  Once you beat Rebecca twice,
    you will watch Joey lose to Yami Bakura. The duel is the same for everyone 
    who watches it.  For some odd reason, this duel counts as a loss against Yami 
    Bakura.  You then go back into the waiting room and are allowed to do the 
    previously mentioned actions.  Once you are ready, talk to Roland again to 
    duel Yami Bakura.  His deck uses a lot of fiend monsters, so an Exile of the 
    Wicked or two might help you win.  He also focuses on bringing out Dark
    Necrofear.  Win the match to watch Yami Yugi beat Seto Kaiba.  This game is
    much more even, and it is actually somewhat entertaining.  This game counts
    as a win against Seto Kaiba.  You will then return to the waiting room again.
    Your final opponent is Yami Yugi.  His deck focuses on Dark Magician and its
    long list of support cards.  Beat him twice to become the next King of Games!
    Your prizes include 2000 KCP, the Expert's Cup Prize Pack, and the ability to
    use at most one banned card in your deck.  Of course, all of your opponents
    also get that ability.  You will then go home for the night.  Sleep to begin
    part VI.
    ---------------------------PART VI - THE RARE HUNTERS-------------------------
    This section of the game involves the Rare Hunters from the Battle City part
    of the Yu-Gi-Oh! anime, and the story is similar. Once this part begins, you
    will begin to be challenged by Rare Hunters at night.
    Event N: Find Ishizu Ishtar again, this time in the first city(she should have
             about 3 stars).  She will ask you if you prefer Unity or Power.
             Regardless, you must face Seto Kaiba for an Egyptian God Card. If you
             win, you receive a god depending on your choice.  Unity gets you
             Slifer the Sky Dragon, and Power gets you Obelisk the Tormentor. Yami
             Yugi gets the one you don't choose.  The Winged Dragon of Ra was
             stolen from Ishizu, and she asks you to retrieve it for her.
    Event O: After receiving a god card, you will start to be challenged to Shadow
             Games at night more often by the Rare Hunters.
    Event P: After a few duels with the Rare Hunters, look for a duelist icon with
             no stars in the second city to find Namu.  He will compliment you but
             refuse to duel such a powerful opponent. 
    Event Q: Duel at night until you are stopped by Rare Hunter. He uses an Exodia
             deck.  Beat him, and his mind is controlled by Marik.  Marik taunts
             you, and Yami Yugi arrives soon after to warn you about other Rare
    Event R: Look for Joey Wheeler (~4 stars) during the day in the second city.
             He is under Marik's control.  Win to learn more about Marik's plans.
    Event S: Find Yami Yugi (~5 stars) during the day. Tea will appear, but she
             is also under Marik's control. She will then leave. Look for her
             (~1 star) and win to free her.  Yami Yugi arrives to tell everyone 
             to look for strange people.
    Event T: Find Odion (~3 stars) in the second city.  He is pretending to be
             Marik.  He is one of the few Rare Hunters who does not stop you when
             you are moving.  He uses a lot of trap cards, so Jinzo and/or Royal
             Decree are useful here.  When you beat him, Namu reveals that he is
             Marik, but Yami Marik (his dark side) takes control.  Ishizu explains
             how he became evil.
    Event U: Find Joey Wheeler again in the second city (~4 stars). Marik explains
             that he has a stronger hold on Joey's mind and that winning might
             harm him.
    Event V: Find Yami Yugi (~5 stars) in the second city.  You inform him of
             Marik's message, and he realizes that a tie would free Joey's mind.
             He gives you two cards to help you force a draw: Ring of Destruction
             and Self-Destruct button.
    Event W: Find Joey once again in the second city.  This time he agrees to duel
             you, but reminds you that a win would harm Joey's mind/body.  Make 
             sure that you drop BOTH player's life points to 0 at the same time to
             force a draw.  Winning or losing results in a Game Over.  Yami Marik
             appears afterwards to laugh at you, Joey, and Yami Yugi.
    Event X: This event is available once W is completed. You have as much time as
             you need to get more points, cards, and do whatever you want. Once
             you feel that you are ready, look for a 5-star duelist at night in
             the second city.  This is always Yami Marik.  Duel him in a Shadow
             Game. You must reduce his life points to 0 using your god card to
             complete this event.  Winning normally gives you experience and
             points, but you can't proceed until you strike the final blow to his
             life points using your chosen god card.  If you win without your god
             card, Yami Yugi arrives and explains that you need to defeat Yami
             Marik using your god card.  After the credits roll, be sure to save
             your game when asked if you don't want to lose your progress.
    ----------------------------PART VII - THE REMAINDER--------------------------
    This part of the game is about collecting the rest of the cards.
    Event Y: After the credits, you'll notice that Noah's base reappeared in the
             water outside of the second city.  You won't be able to enter it,
             however, until you reach level 20.
    Event Z: Once you get to level 20, the Duel Base reappears.  However, this
             time it is run by KaibaCorp.  In it are three courses to try.  Each
             pits you against a few duelists in a row.  You can enter the Duel
             Base any time you want to try one or more of the courses.
             Course 1 pits you against the Kaiba family.  You must face all four
             of them in a row: Mokuba, Noah, Seto Kaiba, and Gozaburo Kaiba.
             Completing the course earns you 400 KCP and the Course 1 Clear
             Course 2 has five opponents that you must face: the members of the
             Big Five.  They use the same decks as before, so be ready to face
             all five of them in a row.  Completing the course earns you 500 KCP
             and the Course 2 Clear recipe.
             Course 3 includes most of the Rare Hunters.  They are: Rare Hunter, 
             Arkana, Lumis, Umbra, Odion, and Yami Marik.  Completing this course
             earns you 600 KCP and the Course 3 Clear recipe.
    Also, once you get to level 23, you receive two emails that tell you how to
    unlock the sound test and watch the credits. The sound test password is
    57300000. The credits password is 00000375.  You must pay 1000 KCP to use the
    passwords, but you will immediately get a full refund. Both only work once
    you defeat Yami Marik.
    ############################SECTION IV - OPPONENTS############################
    ----------------------------PART I - OPPONENT LIST----------------------------
    The following is a table of most of the opponents in this game. The english
    names are followed in parentheses by the Japanese names. The next column is
    whether or not they force you to duel in Shadow Games.  The opponents that
    have both Y (yes) and N (no) change at the point in parentheses.  The third 
    column are their feelings towards you after the first duel.  The fourth column
    is the first point of the game at which the opponent can be dueled.  The fifth
    column is the (average? I haven't tested this fully yet.) amount of duels it
    takes to register the duelist in your duel disk.  The final column is the
    minimum amount of duels it takes for each opponent to be interested in trading
    cards.  Characters begin to randomly ask for trades once their status is at
    least at neutral. (:|) I think getting the yellow XD status prevents them from
    unregistering you, but I'm not sure.
    Yami Yugi (Other Yugi)  N             :|       After Event A                
    Yugi Muto (Yugi)        N             :|       Start           9        12
    Joey Wheeler (Jonouchi)	N             :|       Start           9        13
    Seto Kaiba              N             :(       After Event J           
    Mokuba                  N             :|       Start           8        15
    Yami Bakura             Y             >(       After Event K                
    Bakura                  N             :|       Start           11       15
    Téa Gardner (Anzu)      N             :|       Start           8        11
    Mai Valentine           N             :(       After Event J                
    Serenity (Shizuka)      N             :|       After ?         6        8
    Rebecca	                N             :|       After Event J   12       14
    Solomon (Trusdale)      N             :|                       11
    Bonz (Kotsuzuka)        Y/N (after ?) :|                       
    Mako                    N             :|                       12
    Espa Roba               N             :(                       12       13
    Rex Raptor (Ryuzaki)    N             :(                       16       18
    Weevil (Haga)           N             :(                       15
    PaniK (Player Killer)   Y             >(       After Event G                
    Dox (Kyu)               Y/N (after M) :(       After Event D
    Para (Mei)              Y/N (after M) :(       After Event B
    Pegasus (Pegasus)*      Y/N (after M) :(       After Event I   12
    Bandit Keith            Y             >(       After Event G
    Big 1 (Gansley)         Y             >(       During Event M
    Big 2 (Crump)           Y             >(       During Event M
    Big 3 (Johnson)         Y             >(       During Event M
    Big 4 (Nezbett)         Y             >(       During Event M
    Big 5 (Leichter)        Y             >(       During Event M
    Noah                    Y             >(       During Event M
    Gozaburo                Y             >(       During Event M
    Rare Hunter             Y             >(       After Event P
    Strings                 Y/N (after X) :(       After Event O
    Arkana                  Y             >(       After Event O
    Lumis                   Y             >(       After Event O
    Umbra                   Y             >(       After Event O
    Odion (Rishid)          Y/N (after X) :|       After Event S
    Ishizu Ishtar (Isis)    N             :(       After Event J
    Marik Ishtar            N             :|       After Event X
    Yami Marik              Y             >(       After Event W
    *WARNING: There may be a bug in this game that prevents Pegasus from appearing
    after you beat Yami Marik. It is imperative that you get Imperial Order from
    him as a trade before then, or you may miss your chance to get it.
    -----------------------------PART II - TRADE LIST-----------------------------
    The cards involved in trades may vary from game to game, so these are just the
    trades that I have experienced or have received via email.  Stars are next to
    trade-only cards.
    CHARACTER ------- YOUR CARD -----------------THEIR CARD
    Espa Roba         Ancient Telescope          Amplifier
    Espa Roba         Jinzo                     *Sixth Sense
    Tea               Mystical Moon              Pikeru's Circle of Enchantment
    Pegasus           Oscillo Hero #2            Toon Cannon Soldier
    Rebecca           Big Koala                  Marie the Fallen One
    Serenity          Dunames Dark Witch         The Unhappy Maiden
    Serenity          St. Joan                   Magician's Cross
    Seto Kaiba        Obelisk the Tormentor     *Raigeki
    Seto Kaiba        Raigeki                   *Obelisk the Tormentor
    Solomon           Goblin's Secret Remedy    *Blue-Eyes White Dragon (alt. art)
    Solomon           Nutrient Z                 Poison of the Old Man
    Weevil            Jade Insect Whistle        Eradicating Aerosol
    Weevil            Insect Imitation           Gokibore
    Yami Yugi         Slifer the Sky Dragon     *Obelisk the Tormentor
    Yami Yugi         Obelisk the Tormentor     *Slifer the Sky Dragon
    Yugi Muto         Celtic Guardian            Exchange
    Yugi Muto         Kuriboh                    Chimera the Flying Mythical Beast
    ----------------------------PART III - SUGGESTIONS----------------------------
    This section covers what kinds of decks each opponent uses and what cards can
    be useful against them.
    CHARACTER ------------- DECK TYPE ----------- SUGGESTIONS
    Yami Yugi (Other Yugi)  Dark Magician
    Yugi Muto (Yugi)        Dark Magician
    Joey Wheeler (Jonouchi)	Warrior/Luck          Spell/Trap removal
    Seto Kaiba              BEWD/BEUD             Buster Blader
    Mokuba                  Defensive             Big Bang Shot/Fairy Meteor Crush
    Yami Bakura             Dark Necrofear/Fiends
    Bakura                  Zombies               Magic removal
    Téa Gardner (Anzu)      Defensive             Big Bang Shot/Fairy Meteor Crush
    Mai Valentine           Harpie Lady
    Serenity (Shizuka)      Defensive             Big Bang Shot/Fairy Meteor Crush
    Rebecca	                Gravity Bind          Trap removal
    Solomon (Trusdale)      Zombies/Exodia        Hand/Deck Destruction
    Bonz (Kotsuzuka)        Zombies               Magic removal
    Mako                    Water                 
    Espa Roba               Jinzo                 Use as few traps as possible
    Rex Raptor (Ryuzaki)    Dinosaurs
    Weevil (Haga)           Insects/DNA + IB      Spell/Trap removal
    PaniK (Player Killer)   Zombies               Magic removal
    Dox (Kyu)               Gate Guardian
    Para (Mei)              Gate Guardian
    Pegasus (Pegasus)       Toons                 Destroy Toon World
    Bandit Keith            Machines
    Big 1 (Gansley)         Water
    Big 2 (Crump)           Water
    Big 3 (Johnson)         Judge Man
    Big 4 (Nezbett)         Machines 
    Big 5 (Leichter)        Space-themed
    Noah                    Shinato               Destroy Shinato
    Gozaburo                Exodia Necross        Soul Release his Exodia pieces
    Rare Hunter             Exodia                Deck/Hand Destruction
    Strings                 Suijin/Jams
    Arkana                  Dark Magician
    Lumis                   Masks
    Umbra                   Masks
    Odion (Rishid)          Trap Monsters         Jinzo, Royal Decree
    Ishizu Ishtar (Isis)    Deck/Hand Destruction Light of Intervention
    Marik Ishtar            The Winged Dragon of Ra
    Yami Marik              The Winged Dragon of Ra Beatdown
    ##########################SECTION V- KAIBACORP POINTS#########################
    ---------------------------PART I - ACQUIRING POINTS--------------------------
    There are a few different ways to get points in Yu-Gi-Oh! Nightmare 
    Troubadour.  The main way is by defeating duelists.  Each duelist is worth
    a different number of points.  This depends also on what point you are at in
    the game.  You also get points by completing puzzles for the first time. The
    beginner puzzles are worth 50 points each, intermediate puzzles are worth
    100 points each, and expert puzzles are worth 150 points each.  I am not going
    to write a puzzle faq because the current ones are already complete. The final
    way to get points is by completing the Beginner's Cup Finals and the Expert's
    Cup Finals.  The Beginner's Cup Finals are worth 1000 points, and the Expert's
    Cup is worth 2000 points.
    --------------------------------PART II - USES--------------------------------
    KaibaCorp points have various uses in this game.  They are mainly used to buy
    new packs of cards.  Each pack has 5 cards, and each pack costs 150 points.
    Points are also used to purchase individual cards at the password machine
    after the Expert's Cup.  Each card costs 1000 KCP, and must be a repeat of a
    card you already own or have the pack list for.
    ------------------------PART III - END OF DUEL BONUSES------------------------
    BONUS NAME ----------------- KCP - CONDITION
    20000 LP Bonus               10    Have 20000 LP or more at one time
    All Monster Card Zone Bonus  5     Have all monster card zones filled at once
    Battle Damage Only Bonus     5     All damage to opponent's LP was from battle
    Chain Bonus                  2 * # of links in the chain
    Clear Bonus (Beginner)       50    Finish a beginner puzzle for the first time
    Clear Bonus (Intermediate)   100   Finish an intermediate puzzle for ""
    Clear Bonus (Advanced)       150   Finish an advanced puzzle for ""
    Deck Destruction Bonus       2 * #
    Destiny Board Finish         100   Win by the effect of Destiny Board
    Destroy by Effect Bonus      20    Finish a duel by using a card effect
    Destroy in Battle Bonus      18?   Finish a duel by attacking with a monster
    Draw Game Bonus              61    End a duel in a draw
    Duelist Bonus                EXP   This bonus is equal to the amount of EXP
    Egyptian God Finish Bonus    5     Win using an Egyptian God Card
    Exactly 0 LP Bonus           10    Reduce your opponent's LP to exactly 0
    Exodia Finish Bonus          50    Win by Exodia's effect
    Exodia Necross               30    Summon Exodia Necross
    Extremely Low Deck Bonus     30    Win with exactly 0 cards left in your deck
    Extremely Low LP Bonus       50    Win with fewer than 100 life points left
    Fusion Summon Bonus          3 * # Summon one or more fusion monsters
    Hand Destruction Bonus       10?   Win and remove cards from opponent's hand
    Last Turn Finish             50    Win by using the card Last Turn
    Level Up Bonus               300   Gain a level with the EXP from a duel
    Limited Attribute Deck       5     Use only 1 attribute in your deck (ex.dark)
    Limited Type Deck            5     Use only 1 type (ex. warrior) in your deck
    Low Deck Bonus               10
    Low LP Bonus                 10    Win with fewer than 1000 life points left
    LP Differential Bonus        15    Have ____ fewer LP than your opponent
    Luck Bonus                   ?
    Match Game Bonus             30    Win a duel in a match series
    Max ATK Bonus                Max ATK / 1000 Max ATK must be at least 3000
    Max Damage Bonus             Max DMG / 500  Max DMG must be at least 3000
    Max Reflected Damage Bonus   # / 100
    New Bonus                    50    Get a bonus for the first time
    No Battle Damage Bonus       ?
    No Damage Bonus              5     Never lose even one life point
    No Forbidden Cards Deck      5     Don't have a forbidden card in deck*
    No More Cards Bonus          10    Win by running your opponent out of cards
    No Special Summon Bonus      3     Don't special summon
    No Spell Cards Bonus         5     Don't play any spells
    No Trap Cards Bonus          5     Don't play any traps
    Obelisk the Tormentor        20    Summon Obelisk the Tormentor in a duel
    Opponent's Turn Finish Bonus 10    Win the duel on your opponent's turn
    Quick Finish Bonus           10    Win in 5 turns or less
    Return to Hand Bonus         14?
    Reversal Finish Bonus        5     Have fewer LP at the start of the last turn
    Ritual Summon Bonus          3 * # Summon one or more ritual monsters
    Same Card Bonus              5     Have 2 or more of a card in play at once
    Shadow Game Bonus            30    Duel in a Shadow Game
    Slifer the Sky Dragon        20    Summon Slifer the Sky Dragon in a duel
    Spell Card Bonus             ?
    Spell Counter Bonus          2 * #?
    The Winged Dragon of Ra      20    Summon The Winged Dragon of Ra in a duel
    Trap Card Bonus              ?
    Tribute Summon Bonus         3 * # Tribute summon a monster
    Turn Bonus                   2 * # Draw or lose a duel to get 2 points / turn
    Yata-Garasu Finish Bonus     5     Win by executing a Yata-Lock
    XYZ Dragon Cannon Bonus      20    Summon XYZ-Dragon Cannon
    *This bonus only applies after the Expert Cup finals.
    ##############################SECTION III - CARDS#############################
    ----------------------------PART I - UNLOCKING PACKS--------------------------
    New packs are unlocked at approximately every two levels and when you complete
    major game events.  Every pack in the game is listed below.
    Miracle of Nature	  Start
    Shadows in the Labyrinth  Start
    Mechanical Trap Power	  Start
    Flight to a New World	  Start
    Broken Seal		  Level 3
    Inherited Will		  Level 5
    Infinite Illusion	  Level 7
    Cursed Darkness		  Complete Beginner's Cup Finals
    Legendary History	  Complete Beginner's Cup Finals
    Magician's Soul		  Level 10
    Visitor from Beyond       Level 12
    Beautiful Challenger      Complete Expert's Cup Finals
    Wonderous Sorcery         Complete Expert's Cup Finals
    Tricky Toons              Level 14
    Dragon's Nest             Level 16
    Royal Relics              Defeat Yami Marik using an Egyptian God Card
    Chosen Warrior            Defeat Yami Marik using an Egyptian God Card
    Devised Tactics           Level 18
    Roar of Demise            Level 20
    The Forever Ones          Level 22
    PRIZES                    UNLOCKED AT:
    Beginner's Cup Prize      After Event I
    Expert's Cup Prize        Complete Expert's Cup Finals
    ------------------------PART II - MIRACLE OF NATURE LIST----------------------
    Basic Insect
    Beaver Warrior
    Big Eye
    Big Insect
    Blue Medicine (glitch #1)
    Cocoon of Evolution
    Crass Clown
    Crimson Sunbird
    Dragon Piper
    Dragon Zombie
    Dream Clown
    Great Moth
    Great White
    Hercules Beetle
    Hitotsu-Me Giant
    Judge Man
    Just Desserts
    Killer Needle
    Larvae Moth
    Little Chimera
    Machine Conversion Factory
    Mammoth Graveyard
    Man-Eater Bug
    Mooyan Curry
    Oscillo Hero #2
    Pendulum Machine
    Perfectly Ultimate Great Moth
    Petit Moth
    Pot of Greed
    Power of Kaishin
    Raise Body Heat
    Reaper of the Cards
    Reverse Trap
    Rock Ogre Grotto #1
    Skull Servant
    Shield & Sword
    Silver Bow and Arrow
    Star Boy
    Sword of Dark Destruction
    The Wicked Worm Beast
    Trap Master
    Zombie Warrior
    --------------------PART III - SHADOWS IN THE LABYRINTH LIST------------------
    Battle Ox
    Battle Steer
    Burning Spear
    Clown Zombie
    Crawling Dragon
    Dark Chimera
    Dark Energy
    Dungeon Worm
    Feral Imp
    Gadget Soldier
    Gate Guardian
    Goddess with the Third Eye
    Gust Fan
    Hiro's Shadow Scout
    Horn Imp
    Labyrinth Tank
    Laser Cannon Armor
    Lava Battleguard
    Legendary Sword
    Man-Eating Treasure Chest
    Milus Radiant
    Mysterious Puppeteer
    Negate Attack
    Pumpking the King of Ghosts
    Rude Kaiser
    Rush Recklessly
    Ryu-Kishin Powered
    Sanga of the Thunder
    Shadow Ghoul
    Silver Fang
    Spellbinding Circle
    Swamp Battleguard
    Sword Arm of Dragon
    Swords of Revealing Light
    Trap Hole
    The Bistro Butcher
    The Cheerful Coffin
    Tiger Axe
    ----------------------PART IV - MECHANICAL TRAP POWER LIST--------------------
    7 Completed
    Battle Warrior
    Beast Fangs
    Castle Walls
    Crawling Dragon #2
    Dark Artist
    Dark Elf
    Dragon Capture Jar
    Elf's Light
    Firewing Pegasus
    Fortress Whale
    Fortress Whale's Oath
    Graceful Charity
    Gyakutenno Megami
    House of Adhesive Tape
    Insect Armor with Laser Cannon
    Jinzo #7
    King of Yamimakai
    Launcher Spider
    Machine King
    Monster Tamer
    Mushroom Man
    Neo the Magic Swordsman
    Parrot Dragon
    Red-Eyes B. Dragon
    Red-Eyes Black Metal Dragon
    Red Medicine
    Slot Machine
    Soul of the Pure
    Steel Ogre Grotto #2
    Sword of Dragon's Soul
    The Little Swordsman of Aile
    Thunder Dragon
    Time Machine
    Tremendous Fire
    Twin-Headed Thunder Dragon
    Two-Headed King Rex
    Two-Pronged Attack
    Whiptail Crow
    Witch's Apprentice
    ----------------------PART V - FLIGHT TO A NEW WORLD LIST---------------------
    Ancient Telescope
    Armed Ninja
    Armored Lizard
    Armored Zombie
    Axe Raider
    Baron of the Fiend Sword
    Beautiful Headhuntress
    Blackland Fire Dragon
    Castle of Dark Illusions
    Cyber Shield
    Dian Keto the Cure Master
    Dragon Seeker
    Elegant Egotist
    Eternal Draught
    Flame Cerebrus
    Germ Infection
    Giant Flea
    Goblin's Secret Remedy
    Harpie Lady
    Harpie Lady Sisters
    Harpie's Pet Dragon
    Jirai Gumo
    Koumori Dragon
    Kunai with Chain
    Lord of D.
    Mask of Darkness
    Meteor Dragon
    Muka Muka
    Mystical Elf
    Mystical Sheep #1
    Princess of Tsurugi
    Restructer Revolution
    Rigras Leever
    Rogue Doll
    Royal Decree
    Saggi the Dark Clown
    Share the Pain
    Snake Fang
    Stop Defense
    Sword of Deep-Seated
    The Flute of Summoning Dragon
    The Inexperienced Spy
    The Snake Hair
    Toon Aligator
    Versago the Destroyer
    Wall of Illusion
    ---------------------------PART VI - BROKEN SEAL LIST-------------------------
    Acid Rain
    Block Attack
    Book of Secret Arts
    Bright Castle
    Buster Blader
    Celtic Guardian
    Chain Destruction
    Crimson Ninja
    Curse of Dragon
    Dark Rabbit
    Dimensional Warrior
    Eradicating Aerosol
    Exodia the Forbidden One
    Fairy's Hand Mirror
    Final Flame
    Gaia the Dragon Champion
    Gaia The Fierce Knight
    Giant Soldier of Stone
    Graceful Dice
    Headless Knight
    Illusionist Faceless Mage
    Left Arm of the Forbidden One
    Left Leg of the Forbidden One
    Lightforce Sword
    Magical Thorn
    Magician of Faith
    Maha Vailo
    Mesmeric Control
    Metal Guardian
    Mokey Mokey
    Molten Behemoth
    Paralyzing Potion
    Prevent Rat
    Right Arm of the Forbidden One
    Right Leg of the Forbidden One
    Ring of Magnetism
    Seal of the Ancients
    Skull Dice
    Sorceror of the Doomed
    Soul Release
    The Portrait's Secret
    Three-Headed Geedo
    Tribute to the Doomed
    Warrior Elimination
    White Magical Hat
    Winged Dragon, Guardian of the Fortress #1
    ------------------------PART VII - INHERITED WILL LIST------------------------
    Acid Trap Hole
    Aqua Madoor
    Arsenal Bug
    Breath of Light
    Cannon Soldier
    Dancing Fairy
    Dark Magic Ritual
    Deck Destruction Virus (Actually Crush Card, see glitch #2 below.)
    Dragon Treasure
    Eternal Rest
    Exile of the Wicked
    Fairy King Truesdale
    Follow Wind
    Fusion Sage
    Giant Germ
    Goddess of Whim
    Grand Tiki Elder
    Horn of Heaven
    Horn of Light
    Insect Queen
    Invitation to a Dark Sleep
    La Jinn the Mystical Genie of the Lamp
    Labyrinth Wall
    Last Day of Witch
    Last Will
    Magical Labyrinth
    Magician of Black Chaos
    Malevolent Nuzzler
    Masked Sorceror
    Mechanical Chaser
    Melchid the Four-Face Beast
    Meteor B. Dragon
    Millennium Shield
    Mirror Force
    Mystical Moon
    Penguin Soldier
    Red Archery Girl
    Servant of Catabolism
    Shining Abyss
    Steel Shell
    The Reliable Guardian
    The Statue of Easter Island
    The Unhappy Maiden
    Thunder Nyan Nyan
    Vile Germs
    Violet Crystal
    Wall Shadow
    Woodland Sprite
    ----------------------PART VIII - INFINITE ILLUSION LIST----------------------
    Alligator's Sword
    Alligator's Sword Dragon
    Anti-Spell Fragrance
    Aqua Chorus
    Attack and Receive
    Baby Dragon
    Black Luster Ritual
    Black Luster Soldier
    Black Pendant
    Chain Energy
    Chimera the Flying Mythical Beast
    Cold Wave
    Curse of Fiend
    Curse of the Masked Beast
    Dangerous Machine TYPE-6
    Darkness Approaches
    Dark-Piercing Light
    Dunames Dark Witch
    Final Destiny
    Fusion Gate
    Gazelle the King of Mythical Beasts
    Gemini Elf
    Gift of The Mystical Elf
    Gravekeeper's Servant
    Horn of the Unicorn
    Humanoid Slime
    Humanoid Worm Drake
    Infinite Dismissal
    Luminous Soldier
    Mad Sword Beast
    Penguin Knight
    Rain of Mercy
    Remove Trap
    Robbin' Goblin
    Serpentine Princess
    The Forceful Sentry
    The Masked Beast
    The Shallow Grave
    Thousand Dragon
    Thousand-Eyes Idol
    Time Wizard
    Ultimate Offering
    Upstart Goblin
    Windstorm of Etaqua
    Worm Drake
    ------------------------PART IX - CURSED DARKNESS LIST------------------------
    A Legendary Ocean
    Armored Glass
    Bad Reaction to Simochi
    Black Illusion Ritual
    Call of the Haunted
    Chorus of Sanctuary
    Command Knight
    Driving Snow
    Electromagnetic Bagworm
    Enchanted Javelin
    Fiend Kraken
    Forced Requisition
    Giant Red Seasnake
    Gorgon's Eye
    Ground Collapse
    Jigen Bakudan
    Magic-Arm Shield
    Maiden of the Aqua
    Major Riot
    Metal Detector
    Minor Goblin Official
    Mystic Horseman
    Mystic Probe
    Nimble Momonga
    Obnoxious Celtic Guard
    Panther Warrior
    Rabid Horseman
    Seven Tools of the Bandit
    Silent Fiend
    Solemn Judgment
    Solemn Wishes
    Solomon's Lawbook
    The Earl of Demise
    The Eye of Truth
    The Gross Ghost of Fled Dreams
    The Illusionary Gentleman
    The Legendary Fisherman
    Thousand-Eyes Restrict
    Tornado Wall
    Widespread Ruin
    World Suppression
    ------------------------PART X - LEGENDARY HISTORY LIST-----------------------
    Alpha the Magnet Warrior
    Ancient Lamp
    Archfiend of Gilfer
    Axe of Despair
    Backup Soldier
    Banisher of the Light
    Beta the Magnet Warrior
    Blue-Eyes Toon Dragon
    Card Destruction
    Chosen One
    Collected Power
    Cyber-Tech Alligator
    Cyclon Laser
    Delinquent Duo
    DNA Surgery
    Drill Bug
    Dust Tornado
    Fairy Meteor Crush
    Gamma the Magnet Warrior
    Giant Trunade
    Goblin Attack Force
    Gradius's Option
    Jar of Greed
    Manga Ryu-Ran
    Messenger of Peace
    Mind Control
    Molten Destruction
    Morphing Jar
    Mucus Yolk
    Needle Worm
    Numinous Healer
    Pinch Hopper
    Rising Air Current
    Shadow of Eyes
    Shadow Spell
    Sinister Serpent
    Soul Exchange
    Swarm of Locusts
    Tailor of the Fickle
    The Regulation of Tribe
    Time Seal
    Toon Mermaid
    Toon Summoned Skull
    Toon World
    Type Zero Magic Crusher
    Valkyrion the Magna Warrior
    -------------------------PART XI - MAGICIAN'S SOUL LIST-----------------------
    Bait Doll
    Barrel Dragon
    Big Shield Gardna
    Black Skull Dragon
    Blast Sphere
    Card of Sanctity
    Cyber Jar
    Dark Magic Attack
    Dark Magic Curtain
    Dark Magician
    Dark Magician (alternate art)
    Dark Magician Girl
    Dark Magician's Tome of Black Magic
    Double Coston
    Gearfried the Iron Knight
    Gravedigger Ghoul
    Heavy Storm
    Insect Imitation
    Light of Intervention
    Limiter Removal
    Luminous Spark
    Magic Jammer
    Magical Hats
    Mask of Restrict
    Mask of Weakness
    Mirror Wall
    Moisture Creature
    Monster Recovery
    Morphing Jar #2
    Mystic Box
    Mystic Plasma Zone
    Nuvia the Wicked
    Parasite Paracide
    Premature Burial
    Reinforcement of the Army
    Respect Play
    Robotic Knight
    Skull Invitation
    Skull Lair
    Spell Canceller
    Summoned Skull
    The Fiend Megacyber
    Thousand Knives
    Tribute Doll
    -----------------------PART XII - VISITOR FROM BEYOND LIST--------------------
    Amphibian Beast
    Burning Land
    Card of Safe Return
    Cestus of Dagla
    Curse of Aging
    Cyber Raider
    D. D. Designator
    Dark Designator
    Dark Necrofear
    Dark Spirit of the Silent
    Destiny Board
    Ekibyo Drakmord
    Excavation of Mage Stones
    Fatal Abacus
    Foolish Burial
    Gaia Power
    Gil Garth
    Heart of Clear Water
    Hidden Soldier
    Infinite Cards
    Insect Barrier
    Jam-breeding Machine
    Jam Defender
    Kinetic Soldier
    Lightning Blade
    Monster Relief
    Mystical Space Typhoon
    Return of the Doomed
    Revival Jam
    Rocket Warrior
    Sebek's Blessing
    Skull-Mark Ladybug
    Smoke Grenade of the Thief
    Spear Dragon
    Spirit Message "A"
    Spirit Message "I"
    Spirit Message "L"
    Spirit Message "N"
    Stone Statue of the Aztecs
    Strike Ninja
    The Emperor's Holiday
    Twin-headed Behemoth
    Viser Des
    Vorse Raider
    Wolf Axewielder
    ----------------------PART XIII - BEAUTIFUL CHALLENGER LIST-------------------
    Abyss Soldier
    Airknight Parshath
    Amazon Archer
    Bark of Dark Ruler
    Big Bang Shot
    Blind Destruction
    Catapult Turtle
    Cost Down
    Cyber Harpie
    Dark Sage
    Des Koala
    Destruction Punch
    Dimension Magic
    Dragonic Attack
    Enchanted Arrow
    Enraged Battle Ox
    Exiled Force
    Fairy Box
    Fire Princess
    Fusion Sword Murasame Blade
    Getsu Fuhma
    Gravity Bind
    Harpie Lady 1
    Harpie Lady 2
    Harpie Lady 3
    Harpie's Hunting Ground
    Heart of the Underdog
    Jowgen the Spiritualist
    Jowls of Dark Demise
    Life Absorbing Machine
    Magic Drain
    Magician's Valkyrie
    Marie the Fallen One
    Mass Driver
    Nitro Unit
    Riryoku Field
    Rope of Life
    Slate Warrior
    Snatch Steal
    Spiritual Energy Settle Machine
    St. Joan
    Swift Gaia the Fierce Knight
    The Forgiving Maiden
    The Unhappy Girl
    Triangle Ecstasy Spark
    ------------------------PART XIV - WONDEROUS SORCERY LIST---------------------
    Archfiend's Roar
    Arsenal Robber
    Continuous Destruction Punch
    Despair from the Dark
    Dice Re-Roll
    Double Snare
    Embodiment of Apophis
    Emergency Provisions
    Fairy of the Spring
    Flying Kamakiri #1
    Gear Golem the Moving Fortress
    Giant Rat
    Gilford the Lightning
    Goblin Fan
    Goblin Thief
    Jar Robber
    Judgment of Anubis
    Kycoo the Ghost Destroyer
    Lava Golem
    Marauding Captain
    Mask of Accursed
    Mask of Brutality
    Mask of Dispel
    Moal Interceptor Cannons
    Mother Grizzly
    Mystic Tomato
    Mystik Wok
    Nightmare's Steelcage
    Nobleman of Crossout
    Nobleman of Extermination
    Non-Spellcasting Area
    Pigeonholing Books of Spell
    Poison of the Old Man
    Really Eternal Rest
    Reflect Bounder
    Reversal Quiz
    Royal Magicial Library
    Scroll of Bewitchment
    Second Coin Toss
    Shining Angel
    Skill Drain
    Skilled Dark Magician
    Staunch Defender
    The Dark Door
    The Last Warrior from Another Planet
    Torrential Tribute
    UFO Turtle
    Zombyra the Dark
    ---------------------------PART XV - TRICKY TOONS LIST------------------------
    Blast with Chain
    Bottomless Trap Hole
    Dark Jeroid
    Deal of Phantom
    De-Spell Germ Weapon
    Different Dimension Capsule
    Disturbance Strategy
    Drop Off
    Exarion Universe
    Fengsheng Mirror
    Fiend Comedian
    Fiend's Sanctuary
    Final Countdown
    Fuhma Shuriken
    Gather Your Mind
    Graverobber's Retribution
    Hannibal Necromancer
    Hidden Book of Spell
    King Tiger Wanghu
    Kishido Spirit
    Lightning Vortex
    Magic Cylinder
    Metal Reflect Slime
    Meteor of Destruction
    Miracle Dig
    Multiplication of Ants
    Night Assailant
    Nutrient Z
    Offerings to the Doomed
    Ominous Fortunetelling
    Pinapple Blast
    Precious Cards from Beyond
    Rod of the Mind's Eye
    Royal Command
    Sasuke Samurai
    Sasuke Samurai #2
    Senri Eye
    Soul Taker
    Blast Held by a Tribute
    Swarm of Scarabs
    Toon Cannon Soldier
    Toon Dark Magician Girl	
    Toon Defense
    Toon Gemini Elf
    Toon Goblin Attack Force
    Toon Masked Sorcerer
    Toon Table of Contents
    Vampire Lord
    Vengeful Bog Spirit
    --------------------------PART XVI - DRAGON'S NEST LIST-----------------------
    A Feint Plan
    A Wingbeat of Giant Dragon
    Banner of Courage
    Blue-Eyes Ultimate Dragon
    Blue-Eyes White Dragon
    Burst Breath
    Burst Stream of Destruction
    Buster Rancher
    Combination Attack
    Creature Swap
    D. Tribe
    D.D. Borderline
    Dark Core
    Dark Snake Syndrome
    Dimension Distortion
    Dragon's Gunfire
    Dragon's Rage
    Final Attack Orders
    Formation Union
    Frontline Base
    Injection Fairy Lily
    Jade Insect Whistle
    Opti-Camouflage Armor
    Raigeki Break
    Raregold Armor
    Ready for Intercepting
    Rope of Spirit
    Royal Tribute
    Satellite Cannon
    Secret Barrel
    Spell Absorption
    Spirit Reaper
    Stamping Destruction
    Stray Lambs
    Super Rejuvenation
    The A. Forces
    The Dragon's Bead
    The Warrior Returning Alive
    Thunder Crash
    Wave-Motion Cannon
    Witch of the Black Forest
    X-Head Cannon
    XY-Dragon Cannon
    XYZ-Dragon Cannon
    XZ-Tank Cannon
    Y-Dragon Head
    Yellow Luster Shield
    YZ-Tank Dragon
    Z-Metal Tank
    --------------------------PART XVII - ROYAL RELICS LIST-----------------------
    Altar for Tribute
    Archfiend's Oath
    Book of Life
    Book of Moon
    Book of Taiyou
    Call of the Mummy
    Cathedral of Nobles
    Cliff the Trap Remover
    Curse of Royal
    Dark Coffin
    Dark Scorpion - Chick the Yellow
    Dark Scorpion - Gorg the Strong
    Dark Scorpion - Meanae the Thorn
    Dark Scorpion Burglars
    Dark Scorpion Combination
    Don Zaloog
    Earthbound Spirit's Invitation
    Frozen Soul
    Gravekeeper's Assailant
    Guardian Sphinx
    Hieroglyph Lithograph
    Judgement of Pharaoh
    Luster Dragon
    Machine Duplication
    Manju of the Ten Thousand Hands
    Mokey Mokey King
    Mokey Mokey Smackdown
    Monster Gate
    Monster Reincarnation
    Mustering of the Dark Scorpions
    Mystical Beast Serket
    Needle Ceiling
    Needle Wall
    Order to Charge
    Owner's Seal
    Patrician of Darkness
    Protector of the Sanctuary
    Pyramid Energy
    Pyramid Turtle
    Reckless Greed
    Reversal of Graves
    Sakuretsu Armor
    Sasuke Samurai #4
    Skull Archfiend of Lightning
    Spell Economics
    Spell Vanishing
    Thunder of Ruler
    Trap Dustshoot
    Tutan Mask
    -------------------------PART XVIII - CHOSEN WARRIOR LIST---------------------
    Adhesion Trap Hole
    After the Struggle
    Array of Revealing Light
    Big Koala
    Breaker the Magical Warrior
    Byser Shock
    Calamity of the Wicked
    Card Shuffle
    Convulsion of Nature
    Corpse of Yata-Garasu
    Curse of Anubis
    D.D. Warrior Lady	
    Dark Hole
    Dark Mirror Force
    Dark Paladin
    Dark Room of Nightmare
    Des Kangaroo
    Destruction Ring
    Diffusion Wave-Motion
    Dimension Fusion
    Enemy Controller
    Fiber Jar
    Inferno Fire Blast
    Interdimensional Matter Transporter
    Level Limit - Area B
    Mage Power
    Marshmallon glasses
    Master of Dragon Soldier
    Master of Oz
    Nightmare Wheel
    Non Aggression Area
    Ordeal of a Traveler
    Overpowering Eye
    Sage's Jewel (misnamed, should be Sage's Stone)
    Sasuke Samurai #3
    Shield Crash
    Spatial Collapse
    Special Hurricane
    Spell Reproduction
    Spell Shield Type-8
    Spiral Spear Strike
    Swords of Concealing Light
    The Secret of the Bandit
    Union Attack
    -------------------------PART XIX - DEVISED TACTICS LIST----------------------
    A Hero Emerges
    Autonomous Action Unit
    Begone, Knave!
    Black Luster Soldier - Envoy of the Beginning
    Blasting the Ruins
    Butterfly Dagger - Elma
    Chain Disappearance
    Curse of Darkness
    Cursed Seal of the Forbidden Spell
    D. D. Assailant
    Des Counterblow
    Double Attack
    Draining Shield
    Elemental Burst
    Emblem of Dragon Destroyer
    Energy Drain
    Exhausting Spell
    Fiend's Hand Mirror
    Forced Ceasefire
    Gift of the Martyr
    Gravity Axe - Grarl
    Mega Ton Magical Cannon
    Miracle Restoring
    Mirage of Nightmare
    Ojama Black
    Ojama Delta Hurricane!!
    Ojama Green
    Ojama King
    Ojama Trio
    Ojama Yellow
    Pikeru's Second Sight
    Pitch-Black Power Stone
    Ray of Hope
    Robbin' Zombie
    Rod of Silence - Kay'est
    Self Destruct Button
    Shifting Shadows
    Shooting Star Bow - Ceal
    Soul Resurrection
    Statue of the Wicked
    Stealth Bird
    The Spell Absorbing Life
    Token Thanksgiving
    Tower of Babel
    Trap Jammer
    Twin Swords of Flashing Light
    United We Stand
    Wicked-Breaking Flamberge - Baou
    Zero Gravity
    --------------------------PART XX - ROAR OF DEMISE LIST-----------------------
    A Cat of Ill Omen
    Abyssal Designator
    Armor Break
    Assault on GHQ
    Beast Soul Swap
    Beckoning Light
    Chaos Emperor Dragon - Envoy of the End
    Chaos End
    Chaos Greed
    Chiron the Mage
    Compulsory Evacuation Device
    Contract with the Abyss
    Dark Factory of Mass Production
    Dark Magician of Chaos
    Deck Devastation Virus
    Dedication through Light and Darkness
    Delta Attacker
    Desert Sunlight
    DNA Transplant
    Earth Chant
    Enchanting Fitting Room
    Good Goblin Housekeeping
    Gryphon's Feather Duster
    Hammer Shot
    Human-Wave Tactics
    Inferno Tempest
    Labyrinth of Nightmare
    Last Turn
    Light of Judgement
    Magical Scientist 
    Manticore of Darkness
    Micro Ray
    Mind Wipe
    Ninjitsu Art of Transformation
    Order to Smash
    Primal Seed
    Return from the Different Dimension
    Shinato, King of a Higher Plane
    Shinato's Ark
    Smashing Ground
    Solar Ray
    Soul Reversal
    Sword of the Soul-Eater
    The Law of the Normal
    The Sanctuary in the Sky
    Thousand Energy
    Triangle Power
    Tribe-Infecting Virus
    Ultra Evolution Pill
    Wall of Revealing Light
    ------------------------PART XXI - THE FOREVER ONES LIST----------------------
    A Feather of the Phoenix
    Absolute End
    Astral Barrier
    Back to Square One
    Ballista of Rampart Smashing
    Berserk Gorilla
    Brain Control
    Cemetary Bomb
    Centrifugal Field
    Chain Burst
    Contract with Exodia
    Covering Fire
    Cross Counter
    Divine Wrath
    Doriado's Blessing
    Elemental Mistress Doriado
    Enervating Mist
    Exodia Necross
    Fruits of Kozaky's Studies
    Fulfillment of the Contract
    Fusion Weapon
    Hallowed Life Barrier
    Heavy Slump
    Kozaky's Self-Destruct Button
    Level Conversion Lab
    Lighten the Load
    Malice Dispersion
    Mind Crush
    Mind Haxorz
    Necklace of Command
    Ninjitsu Art of Decoy
    Phoenix Wing Wind Blast
    Pikeru's Circle of Enchantment
    Poison Fangs
    Ring of Destruction
    Ritual Weapon
    Rock Bombardment
    Royal Surrender
    Sacred Phoenix of Nephtys
    Spell Purification
    Spell-Stopping Statute
    Spirit Barrier
    The Big March of Animals
    Threatening Roar
    Token Feastevil
    Two-Man Cell Battle
    White Magician Pikeru
    Wild Nature's Release
    Xing Zhen Hu
    ####################SECTION VI - FAQ and MISCELLANEOUS STUFF##################
    ---------------------------------PART I - FAQ---------------------------------
    Q1. How do I get (insert God card name here)?
    A1. To get Slifer (Osiris) or Obelisk, you have to beat Kaiba for it in Event
        N.  After that event, you can trade with Yami Yugi for the other of the
        two if you beat him with the god card you have in your trunk (and you need
        to be friends with him, see the opponent section above.)  You can get The
        Winged Dragon of Ra by trading with Marik (not Yami Marik) after Event X.
    Q2. Why can't I find (insert character name here)?
    A2. Keep looking.  If you can't find a character in one town, try the other
        one.  Also, if you're looking for a character that duels you in a Shadow
        Game, duel at night as often as possible.
    Q3. Can anything be missed in this game? If so, what?
    A3. The only things that can be missed are Imperial Order and Pegasus's deck
        recipe. There seems to be a glitch with Pegasus which causes him to
        disappear sometime after the Expert Cup Finals in the Japanese and North
        American versions of the game. Make sure to trade with him for Imperial
        Order and get his recipe before he leaves.
    -------------------------PART II - MISCELLANEOUS STUFF------------------------
    ***************************FUNNY TRANSLATION ERRORS***************************
    The following are exact quotes from the game:
    Namu: "My name in Namu."
    Ishizu: "This make me happy."
    Joey: "Woah. You've getting better and better."
    Odion: "Master Ishizu."
    Roland: "Congratulations on clearness."
    Roland: "Information on various Duerist is input to the Duel Base by the
             technology of KaibaCorp."
    Roland: "It challenges playing duel continuously in the Duel Base."
    Roland: "It fights against six duelists in this course."
    Roland: "Moreover, come at any time when coming want to challenge."
    Seto Kaiba: "Next, when meeting, I win."
    Seto Kaiba: "This victory is entrusted to you."
    Tea: "Atmosphere badness is embarrassed somehow, but Bakura's been 
          acting weird." 
    Yami Yugi: "He seemed to be obviously painful."
    Yami Yugi: "The victory ceremony starts slowly.  Let’s return!"
    Yami Yugi: "Was it safe...you...? You were dueling in a Shadow Game with
                Marik. He can knock it down only by the Egyptian God Card.
                Moreover, take care when meeting Marik. Egyptian God Card is put
                in your deck. Then."
    You: "I will not go out because slowness today."
    You: "Let's already return."
    1. Blue Medicine only raises your life points, not both you and your opponent.
    2. Deck Destruction Virus is actually Crush Card in this game.  It has the
       wrong effect listed.
    3. When you look at the image of Aqua Chorus, the name on the card is
       Blue-Eyes White Dragon.
    4. Inferno Fire Blast has the option to "activatre."
    5. Sage's Stone is listed as Sage's Jewel.
    6. The picture on Widespread Ruin is incorrect.
    7. Mystical Beast Serket has King's Temple in its effect instead of Cathedral
       of Nobles.  It still works properly.
    ##################SECTION VII- CONTACT INFORMATION and CREDITS################
    ------------------------------PART I - CONTACT ME-----------------------------
    I can be contacted at garfunkiel@gmail.com for corrections, questions, and
    other feedback regarding this guide.  Be sure to mention this game in the
    subject of the email.  However, a faster way to get help for this game
    would be to ask on the GameFAQs message board.  Check it first to make sure
    that your question hasn't already been answered.  Corrections and additions
    to this guide are appreciated.
    -------------------------------PART II - CREDITS------------------------------
    As corrections and additions to this guide appear, this list will grow.
    However, for now I would like to thank:
    GameFAQs - for uploading and hosting this guide
    Neoseeker - for uploading and hosting this guide
    SuperCheats - for uploading and hosting this guide
    1UP - for uploading and hosting this guide
    Nintendo - for creating the Nintendo DS
    Konami - for creating this game
    ArSeNiQuE - for information regarding end-of-duel bonuses
    Captain Tom Dang - for information regarding funny translations
    DarkYavi - for information regarding end-of-duel bonuses
    DJHOAKWOOD - for information regarding glitches
    GoldenMagikarp - for information regarding trades and funny translations
    Gold Jedi - for additions regarding the Expert Cup
    James Marsh - for information regarding funny translations
    Jwheeler - for information regarding duelists
    Luca Santarelli - for information regarding the two secret passwords
    Kira_Elric - for information regarding end-of-duel bonuses
    Milgrove - for information regarding end-of-duel bonuses
    Mole - for information regarding the Marik portion of the game
    Mystik Duck - for information regarding end-of-duel bonuses and glitches
    Peter Leveille - for information regarding end-of-duel bonuses
    Shadowleo10 - for information regarding glitches
    TakenoMunetsugu - for information regarding glitches
    Taz001 - for information regarding end-of-duel bonuses and glitches
    Tony Bernard - for information regarding trades
    Tristan - for information regarding end-of-duel bonuses
    XeRo UnLtD - for information regarding end-of-duel bonuses
    Zelos_Wilder_ - for information regarding end-of-duel bonuses and story info.
    This guide is Copyright 2005 Andrew Fearson and may not be used anywhere but
    GameFAQs.com, Neoseeker.com, SuperCheats.com, GamerHelp.com, silverspage.com,
    and 1up.com without my express written (or email) consent.

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