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    FAQ/Walkthrough by Paul Acevedo

    Version: 0.7 Final | Updated: 03/28/07 | Search Guide | Bookmark Guide

    Lost in Blue FAQ V0.7 Final?
    Written by Paul Acevedo
    Created on: 10/02/05
    Updated on: 03/28/07
    1.  Introduction
    2.  Series history
    3.  Version history
    4.  Intro text
    5.  Characters
    6.  Title screen
    7.  Game system
    8.  Walkthrough
    9.  Tools
    10. Foods
    11. Fire Making
    12. Cooking
    13. Fishing
    14. Hunting
    15. Cave upgrades and furniture
    16. Building
    17. Scrapbook
    18. Special thanks
    19. Contact information
    1. Introduction
    Welcome to my first Nintendo DS game FAQ. In my opinion, Lost in Blue 
    was the only high-quality RPG available for the DS at the time of its 
    debut. You play as one of two teens who are shipwrecked on a deserted 
    island. It is similar to Harvest Moon in that you must perform the 
    same tasks day in and day out to survive. However, Lost in Blue has a 
    real sense of adventure and mystery to it. How will you make it 
    through the day and eventually get off the island? Much of the answer 
    is up to you...
    Please note that this is my last version of the FAQ. I kind of lost 
    interest in Lost in Blue (even though it?s a cool game), and there is 
    already a much more complete FAQ out there. I don?t think it?s 
    necessary, but if anyone with good writing skills wants to take over 
    the FAQ, I?m open to it. Thanks for writing, everyone!
    2. Series History
    Yes, Lost in Blue is the third game in the Survival Kids series. The 
    second game was never released outside of Japan. Don't worry; you 
    don't need to have played the other 2 games in order to enjoy this 
    Survival Kids: Kotou no Boukensha 
    Country: Japan   Released: 06/17/99   Platform: GameBoy Color
    Survival Kids
    Country: USA   Released: 10/01/99   Platform: GameBoy Color
    Stranded Kids
    Country: Europe   Released: 12/10/99   Platform: GameBoy Color
    Survival Kids 2: Dasshutsu! Futago Shima
    Country: Japan   Released: 07/19/00   Platform: GameBoy Color
    Survival Kids: Lost in Blue
    Country: Japan   Released: 08/25/05   Platform: Nintendo DS
     Visit the Japanese site to hear the haunting title screen music and  
     see some manga and research photos.
    Lost in Blue
    Country: USA   Released: 09/27/05   Platform: Nintendo DS
     Check out the American site which has examples from the scrapbook, 
     recipes, and a crummy flash game.
    Lost in Blue
    Country: Europe   Released: 11/??/05   Platform: Nintendo DS
    3. Version history
    10/01/05  Version 0.6 FAQ created.
    03/28/07  Paul?s final update. Building section added. Fish Traps 
              updated. Scrapbook updated.
    4. Intro Text
    Keith's Intro
    Keith is floating underwater.
    "I can't breathe... Why am I here?"
    A ship is tossed about in the ocean.
    "It was a terrible storm. Am I going to die...?
    I can't think any more... I'm losing consciousness..."
    Keith washes up on the beach.
    "Where am I? ...the ship..."
    Skye's Intro (Wait through Keith's intro and the demo at the title 
    screen to see it early.)
    Skye floats in her life raft.
    "I'm cold... Why am I here?"
    Skye's raft floats away from the ship as it is tossed around in the 
    "It was a terrible storm. How long am I going to be wandering like 
    I'm scared... I'm losing consciousness..."
    Skye's life raft washes ashore.
    "Hm...nmm. Oh!
    ...Where am I? I, the ship... ...then, with the lifeboat..."
    4. Characters
    Some of this text is taken from the instruction manual.
    English name: Keith  Japanese name: Daichi
    Athletic and kind to a fault, Keith has trouble focusing on his 
    studies because he spends all his free time helping others. A fairly 
    typical high school student, Keith is never without his cell phone.
    Traits: Adventurous and indecisive.
    Keith is the first character you play as. He is responsible for food 
    gathering and creating most of the tools used by our heroes. He is 
    basically Skye's babysitter.
    English name: Skye  Japanese name: Aoi
    An only child, Skye acts mature for her age, but deep down she is 
    worried about her future, just like any other teenager.
    Traits: A hard worker and talented writer. Also nearsighted.
    After completing Keith's adventure, you can play as Skye. She is 
    supposedly blind without her glasses, which kind of explains why 
    she can do almost nothing on her own. At least she can cook and make 
    few things with the proper materials... In fact, you need to talk 
    her daily in order to properly upgrade your cave.
    Q: Do Keith and Skye ever get it on?
    A: You know they do! But it?s not depicted in the game. Lousy E+ 
    5. Title Screen
    At the title screen, the following options are available:
    -Continue: Start from your last Quick Save
    -Story Mode: If a Quick Save exists, the game will ask if you want to 
     ignore it. Choose No to return to the title screen or Yes to proceed 
     to the file selection screen. From here, you can start a new game or  
     resume from the last Daily Save you performed. If you click on an 
     existing save file, you have the option to load, erase, or copy it.
     -Message Speed: Slow, Normal, or Fast
     -Backlight: On or Off
     -Clear Data: Erase all save files.
    6. Basic Controls
    D-pad: Move your character/Menu selections
    A button: Action/Scroll text/Select options
    B button: Run (hold)/Cancel menu selections
    X button: Sub Menu
    Y button: Use equipped item/Hold or release hands/Push item
    L button: Cycle top screen display left
    R button: Cycle top screen display right
    Start button: Pause menu (Quick Save)
    Touch screen: Used to search the ground and perform many other 
    Microphone: Blow air (Fire making, Furniture creation, and cooking 
    7. Game System
    Top Screen: 
    The top screen can show 3 different displays, all of which are 
    toggled by pressing the L or R buttons.
    -Status Screen: 
     -HP: The characters' silhouettes are their health meters.
      When any of their other stats reaches 0, the character's health 
      will gradually decline. Sleeping in the cave is the only way to 
      restore health.
     -Stamina: The flexed arm symbol. Stamina is used when you run, jump 
      over a chasm, climb up or down, or push things. Resting or sleeping 
      while not hungry or thirsty restores stamina, you know.
     -Thirst: The water symbol. You get thirsty throughout the day. 
      Starting from day 2, you can drink water from the shallow part of 
      the river and other places. Keith must escort Skye to the river and 
      make her drink until he finds certain items.
     -Hunger: The stomach symbol. You get hungrier as the day goes on. 
      Eating food fixes that, of course. Some foods can be eaten raw and 
      others must be cooked. Keith can give food to Skye for her to eat, 
      or ask her to cook food for both of them to eat. Eventually she can 
      eat on her own...
    -World Map: The world map shows the entire island at once but does 
     not display the player's location. Areas you have not visited are 
     covered by clouds. This map is not particularly useful.
    -Area Map: This map shows your location and the immediate 
     surroundings. The other character will be marked by a yellow dot if 
     he or she is nearby. You will use the area map quite a lot.
    Sub Menu:
    -Backpack: Use and manage items from this screen. You have 20 item 
     slots, but bait, rope, and spices do not take up slots. Click on an 
     item to Equip it (weapons), Use it (traps), or Dispose it (thus 
     losing it forever). Each item has four attributes, listed at the 
     left side of the screen: Durability, Resilience, Straightness, and 
     Sharpness. Press X to view the items that do not take up 
    -Rest: Your character will sit and rest for a while, regaining  
     Resting is only effective if your Hunger and Thirst stats are above 
     zero. If you are holding Skye's hand, she will rest too.
    -Make Item: You can only make an item if you know how to make it and 
     have the materials. Once you have selected a category of item to 
     make, select each ingredient to use then press X to make the tool. 
     The Y button sorts ingredients somehow. Keep in mind ingredients 
     with better attributes will produce a more durable or effective 
     tool. The different categories of creatable items are:
     -Fire Making tool
     -Sharpen Objects
     -Fishing Rod
    -Scrapbook: View the various items you have found or created 
     throughout your adventure. Items you have not viewed here will be 
     marked as NEW. Press X to switch between the various categories, 
     would ya?
    Game Over: The only way to get a Game Over is if one of your 
     characters' HP drops to 0. Obviously, you need to keep them both  
     fed, watered, and rested. If you die (which should happen rarely if 
     ever), just reload your most recent Quick Save or Daily Save and try 
    Passage of Time:
     Seven seconds of real-time is equal to 5 minutes of game time.
     So one minute and 24 seconds of real-time equals one game hour.
     33 minutes of real-time equals one game day. Resting and sleeping 
     dramatically advances the game timer, of course. Now you know, and 
     knowing is half the battle.
     The weather is determined randomly. Skye gives you a little heads-up 
     at the start of each day. If you go out while it is particularly 
     sunny, you will get thirsty faster. Rain is very rare. It increases 
     the quantity of clams and seaweed found on the beach.
    8. Walkthrough
    Coming soon to an FAQ near you!
    9. Tools
    Fire Maker: The first way to create fire
    Ingredients: Tree Bark, Twig
    Fire Maker w/ Bow: The superior Fire Maker
    Ingredients: Tree Bark, Twig, Bow
    Fishing Rod 1: The bizzity-best fishing rod you can make.
    Ingredients: Green Bamboo, Vine, Sharpened Bone
    Fishing Rod 2: Now that's a fishing rod.
    Ingredients: Green Bamboo, Vine, Sharpened Stone
    Fishing Rod 3: Here fishy, fishy...
    Ingredients: Stick, Vine, Sharpened Bone
    Fishing Rod 4: The standard fishing rod, allowing you to fish easily
    Ingredients: Stick, Tree Vine, Sharpened Stone
    Bow 1: Allows you to hunt animals
    Ingredients: Stick, Tree Vine
    Bow 2: We can build a better bow. We have the technology!
    Ingredients: Green Bamboo, Vine
    Arrow 1: Durable but inaccurate arrows
    Ingredients: Green Bamboo, Sharpened Stone
    Arrow 2: Arrows that go where you want them to
    Ingredients: Green Bamboo, Sharpened Stone, Feather
    Arrow 3: The best inaccurate arrows you can make... Wait, why?
    Ingredients: Green Bamboo, Sharpened Bone
    Arrow 4: The finest arrows this side of the Mississippi
    Ingredients: Green Bamboo, Sharpened Bone, Feather
    Arrow 5: Inaccurate arrows. Create them only for your scrapbook.
    Ingredients: Twig, Sharpened Stone
    Arrow 6: Better arrows for beginners
    Ingredients: Twig, Sharpened Stone, Feather
    Arrow 7: Not gonna fly so well without the feather.
    Ingredients: Twig, Sharpened Bone
    Arrow 8: Fast, sexy, dangerous...
    Ingredients: Twig, Sharpened Bone, Feather
    Spear 1: Durable bamboo spear for spear fishing.
    Ingredients: Green Bamboo
    Spear 2: You could put your eye out with that thing!
    Ingredients: Green Bamboo, Sharpened Stone
    Spear 3: Spears don't get any better than this, let me tell you.
    Ingredients: Green Bamboo, Sharpened Bone
    Spear 4: The easiest spear to make (Use for spear fishing)
    Ingredients: Stick
    Spear 5: More durable spear.
    Ingredients: Stick, Sharpened Stone
    Spear 6: Fish hate being speared by bones. 
    Ingredients: Stick, Sharpened Bone
    Small Trap: Trap and kill small animals.
    Ingredients: Basket, Twig
    Large Trap: Trap a large animal so you can kill or domesticate it.
    Ingredients: Stick, Tree Vine
    Fish Trap: Largely useless way to catch fish.
    Ingredients: Basket, Tree Vine
    Torch 1: Lights up the night (Not the British version of a torch)
    Ingredients: Stick, Lard
    Torch 2: Longer-lasting, bigger-blasting
    Ingredients: Green Bamboo, Lard
    Sharpened Stone: Necessary for making many items
    Ingredients: Stone
    Sharpened Bone: Slightly better for items than Sharpened Stones
    Ingredients: Large Bone
    Rope: Ingredient created by Skye
    Ingredients: Tree Vine
    Basket: Another ingredient created by Skye
    Ingredients: Green Bamboo
    10. Foods
    Edible raw foods:
    Chives: Hunger + 3%
    Bamboo Shoot: Hunger + 10%
    Carrot: Hunger + 5%
    Dandelion: Hunger + 3%
    Burdock: Hunger + 5% The father of Goku?
    Onion: Hunger + 5% I hate onions.
    Potato: Hunger + 8%
    Radish: Hunger + 5%
    Taro: Hunger + 8%
    Fern: Hunger + 3%
    Coconut: Hunger + 5% Thirst + 10%
    Papaya: Hunger + 5% Thirst + 10%
    Raspberry: Hunger + 3%
    Bread Fruit: Hunger + 5%
    Banana: Hunger + 5%
    Pineapple: Hunger + 8% Thirst + 10%
    Egg: Hunger + 5%
    Mushrooms: Hunger + 3%
    Mushroom Effects:
     In addition to alleviating your hunger, mushrooms have several  
     different effects. This happens after one hour of game time. The 
     color and effect is random for each save file, so while Orange may 
     increase stamina for one person, it will Poison another. Quick Save 
     before eating a new type of mushroom, rest to determine its 
     effect, then reset if the result is bad. If Skye cooks a mushroom, 
     you will both receive that mushroom's effects.
    -Normal: no extra effect
    -Stamina boost: The stamina meter begins to sparkle and won't 
     decrease for the next game hour. 
    -Curative: cures poison immediately after eating 
    -Drowsy: puts your character to sleep for 30 game minutes
    -Poison: stomach ache prevents you from eating or sleeping
    -Poison: HP drops 1% per real-time second 
    -Poison: Dehydration lowers water 1% per real-time second 
     Press A randomly as you walk around and you will find a spice about 
     1 out of 4 times. Skye automatically uses them to make food taste 
    -Rock salt: Mostly found in the sand
    -Pepper Seed
    -Yellow Bud (Consomm?)
    -Chili Pepper
    -Purple Bean (Soy Sauce)
    -Tree Sap Drop (Sugar)
    -Brown Seed (Butter)
    -Blue Seed (Vinegar)
    11. Fire Making
    Fire is necessary to sleep in the cave and keep Skye comfortable. 
    Supposedly it helps her cook better too.
    Using the Fire Maker Tool:
    Approach the center of the cave with the Fire Making Tool and a Twig 
    in hand. Press A and you will begin the fire making minigame. 
    Alternate pressing the L and R buttons at a measured pace (not too 
    fast or slow) and the meter will slowly fill up. When it's half full, 
    you'll be prompted to blow into the microphone, filling it the rest 
    of the way and creating fire.
    Using the Fire Maker w/ Bow Tool:
    Instead of alternating L and R presses, you just hold the L and R 
    buttons simultaneously, then blow into the microphone when instructed 
    to do so.
    The fire will go out after a few game hours unless you have
    reached the point where you can keep a pile of twigs in the cave. 
    Once you've stocked the pile, leave Skye in the cave and she will 
    usually (but not always) keep the fire going.
    12. Cooking
    Finish the game with Keith to unlock Skye's game. You can then cook 
    and collect recipes. I will describe this in further detail after 
    finishing the game.
    In Keith's game, to get cooked food, tell Skye "I want to eat now" 
    and give her all the food you have collected. She will produce the 
    best dishes she can with those ingredients. Sometimes she will not 
    cook everything; just ask her to cook again if she held on to some of 
    the food. You might only give her only a few ingredients at a time, 
    but the occasional payoff of more filling food is not worth the 
    trade-off of sitting through her cooking animation repeatedly.
    To improve Skye's cooking:
    -Keep a fire going
    -Look for spices (she uses them automatically)
    -Give her Lard
    -Find the Slate
    -Find the Clay Pot
    Most filling dishes:
    -Boiled Potato Salad: + 119% Hunger
     Ingredients: Deer Meat (2), Potato
    13. Fishing
    The easiest way to keep the Survival Kids fed is by fishing every 
    day. There are three methods of doing this.
    Spear Fishing:
    Equip the spear then press Y while standing next to a body of water. 
    You should see a fish swim by within a few seconds. If not, press B 
    and choose a different spot. Tap the screen with the stylus to spear 
    the fish. Fish look the same prior to catching them, but once you 
    spear one it could be one of several different species. 
    Unfortunately, stylus control in this mode is highly inaccurate.
    Rod Fishing:
    Equip a fishing rod then press Y next to some water. When the lure 
    sinks, that means a fish has probably bitten it. Press A then hold 
    Down on the D-pad to reel it in. Some rarer fish move to the side, 
    requiring you to push Left or Right in order to reel them in. Once 
    the fish is close enough, you will be prompted to press A and pick up 
    the fish. In the river, you will get some false alerts as the lure 
    bobs up and down, so fishing in the ocean is usually best. Rod 
    fishing uses one worm each time the line is cast, whether you catch a 
    fish or not.
    Trap Fishing:
    Use a Fish Trap to catch fish. It sounds crazy, but it?s true. You 
    have to use it in water that you can drink out of, but you?ll want to 
    put it in a spot that doesn?t block you from drinking. Check it 
    repeatedly for a better chance of catching a fish. When you land one, 
    it goes straight to your inventory.
    After you build a fishing rod, press A randomly as you walk around. 
    You will often find worms if spices don't come up.
    14. Hunting
    Bow hunting with Large Traps and especially Small Trap hunting are 
    excellent ways of building an abundance of food.
    Bow Hunting:
    If you see an animal grazing, equip the bow, then press Y to draw it. 
    Aim with the D-pad, hold A, then release to fire. Unfortunately you 
    will miss almost every time. Only chickens can be killed in one hit, 
    and deer will run away after being shot. That brings me to trap 
    Large Trap Hunting:
    Place a Large Trap near the entrance to the Grass Land. You can put 
    several others nearby to increase your chances of catching an animal, 
    but try to put them a little far apart or they may disappear.
    Enter the cave then return to the Grass Land repeatedly until you 
    find an animal ensnared. Once you've caught a creature, approach it 
    and choose to domestic it (goat or chicken) or shoot and kill it with 
    arrows. It takes two or three arrows to finish off the poor, helpless 
    animal. The Large Trap will disappear after it captures something.
    What you get from killing large animals:
    -Deer: Deer Meat, Fur, Lard, Bone (after Skye cooks the meat)
    Small Trap Hunting:
    You can tap the ground at any time and may randomly find a small 
    animal scurrying about. Tap it with the stylus and drag it in to your 
    pouch in the lower-left corner of the screen to capture it. If the 
    creature wanders off the side of the screen, you'll lose it. To make 
    things easier, use a Small Trap.
    Place a Small Trap then check it repeatedly. Every few tries, you 
    will see and hear an animal inside it. When the trap lifts, catch it 
    quickly before it escapes. You can find a huge quantity of animals 
    this way, and the trap should last a few days. If you capture a 
    chicken, you will be given the option of domesticating it. Say Yes 
    and give it to Skye to score points with her. The chicken will reside 
    outside of your cave for a few days until it dies, and you can only 
    have one live chicken at a time.
    Small Animals:
    -Sand: Hermit Crab, Sand Crab, Coconut Crab
    -Grass: Rat, Duck, Pigeon, Chicken (rare)
    -Jungle: Turtle, Lizard, Snake... Tonight I dine on turtle soup!
    15. Cave upgrades and furniture
    Baskets: Bring a Green Bamboo home and Skye will start a pile of 
    Baskets and Green Bamboo on the left side of the cave.
    Rope: Bring a Vine home and Skye will start piling Vines and Rope in 
    the top-left corner of the cave.
    Shelf: Check the top wall of the cave and you will realize you can 
    store 5 items there. 
    Shelf Upgrades: Talk to Skye day in and day out and eventually she 
    will suggest you build more shelves. Fully upgraded, you can store up 
    to 20 items on the shelves. Skye will eat food left on them so you 
    can leave her alone for longer periods of time!
    -Upgrade 1: Log (2), Rope (Quantities unverified)
    -Upgrade 2: Log, Rope
    -Upgrade 3: Log, Rope
    Drying Rack: Talk to Skye daily and eventually she will ask you to 
    make the Drying Rack. You can store food here for her to eat when 
    left alone.
    Water Barrel: After you have a bottle, this washes up near the place 
    you started the game at one day. Take it to the cave and you can 
    store up to 30 litres of water in it. Skye will drink from it when 
    left alone. You can fill the barrel faster by finding more bottles 
    that have washed ashore. 
    Woodpile: One day Skye suggests you keep a pile of Twigs in the upper 
    portion of the cave. Keep it stocked and she will keep the fire going 
    when left alone.
    Once you have the Vines, you can make beds in the upper-right corner 
    of the cave. Each bed helps recover more HP and stamina while you 
    -Bed 1: Stone (3)
    -Bed 2: Log (2), Rope (2)
    -Bed 3: Log (2), Fur (2)
    Find the Lake then return home to the cave. When you come back to the 
    Lake, you can start building the Raft. It's possible to complete all 
    6 steps in one trip, as long as you bring enough materials.
    -Step 1: Log (2), Rope
    -Step 2: Log (2), Rope
    -Step 3
    -Step 4
    -Step 5
    -Step 6
    16. Building furniture and such
    A lot of people have trouble with this. You really need to Quick Save 
    before attempting to make furniture as there is a high chance of 
    failure and loss of ingredients.
    Directions will scroll from the left side of the screen then fall. 
    need to trace the direction from the moment it starts to fall and 
    finish before it reaches the bottom. You can draw the shape anywhere 
    on the screen, which is much easier than drawing in the box. 
    you have to blow into the microphone on certain steps as well. You 
    only need to draw/blow about 75% of the shapes accurately in order to 
    succeed. Reset and try again if you fail. Don?t fail!!!
    16. Scrapbook
    There is an easy way to fill out the Tools portion of your scrapbook. 
    Once you have the materials you want to use, go to sleep and perform 
    your Daily Save. Then create an item, perform a Quick Save, and 
    reset. Start from your Daily Save and the item you created before 
    Quick Saving will be in your scrapbook while you still have all your 
    materials !
    Here is a list of the items in your scrapbook and where to find them.
    1.  Fire Maker
    2.  Fire Maker w/ Bow
    3.  Fishing Rod 1
    4.  Fishing Rod 2
    5.  Fishing Rod 3
    6.  Fishing Rod 4
    7.  Bow 1
    8.  Bow 2
    9.  Arrow 1
    10. Arrow 2
    11. Arrow 3
    12. Arrow 4
    13. Arrow 5
    14. Arrow 6
    15. Arrow 7
    16. Arrow 8 
    17. Spear 1
    18. Spear 2
    19. Spear 3
    20. Spear 4
    21. Spear 5
    22. Spear 6
    23. Torch 1
    24. Torch 2
    25. Small Trap
    26. Large Trap
    27. Fish Trap
    1.  Tree Vine: Jungle
    2.  Tree Bark: Beneath regular trees
    3.  Log: Beach, dead center of the Jungle (south of the Swamp)
    4.  Wood Stick: Beneath regular trees (less common than Twig and  
    5.  Twig: Beneath regular trees
    6.  Large Bone: Cave (after Skye cooks a large animal from Grass 
    7.  Fur: Grass Land (kill a large animal)
    8.  Stone: Beach
    9.  Green Bamboo: Bamboo cove
    10. Feather: Beneath North-eastern trees
    11. Lard: Grass Land (kill a large, tasty animal)
    12. Basket: Skye makes from Green Bamboo
    13. Sharpened Stone: Made from Stone
    14. Sharpened Bone: Made from Large Bone
    1.  Abalone: Atop grey rocks to the left of the beach
    2.  Short-neck: Beach
    3.  Clam
    4.  Scallop: Bamboo cove
    5.  Oyster: Beach (rare)
    6.  Freshwater Clam: Beach (common)
    7.  Seaweed: Beach (common)
    8.  Mackerel
    9.  Rock Bream
    10. Sillaginoid: Ocean (common)
    11. Balloon Fish
    12. Moray: Ocean
    13. Sardine: Ocean (rare)
    14. Sting Fish: Ocean (rare)
    15. File Fish: Ocean (rare)
    18. Parrot Fish: Ocean
    19. Sweet Fish: River
    20. Cat Fish
    21. Black Bass: River (rare)
    22. Arowana
    23. Carp: River
    24. Eel: River (rare)
    25. Crucian: River (common)
    27. Char
    28. Salmon
    1.  Hermit Crab: Beach
    2.  Sand Crab: Beach
    3.  Coconut Crab: Beach
    4.  Land Tortoise: Jungle
    5.  Lizard: Jungle (common)
    6.  Snake: Jungle (rare)
    7.  Boar
    8.  Duck
    9.  Deer: Grass Land
    10. Raccoon
    11. Chicken: Plains - right outside of your cave is best. (Rare)
    12. Rabbit
    13. Field Mouse: Plains - right outside of your cave is best.
    14. Pigeon: Plains - right outside of your cave is best.  
    15. Goat - can somehow be milked.
    16. Lynx
    17. Squirrel: Plains - right outside of your cave is best.
    1.  Black Mushroom
    2.  Blue Mushroom
    3.  Brown Mushroom
    4.  Orange Mushroom
    5.  Purple Mushroom
    6.  Red Mushroom
    7.  White Mushroom
    8.  Yellow Mushroom
    9.  Chives: Near the Temple in Grass Land
    10. Bamboo Shoot: Bamboo cove
    11. Carrot: Grass
    12. Dandelion: Near the Temple in Grass Land
    13. Burdock: North-western corner of Grass Land
    14. Onion: Just south of the Temple in the Grass Land
    15. Potato: Grass, Grass Land
    16. Radish: Just north of Grass Land entrance
    17. Taro: Jungle, past swamp
    18. Fern: North-western corner of the mighty Jungle
    19. Coconut: Beach
    20. Papaya: Jungle
    21. Raspberry: Beneath North-western trees
    22. Bread Fruit: Jungle
    23. Banana: Jungle (top of pathway west of the Swamp)
    24. Pineapple: Jungle (top of pathway west of the Banana pathway)
    1.  Bed: Cave (Build all 3 beds.)
    2.  Table Set: Cave
    3.  Shelf: Cave. Build repeatedly to store a total of 20 items.
    4.  Jerky Shelf: Cave
    5.  Raft (6 steps.)
    1.  Nobody ever sent me any. How sad!
    4.  Sea Chart
    6.  Uniform
    7.  Bottle: Western point on beach
    8.  Smoked Meat 1
    9.  Bottled water: Bottle fills when you drink from water source
    11. Drum: Western point on beach
    12. Slate: Temple
    13. Clay Pot: Lake
    14. Smoked Meat 2
    16. Smoke Fish 2
    17. Smoked Fish 3
    18. Egg: Beneath north-eastern trees
    19. Lunch Box
    20. Bracelet: Skye gives it to you
    21. Necklace
    22. Beautiful Stone
    17. Special thanks
    I couldn't have created this guide without help from the GameFAQs 
    Lost in Blue message board users, whose names are now lost to time. 
    After the first version of the FAQ came out, many more people wrote 
    in, mostly containing the same info, so I?ll just say thanks to all 
    of you guys. Thanks everyone!!! I'd also like to thank Bad Religion 
    for being the best punk band in the world. Anyway, send me some juicy 
    data, love letters, or juicy love data letters, and I'll thank you 
    19. Contact information
    I am no longer supporting this FAQ, but please let me know if you 
    want to take it over. Good writing skills are necessary. Keep in mind 
    the following email address is used only for my FAQs and therefore I 
    may not check it regularly.
    Email: eastfaqs at gmail dot com
    Xbox Live Gamertag: EastX
    Sega Saturn Net Link Handle: Eastman
    Lost in Blue copyright 2005 Konami
    This document is copyright 2005 by Paul Acevedo. It may not be posted
    anywhere but gamefaqs.com, ign.com and cheats.de without permission.
    I'm *not* posting my FAQs anywhere else at the moment. Care for a 
    little Blue Lagoon action, anyone?

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