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    FAQ/Walkthrough by TheResidentEvil

    Version: 1.02 | Updated: 07/05/07 | Search Guide | Bookmark Guide

    Pokemon Diamond FAQ/Walkthrough
    Author: TheResidentEvil
    Email: public0slots0free[at]gmail[dot]com
    Disclaimer: Please do not use this FAQ on any other site besides the ones that
    I have listed below without emailing me for permission.
    GameFAQs, IGN, SuperCheats, GamersTemple, TheGenie, Neoseeker, AbsolsPlayground
    HonestGamers, Advance-Gamers.
    If you are not listed, you do NOT have permission.
    Anyone can email me anything about pokemon and my guide. If you want to email 
    me for something else, don't. If you want credit for your submission, please 
    provide a name. I also want to say thanks to anyone that e-mailed updates and
    help with the guide.
    VERSION 1.02
    -fixed stone evo chart again
    "The first DS chapter of the continuing saga of Nintendo's "collect 'em all" 
    RPG series. Pokemon Diamond and Pokemon Pearl offer a number of exciting new 
    features to please both experienced and new Pokemon fans alike. Set in an 
    entirely new region called "Sinnoh," players can choose to begin their 
    adventure as either a boy or girl Pokemon trainer on a path to becoming 
    Pokemon League Champion. The adventure continues as players can bring Pokemon 
    from their Game Boy Advance Pokemon games to Pokemon Diamond and Pokemon Pearl 
    using the GBA game slot on their Nintendo DS. As players trade and collect 
    Pokemon to complete their Pokedex in this new challenge, for the first time 
    they'll have the chance to catch new Pokemon, Munchlax and Weavile. They also 
    can play via local wireless with up to eight other trainers while new moves and
    abilities deepen strategy."
    This is my first published guide. I wrote another one a long time ago but never
    submitted it. It is a work in progress and I will update it as often as I can.
    I am going through the game for the first time as well so it may not have 
    everything. This guide will be a constant work in progress.
    Off to Sinnoh!
    Early Tips before we start:
    *Catch a Bidoof. They are available early and can learn a lot of HMs. 
    *Caves can be revisited later with more HMs to reach more areas.
    *Battle every possible trainer you can. They give double the XP of wild pokes.
    *Lower opposing pokemon stats for higher capture chance i.e. growl, screech.
    *Check the poketch company often, the president gives out new apps.
    *Save before legendaries, restart if needed.
    Word Find Codes:
    1.0.0 - Twinleaf Town
    1.0.1 - Verity Lakefront
    1.0.2 - Sandgem Town
    1.0.3 - Jubilife City
    1.0.4 - Oreburgh City
    2.0.0 - Forest Badge
    2.0.1 - Floaroma Town
    2.0.2 - Eterna Forest
    2.0.3 - Eterna City
    3.0.1 - Cave of Doubt
    3.0.2 - Hearthome City
    3.0.3 - Solaceon Town
    3.0.4 - Veilstone City
    4.0.0 - Pastoria City
    5.0.0 - Route 213
    5.0.1 - Route 210
    5.0.2 - Celestic Town
    5.0.3 - Hearthome Revisited
    6.0.0 - Valor Lakefront
    6.0.1 - Celestic Cave
    6.0.2 - Snowpoint City
    7.0.0 - Galactic End
    7.0.1 - Galactic Warehouse
    7.0.2 - Galactic HQ
    7.0.3 - Mt. Coronet
    7.0.4 - Legendary Round-Up
    7.0.5 - Sunyshore City
    7.0.6 - Fuego Ironworks
    8.0.0 - Route 224
    8.0.1 - Victory Road
    8.0.2 - Elite Four
    9.0.0 - Done?
    9.0.1 - National Dex
    9.0.2 - Pal Park
    9.0.3 - Cresselia
    9.0.4 - Island Area
    9.0.5 - Stark Mountain
    9.0.6 - Regigigas
    9.0.7 - Giratina
    9.0.8 - Rotom
    9.0.9 - Event Pokemon
    Extra Content
    E.0.1 - EVs & IVs
    E.0.2 - Team Building Help
    E.0.3 - Moveset Help
    E.0.4 - Natures
    E.0.5 - Types of team members
    E.0.6 - EV Training
    E.0.7 - Training Areas
    E.0.8 - Battle Items
    E.0.9 - Attacks Help
    E.1.0 - Movesets
    A.0.1 - Sweet Honey Pokemon
    A.0.2 - HM List
    A.0.3 - Key Items List
    A.0.4 - Sinnoh Underground
    A.0.5 - HTF Sinnoh Pokemon
    A.0.6 - National Dex Pokemon
    A.0.7 - Sinnoh Pokedex
    A.0.8 - Stone Evolutions
    A.0.9 - Cheats
    The Basics
    Evolution: Evolution is when your pokemon changes into a new type of pokemon. 
    Evolution usually increases your stats and can change the type of the pokemon.
    You can evolve pokemon by reaching a certain level, using a stone or by
    raising the happiness of a pokemon and then gaining a level. Each pokemon is 
    different. Some pokemon only evolve by trading or trading with a certain item
    Evolve by Stone: To evolve a pokemon by stone, you just use the stone on the
    pokemon. It will evolve immediately. This is good because that means you can
    evolve it whenever you want and evolution = stat gain. The downside is that
    most pokemon will not learn anymore moves once you evolve it by stone. They can
    still learn TMs but they will not learn any level-up moves. You have to be sure
    that you have all the moves you want because once you evolve it, it's done. The
    move relearner can show you new moves for your pokemon but any of the pre-
    evolution moves will not be listed.
    Evolve by Happiness: You raise your pokemon's happiness, then you level up and
    it evolves. You raise its happiness by putting it in your party and walking
    around with it, making it win battles, giving vitamins and by giving it the
    soothe bell. Do not let it faint as this will lower its happiness. Any traded
    pokemon have their happiness reset so you will have to go through the process
    again if you need to after a trade.
    Evolve by Level: Once your pokemon reaches a certain level, it will evolve. You
    can delay the evolution by pressing B. You may want to delay the evolution to
    wait for a specific move as all non-evolved pokemon learn the moves faster than
    the evolved forms. Sometimes though, the non-evolved form will not learn a move
    so it isn't always good to delay. Any moves you miss on pokemon that you didn't
    evolve can always be learned from the move relearner once you finally do evolve
    it so don't worry. Attaching the everstone to a pokemon stops it from even
    trying to evolve.
    Evolve by Trade: These pokemon evolve once they are traded to another trainer.
    You will have to trade it to someone for it to evolve and hopefully, they will
    give it back. Sometimes a certain item has to be attached to a pokemon to make
    it evolve by trading. These items always say "It is loved by a certain pokemon"
    Capturing: You can capture pokemon and train them which makes them your own. In
    order to capture a pokemon, you should lower it's health and then use a
    pokeball on it. Status changes and stat changes help to catch it as well. There
    are also many types of balls you can use to get the best chance at a capture.
    Caves: I will not be telling you how to get to every spot in a cave. My cave
    instructions will only get you through the cave as fast as possible. You should
    check other parts of the cave AFTER you have already gone through it. That is 
    the best way to explore. If you get to the end and there is a battle you are
    under leveled for, then that would be a good time to go exploring. 
    Battles: Battle, battle, battle. Trainers give XP, money and they help fill
    your pokedex. In order to get the national dex, you need to see all 150 pokes. 
    By battling you see more and it helps fill your dex. When I beat the E4, I had
    all 150 pokes in my dex. I didn't capture them all but I saw them so I got the
    national dex immediately. 
    Attacks: Pick attacks according to your stats. Attacks have 3 types, other, 
    physical and special. This is different from past pokemon games where you knew
    what kind of attack it was by it's type. For example, Prinplup has a good
    special attack and a terrible attack. You should use moves that are special
    types. Physical attacks (like peck) use the bad attack stat prinplup has. This
    is the same for when you are battling. If you fight an onix, then you would
    want to use a special attack against it to combat it's high regular defense. 
    You do not pick attacks just because they are water anymore. HM waterfall is
    physical, HM surf is special so surf is going to do MUCH more damage. 
    Type Attacks: If you use an electric attack on a water pokemon, you are going
    to get "It's Super Effective!" This means that your attack did 2-4x damage to
    the opposing pokemon. If the pokemon is only a single type then you would do 2x
    damage to it. So, a Shinx using spark against a Buizel would do 2x damage. If 
    the opposing pokemon is a dual type and both types are weak to electric, then
    you would do 4x damage to it. If that same Shinx uses spark against a Wingull,
    it is going to do 4x damage because Wingull is water/flying and both are weak
    to electric. KNOW YOUR TYPES! This is the same for "It's not very effective..."
    The damage you do is going to be halved or worse.
    Pokedex Seen Count: Look for this to keep track of how well your pokedex is
    coming along. Your numbers will probably never be exactly the same as mine 
    except at the beginning so do not worry about it. Just be sure that you are
    really close to mine as you go through the game. If you need a certain pokemon
    in your pokedex, do a search through this guide and you will probably find it
    as I usually write out the full name of the pokemon when it is your first
    encounter with it.
    Recommendations: These are my recommendations for pokes you can use. Of course,
    you should pick whatever you want as there are tons of choices but here is a 
    very small list for someone who has no idea what are good pokes. These are
    good for IN-GAME battling and may or may not be good outside of that. 
    Starly, Gyarados, Shinx, Abra, Bronzor, Ponyta, Gastly, Machop, Geodude, Budew.
    I named these because they are easy to get and still good. Mix and match for
    Diamond Version Exclusives: Dialga, Stunky, Honchkrow, Cranidos
    Pearl Version Exclusives:   Glameow, Palkia, Shieldon, Misdreavus
    These are pokedex exclusives and not national dex exclusives. The evolutions
    of these pokes are also exclusive to each version. National exclusives will be
    discussed later in the guide.
    Shiny Pokemon: Shiny pokemon are different colored pokemon than the normal.
    Shiny pokemon are super rare (1/8192 chance of seeing one) and you should never
    pass up on one. If you see it, be sure to capture it. Even if it is one you
    dont wan't, you can trade it for one you do. Beware of Shiny pokemon on GTS as
    they are probably hacked. It is very easy to tell a shiny pokemon because it
    has stars around it when it is sent out. Examples include a red Gyarados and a
    black Charizard.
    The Adventure
    We start our adventure in Twinleaf Town. I am not going to tell you how to get 
    through the games first start up as if you are reading this FAQ, you probably 
    have already done it. I am also not going to try and guess at names you may 
    have chosen for you and your "friend" so I will refer to the friend as RIVAL. 
    1.0.0 Twinleaf
    Go down the stairs and speak to your mother. Walk outside and there is 4 houses
    in twinleaf. Your house is the bottom right and you can revisit your dear 
    mother whenever for a free pokemon refresh. Your rival's house is the top left 
    and you need to go there now so make haste. He will interrupt you and begin to 
    leave when you near his door. He will forget something and return back into the
    house. Enter the house and go up to the second floor. 
    Talk to him and he will run off again. Go down the stairs and out. Head north 
    to enter Route 201. Your RIVAL is waiting for you there. He will talk to you
    when you approach him. He will follow you now. Head west, because you cannot
    enter the grass without a pokemon. Follow the path west and then north to enter
    the lakefront. Save before you enter if you want to ensure you get a female
    pokemon. Pick your pokemon and when you enter the battle, if it is not female,
    1.0.1 - Verity Lakefront
    Time to get a pokekmon. You will encounter two people chatting. They will leave
    and forget something. Your rival will notice and you two will head into the the
    grass. ATTACK! Now pick your pokemon:
    Turtwig -    You get Defense and Attack at the cost of speed. Turns into a
                 grass/ground poke and will make a better choice for an easier
    Chimchar -   High attack, involves into a Fire/Fighting type poke. Rough first
                 gym but gets easier after that.
    Piplup -     Pretty easy first gym with this poke, turns into a water/metal
                 poke which is strong late in the game.
    Defeat the Starly with your newfound pokemon. Now you are busted. You transport
    back to your house and your mother will give you the running shoes. Hooray! Now
    the fun begins. Head north (Route 201) and east through the grass. You can gain
    some levels here but you cannot catch any of the pokemon yet. Follow Route 201 
    to Sandgem Town. The man in the grass will give you a potion if you speak with
    him and it restores 20HP.
    Pokemon found on Route 201: Bidoof, Starly
    Pokedex seen count: 3
    1.0.2 - Sandgem Town
    Your RIVAL will take you to the professor's lab. Talk to the professor and say 
    yes to his adventure and you will get the Pokedex. After you have the pokedex, 
    leave and you will be escorted around town. Your escort will head north a bit 
    to Route 202 and if you try to pass, she will tell you to visit your mother.
    You can head south and get the Antidote and can also buy pokeballs at the mart.
    So, head back to your house. Talk to your mom and your RIVAL's mom will enter 
    and give you a package to deliver. Go back to Sandgem and head north to Route 
    202. The person in the grass will show you how to catch pokemon and give you 5
    free pokeballs. 
    Route 202
    Route 202 has your first trainer battle. Hopefully you raised your starter poke
    some levels to deal with the trainers. The battles aren't hard so you shouldn't
    have much trouble. There are some new pokes in the grass and another potion on
    this route.
    Route 202 pokes: Shinx, Bidoof, Starly, Kricketot
    Pokedex seen count: 5
    1.0.3 - Jubilife City
    Route 202 leads to Jubilife Town. Your RIVAL is located at the trainer school 
    and it has a big pokeball logo above the door. Enter the school and deliver 
    the package to get the town map. Battle the two trainers on the right side of 
    the school to get TM10. They both have abras which is Psychic type. This will
    add another pokemon to our seen count.
    When you leave the school, head north to be approached by a man who is doing a
    promotion on watches. Find the clowns, answer yes to all of them and then get a
    watch. There are clowns in the town and they are very easy to find.
    Locations: 1) Near the pokemon center, north
               2) In front of the TV station
               3) In front of the watch company, Poketch
    Talk to the man with your three coupons in hand and you will get the watch. 
    Before you leave town, enter the condos and the girl on the first floor will 
    give you the quick claw. Exit Jubilife using the west exit. Once you enter the 
    building exit, talk to the fisherman inside to get the Old Rod. You can now 
    catch magikarps. Who doesn't love gyarados? You cannot do anything else on
    Route 218 until later. Head back into Jubilife.
    Leave town through the northern exit.
    Pokedex seen count: 6
    Route 204
    There is a new pokemon up here, Budew. The second trainer here will show you a
    magikarp. The third trainer will show Budew if you didn't find one in the grass
    already. Enter the cave and you can find Psyduck, Geodude and Zubat. Exit the 
    cave once you have at least found Geodude and Zubat. 
    Head back into Jubilife when you are finished catching pokes and battling 
    trainers. The east exit is the way to go but be ready for a battle with your 
    RIVAL. He will have a Starly at level 7 and his starter at level 9.
    Pokedex seen count: 11
    Route 203
    Your RIVAL will show another pokemon, his starter. Quite a few trainers here. 
    Make your way through the route getting some XP. Abra is available in the
    grass. If you want one, you have to throw the pokeball immediately as it will 
    run away if you try to battle it. When you get to the end, there is a cave 
    entrance. The trainer south of the cave entrance has a Machop for your pokedex.
    The cave has a couple trainers inside and also nets you an HM. It is a small 
    cave and exits in Oreburgh City. The last trainer shows you a Psyduck if you
    didn't find one earlier.
    Pokedex seen count: 13
    1.0.4 - Oreburgh City
    Finally, a badge city. However, the gym leader is not around. He is in the 
    mines and you will have to go get him out. The first house in town has a dusk 
    ball on the second floor. The 2nd house offers an Abra for a Machop which is a 
    great way to get an Abra that will grow fast. Upstairs is a man looking to see
    a Zubat. You will get a TM if you bring him one. Enter the pokemon center and
    go down the stairs. Wi-fi is now open to you. The house below the mining museum
    has a great ball.
    The mine is located in the Southern most part of town. You can get a super
    potion from one of the workers east of the mine entrance. Enter the mine. Onix 
    is the new poke available here. The mine has some trainers and a worker
    located between two rocks. Talk to him, he is the gym leader, and he will show
    you rock smash and leave. Defeat the trainers and collect the items. When done,
    head out and off to the gym. 
    Pokedex seen count: 14
    Oreburgh Gym
    This gym is all geodude and onix. Make sure you have a poke that can handle 
    these two (water/grass is best). The leader has a lvl 12 of each and a lvl 14
    Cranidos who is very tough. It's huge attack stat will knock most of your 
    pokes out with one hit. If you have trouble, raise your levels. Winning nets 
    you a TM that is very similar to spikes but for a rock pokemon and your first
    Pokedex seen count: 15
    NOTE: The GTS is now open in Jubilife which enables you to trade pokemon online
    without knowing friend codes. If you get a pokemon that is a much higher level
    than the pokes you are using, it probably will not obey you. Keep that in mind.
    2.0.0 - Forest Badge
    Now the quest for the 2nd badge begins. If you go north of Oreburgh, you can
    catch a Machop on Route 207. You can't do anything else until you have the bike
    so you need to go back through the tunnel to Jubilife. Once you reach Jubilife,
    head north for a double battle. After the battle, you will get the Fashion 
    Case. You can now buy dress-up items to use on your pokemon inside the tv 
    station, pointless IMO. The grunts showed some more pokes so that is nice. 
    Enter the TV station before going on Route 204. 
    TV Station
    On the first floor, talk to the Pikachu. It will battle you and will be added
    to your Dex. The girl at the counter does a lottery. Bring all traded pokemon
    here and draw a number. If it matches, you can get a good item like a master
    ball. There is a turtwig mask on the second floor if you want it. Leave. Talk
    to the president of the poketch company. He is by the counter on the first 
    floor of the poketch building. You get the app Memo Pad. Leave.
    North to Route 209.
    Pokedex seen count: 18
    Ravaged Path
    You can now get through the cave with rock smash. Inside the cave, left gets
    you an item but dead ends and right exits the cave. Once outside, keep trekking
    north. The first trainer shows Cherubi. The double battle up ahead shows
    Pachirisu. Return here with cut to get TM78. No new pokes in the grass, TM09 is
    on the west side of this route. Floaroma town is just ahead.
    Pokedex seen count: 20
    2.0.1 - Floaroma Town
    Flowers, flowers, flowers. The flower shop has the watering can and some
    berries. There is TM88 in the house next to the flower shop. Nothing else to
    see here, make your way east (Route 205). 
    The bridge is impassable so keep going east. The grunt guarding the building 
    has a lvl11 Glameow which is new to the dex. Fight the goon and he will lock
    himself inside the Windworks. He will also tell you about the goons in
    Floaroma town so you need to go back there. The grass has some new pokes, 
    Pachirisu, Shellos and Buizel.
    Once you are back in Floaroma, move to the top left corner of the town and the
    goons will be gone. Now there is a secret entrance. Defeat the goons inside the
    garden to get the key from the old man. Grunt 1 will show a Silcoon. After the
     the old man will give you some honey that can be put on the orange /
    brown trees. See the Appendix to find out which pokemon can only be caught this
    way. Once again, back to the Valley Windworks. Leave the garden with key in 
    hand and take Route 205 east. Open the door the grunt hid behind earlier.
    Inside, be ready for battle. The grunts will be easy but the boss is a little 
    tough. The first grunt you encounter has a lvl11 Cascoon for the dex. The boss
    is one of Team Galactics commanders. She has a lvl 14 Zubat and a lvl 16 
    Purugly. I ended up beating Purugly with a lvl 10 onix but I lost everything
    else. Use potions and defeat her. 
    Once she is defeated, you can cross the bridge from earlier. The papa and the
    little girl will tell you about a special balloon poke but you cannot get that
    one yet so ignore it for now. Heal in Floaroma and cross the bridge.
    Pokedex seen count: 26
    Route 205
    The first trainer over the bridge has a lvl14 Ponyta. There are no new pokes in
    the grass. There are some items here along the route but nothing fancy. There
    is a house near the end of the route that will heal your pokemon. Just west of
    the house is a trainer that has Piplup which may or may not help with your dex.
    Do not worry if it doesn't. The rest of the trainers can be skipped if you do
    not want the XP. 
    Pokedex seen count: 27
    2.0.2 - Eterna Forest
    When you enter the forest, you get approached by someone looking for help with
    getting out. She will follow you and fight alongside you during your trek. One
    really cool thing about her following you is that after every battle, your
    pokemon are fully healed. The forest isn't hard to get through, just keep 
    fighting trainers and you know you are going the right way. There are some 
    items in the grass and also some new pokes. Going through the grass with your 
    new friend nets two pokemon per battle as well. 
    The first double battle shows Beautifly and Silcoon to your pokedex. The third
    double battle has Burmy, Kricketune and Dustox. The fourth one has a Meditite.
    1) East, north, double battle, follow route to double battle.
    2) South, east, double battle, east, north, double battle, north, east into
    3) North, west, north, east, EXIT.
    NEW Pokemon roundup: Murkrow(D), Wurmple, Silcoon(D), Cascoon(P),Beautifly(D), 
                         Buneary, Dustox(P), Misdreavus(P)
    Misdreavus and Murkrow can be hard to find so if you don't, you will get to see
    them later in the game. Exit the forest and cross the bridge, fight the 
    fisherman to get some lousy XP because they mostly have magikarps. From left to
    right, the 1st fisherman doesn't battle, the 2nd one has a goldeen for the dex,
    the 3rd fisherman has only Magikarp so skip him entirely and the last fisherman
    also has a goldeen with a bunch of Magikarp.
    Keep going east and you will enter Eterna City.
    Pokedex seen count: 36
    2.0.3 - Eterna City
    Talk to everyone in the town and you should net a TM from an old lady, an
    explorer kit and HM Cut. If you head south right away there is a professor's 
    aid that will give you EXP share. The condos have an in-game trade, Buizel for
    a Chatot. They also have the name rater who lets you nickname your pokemon. You
    cannot change the name of traded pokemon however. The old lady with TM67 is on 
    the 2nd floor here. 
    The explorer kit can be found in the house next to the pokemon center. Talk to
    the old man and he will give you the kit and also some tests he wants you to 
    complete so you can learn how to use the kit. See the Appendix for pokemon that
    can be caught this way and what you can do underground. You get HM cut when you
    take the northern route in the city. There is a poketch app inside the pokemon
    center, talk to the girl near the counter to get it.
    The second badge is here and you do not need to do anything special to get it. 
    Just go to the gym and fight for it. The gym in town is a grass gym so you will
    need a flying or fire move for it. There are a couple new pokemon available to
    see in the gym.
    When you get to the gym, the leader will be waiting for you. She will hide her 
    trainers inside the gym and you will need to find them and defeat them to be 
    able to battle her. Enter the main room after she goes in and start searching.
    Go north 90% of the way then head west. The first trainer is here. Follow the 
    path west, then south and you will find the second trainer after the 2 rocks.
    Go back to the door and you can see three small trees in the top right of your 
    screen, behind them is a trainer. To get to the last one, go back to the door
    and follow the first path east and then north. The trainer is in the area with
    the four flowers. 
    Now you can fight the gym leader. Her highest level poke is a lvl 22 Roserade.
    I demolished all her pokes and everyone in the gym with a lvl19 Staravia. So
    long as you have a super effective move for this gym, you should breeze through
    Pokedex seen count: 38
    After you defeat the gym leader, you have a couple options. From here, you can 
    head east to route 211 where there is some tall grass and a cave. This way has 
    Ponyta, Chingling and Meditite in the grass. Inside the cave there is Cleffa 
    but the cave dead ends until later in the game. If you can't find ponyta, give
    up until later one where it will be a lot more common. The two trainers you can
    fight along the way have nothing new.
    Pokedex seen count: 39 (not counting ponyta or cleffa)
    In the northern part of town, there are some grass trees that you can cut down.
    Cut them and enter the building. This is the galactic grunts building and you
    need to go through it in order to get the bike. You can avoid most of the 
    trainers in here or talk to the people on the computers to get more XP. The 
    hardest poke in here is a lvl 20 Skuntank with most of the pokes averaging lvl
    15 and they are mostly bugs. You get two new pokemon for the pokedex even if
    you skip the trainers on the computers.
    Pokedex seen count: 41
    Once you defeat all the trainers, the bike shop owner is released and you can 
    enter the bike shop and get a bike. The bike shop is located just south of the
    pokemon center. You get a bike that is the mach bike and acro bike mixed
    together. You change between bikes by pressing the B button. Go back to where
    you got the exp share and now you can get past the guards as you have a bike.  
    Cycling Road
    There are some trainers along here you can fight for some more XP. The first
    trainer you can battle has a Staravia for the pokedex. The third trainer has a
    Ponyta if you didn't catch one earlier. You will be able to catch one soon. The
    rest can be skipped if you so choose. At the end of cycling road is a girl who 
    will give you an accessory. Exit cycling road and you are at Route 206, up the
    ledge that we couldn't go up earlier. There are two small trees that you can
    cut here. Cut them to gain access to some new pokemon. On route 206, you can
    find Bronzor, Stunky(D), Kricketune and Ponyta. This Ponyta is a lot more
    abundant than the one earlier. 
    Pokedex seen count: 43
    3.0.1 - Cave of Doubt
    There is a cave at the end of Route 206 called the Cave of Doubt. You can use 
    the TM flash to light up the cave but Bidoof cannot learn it. If you do not
    want to use your TM(and who would), I have the way to go here as it is quite a 
    maze. Enter the cave and follow these directions: SMR stands for Smash the Rock
    1) North, SMR. 
    2) North again, SMR.
    3) North, then west, SMR.
    *) West, South, West, South leads to two trainers and an item, TM32
    *) West, South, SMR, South leads to a Hiker and a dead end
    4) North, SMR
    5) North, then West, SMR
    *) North, West, South leads to two trainers and an item (Rare Candy)
    6) North, East, SMR, continue East, South, Escape Rope. 
    7) East, South, SMR
    8) South, SMR, Follow path and keeping SMRs. When you get to north or south 
       intersection, go North. You will get Mira who heals your pokes after battles
       South from Mira goes to two trainers. Pokemon encounters now show two pokes
    9) Leave with Mira. Follow directions backwards. You can go back and fight the 
       trainers now as they will be easier with healing afterwards.
    I honestly do not know what saving Mira does for the main game. Since I don't,
    I am not going to count the above section in the Pokedex seen count.
    Route 207
    Thank god that is over, head back to where you cut the trees and go down. You
    are on Route 207. You can now go down the ledge and back up so long as your
    bike is set to fast. Down the ledge is a town so you can heal your pokes. You
    should be OK though since you had Mira. On your way to the town, your friend
    will stop you and ask you to pick a hand. It does not matter which hand you
    pick because you get the same item anyway, the VS SEEKER and a poketch app.
    You want to go East on Route 207 when you are ready. Some trainers and items
    throughout here or you can just skip a lot of the trainers and go to the cave.
    The hiker before the cave has a Bronzor if you didn't see one earlier. The cave
    is very short and requires no HMs. Go through the cave.
    Same situation as before. You can fight everyone and get items or run through 
    this part. After the grass is the berry masters house. He will give you a
    berry everyday. The little girl gives you a poketch app so get that from her. 
    The girl trainer before the house has a Combee for the pokedex. The fellow
    south of the house has a Mime Jr and a Bonsly. There is a Karate guy south of
    the house that will give you the Odd Keystone that you need to capture the
    pokemon Spiritomb. East arrives in Hearthome City.
    Pokedex seen count: 46
    Old Chateau
    Now that you have done cycling road and have the ability to use cut, you can 
    return to the forest and cut down the trees near the exit. There is an Old 
    Chateau here. Now is your chance to get a Gastly. Inside here lies TM90 and
    some items. It is not worth checking this place out unless you really want a
    Gastly or TM90.
    3.0.2 - Hearthome City
    Do like you always do when you enter a town. Talk to everyone and get stuff.
    The Shell Bell is available on the second floor of the house right next to the
    Fan Club. The Poffin Case is given to you by the Fan Club president. You need
    this to evolve a pokemon like Feebas. The hiker in the Southeat corner of town
    has an egg for you. To hatch an egg, carry the egg with you and walk a certain
    amount of steps with the egg. It will hatch when you reach the right amount of
    steps. It is usually somewhere between 3,000 and 7,000 steps and depends on the
    Ensure your pokemon are healed because you are going to have to battle your
    RIVAL in the town. After you battle, the Southeast exit opens up. There is no
    gym battle here but you can talk to the gym leader outside the contest hall.
    You need to do this in order to get your RIVAL to battle you. Enter the contest
    hall after the gym leader moves and talk to your mom. You can leave now and you
    will be able to battle.
    In the Northeast and Northwest corner of the city is a cute pokemon stroll 
    area. Only certain pokemon are permitted here and it has some TMs and other 
    useful items in it. The Southeast corner exit leads to Route 209 and you can 
    get a Good Rod from the fisherman here. The Southwest exit is still blocked by 
    the TV reporter. Go to Route 209. Your RIVAL has evolved his starter and you
    should have evolved yours by now as well.
    Pokedex seen count: 48
    Route 209
    More same old pokemon formula here. Walk through the route collecting items and
    battling trainers. The Pikachu is actually a trainer you can battle. The first
    trainer you encounter has a Pichu for the pokedex. You can now fish for better
    fish with the Good Rod here. Place the Odd Keystone inside the large rock and
    it turns into the Hallowed Tower. This serves no purpose until you have talked
    to 32 people in the underground, more on that later. The girl trainer west of
    the Tower has a Cleffa if you missed it earlier. Route 209 leads to Solaceon
    Town and the Lost Tower.
    NEW pokemon round up: Chansey, Mime JR, Bibarel, Good Rod pokes
    Pokedex seen count: 51 (with Chansey)
    The Lost Tower
    The Lost Tower is a tower of pokemon graves. You can be attacked while walking
    around the tower. There are some more trainers and items scattered here. The
    first trainer has a Stunky(D) which is good for Pearl players. There are some
    Gastly here if you didn't go back to Old chateau. On the third floor, there is
    a double battle you can skip, don't. The trainers have Misdreavus and Murkow so
    that is good for both Diamond and Pearl players. You get the cleanse tag and HM
    Strength at the top of the tower. Leave.
    Pokedex seen count: 55
    3.0.3 - Solaceon Town
    To the Pokemon Center to heal. Everyone around town is wearing a hat. Talk to 
    everyone in town to get some new items. The first cowboy you see gives you a
    poketch app. The furthest house east has the seal case for you. If you bring 
    the newspaper guy what he wants, he will give you an item. Nothing spectacular.
    We have finally reached the Day Care! You can breed two pokemon by putting a
    male and female from the same egg group into the day care. Once you have put
    two pokemon in the day care, the man inside will give you a poketch app. The
    day care is also good for raising pokemon you don't want to battle with. Every
    step you take is 1 XP for a day care pokemon. Talk to the day care man outside
    when you have two pokemon in the day care to see how long an egg will take to
    arrive. If the old man says, "The two prefer to play with other pokemon" then
    you will never get an egg. No gym here, darn. 
    Solaceon Ruins
    Located in the east side of town in a cave. The ruins has Unown and trainers. 
    Press A on the rocks to get items. It doesn't work for all of the rocks though.
    There is only one right way to go through the ruins. When you first enter the 
    ruins, there is text on the wall and it is directions on how to get to through
    the maze.
    "Top Right, Lower Left, Top Right, Top left, Top Left, Lower Left."
    When you get to the room with the 4 pokeballs, there is text on the wall. It is
    written in Unown and it possibly says:
    "Friendship all lives touch other lives to create something anew and alive."
    Leave the ruins once you have everything. Go north of town to Route 210. 
    Unown are all different letters but only count as 1 entry in the pokedex.
    Pokedex seen count: 56
    Route 210
    The first trainer in the tall grass has an Aipom and a Girafarig for the dex.
    You get TM51 along the way here but you have to talk a the girl on the right
    side of the route to get it. The second double battle has a Clefairy for the
    pokedex. The trainer north of the second double battle has a Happiny so if you
    dont want to hatch the egg from the hiker, battle him or the girl at the end of
    the tall grass.
    As you travel, you will find the Milk store and lots of people inside. If you
    talk to them, most of them will engage in battle. You can battle the two
    trainers at the same table for Sudowoodo and Mr. Mime. You cannot get past the
    Psyducks right now so go east to Route 215.
    Pokedex seen count: 62
    Route 215
    More trainers and more pokes. You can catch a Kadabra in the grass. Keep going
    and you will reach Veilstone City. The first trainer battle has a Shieldon
    which we haven't seen yet. TM66 is available from a Karate guy. The 2nd Karate
    guy has a Croagunk and the third one is right next to a Fist Plate but has no
    new pokemon. TM43 is available by way of cut along the route. The double battle
    at the end of the route has a Monferno so that may or may not help you but the
    Gyarados should.
    Pokedex seen count: 65
    3.0.4 - Veilstone City
    Enter town, walk around, talk to everyone. Dawn is outside the gym as well as
    an old man who will give you TM63. There is a house with a girl who massages 
    your pokemon once a day and gives you an accessory afterwards. Next to her
    is a house with a jester in it. Just keep picking the same hand over and over
    and eventually you will win. You get a coin case. You can get the coins from
    the Game Corner now and exchange them for FABULOUS PRIZES!!! WOOOT!
    Ultra Balls and Great balls are finally available at the Department Store First
    Floor. There is also a new Poketch app in here and lots of TMs for sale. The
    Sticky Barb hold item is located on the roof. The app is on the second floor
    and you have to talk to the girl behind the counter to get it.
    Now we can get another badge. The gym is not too hard. Machokes and Meditites
    at lvl 25 and 26 until you get to the gym leader, Flying/Psychic is best. This
    was another gym where I could own with Staravia. The gym leader has a lvl 30 
    Lucario that is fighting/steel so psychic will do normal damage. You get the
    ability to use HM fly outside which is good because it is in the galactic 
    warehouse. If you get stuck, try to line up all the gaps in the boards with the
    stairs. Walk outside of the gym to have Dawn ask you for help. Defeat the 
    thugs, enter the warehouse and Fly is in plain sight.
    Fly to Hearthome and you can now leave through the Southwest exit of the town.
    When you exit, you will be on Route 212.
    Pokedex seen count: 67
    Route 212
    This route has a honey tree you can smear which is good since it is so close 
    to town. There are also some police patrolling here. TM11 is here but requires
    cut, some other items as well that require surf. There is the Pokemon Mansion
    here as well.
    The first double battle has a Chatot you want to see for the pokedex. You can
    acquire one by utilizing the in-game trade mentioned earlier in the guide. The
    double battle before the Pokemon Mansion has a Buneary. 
    Pokedex seen count: 69
    Pokemon Mansion
    If you enter the mansion and go left, there is a Great Ball, Soothe Bell and a
    Burn heal in the trash can. If you go right, TM Swagger is in the office. Go
    to the garden to catch some new pokes. Roselia and Pikachu are available here
    as well as Pichu.
    After you are done, back to Route 212.
    Route 212
    Head south out of the Mansion through the grass. No new pokes here but there
    are Wooper in the rainy grass coming up. There are some trainers along here
    that average lvl20. There is a girl in a house here who will trade shards for
    TMs. You can get shards in the underground. The first double battle in the
    rainy area has a Prinplup which, again, may or may not help you. It helped me
    so I am going to include it in the count. You will catch up soon if it didn't
    help you.
    The first fisherman has Barboach, the 2nd one has nothing new and the third
    fisherman has a Gyarados. The bog here is kind of a pain. You cannot use your
    bike on the bog. When you fall into the bog, just keep trying to move and
    eventually you will. At the end of the bog is TM06 so you want to be sure to
    get that. You can skip the bike path if you want. There are two trainers and a
    zinc at the end of it. Route 212 leads to Pastoria City.
    Pokedex seen count: 72
    4.0.0 - Pastoria City
    The first house is a berry lady house who will give you a berry everyday. The
    pokemon move tutor is here as well as the Safari Zone. The move tutor is very
    helpful if you transfer a lot of pokes from pal park or if you want to get a
    move back that you deleted. The move tutor will ask for a heart scale and you
    can get them in the underground. The gym in town is all water pokemon with 
    hardly any barboach so you can do just fine with electric type attacks. The
    highest level pokemon in here is a lvl 30 Floatzel. You gain the Fen badge and
    the ability to use the HM you get in the Safari Zone outside. 
    Safari Zone
    The first guy on the right when you enter the Safari Zone gives you HM05. The 
    Safari Zone has two new pokes and the best way to get them, is to use the
    binoculars on the 2nd floor to see where they are. Go to the area that they
    show up in and stand in the grass. Move the character around but don't actually
    take a step. You will get encounters without increasing your step count. So 
    long as you do not run out of balls you can stay forever. I am not going to
    count the Safari Zone in the seen count. 
    Pastoria City
    You should always battle all the trainers in a gym because they show you new
    pokemon and give you more XP. After you beat the gym, talk to the Grunt in the
    northern most part of town. He will run off and he tells you not to follow him,
    you should. Your rival will show up when you try to follow the grunt so be
    ready for a battle. The gym had Azurill, Marill, Wingull and Floatzel.
    Pokedex seen count: 76 (Halfway there!)
    5.0.0 - Route 213
    Follow the route fighting trainers. Everytime you see the grunt, talk to him
    and make him run off again. Floatzel and Wingull are new pokes in the grass.
    There is a man on the route who will give you a footprint ribbon for your 
    lead pokemon. The first fisherman has a Remoraid and the second one doesn't
    Pokedex seen count: 77
    The hotel area has a lot of trainers you can battle, mostly in the restaurant.
    Lots of double battles in here and you get a lot of money afterwards. The pokes
    average lvl 20-23. The hotel clerk at the front desk will heal your pokes for 
    you. There is a TM available on the hotel property as well. You will find the 
    grunt here and he will finally battle you. He has a lvl 25 Glameow. Follow him
    again and Cynthia will meet you and give you a potion to remove the psyducks
    from Route 210. Continue heading north on Route 214 and take the eastern path.
    There is a girl trainer along the way who has a Haunter. The girl right after
    her, has a Wormadon. 
    You can keep heading North to find a cave on the east path that has a man
    asking you to catch Unowns. If you catch all 26 types of Unowns, one for each
    letter of the alphabet, the ruin maniac finishes the cave. The cave then leads
    to another area that has two more unowns. The two extra unowns are the question
    mark and the exclamation point.  If you keep walking around the cave, you will
    eventually get attacked by a rare Hippopotas. In 25 attacks, I got 24 geodudes
    and 1 hippo. I have been told the more unowns you catch, the higher the
    encounter rate for Hippopotas. Eventually, you will end up in Veilstone City.
    If you do not care about catching Hippopotas, fly to Solaceon right away. If
    you go to Veilstone, take Route 215 West to the Psyducks.
    New Poke Round-Up: Hippopotas, Graveler
    Pokedex seen count: 79 (not counting Hippopotas and Graveler)
    5.0.1 - Route 210
    Once you reach the Psyduck, heal them with the secret potion. Afterwards,
    Cynthia will show and ask you to deliver an Old Charm to someone in Celestic
    Town. As you travel along the route, a thick fog will show up blocking your
    view. Use HM05 Defog to remove the fog. There are some lvl25-27 trainers here.
    Follow route 210 until you reach Celestic Town. 
    There are three ninja trainers hidden in the tall grass. The one hidden on the
    east side of the tall grass has a Skorupi. The rest have pokemon we have
    already seen. The ninja boy above the karate man after you use Defog has a
    Golbat. There is a girl trainer along the route that has a Grotle. Keep
    following the path and you will keep getting in battles. You see Mothim, Luxio
    and Raichu before you end up at a bike path. The bike path leads to TM30 and a
    After you get the TM, head back onto the normal route. After the karate guy,
    you can go right for a battle and an item or left. The item is the Smoke Ball
    and it lets you run from any wild encounter. East dead ends so turn around and
    head west. The first trainer this way has a Hoothoot and its evolved form,
    Noctowl. That is two more for the pokedex. Take the bridge and you will be
    stopped by an old man for a battle. He has nothing new but you cannot avoid the
    battle. Celestic town is just ahead. 
    Pokedex seen count: 85
    5.0.2 - Celestic Town
    You can net a poketch app and a great ball by talking to the residents of this
    town. The Great Ball is in the pokemon center and the app is in the house in
    the southwest corner of town. 
    A galactic grunt is blocking the cave and he needs to be disposed of. He
    has a lvl25 beautifly and a lvl27 Croagunk. After you defeat him, the old 
    woman will come up to you and thank you. Enter the cave and press A on the 
    pictures of the pokemon on the wall. The old woman will enter again and give
    you HM03 Surf.
    Now the gym in Hearthome is open! You can fly there now or you can go west to
    Route 211 and get a TM and fight some trainers for XP. No new pokes that way
    though. The TM is Psych Up.
    5.0.3 - Hearthome Revisited
    The gym here is all Ghost which means a dark pokemon will own it. The puzzles
    are ridiculously easy but you should go in the wrong doors on purpose to get
    more battles in before the leader. A lot of the trainers in here have Drifloon
    who does a lot of damage to you after a physical attack is done to it. Be sure
    to fight the girl on the 2nd floor, far right door before you go straight to
    the gym leader.
    The boss has:
    Lvl 32 Drifblim
    Lvl 36 Mismagius
    Lvl 34 Gengar
    You get TM65, a new badge and the ability to use Surf outside. This opens up a
    lot of pathways that you could not utilize before. You should take some time
    and travel to these places:
    Route 209 has TM19
    Route 204 and the cave here
    Pokedex seen count: 89
    6.0.0 - Canalave City
    Fly to Jubilife City and head west. You can surf near the fisherman that gave
    you the old rod. Keep heading west and there are 2 fisherman here you can 
    battle. There is a lot of new pokemon this way. The sailor when you reach land
    has a Mantyke. The grass along the way has Gastrodons, Mr. Mimes and Glameows
    (P) in it and when you are surfing, you will be attacked by Pelipper. When you
    arrive at the city entrance, you will get a new app for your poketch. 
    The move deleter is here as well as TM48. Be ready for a battle so straight to
    the pokemon center as your RIVAL will catch up to you soon enough. Your RIVAL's
    team is up in the lower 30s now and his main pokemon is at lvl35. Cross the
    bridge to have your RIVAL challenge you. Your RIVAL has a lvl30 Heracross which
    is new and it has a high attack stat. 
    Pokedex seen count: 93 (not counting Mr. Mime)
    After the battle, head south once you cross the bridge and there is a sailor
    near a boat. You can take this boat to IRON ISLAND. For now, surf south on the 
    water and you will find TM89. Take the boat to IRON ISLAND for a rare pokemon.
    Iron Island is the home of a very rare pokemon. You get the pokemon in egg form
    so you are going to need an empty spot in your party. No HMs are needed so
    that opens up your HM slave spot. Exit the boat and go up the stairs into the 
    Steelix and Golbat are new here. You can get some good XP inside the cave. You 
    will be attacked by a lot of Graveler and that is new to the pokedex. Ice and
    water attacks will help throughout the cave. There are quite a few trainers and
    items here.
    Fast Route: 
    1) Go down the east set of stairs.
    2) Up stairs, east, down stairs, south, up east set of stairs, down elevator.
    3) Go down west set of stairs, get partner.
    4) Take first path south, fight trainers, south, stay on path, up stairs, south
       fight trainers, down stairs, up stairs, down elevator.
    5) This gets you the Riolu egg. Go through cave door, up elevator, out cave.
    Cherrim is found in step 2 in a trainer battle. Medicham is found in step 4.
    You should see Steelix at some point throughout the cave as well. If you miss
    Steelix, it will be in the gym so do not worry about it.
    Riolu turns into the pokemon your partner was using in the cave. 
    Pokedex seen count: 97
    Canalave Gym
    This gym is mostly steel and rock pokemon. Surf takes care of a lot of the
    enemies so you should probably have a poke that can do it well. One of the
    trainers before the boss has a Azuremarill
    The boss has a
    lvl39 Bastiodon. The Bastiodon can be a pain but luckily for me, it did not use
    Rest. It may use it against you so be ready for it. It is a rock/steel pokemon
    so ground moves will really hurt it. Winning nets you the Mind badge and the 
    ability to use Strength outside. 
    Strength will let you move the gray boulders around. Evolve your bidoof to be 
    able to teach it Strength if you have been using one. Now you want to hit the 
    caves. There is a cave near Oreburgh that will give you a TM and a cave near
    Celestic Town. 
    After you have beaten the gym, your RIVAL will talk to you again. Go inside the
    library and meet him on the 3rd floor. The library is in the northwest corner
    of the city. Your mission if you choose to accept it, is to go to Valor
    Lakefront and enter where the two guards would not let you pass before.
    Pokedex seen count: 99 
    6.0.0 - Valor Lakefront
    Walk through the magikarps fighting trainers until you get to the cave. Enter
    the cave and be ready for a battle. The highest lvl poke in here is a lvl37 
    Toxicroak. It is fighting so flying works well. Afer you defeat him, fly to
    Twinleaf town.
    Pokedex seen count: 100
    Twinleaf Town
    Go north and then west to where you first got your pokemon. The lake is now
    filled with grunts so take them out. Another battle with Mars awaits and she
    still has her Purugly. The double battles before show no new pokemon. One lake
    left, fly to Celestic Town.
    6.0.1 - Celestic Cave
    Head West of Celestic Town and enter the cave. Part of the cave is foggy but
    you do not need fog clear unless you want to get Light Clay. Otherwise, your
    new HM and rock smash should do just fine. Enter the cave and start heading
    north. you need to move the boulder. Follow the path north and then west.
    The fog room is coming up and you can use fog clear or you can make your way
    through the fog without it. Run from the battles as you will have a lot lower
    accuracy with the fog. Stay to the left if you just want to run through the 
    area. Take the stairs and you will be in the room with the exit, no obstacles
    here. Exit the cave.
    NEW poke round-up: Clefairy
    Route 216
    Snowing here turns into hail in your battles. I didn't have an ICE pokemon so
    this was frustrating.  If you take the high road, a girl trainer along the way
    has a Lopunny. The low road has an Ambipom and grass with new pokes. Follow the
    path until you get to a house and fight all the trainers. Each of the trainers
    will show you a new pokemon. You can heal your pokes inside the house by taking
    a nap in the bed. After the house, go North to Route 217. The first girl in the
    grass after the house has a Mr. Mime if you missed it earlier.
    Pokedex seen count: 105
    Route 217
    The snow really starts coming down here. You fall down into heavy snow and
    barely move but just keep trudging along. The first trainer you battle has a
    Hippopotas which is good if you didn't search the cave for it. 
    Stay close to the west wall until
    you get to a house. Grab the pokeball behind the house and it is HM06. Enter
    the house and talk to the Hiker to get an item. Back outside, The northeast
    corner of the route has some grass and another house. The spell tag is inside
    that house and in the grass are Snover, Sneasel and Medicham. The exit to the
    route is north of the Hiker's house. There is a trainer battle you can't avoid
    and he has a Seaking.
    Pokedex seen count: 107
    6.0.1 - Snowpoint City
    You first come across Acuity Lakefront but the Galactic Grunts are keeping you
    out. Head east from here through the grass. You will end up in Snowpoint City.
    This city is pretty much just a gym city. Walk around and talk to everyone and
    then take on the gym. You may get stuck in the gym for a few minutes. 
    The gym has snowballs inside. You can slam into the snowballs and break them. 
    However, if you touch stairs while you are heading towards the snowball, you
    will slow down too much to break the snowball. This is very similar to the
    Zelda ice puzzles in Twilight Princess except instead of pushing blocks, you
    are using youself. You need to break all the snowballs in the very middle and
    and the ones that are blocking the stairs to the gym leader. If you see a 
    snowball can only be hit from the east or west and the east path has stairs, 
    then you know you HAVE to hit it from the west. 
    The leader has pokes ranging from lvl38-42. The Abomasnow is new and is tough.
    Steel and Fire will do best in this gym and the leader is no exception. Win and
    get the ability to use Rock Climb outside of battle and TM72. If you fought all
    the trainers before the gym leader you got Tentacruel, if not, it will show up
    again later.
    Rock Climb is useful, like surf, in getting places you couldn't before. I am
    sure you have seen the parts around Sinnoh that can be scaled. You can choose
    to go scale these places and gain items and TMs or you can continue the
    Pokedex seen count: 109
    Acuity Lakefront
    Now that the gym is beaten, you can enter the lakefront, do that. No battles
    here just more story. They tell you not to go to galactic HQ but that is
    exactly where we are going. Fly to Veilstone.
    7.0.0 - Galactic End
    Go to HQ and not the warehouse, outside of HQ, there is a grunt you can talk to
    who will run off and leave a key. Pick up the key and head to the warehouse. 
    You can open the first door in the warehouse but they key will break inside
    the lock. Better find another key then...
    7.0.1 - Galactic Warehouse
    Not a very difficult area to scale, there is a bed inside the warehouse you can
    use to heal your pokes. You are looking for the galactic key inside the 
    warehouse. Once you find the key, you can now get more access inside HQ. When
    you go down the stairs, you can go North or East. North leads to the door we
    need the key for so go East. Keep following East and there will be a couple
    trainer battles and you will have to go up two sets of stairs. Eventually you
    reach two warp panels.
    The east panel leads to a TM so take that one real quick. Then go back through
    and take the west warp panel. Follow the path and you end up in a room with a
    set of stairs in the east and a warp panel in the western part of the room. The
    trainer in this room has 3 bug pokemon. Take the warp and follow it and you
    will have to fight a scientist. This way leads to the key. Once you have the
    key, go back to the room you took the warp previously and take the stairs this
    time if you want TM21. If you do not want the TM, then just leave the warehouse
    and go next door to HQ.
    7.0.2 - Galactic HQ
    The goal here is to get to the end and fight the boss. It is pretty straight
    forward. You can go slightly off the beaten path for items but you do not get 
    far. At the end, you fight the galactic boss and get a masterball. The boss
    has 2 pokes weak to electric and 1 Sneasel which is dark/ice. They are between
    lvl40 and lvl43.  Once you beat him, he tells you to go east. You will end up
    in another room now. There is another battle up ahead but it is easier than the
    one you just had. 
    The Galactic Admin has a Kadabra, Bronzor and Toxicroak. They are lvl38 and 40.
    Once you defeat her, she will move out of the way and you can press the red
    button. This lets three legendary pokemon free.
    7.0.3 - Mt. Coronet
    To get to Mt. Coronet, you are going to need your HM slave with strength. Fly
    to Hearthome city and head west, Route 208. Enter the cave and once inside, you
    will need to go north. At the very top of Mt. Coronet is Dialga so be ready for
    a legendary battle. Bring about 30 Ultra Balls,4 Quick Balls and 6 Timer balls.
    Dialga will be lvl47 and is a steel/dragon type. If you are playing Pearl, you
    will not get Dialga but instead will see Palkia. Palkia is a lvl47 water / 
    dragon type. 
    When you first enter the cave, you need to head west to the opposite side. Once
    you reach the west entrance, head north and surf across the pond. Use rock
    climb to reach the stairs up. You should seen Bronzong somewhere along the way.
    It is the evolved form of Bronzor and is new to the pokedex. In the next room:
    North, West, South, Upstairs, North, West over bridge, down stairs, up north
    stairs,up stairs, cross bridge, down stairs, down stairs, upstairs and in cave
    Next room: Up stairs, up stairs
    Next room: up stairs, trainer battle, west, south, trainer battle, Out.
    Now you are outside. Follow the path and use rock climb when you get there. Now
    instead of using rock climb again, head west and through the grass until you
    reach another cave. Inside, use rock climb, follow the path, down the stairs
    then east out of the cave.
    Outside again. Through the grass, down the stairs, rock climb west. Down the 
    stairs, through the grass, keep going west and you find another cave. Enter.
    There is only one way to go through here so keep following the path, eventually
    you emerge at the very top. Inside the cave, there is also Chimecho.
    Pokedex seen count: 111
    Spear Pillar
    Ok, 2 galactic battles and 1 legendary pokemon coming up. You can't avoid the 
    double battle so you need to try and reach the boss. They will converge on you
    but your RIVAL will show up and help. The big boys here are Purugly lvl 45 and
    Skuntank lvl46. Once you defeat them, you rival heals your pokes for the boss
    The boss fight is going to go pretty similar to the way it was last time. He
    has upped his levels some and has a new Gyarados. Whatever worked last time is
    still going to work this time so as long as you gained some levels, you should
    be fine. He has some evolved pokemon you haven't seen before so that will help
    out with the pokedex. Defeat him and get access to Dialga / Palkia. SAVE!! You
    only get one chance at legendaries so if you knock them out, you will never be
    able to catch them again.
    The best way to catch legendaries is to use a pokemon that has stat upping
    moves and just sit there with it out taking damage. For example, anything that
    is rock/steel and has iron defense would work really well here. Get Dialga in
    the red, use potions when you get low, throw lots of pokeballs. Throw the 4
    quick balls right away and hope for the best, probably not going to work though
    Use Ultra Balls when Dialga gets in the red and make the battle last a long
    time. If you go through your ultra balls and you still do not have it, now you
    move onto your timer balls. If by some miracle you still do not have Dialga
    and you are out of timer balls, restart. 
    Palkia is pretty much the same as Dialga except it is a water type so rock
    would be a bad choice to go up against it. I would suggest you use a water
    type. Palkia does not have have a powerhouse attack like Dialga's Roar of Time.
    After the battle, head north to get a special item for your new legendary.
    Pokedex seen count: 116
    7.0.4 - Legendary Round-Up
    Three legendary pokemon have been unleashed now that you have helped Dialga. We
    need to go back to all three lakes and at each one is a legendary pokemon. 
    Lake Valor - Azelf
    Lake Acuity - Uxie
    Lake Verity - Mesprit (runs away)
    The first two can be battled in the lake. Surf to the cave and battle them. All
    the pokes are lvl 50 and Psychic. Use the same tactic as you did on Dialga and
    it should go pretty smoothly. You can use the dusk ball now and it has a 4x 
    capture rate on pokes in caves. I used Luxray with charge to keep raising my
    special D since they are psychic types. When you try and fight Mesprit, it runs
    away and shows up on your poketch marking map. If you do not have this yet, go 
    to Jubilife City and get it from the poketch company. Talk to the president 
    near the front desk to get it. Keep talking to him and you will get two more if
    you didn't have the marking map. If you want to take a break from trying to
    catch the legendaries, you can skip to section 7.0.5
    Catching Mesprit
    Mesprit gets it's own section because it is quite a pain in the butt to get. It
    shows up on the map as a flashing symbol but every time you fly to it, it moves
    somewhere else. Also, it runs away in battle so you are going to need mean look
    or use your masterball. The problem with the masterball is that there is
    another pokemon later on that runs away so you might want to use it on that one
    I suggest Crobat with Mean Look to stop it from running away. But first, we
    need to encounter it...Here is a trick I figured out that helps battle it.
    1) Go to a main city that it goes near (Jubilife works fine).
    2) Park yourself near the exit of the town and look in the top left corner of
       your screen.
    3) Walk out of the town and when the top left shows the route name, that makes
       Mesprit change it's location.
    4) Walk back into the town and it changes again. 
    5) Keep doing this over and over until Mesprit shows up on the Route you are on
    Once it is on your route, search the grass for a battle. It may not be the
    first battle you encounter but it will show up eventually. Good luck! Mesprit
    shows up in your pokedex as seen when it shows you the picture.
    Pokedex seen count: 119
    7.0.5 - Sunyshore City
    We can get here now. Fly to Veilstone City and head south to the hotel on Route
    214. When you reach Valor Lakefront, the path east is now open. East leads to
    Route 222. This is the way to Sunyshore. Follow the path, battle trainers, get
    items and eventually you end up in Sunyshore. The third fisherman has a
    Finneon and a Feebas so be sure to battle him.
    Enter the town and you get inspiration to battle the gym leader. If you go to
    the gym though, it is blocked. You need to go to the lighthouse and talk to
    the gym leader and he will return to the gym. Once he returns, you will be
    able to enter the electric type gym. Do not forget to talk with everyone in
    town to get items. Note the woman near the shore because you will need to talk
    to her again after you defeat the gym.
    Hopefully you have some sort of ground/rock pokemon that has ground moves. If
    not, any ground type move should work. The battles before the boss change it up
    as there are some other pokes thrown in that aren't electric including Mr. Mime
    and Bibarel (to name a few). The boss has lvl46-49. He has 2 electrics, 1 water
    and 1 normal Ambipom. Rock/Ground wins them all except the water pokemon, a
    lvl47 Octillery. 
    We finally have all 8 badges and can gain access to the E4. You need waterfall
    and to get it, head to the northeast section of town and talk to the girl on
    the beach again. She will give you HM Waterfall now that you have beat the gym.
    Your starter should have evolved by now so I am adding it to the count. You
    should also consider taking the egg you got from Iron Island with you now as
    you are going to need to hatch it to get the national dex.
    Pokedex seen count: 124
    7.0.6 - Fuego Ironworks
    Now is a real good time to visit this place. It is hidden pretty well so to get
    here, fly to Floaroma town and head east out of town. At the first bridge you
    get to, surf west and follow the water. Eventually you will reach this area.
    You should see a Tentacool on your swim and we needed that for the pokedex. All
    the trainers in here are going to have pokemon about 10-15 levels lower than
    yours but that is fine because there really is no reason to rush to get here.
    This area has a lot of the tiles that move your character along so it really is
    just trial and error to get where you want.
    There are two fire stones in here which you may need to evolve one of your
    pokemon. The trainer east of the entrance has a Rapidash so you want to fight
    him. There is also Rock Incense and TM35. There is nothing else to do here so
    fly back to Sunyshore City.
    Pokedex seen count: 126
    8.0.0 - Route 224
    Once you have waterfall, surf north on the route. There is a trainer here that 
    has a Finneon evolution so you are going to want to fight the swimmer so it is
    in your dex. Just keep heading north if you want to skip the items. There
    aren't many here but there is TM18. You can catch Mantyke along the way. The
    third swimmer on the route has a Mantyke and a Mantine so you should battle
    him. At the very end of the route is a big waterfall. Use your new HM here and
    you will be taken to Victory Road entrance and a pokemon center. 
    Pokedex seen count: 128
    8.0.1 - Victory Road
    Lots of trainers, lots of items and lots of time, this cave is very large. The 
    pokes in here are in the lower 50s. There are no new pokes except during
    trainer battles. You should battle as much as possible as you will need the
    levels. The pokemon league is right after the cave.
    1) Cross bridge, cross bridge, cross bridge, Rock climb, west, up stairs, north
       trainer battle (Blissey), up stairs, up stairs.
    2) Smash the south rock, head south. Use strength. Move northeast boulder down,
       move north boulder west and last boulder south 2x. Head west, trainer battle
       (Carnivine and Rampardos).
    3) Move west most boulder down once. Run around and smash rock. Move boulder 
       again north 2x. East, follow path. Smash the rock, trainer battle (Clefable
       and Torterra). Move northern most boulder east, head north, trainer battle,
       (Staraptor and Hippowdon), down stairs.
    4) Cross bridge, rock climb, west, north, follow path, trainer battle (Machamp)
       down stairs.
    5) Down stairs, down stairs, surf east, surf north, waterfall, follow water 
       path, trainer battle (Gabite), surf again, follow water path, up stairs.
    6) West, take first path south, trainer battle (Golem and Empoleon), south, 
       east, rock climb, north, trainer battle (Gible), north, cave exit. 
    You made it to the pokemon league. That is the very quick way through. You can 
    search around the cave and find all the items and gain XP for the E4.
    Pokedex seen count: 140
    8.0.2 - Elite Four
    Dun dun dun! We are here. The final battles to mark you as champion. There is a
    pokemon center here as well as a mart. The game gives you tons of money
    especially if you fought everyone and reset when you lose. Buy lots of potions
    and revives. The best items are Full Restore, Hyper Potion and Revive. I bought
    30 of each and used just about all of them. My levels were far too low for the
    E4 but my dragon dancing gyarados did a number on them. I will recap each 
    person so you can be ready for them. Your RIVAL thinks he is better than you
    so he will make you fight him first. Dispose of him. Onto the E4! Remember:
    Use your potions. You don't need extras after the fights so use them if you got
    them. Hopefully your Riolu egg hatched by now as you need it for the dex.
    Pokedex seen count: 142 (with Riolu egg)
    E4 Aaron - Bug
    Aaron is a bug guy so fire/flying works well. They range from lvl 53 to lvl 57.
    Heracross is 4x weak to flying and the only one that isn't weak to flying is 
    the LVL57 Drapion. It is dark/poison so psychic will not work out either. Use 
    fighting/ground against him if you got it. 
    Pokedex seen count: 145
    E4 Bertha - Rock/Ground
    Bertha has pokes between lvl55 and lvl59. All her pokes are weak to water save
    Quagsire. It will double team and use sandstorm. Water will raise it's HP so do
    not use a water attack against it. She isn't hard at all if you took Prinplup.
    Pokedex seen count: 146
    E4 Flint - Fire
    Flint is not all fire and it even has an onix. Water still does well here
    against 3 of the 5 pokes. They range from lvl57 to lvl61. He isn't hard but be
    careful of Lopunny as it knows mirror coat. Mirror coat will hurt special 
    attackers so use physical attacks. 
    E4 Lucian - Psychic
    Hopefully, you took my hints and have a Gyarados by now but if not, any dark 
    type will do. All his pokes are psychic so dark hurts them. Bronzong has steel
    though so it will not be super effective. Gyarados will die quick against Mr.
    Mime if he cannot strike first as Mime knows thunderbolt. His pokes are lvl59
    to lvl60. The champion awaits...
    Pokedex seen count: 147
    Champion Battle
    She has a lvl66 garchomp and all her pokes are lvl60 or greater. Spiritomb is
    probably new to you and it is like sableye, it has no weakness. Garchomp will
    fall to ICE (guess who knows ice? Gyarados!). I didn't have much trouble with
    her, I used Dragon Dance a few times with Gyarados and swept everyone else in
    one hit. Milotic will take an electric attack as it regenerates HP and has a
    good special D. Do not inflict it with any kind of status problem as it's
    ability will make it stronger. Grass will work well too against Milotic. 
    Beat her and get in the record books. You are now the pokemon champion. woot!
    Pokedex seen count: 149
    9.0.0 - Done?
    Not quite. There is still plenty of pokemon to play. You can try and fill your 
    dex with captures instead of seen, you still have places you haven't explored 
    and Pal Park will let you bring your pokemon up from older GBA games. Bottom 
    line: If you quit now, you are still missing a lot of the game. So, keep on
    keepin' on. 
    9.0.1 - National Dex
    To get the National Dex, fly to Celestic town and go north in town. The center
    house has an old woman you can talk to and she will show you a picture of
    Palkia or Dialga depending on your version. Once you have the picture, your dex
    should be full of seen pokes. If it isn't, you haven't fought all the trainers 
    so you will need to either raise the missing pokes, or go find the trainers you
    missed. If you have all 150, go to Sandgem town and talk to the professor. He 
    will give you the National Dex.
    Pearl Exclusives:   Slowpoke, Pinsir,Houndour, Stantler, Spheal, Bagon
    Diamond Exclusives: Seel, Scyther, Murkrow. Larvitar, Poochyena, Aaron, Kecleon
    Again, all the pokes evolutions are also exclusives to each game.
    Another advantage to the National Dex is now you can get swarm pokemon. Every
    day there is a new pokemon swarm in Sinnoh. Fly to Sandgem town and talk to the
    little girl watching TV in the house just below the pokemon center. She will
    tell you where to go to catch a rare pokemon.
    Pokedex seen count: 150!!
    9.0.2 - Pal Park
    Pal Park is closed up until you have beaten the Elite Four and have the
    National Dex. You can transfer your old pokes from the GBA games to Pal Park.
    To get to Pal Park, fly to your house and surf South. The route turns east so
    follow it until you reach land. Pal Park is at the very end of the route. There
    are trainers along the way so you might have to fight some people. 
    Pal Park has to be stocked in order for you to catch your old pokes. You have
    to stock it before you start up your save file. To stock Pal Park, place your
    GBA game in the GBA slot. Any pokemon that you want to transfer will need to be
    in boxes on your GBA game. Start up diamond and get to the screen where you can
    pick New Game or your save file. You will have another option there that says
    Migrate Pokemon.. You want to pick this option and then use the touch screen to
    select the six pokemon you want to migrate. The pokemon will be moved from the 
    GBA game and not cloned.
    Now, load up your diamond save and enter Pal Park. You have to catch your old
    pokemon again but you get Pal Park balls which never miss. Your old pokes will
    be exactly the same as they were on the GBA game. You may have to re-think
    their movesets now under the new diamond attack scheme. You can take the pokes
    to the Move Relearner in Pastoria City and he can teach them a move they
    didn't learn because they were not leveled up in Diamond. This is very useful.
    One thing to note about Pal Park is that you can only transfer pokemon from a
    game pak once a day. You can transfer pokemon from multiple game paks but
    still only once a day per game pak. 
    9.0.3 - Cresselia
    Fly to Canalave City and head towards the boat that takes you to Iron Island.
    Enter the house right next to the boat on the west coast and there will be a 
    woman and a sick child. Talk to them both and then go back outside. Talk to
    the sailor and he will ask you to save his sick boy. He will take you to a new
    island. This island is empty besides the legendary pokemon. It is a quick walk
    to it and it will run away just like Mesprit did. Cresselia is a Psychic type
    pokemon at lvl50. Use the same strategy you did on Mesprit. You will have to
    use the marking map again to find it. If you haven't used the masterball, now
    is the time.
    9.0.4 - Island Area
    This area becomes available after you have beaten the E4. Fly to Snowpoint
    City and move to the southern port. You can now take the boat to the island
    area. This area has a lot of new pokes that will help fill your national dex.
    It also is the home of legendary pokemon Heatran, a lvl70 monster. 
    Upon arriving, you will be greeted by your RIVAL. Afer the discussion, move
    north and talk to the fisherman. He will give you the Super Rod. If you keep
    going north, you will arrive in the battle zone where the battle tower is
    located. You can fight in offline mode or wi-fi battle tower here. The Wi-Fi
    tower downloads data and you fight against teams based off of internet teams.
    The trainer is a cpu however and not a person. 
    You can move north or east from this area. I went east so I will tell you also
    to go east, Route 230.
    Route 230 & 229
    Route 230 is a surf route so you need a pokemon who has surf. There are some
    swimmer battles along the way and some grass to catch old pokemon in. You will
    need rock smash to get the item on the grass island. Every trainer in the
    island area uses old pokes so it will help you fill your dex if you fight them.
    Keep heading east and you will reach route 229. When you reach land, go east
    and then south. 
    Resort Area
    You can now fly here. There isn't much here but grass and a special area that
    you can only enter once your pokemon has enough ribbons. From here, you want
    go head to the northwest part of town to access Route 228. 
    Route 228
    All battles here will be in a sandstorm. If you want to rush through the route
    ignoring items and such, stay off the bike slides. Keep heading north and when
    you reach a dead end, head west through the grass. Move north and west again to
    Route 226. 
    Route 226
    There are two ways to go here. You can surf through the water and there is a
    gentleman in a house who will give you a foreign language poketch app. It
    doesn't really help much unless you want your pokedex in a foreign language. 
    Instead of that, head north and use your bike to jump the two ramps. Jump down
    the cliff and then head west then north. Then east, up the stairs, use bike to
    cross, through the grass, east, south then through the grass again. Go up the
    stairs, up the stairs, through the grass, west, enter Stark Mountain. 
    9.0.5 - Stark Mountain
    This area has a lot of double battles and you are going to need Rock Smash, 
    Strength and Rock Climb to get through it. Quick way through is up ahead...
    1) Use rock smash and then Strength. Push the boulder down the stairs
    2) East, move north and south rock east, push middle block north
    3) North, up the stairs, push boulder, down the stairs, up the stairs, east
    4) Rock smash, up the stairs, push boulder, up stairs, up stairs, door.
    5) North and you will get a partner. You know how it works now.
    6) East, north, down the second set of stairs, north, west, up stairs, trainer
    7) West, north, east, down stairs, push boulder east, up stairs, door.
    8) Your "friend" takes your item. Escape Rope.
    When you are heading back for Heatran, you can use the bottom steps if you wish
    since you will be able to use rock climb now. 
    6) East, down the stairs, west, north after trainers, rock smash, rock climb
    7) East, rock climb down, east, north, rock climb between trainers, door.
    Of course, you can go through this area and get the items if you choose. The
    iron ball and TM50 is in here. Thesurvival area of the island has a TM but 
    nothing else. You can get there by either heading north from the battle area or
    keep heading west and surf from Route 226. Buck is here waiting inside a house.
    Talk to him and he will return the stone to Stark Mountain. 
    You need to return to where you last brought him. This time, there will be a 
    lvl70 pokemon there. It is a legendary so you are going to need lots of 
    pokeballs. Dusk balls work good as well as timer balls and ultra balls. It will
    take awhile to catch. Heatran is a fire/steel pokemon so use a water attack to
    do 2x damage to it. It will usually take more balls than Dialga/Palkia. I
    highly recommend Dusk Balls for any pokes inside a cave. They are available at
    the pokemon league mart. 
    9.0.6 - Regigigas
    You will need to use Pal Park to have access to this lvl70 beast. In order for 
    this Regi to show up, you need to first transfer Regirock, Registeel and Regice
    from Pokemon Ruby/Sapphire to Diamond/Pearl. With these three pokes in your 
    party, head to the temple north of Snowpoint City. You will be blocked at first
    but Cynthia will show up and tell you it is OK to enter. Regigigas is in there 
    and is a normal type.
    1) Enter, go down stairs. Calcium is here and another staircase. Go down.
    2) This next room isn't hard. Follow the path and go down the stairs again.
    3) Now the ice puzzle. Go down the ice that is between the two rocks. East,
       north, west, north, west, south. You should stop now. West, north, east,
       north, stairs. Walk through the rocks and go down the stairs.
    4) We can now see Regigigas but first, ice puzzle. Stand by the 3 rocks so that
       you make a square. Head east onto the ice.
    5) South, stop, south,east, north, stop, west, south, east, North.
    Press A on Regigigas and as long as you have the 3 REGIs in your party, the 
    statue will come alive. Ghost type works really well here. Make sure you have a
    lot of Dusk and Timer balls.
    9.0.7 - Giratina
    A new path has opened up near Veilstone city. You can get their by flying to 
    Veilstone and heading south. Stick to the east side while heading south and you
    will see a new opening. This is the spring path. The spring path leads to the
    Sendoff Spring. Walk around the spring until you get to a cave entrance. You 
    will need to use Rock Climb to enter Turnback Cave.
    The cave is very difficult to navigate through and if you return through a door
    from which you came, you will back at the beginning. I was able to get to
    Giratina in six rooms but when I tried to duplicate it, it wasn't the right
    route. It seems that the cave is random. You need to get past 3 pillars per
    the writings instructions. The first room is easy as you can just turnback if 
    you pick a room that does not have a pillar. Also, do not forget that you can
    also go south.
    When you do encounter Giratina, it will be lvl70 and is a ghost/dragon type. A
    normal pokemon works very well here as 2 of the 3 attacking moves Giratina has
    do not effect normal types. It will be only using slash on your normal pokemon
    so a pokemon with Intimidate is going to work out even moreso. Dusk balls catch
    9.0.8 - Rotom
    Rotom is available in the Old Chateau once you beat the elite four. Return to
    the chateau and head upstairs. There is a tv in one of the rooms up there so 
    press A on the tv. You will be attacked by Rotom. Rotom is an electric ghost 
    and is at lvl15 so do not bring your legendary capture team. If you do not 
    encounter Rotom on the tv, try again later until you finally do. Keep trying, 
    it is there. Rotom comes out at night so do not look for him during the day.
    9.0.9 - Event Pokemon
    Manaphy - You need to beat Pokemon Ranger and transfer the Manaphy egg from 
    Arceus  - Requires an event
    Darkrai - Requires an event
    Shaymin - Requires an event
    None of the events for the USA have been planned yet. WAIT AND SEE.
    "I was looking at the area near the end and noticed that you had the event
    Pokemon, and that the events are not in the US. Well, people don't have to wait
    for an event. Put this in your FAQ: Go to the Jubilife TV Station and find a
    reporter. He will then ask what you think of TV or something. Put
    "EVERYONE HAPPY". Then he will ask for feedback. Put "WI-FI CONNECTION". This
    unlocks the "Mystery Gift" option at the main menu. Save your game and restart
    the DS. Then select "Mystery Gift" on the main menu. You will have 3 options:
    Obtain via Friend, Obtain via Wireless or Obtain via WFC. When you beat the
    Elite 4 and obtain the National Dex, go to the Obtain via WFC. The mystery gift
    will be downloaded from the Nintendo Wi-Fi Connection (Nintendo WFC). That is 
    another way to get the event Pokemon without cheating."
    This enables the mystery gift option on startup but you still need to wait for
    the event to happen to get the event pokemon. The following sections only apply
    if you obtained the event via hacking or mystery gift.
    Enter any pokemart to see a man in green standing next to the counter. Talk to
    him and he will give you the Members Card. Fly to Canalave city and head north
    of the pokemon center. There is a Harbor Inn that you can now enter. Once
    inside, you will be put in a bed and taken to an island that just has Darkrai
    waiting. Darkrai is level 40 and you cannot leave the island unless you capture
    or defeat Darkrai so be sure to bring a party that can handle it.
    NOTE: You cannot get into the Inn if you have not cured the sick boy with the
    Lunar Wing. See the Cresselia section of the guide if you have not taken care
    of the sick boy.
    Enter any pokemart to see a man in green standing next to the counter. Talk to
    him and he will give you the Oak's Letter. The letter is a request for you to
    go to Route 224 so go there now. Fly to the Pokemon League and head south back
    into Victory Road. There is a cave that goes east in the first room of the 
    Victory Road cave and it is open now. You need to take that cave. Why going
    through the cave, you will meet up with Marley and she will ask to follow you
    through the cave. The cave gets foggy here as well. You are definetly going to
    want to have Defog in here as the cave is long and tedious. The cave's exit is
    in the northwest corner and you end up outside.
    There is grass here and some trainers. Make your way north through the grass.
    Keep heading north and you will reach a white rock with Oak standing in front
    of it. He will ask you to thank someone and put what you want and suddenly, 
    flowers eveywhere. Shaymin will appear and run away so follow it! Run along the
    new path for a while and you will eventually reach Flower Paradise. Shaymin is
    just ahead.
    Shaymin is lvl30 and has a recover move. It isn't hard to catch and I caught it
    full health with a great ball. Once you have caught Shaymin, fly away. Shaymin
    comes attached with a Lum Berry.
    Enter any pokemart to see a man in green standing next to the counter. Talk to
    him and he will give you the Azure Flute. You need to go to the Spear Pillar
    again, to where you faught Dialga/Palkia. When you get to the top, the flute
    will play and a staircase will appear. Go up the stairsway and as soon as you
    reach the top, you fight Arceus. Arceus is lvl80 and changes forms depending on
    which plate you attach to it. 
    That concludes the main section of the walkthrough. Your job now is to fill
    your dex, trade online and battle online.
    Extra Content
    Extra content is meant to be helpful for online battling and not so much for
    in-game help. 
    E.0.1 - EVs & IVs(Overview)
    All pokemon are different, even ones of the same type. EVs and IVs help ensure 
    that all pokemon stay different. EVs are effort points and IVs are Individual 
    Values. Every pokemon you catch or hatch, has a predetermined set of IVs. They 
    are random in the wild but can be somewhat controlled while breeding. At lvl 
    100, the IVs will add however many points they are worth to that particular 
    stat. It is best to show by example so I will. 
    When you first catch a pokemon, you can calculate it's IVs. The higher the
    level, the more accurate you can calculate. So, if you have a lvl100 Kadabra
    with a Sp. Attack IV of 15 and another one with a Sp. Attack IV of 27. The
    latter Kadabra is going to have an Attack stat that is 12 points higher than
    the former Kadabra. IVs for each stat are random and calculated when you
    encounter the pokemon.
    EVs are effort values and they are hidden stats gained from battling. They 
    have an impact on a particular stat and you can gain more of one stat by
    fighting certain types of pokemon.  For example, if you wanted to raise your
    attack stat, you would fight a lot of machokes and machops. You can have up to
    510 EV points but only 255 per stat. 
    E.0.2 - Team Building Help
    So, you finished the main game, you went online and got totally stomped. What
    do you do now? How can you get better pokemon? I am going to assume you already
    have a semi-diverse team because that is a pretty basic concept. You need to 
    either pick better pokemon or raise your pokemon better. 
    Each pokemon has a focus area in their stats. For example, the Abra evolutions
    have a very high special attack and speed. This does not mean that all abras
    are good. If you get a pokemon that has low IVs in it's focus area, then that 
    is a perfect example of a bad pokemon. Kadabra is meant to hit hard and fast so
    if it cannot do that because of bad IVs, it will die quickly due to lack of
    How can I change IVs? Well, you can't. You cannot change IVs ever(in-game). You
    can affect IVs however. When you breed two pokes, the IVs of the spawn are
    directly affected by the parents. I have crunched a lot of numbers and this is
    what I have come up with. The IVs of the spawn pokemon is somewhere in between
    or the same as the IVs of the parents. To clarify, if you breed 2 Kadabras and
    one parent Kadabra has a speed IV of 20 and the other has a speed IV of 25, 9
    out of 10 times the spawn will have a speed IV of at least 20. About half of
    the time the IVs will be in between the two and about 1/3 of the time, the IVs
    will be higher than the two. 
    You can calculate IVs at any level but it has to be a pokemon that has not had
    any battles and it should be at about lvl15. The best way to do this is to
    breed two pokes, save right before you get the egg, get the egg and hatch it.
    Use rare candies to level it up to about 15, then check IVs. If you get crap, 
    reset the game and get the egg again. You cannot take the egg and then save
    because the pokemon will be the same if you reset. 
    E.0.3 - Moveset Help
    Ok, so we should already know that we use attacks depending on what type of
    pokemon we have. We do not want to use physical attacks with our Kadabra
    because it has a garbage attack stat. So, we want to make sure we are only
    using special attacks on our Kadabra. Also, any moves that are the same type as
    the pokemon using them, get STAB (Same Type Attack Bonus). Our Kadabra using 
    a psychic move does 1.5x more damage than our kadabra using any other type of
    move. This doesn't mean we should have only psychic moves on our Kadabra though
    because you shouldn't need more than one type of the same move on your pokes. 
    Pick one move of a certain type and use that. IN-GAME you might want the extra
    PP and that is why you leave multiple types but online battling is a different
    ball game. Kadabra should have psychic because it is the most powerful psychic
    move and not anything else like psybeam or confusion. The rest of it's moves
    should vary so you can do the most damage to the most types of pokemon.
    Remember to check the icon to see if it is physical or special before you put a
    new move on a pokemon. 
    Dusclops with Shadow Ball is ok in R/S/E/FR/LF but Dusclops with Shadow Ball in
    D/P = not good.
    Egg Moves
    Egg moves are moves that a pokemon can learn through breeding. When the pokemon
    is hatched, it will be hatched knowing these moves. The male parent has to know
    the move in order for the spawn pokemon to learn it. Egg moves allow you to
    choose from more moves than the ones you get from leveling up. You should look
    into egg moves when deciding on the pokemon for your team to see if there is
    one you want before you start breeding. 
    E.0.4 - Natures
    Natures are very helpful in raising your pokemon. They raise one statistic by
    1.1x and lower another one by .9x. The nature determines which stats get raised
    and which get lowered. You want to be sure that the pokemon you are raising
    has the correct nature for what you want it to be. The following natures do not
    affect stats: Hardy, Docile, Bashful, Serious and Quirky. You may want a
    pokemon like this but this is usually not the case. You should once again pick
    a nature that is beneficial to what you are raising. Adamant is a great nature
    for a physical pokemon because it does not affect defense or speed and raises
    physical attack. Below is a chart for natures that does not include the ones I
    mentioned above:
    Adamant............Attack..................Special Attack
    Naughty............Attack..................Special Defense
    Impish.............Defense.................Special Attack
    Lax................Defense.................Special Defense
    Jolly..............Speed...................Special Attack
    Naive..............Speed...................Special Defense
    Modest.............Special Attack..........Attack
    Mild...............Special Attack..........Defense
    Quiet..............Special Attack..........Speed
    Rash...............Special Attack..........Special Defense
    Calm...............Special Defense.........Attack
    Gentle.............Special Defense.........Defense
    Sassy..............Special Defense.........Speed
    Careful............Special Defense.........Special Attack
    If you are breeding and the mother pokemon has a nature you want then attach an
    everstone to it. You then have a 50% chance of getting the same nature as the
    Examples of good natured pokemon:
    Alakazam    =  Modest
    Dragonite   =  Adamant
    Crobat      =  Jolly
    Pick a nature that works for your moveset. Sometimes it is hard to get the
    nature you want so do not pass up on a high IV pokemon unless the nature is
    really bad. For example, I have an all-around 31 IV Alakazam that is Rash. That
    works fine because it raises what I want and does not affect it's speed. Modest
    would have been better but you take what you can get. Do not sacrifice nature
    for IVs though. A perfect IV pokemon with a bad nature is usually worse than a
    mediocre IV pokemon with a helpful nature. 
    E.0.5 - Team Member types
    These are terms you might see online and also you should use them to see how
    well your team is balanced. If your team is filled with all pokemon of one type
    then you should consider changing it up some.
    Special Sweeper  - A pokemon that uses Special Attack and Speed to hit hard and
                       fast. The goal of this pokemon is to wipe out the opposing
                      pokemon in one hit. Sometimes a stat raising move is required
                      like Nasty Plot or Calm Mind. 
    Examples of special sweepers: Alakazam, Porygon-z
    Physical Sweeper - Same as a special sweeper but uses the Attack stat. Moves
                       like Dragon Dance and Swords Dance are VERY helpful on
                       physical sweepers.
    Examples of physical sweepers: Dragonite, Garchomp, Gyarados, Metagross
    Annoyer          - A pokemon that inflicts status changes and weather condition
                       to slowly drain the opponents HP. Moves like Toxic, Confuse
                       Ray and Will-o-Wisp are found on these pokemon. 
    Examples of annoyer pokemon: Crobat
    Tank/Wall        - A very sturdy pokemon that is hard to take out. Pokemon that
                       have high defense or special defense fall into this category
                       Amnesia, Cosmic Power and Iron Defense can usually be found
                       on these pokemon. They also usually have a move like Rest so
                       when you lower them enough, they will get HP back.
    Examples of tank pokemon: Torkoal, Snorlax, Claydol
    Mixed annoyer and tank - I think you know what this is.
    Examples of mixed annoyers: Dusknoir, Umbreon
    Mixed Sweeper    - A pokemon that uses both physical and special attacks to do
                       a lot of damage. It is meant to get the most chances at SE
                       attacks. Mixed sweepers need to be trained carefully.
    Examples of possible mixed sweepers: Dragonite, Salamance
    E.0.6 - EV Training
    Ok so, after 26416418419 eggs, you have finally bred the perfect pokemon. Or,
    you are satisfied with whatever pokemon you got but now you want to really
    maximize it's abilities. You have decided that this pokemon has to be on your
    team and you know what it's role is. Now it is number crunching time. The first
    thing you have to do is to decide what EVs you are going to give this pokemon.
    To decide correctly, you need to understand how EVs turn into stat gains. Put
    the game down now because it is time to put your thinking cap on.
    You already know that the most EVs you can have is 510 and each stat can only
    take a maximum of 255 EVs. At level 100, every 4 EVs = 1 stat point. This means
    that if you put 255 EVs into a stat, you are going to gain 63 points in that
    area. The extra 3 get thrown out. So, you shouldn't put 255 you should only put
    252 because if two stats have 255 then you gain 126 stat points. However, if
    two stats have 252 EVs and one stat has 6, that is 127 stat points you have
    added to your pokemon. One stat point I know but this game is truly a game of
    numbers and every little bit counts. If you are going to put the time in anyway
    you might as well maximize your effort.
    This means when you are trying to figure out what EVs to give your pokemon, you
    should always make them multiples of 4 when possible to have the least amount
    thrown out. You also need to consider your pokemon's role in your team. Here
    are some EV spreads that are not completely thought out but will definetely get
    your pokemon where they need to be to at least win. 
    Alakazam - 252 Speed, 252 Special Att., 6 HP
    Dusknoir - 252 HP, 129 DEF, 129 Sp. DEF
    Gyarados - 252 Att, 252 Speed, 6 HP
    You can pretty much follow this formula. Any sweeper is going to get 252 speed
    and 252 attack (either physical or special). Tanks/Walls should get the
    Dusknoir spread listed above. Mixed sweepers should get EVs that even out the
    attack / special attack. Remember, you have ~127 points you can mix and match
    on your pokemon so the more thought you put into it, the better. More advanced
    spreads will be talked about in the next section of the guide. 
    Now, that you have written down all kinds of numbers while plugging them into
    your Windows calculator and have figured out exactly what EVs you want to put
    where, you can start playing the game again. Take your freshly hatched pokemon
    and start pumping it full of vitamins. Vitamins help to raise your EV points to
    100. This is a huge time saver so be sure to start with vitamins. Your new
    pokemon is a physical sweeper and you have decided to go with the Gyarados
    spread listed above so buy 10 proteins and 10 carbos. Each vitamin = 10 EVs.
    Once your EVs in a stat go over 100, you cannot use vitamins anymore. If you
    fought some battles by accident and have given your new pokemon 4 attack EVs,
    you can still give 10 proteins and your pokemon will have 104 EVs in attack.
    Lets assume you have listened explicitly and have a physical sweeper with 100
    EVs in both attack and speed. 510-200 = 300 EVs left. You need to battle
    pokemon to get the rest. Certain pokemon give off specific EVs so you want to
    fight machops for attack and zubats for speed. Each one of those pokemon are
    going to give 1 EV. The macho brace is a very helpful item to shorten EV
    training. Attach the macho brace to a pokemon to decrease it's speed but double
    the EVs it gets. The speed decrease is removed once you remove the macho brace.
    You should use the counter app on your poketch to keep track of how many
    battles you have had with a pokemon.
    Pokerus is a very rare pokemon virus you can get. If a pokemon in your party
    gets it, it will infect everyone else in the party as well. Pokerus fades away
    after midnight so if you want to keep it around, take an infected pokemon and
    put it in your PC. Take it out only to infect your party pokemon and then put
    it back. Pokerus doubles the EVs like the macho brace. They stack together also
    so if you fight a machop with the macho brace and pokerus then you will gain 4
    EVs in attack. Pokerus is rare and you get it from defeating wild pokemon.
    The last scenario is if you switch out pokemon while battling, where do the EVs
    go? In general, any pokemon that gets XP from the battle, gets EVs too. For 
    example, if your lead pokemon has Macho Brace and a party pokemon has EXP SHARE
    and your lead pokemon knocks out a Machop, both pokemon get EVs. The EVs are
    not split up either so Machop gives off 1 Att. EV and both pokemon get 1 Att.
    EV. The only difference is the lead pokemon wearing Macho Brace doubles the 1
    EV to 2 so it really gets 2 Att. EVs. If you have a team of six pokemon and you
    put them all into battle against Machop and none of them are wearing EXP SHARE
    or the Macho Brace, then every pokemon will get 1 Att. EV.
    That concludes basic EV training. You will see major stat increases when you
    level up in the areas you've EV trained. You can get the macho brace from a bug
    guy in Pastoria City. You need to show him the three forms of burmy to get it.
    See the next section of the FAQ for more info on EV training and where to you
    can do it.
    E.0.7 - Training Areas
    This section of the FAQ was contributed by Icegoten.
    ~Shellos at Valley Windworks north of ignore the Buizel (+1 each)
    ~Gastrodons at Fuego Ironworks or Route 213 ignore Floatzel (+2 each)
    ~Gastrodons outside of Pal Park (+2 each)
    ~Kricketune and Bibarel at route 212 (rainy route) (+2 each)
    ~Cave with Geodudes and Hippos off route 214 (+1 each)
    ~Onix and Gravelers on Iron Island in the second room ignore Golbats(+1 Onix)
    (+2 Gravelers)
    Special Attack:
    ~Gastly at the Old Chateau in Eterna Forest (+1 each) (Haunters +2)(Gengars +3)
    *Need GBA Game in GBA slot and National Pokedex for Haunters and Gengars*
    ~Golducks surfing in the water at the Resort Area (+2 each)
    Special Defense:
    ~Surfing any ocean/sea area for Tentacools (+1each)
    *North of 8th gym town has been good ignore Pellipers* (Mantykes +1)
    ~Raticates and Fearows Northwest of the Fight Area (+2 each)
    ~Zubats in a cave (+1 each)
    *Vs Seeker Trainers*
    ~Route 209 - Cowgirl - L14, 15, 15, 15, and 16 Bidoof (5 HP)
    ~Route 203 - Lass - L38 Staraptor, L38 Bibarel (5 Attack)
    Special Attack:
    ~Route 214 - Collector - L20, 22, and 24 Roselia (6 Sp. Attack)
    Special Defence:
    ~Route 205 (on the water bridge) - Fisherman - L10, 10, 10, 10, 10, and
    10 Magikarp (6 Speed)
    *Power Items and Pokerus*
    Power Items:
    These items boost the number of EVs gained per battle with a pokemon in their
    respective stat.
    Power Ankle: Boosts Speed EVs
    Power Band: Boosts Special Defense Evs
    Power Belt: Boosts Defense EVs
    Power Bracer: Boosts Attack EVs
    Power Lens: Boosts Special Attack EVs
    Power Weight: Boosts HP EVs
    Equation goes like this:
    x + y = t
    x = EV's from pokemon
    y = EVs boosted from Power Items (+4)
    t = Total EVs
    Now with Pokerus we multiply the whole left side of the equation by 2 so...
    2(x + y) = t
    Now assume we have a pokemon that grants 2 points per battle...
    2(2 + 4) = 12
    Speeding up EV Training
    Reducing EVs
    In Pokemon Emerald version, there are 6 berries that can reduce EVs. Each one
    reduces 10 EVs from their respective stat.
    - Pomeg Berry  - HP
    - Kelpsy Berry - Attack
    - Qualot Berry - Defense
    - Hondew Berry - Special Attack
    - Grepa Berry  - Special Defense
    - Tamato Berry - Speed
    E.0.8 - Battle Items
    Battle items can transform a pokemon from a threat to a powerhouse. The right
    items are very important for online battling. This section lists some very
    important items and tells the reason why you would consider using it, what type
    of pokemon benefit from it and where to get it.
    Leftovers is an item that restores 1/16th of your health at the end of every
    turn. This item is used on most tanks and annoyers as a means of staying alive
    longer. Leftovers helps return health lost to weather and status conditions as
    well. You should try and get a few of these items but there is only one
    available in the game. You can transfer the item from older games though. You
    have a 1% chance of getting leftovers from a pokemon who has the pickup ability
    and is level 81 or higher. Leftovers can also be found on wild Munchlax and in
    the Victory Road Cave. 
    Pokemon: Snorlax, Blissey, Dusknoir, Rhyperior, Steelix, Skarmory
    This item keeps your pokemon from being knocked out after one hit. This will
    help immensely if you let your opponent get a couple Dragon Dances or a Swords
    Attack in and they are sweeping through your team. If you have focus sash on a
    pokemon it is weak too, you can survive the hit and finish them instead. It is
    quite a surprise for some players when this happens. Another use for this item
    is if you put it on a pokemon that has a stat raising attack. So long as your
    pokemon is faster than the opponent, you can Calm Mind or Nasty Plot without
    worrying about dying because you will have at least 1 HP left. This item is
    good for weaker pokemon that can die in one hit otherwise. You can get the 
    Focus Sash from a man west of the Pal Park. He will ask to see a pokemon of a
    certain level and by showing him, you have a 33% chance of getting the sash.
    Pokemon: Alakazam, Porygon-Z, Ninjask
    The Lum berry cures all status problems including confusion. It is good on
    sweeper pokemon because sometimes an annoyer will come in and try to stall you
    by using confusion or toxic. The lum berry will cure your problem and give you
    a free hit on the opposing pokemon. If you know a confuse ray or a status
    problem is forthcoming and you have the lum berry attached, you can Calm Mind
    or Dragon Dance and take out the opposing pokemon in one hit on the next turn.
    You can get berries from the Berry master and also from soil.
    Pokemon: Gyarados, any pokemon
    The Salac Berry activates when your pokemon's health drops below or equal to
    25% of your total health. This berry increases your speed in hopes of getting a
    final blow in. Some pokemon use this with moves like Endure and Belly Drum.
    Endure gets you another final move and the Salac Berry lets you go first. The
    Salac Berry is not available in D/P and must be transferred in via Pal Park.
    Pokemon: Blaziken, Charizard
    This item raises your attack by about 1.3x but will take off 10% of your health
    if you attack. Moves that do not do damage do not cause you to lose health. 
    Strong pokemon can really benefit from the Life Orb. The point of this item is
    to do as much damage to as many pokemon as you can before the Life Orb takes
    you out. You can get the life orb near Stark Mountain. 
    Pokemon: Dragonite, Any high attack stat pokemon
    Choice Band increases your attack by 1.5x but only lets you use the same attack
    over and over. Fast pokemon will be able to hit harder but you will have to
    take them out if the opponent switches in a pokemon who can take the damage or
    is not affected. This item is a battle tower prize and costs 48BP. 
    Pokemon: Flygon, Slaking, Aerodactyl
    This item raises your speed but will only let you use the first attack you
    choose. It helps with slower pokemon because it is completely unexpected. The
    only problem with this item is that after you use your first attack, you have
    to keep using it over and over or switch out. You do not want your last pokemon
    to have this item held. I once got stuck EQ'ing a flying type because I had no
    one else left. I did take out 2 pokemon before that though so it can help when
    speed is an issue. Slow moving rock types do well with this item. You get the
    scarf from the Battle Tower and you need 48BP.
    Pokemon: Metagross, Dragonite, Heracross, Golem
    The quick claw has a chance of making your pokemon attack first no matter it's
    speed. Some people will not allow you to use the quick claw in a battle so you
    may want to find out before hand. You can get the quick claw in Jubilife City.
    Pokemon: Any slow moving pokemon you want to sometimes go first.
    All your physical attacks will do 10% more damage than normal. A better item
    than things like the Spell Tag or Twistedspoon which only affect a certain
    type of move. Use this if you have nothing else to use on a pokemon and it is a
    physical sweeper. You can get it in the Battle Tower.
    If you have Marowak on your team, you have to give it this. It doubles it's
    attack. It will only work on Cubone or Marowak.
    E.0.9 - Attacks Help
    In this section of the guide, I will mention specific moves that you can use to
    help out your team online. These are battle moves that you may not have used in
    the story mode that will come in handy during the battles.
    A move that raises speed and attack by 1.5 Most of the pokemon that have this
    ability already have a high attack and decent speed so this move can mean total
    devastation for your team. Here is a good example of when you should use a move
    like this. You lose your current pokemon to a Blaziken so you send out Gyarados
    Gyarados cuts Blazikens attack so now you choose Dragon Dance as your first
    move. The opponent is either going to attack you with a rock attack that will
    not kill you because of Intimidate or they will switch out Blaziken. Either way
    you get the Dragon Dance in and are going to be faster and stronger than
    anything sent out.
    The next few move are going to be very similar to Dragon Dance and should be
    used the same way. I will just mention them briefly. You should use these moves
    over moves like Screech and Growl because if you lower your opponents pokemon,
    they can just switch it out but all your stat gains will stay until you faint
    no matter who the opponenet sends out.
    This move is the same type of move as DD except it doubles attack and does
    nothing for speed. 
    Raises Sp. DEF and Special attack by 1.5
    Doubles your pokemon's speed.
    Raises your DEF and Sp. DEF by 1.5 A total tank move. You are going to take
    some damage doing your power ups so you will need a move like rest to get your
    health back.
    Doubles your pokemon's special attack.
    Doubles your pokemon's defense.
    Doubles your pokemon's Sp. DEF.
    Your pokemon can raise its stats 6 times. You can use moves that double your
    stats 3 times. After that, the moves are maxed out and they will not work
    anymore. The next moves are going to be completely different than the ones
    listed above.
    This move must be used in conjuction with other moves. If you just use Baton
    Pass, it will not do anything except change your pokemon. If you use Swords
    Dance and then use Baton Pass, the swords dance will be passed onto the pokemon
    you switch into battle. If you are able to get a couple good stat uppers and
    then BP them onto someone else on your team, you could win the entire match
    after that. I have swept a few teams doing this. Imagine BP'ing a doubled
    attack and a speed boost to a Metagross. It isn't pretty for your opposition.
    This move can be important if you let the opponent get in some stat changes and
    there looks to be no end in sight. Haze resets all pokemon's stats back to
    normal. That is of course if you can get a move in (focus sash).
    Cuts your HP in half but makes your attack stat 400% more than usual. It can be
    hard to find the right time to use this move. Also, it needs to be a semi-fast
    pokemon otherwise you will die on the next hit. Using this in conjuction with
    a speed boost can finish your opponent.
    A nifty little move that makes a doll out of 25% of your HP. The doll takes
    damage instead of you. The doll cannot be confused or have any status change
    inflicted upon it and it has the same resistance and weakness that you do. A
    great move to use if you sense a Confuse Ray or Toxic coming on. It also
    ensures you aren't going to take extra damage. You can only lose 25% of your
    health. Roar and Whirlwind will take you and your sub away. Substitute can be
    BP'd to another pokemon in your party.
    This is a ground move that lays spikes around the opponents team. You can lay
    spikes up to three times. When the opponent switches pokemon, they will take
    ground damage from the spikes. If the pokemon is flying or levitating, the
    spikes will not harm the opponent. This move works well in conjunction with
    Stealth Rock, Roar and Whirlwind.
    Toxic spikes are very similar to regular spikes but the 1st set of spikes will
    inflict regular poison and the 2nd set of spikes will inflict toxic poison.
    Steel types are immune to toxic spikes and if you send out a poison type, the
    toxic spikes are removed. 
    Stealth rock is the rock version of spikes. It can only be used once however
    put it can do a lot of damage depending on the type of pokemon that comes out.
    Stealth Rock will do 50% damage to a Charizard. It will do little damage to
    grass type pokemon. This move stacks with spikes and Skarmory can learn this,
    spikes and Roar. If you get them all down, your opponent start with much lower
    health as soon as they switch in. It makes 1-HIT KO's easy.
    An attack that does little damage but can save your team. Rapid Spin removes
    any spikes or rocks around your team. It is especially nice if you let your
    opponenet place everything while you attack it and then you rapid spin all
    their hard work away. Of course you would want the pokemon you have out to have
    Rapid Spin because you dont want to be switching into all that. As soon as your
    opponenet starts placing any spikes or rocks down, switch to your rapid spinner
    E.1.0 - Movesets
    This section will be for any movesets that I have come up with will be. If you
    email me and ask me for a moveset and I respond with an answer, I will put a
    copy of it in this section of the guide. Movesets are not always pass or fail.
    You need to use one that benefits the pokemon and your team. Do not be afraid
    to change things up and try out new things. These movesets are meant to be
    helpful if you've no idea what to do. Please remember, many of these movesets
    I may not have tried myself so if you choose one and it's not working out,
    change it up and also consider changing your pokemon.
    -Wood Hammer
    -Leech Seed/Synthesis/Crunch
    Curse helps with Attack and Defense so the Nature helps with Sp.Def. 
    -Close Combat
    -Stone Edge
    -Fire Punch/Blaze Kick
    Meant to hit hard and fast not last.
    Empoleon @ Physical
    -Swords Dance
    -Drill Peck
    -Earthquake (EQ)
    -Brick Break/Steel Wing/Shadow Claw/Rock Slide
    Empoleon @ Special
    -Ice Beam
    -Aqua Ring
    -Flash Cannon/Grass Knot
    -Nasty Plot/Calm Mind
    -Shadow Ball/Ominous Wind/Dark Pulse
    -Confuse Ray/Will-o-Wisp
    -Psychic/Hypnosis/Pain Split
    -Swords Dance
    -Close combat
    -EQ/Brick Break/Drain punch/Poison jab/Blaze Kick/Crunch
    -Dragon Rush / Dragon Claw
    -Swords Dance
    -Fire Fang
    -Crunch/EQ/Brick Break/Shadow Claw/Stone Edge/Double-Edge
    Dragonite has tons of moves to choose from and you can have all different
    variations of it. Dragonite even has a decent SP. ATTACK so you could consider
    using it as a special sweeper. I do not condone that though as you should use
    what the pokemon's abilities are. So, I will make a couple movesets with
    physical attacks in mind.
    Dragonite @ Choice Scarf
    - Fire Fang
    - Thunder Fang
    - Earthquake/Aerial Ace/
    - Dragon Claw/Dragon Rush/Outrage
    Fire and Thunder Fang help with any Ice Beamers that will take out
    Dragonite. Choice Scarf ensures you go first against said Ice Beamers.
    Pick one of the Dragon Moves for STAB. AA is also on there for STAB.
    Dragonite @ Life Orb/
    - Dragon Dance
    - Brick Break/Earthquake
    - Fire Fang/Thunder Fang
    - Aerial Ace/Dragon Claw
    Dragon Dance here because you no longer have the scarf on. Life orb adds damage
    and 1 DD is going to add more damage. If you get your DD in, this is one nasty
    dragon. If you pick EQ, then take Thunder Fang and if you pick Brick Break,
    take Fire Fang.
    Salamence @ Choice Band
    - Double-Edge
    - Outrage/Dragon Claw
    - Crunch
    - Brick Break
    The Choice Band is going to make you use the same attack over and over so you
    do not need a range of Super Effective attacks as you need to attack with this
    pokemon and then switch it out. This makes Outrage even more effective. I
    picked these moves because if you are stuck using any of them, you have a
    pretty good chance that you will not get "it doesn't affect" the opponent. The
    only attack that will not damage an opponent is Brick Break against Ghost.
    Salamence @ Life Orb/Concentration Band
    - Fire Fang
    - Thunder Fang
    - Dragon Dance/Earthquake
    - Outrage/Dragon Claw
    A more standard one that will cover the most types of pokemon. You can get rid
    of Dragon Dance if you are going for a poke that does the most Super Effective
    attacks. Life Orb to add more damage to all your attacks. Concentration Band
    does less damage than Life Orb but you keep your HP so you decide.
    Salamence @ Focus Sash
    - Dragon Dance
    - Fire Fang/Earthquake
    - Thunder Fang/Brick Break
    - Dragon Claw
    You use Dragon Dance on the first turn to get your stats raised. The Focus Sash
    ensures you stay alive unless confusion or weather affects. After the DD, you
    sweep as much as you can. I put EQ and BB there because they will do more
    damage on pokemon that you do not have an SE attack for. The two fangs are only
    65 power but EQ is 100 and BB is 75.
    A.0.1 - Sweet Honey Pokes
    These pokemon can be caught from attaching sweet honey to a yellow tree. If you
    are looking for a specific pokemon, save before you press A on the shaking
    tree. If you do not get what you want, restart your game and try again. This
    worked for me as I was looking for a female combee. One thing to note though,
    restarting does NOT change the pokemon you are going to encounter. It will
    change it's stats, gender, nature and ability but it will not change a combee
    into a Munchlax. Whichever pokemon you encounter first is the one you are
    going to encounter again and again.
    Combee M/F - Only female evolves to Vespiquen (about 85% chance it is male)
    Cherubi    - Grass
    Munchlax   - Only on the tree by the Valley Windworks
    Burmy      - Bug
    Heracross  - Bug/Fight
    Aipom      - Normal
    Other pokemon can also be caught by using sweet honey but the above pokemon are
    ONLY available by way of sweet honey. Burmy evolves into either Wormadon or
    Mothim and it depends on the gender.
    Male   = Mothim
    Female = Wormadon
    A.0.2 - HM List
    HM01 - Cut         - Received in Eterna City, walk near Galactic Warehouse.
    HM02 - Fly         - Found in Galactic Warehouse. Visible when you first enter.
    HM03 - Surf        - Received in Celestic town. Defeat the grunt guarding the
                         cave and then enter the cave. An old woman will enter and
                         give you Surf.
    HM04 - Strength    - Found in the Lost Tower on Route 209. Get to the top of
                         the tower and talk to the woman. She will give you it.
    HM05 - DeFog       - Received in Great Marsh. Enter and talk to the first guy
                         on the right side. He will give you this HM.
    HM06 - Rock Smash  - Received from Hiker in the Oreburgh Gate.
    HM07 - Waterfall   - Received in Sunyshore City in the northeast section of
                         town AFTER you beat the gym. Talk to girl near the beach.
    HM08 - Rock Climb  - Found on west side of Route 217 behind the Hiker's house.
    A.0.3 - Key Items List
    Journal       - Received from your mother after you get pokedex.
    Town Map      - Received from your RIVAL after you deliver the package.
    Old Rod       - Received from Fisherman in Route 218 entrance building.
    Pal Pad       - Received in Oreburgh City pokemon center (downstairs).
    Fashion Case  - Received after defeating grunts in Jubilife City.
    Sprayduck Can - Received in Floaroma Town flower shop.
    Works Key     - Defeat the grunts in the secret garden and they leave the key.
    Explorer Kit  - Received in Eterna City, in building next to pokemon center.
    Bicycle       - Get from the Bike Shop in Eterna City after you release owner.
    Vs. Seeker    - Received after cycling road on Route 206.
    Poffin Case   - Received at the pokemon fan club in Hearthome City.
    Good Rod      - Received from Fisherman on Route 209.
    Seal Case     - Received in Solaceon Town in a house, east side of town.
    Coin Case     - Guess the right hand from the Jester in Veilstone City house.
    SecretPotion  - Received from Cynthia after the Hotel area.
    Old Charm     - Received from Cynthia after you heal the Psyducks.
    Storage Key   - Found outside the Galactic HQ in Veilstone City.
    Galactic Key  - Found in the Galactic Warehouse.
    Poke Radar    - Given to you from Prof. Oak after you fill Sinnoh Dex.
    Super Rod     - Received from fisherman at the Battle Zone.
    A.0.4 - The Underground
    The undergound runs underneath most of the map of Sinnoh. You can get to the
    underground from anywhere once you have the Explorer Kit. The tasks the old man
    gives you are easy and pretty self-explanatory so I will not go into much
    detail about them. The main reason you want to go underground is to collect
    the items in the walls. When you get underground, touch the touch screen to
    make yellow items appear on your map. Go to the yellow items and touch the
    touch screen again. You should be able to see glittering spots in the walls.
    Walk up to the spot and press A to dig into it. 
    Old Amber.....................Aerodactyl
    These fossils can be transformed into their respective pokemon at the Mining
    Museum in Oreburgh City. The scientist at the counter will do it for you. Most
    fossils are rare and take a lot of searching to find. Do not give up! If you
    get a fossil, save before you give it to the scientist and keep restarting to
    get a female. Breed it and put the fossil spawn on GTS for another fossil.
    There is also a ton of items you can get this way like heart scale, plates,
    evolution stones and many many more.
    A.0.5 - HTF Sinnoh Pokes
    This section is for the harder to find pokemon you want to catch. It does not
    include the National Dex pokemon. 
    Go to the Valley Windworks on Fridays to see this pokemon waiting for you
    outside. Press A on it to battle it and this event occurs once every Friday. If
    you want this pokemon now and it is not Friday, change the day of your DS clock
    to Friday and it will be there waiting when you load up your game.
    Gible is found in the Wayward Cave. There is a secret entrance under the bridge
    of Cycling Road and you can enter it by pressing Up while standing under the
    bridge. If you press up and dont enter, take a step over and try again. The
    entrance is more towards the left side of the bridge. You will have to use
    Strength here. You will encounter Gible while walking around the cave and it
    turns into Garchomp. It is a dragon/ground type pokemon. The Wayward cave leads
    to the Earthquake TM.
    Catch a female combee from a honey tree and raise it. Males will not evolve
    into this pokemon. Female Combee will evolve into Vespiqueen at level 21.
    Spiritomb is a Ghost/Dark pokemon so it has no weakness. It's stats aren't
    stellar so it wont last that long anyway. It is pretty much the D/P version of
    Sableye. In order to catch Spiritomb, you have to take the Odd Keystone to the
    rock formation south of the Lost Tower. Put the Odd Keystone in it to make it
    be the Hollowed Tower. Now, you have to talk to 32 people in the Sinnoh
    Underground. The catch is, Hikers do not count. You have to be by someone who
    has a DS and you can connect to in the underground. The good thing is, you can
    talk to the same person 32 times. So, you enter the underground, talk to your
    friend, go up go back down and talk to him again. Once you have done this 32
    times, this pokemon will be waiting for you inside the Hollowed Tower. 
    Attach the Razor Claw to Sneasel and gain a level at night. It will evolve into
    Weavile. Sneasel is available outside Snowpoint City. Weavile has a high attack
    and speed but cannot take a hit. It is like Alakazam but physical.
    A.0.6 - Nat'l Dex Pokes
    This section is for the pokemon you may have seen but didn't catch and now you
    want to obtain them. Also, it is for pokemon that you can only get after you
    get the National Pokedex. Any of the more obscure or harder to find pokemon
    will show up in this section of the guide.
    Fly to Hearthome City and enter the house right next to the pokemon center.
    Talk to the girl in the house and she will ask you if you want this pokemon.
    Eevee is a very special type of pokemon and you are going to need several if
    you want to completely fill your pokedex. You may want to save and keep
    restarting to try and get a female if you don't have a ditto. Eevee can evolve
    into seven different pokemon. 
    Vaporeon - Water stone                             - WATER
    Jolteon  - Thunder stone                           - ELECTRIC
    Flareon  - Fire stone                              - FIRE   
    Umbreon  - Happiness during the night time hours   - DARK
    Espeon   - Happiness during the day time hours     - PSYCHIC
    Leafeon  - Gain a level near Moss Rock             - GRASS
    Glaceon  - Gain a level near Ice Rock              - ICE
    Moss Rock is found in Eterna Forest. Ice Rock is on Route 217 on the right
    side. You have to evolve Eevee early so that the new form will learn its moves.
    If you are trying to get a certain move from Eevee or if you miss a move you
    want, do not forget about the move relearner. He can help recover missed moves
    on the new form.
    Dusknoir is a new evolution for the Duskull pokemon. First, you need to evolve
    your Duskull into a Dusclops. Duskull is rare and can only be found using the
    Pokeradar on Route 224. It is a ghost pokemon with a high defense and special
    defense. Evolve Duskull by raising it to level 37. You need an item called the
    Reaper Cloth to evolve Duskull into it's final form, Dusknoir. You can find the
    reaper cloth on Route 229 and you need cut to get it. Attach it to a Dusclops
    and trade the Dusclops to make it evolve. 
    Ditto is a very special pokemon because it only knows one move, transform. It
    will turn itself into the pokemon it is fighting. It is not recommended for
    battle but it is definitely a must have pokemon because it will breed with just
    about ANY pokemon. You need ditto to breed genderless pokemon like Beldum, 
    Manaphy and Rotom. Breed Ditto with Manaphy to get a special pokemon that isn't
    obtainable any other way, Phione. Phione looks like Manaphy but does not have
    the stats that Manaphy does. Ditto is a rare pokeradar pokemon that can be
    found east of Canalave City on Route 218.
    Breed Manaphy with Ditto. This pokemon will be in the egg that comes from it.
    You need Fire Red inserted into the GBA slot of the DS to obtain this pokemon.
    With Fire Red inserted, head to the Valley Windworks grass and run around for
    wild encounters. Elekids are available in the grass and they are not too hard
    to find. However, some Elekids have an item, the Electrizer, attached and they
    are the hard ones to find. You need that item to transform Electabuzz into an
    Electivire. Raise Elekid to lvl30 and it evolves into Electabuzz. Trade 
    Electabuzz with Electrizer attached and it evolves into Electivire.
    You can catch Magbys inside Stark Mountain if you have Leaf Green inserted in
    your DS. Magbys sometimes come with Magmarizers and you need one in order to
    get this pokemon. Raise a Magby to lvl30 and it will evolve into Magmar. Attach
    the Magmarizer to the Magmar and trade it. It will evolve into Magmortar.
    Fly to the Battle Area and head east until you reach the water. Surf on the
    water until you reach the landmass island with a lot of grass on it. Use your
    pokeradar here to find Togepi in the grass. Raise Togepi's happiness to get it
    to evolve into Togetic. Now you can use the shiny stone on Togetic to make it
    evolve into Togekiss. Togekiss does not learn any moves when you evolve it so
    do not evolve it until you are ready. You can go to the move relearner and get
    some new moves for your Togekiss like Extremespeed and Sky Attack.
    You can catch Rhydon on Route 227 and Route 228. Rhydon is the evolved form of
    Rhyhorn. You need an item called Protector to evolve Rhydon into the stronger
    Rhyperior. Protector can be found on Route 228. Attach it to Rhydon and trade
    our Rhydon to have it evolve to Rhyperior. Rhyperior has a very high attack
    and Defense. 
    This is the evolved form of Lickitung. Lickitung is a swarm pokemon. Capture a
    Lickitung and it will learn the move Rollout at level 33. Keep this move on
    Lickitung and raise it to level 34. Lickitung evolves into this pokemon. This
    is a totally average pokemon
    Ralts now turns into two different pokemon. The female Ralts will evolve into
    Gardevoir and is a psychic type. The male Ralts needs to be evolved with a Dawn
    Stone to turn into Gallade. First evolve Ralts into Kirlia at level 20 and then
    you can use the stone to evolve Kirlia into Gallade. Gallade is a Psychic /
    Fighting type pokemon and you have to evolve Kirlia before level 30. Gallade
    completely changes Ralts from a Special attacker into a Physical attacker. 
    Gallade will still learn moves after you have used the stone to get it.
    A female evolution of Snorunt. Snorunt can be found with the Pokeradar west of
    Snowpoint city. Snorunt evolves into level Glalie at level 42 but if you give a
    female Snorunt the Dawn stone then it turns into Froslass. Froslass will learn
    moves after you used a stone to get it.
    Nosepass is a swarm pokemon so you need to get one of them first. Get it's XP
    close to leveling up and then enter Mt. Coronet. Level up nosepass inside Mt.
    Coronet and it will evolve into Probopass. Probopass has a high Defense and a
    nice Sp. DEF to go along with it. 
    Mamoswine is the third evolution of Swinub. Swinub is another swarm pokemon.
    Swinub evolves into Piloswine at level 33. After it evolves, go to the Move
    Relearner and learn the move Ancient Power. Now, level up your pokemon 1 level
    and it will evolve into Mamoswine.
    You first need to start with Porygon. You can get Porygon behind the pokemon
    mansion on the days that the owner says there are Porygon back there. Porygon
    evolves two times and both times require you to trade. You first need to trade
    Porygon with the Up-grade item attached to it. This item is given to you by
    Professor Oak once you have the National Dex. Go to his house in Eterna City
    and speak to him to get this item.
    After you have Porygon2 attach the Dubious Disc to it and trade it to evolve it
    to Porygon-Z. You can get the Dubious Disc on Route 225. You have to use surf
    to get it. Porygon-Z has the highest special attack in the game (tied with
    Gligar is available in Stark Mountain if you have Emerald inserted into the DS.
    You can also get Gligar on Routes 206, 207, 214, 215 and 227. Once you catch
    Gligar, give it the Razor Fang and level it up one level at night. You can get
    the Razor Fang outside the Battle Tower on the left side.
    Catch a Yanma in the Great Marsh or transfer one in via Pal Park. Level it up
    to lvl33 and teach it Ancientpower. Raise it one more level with Ancientpower
    and it will evolve into Yanmega. Yanmega is a fast pokemon with a good special
    attack. It can also have the Speed Boost ability like Ninjask.
    Tangela is a swarm pokemon. Catch a tangela and level it up to lvl33. Teach it
    Ancientpower and then level it again. It will evolve into Tangrowth. Tangrowth
    gets a huge attack stat increase and a slight defense increase. 
    Catch Magnemite in a swarm and raise it to lvl 30 and it will evolve into
    Magneton. Take Magneton into Mt. Coronet and raise it one level and it will
    evolve into Magnezone. Magnezone is a strong pokemon with a high special
    attack good defense and special defense to go with it. 
    A.0.7 - Sinnoh Pokedex
    1	Turtwig 	50	Beautifly 	99	Cleffa 
    2	Grotle 		51	Cascoon 	100	Clefairy
    3	Torterra 	52	Dustox		101	Clefable
    4	Chimchar 	53	Combee 		102	Chatot 
    5	Monferno 	54	Vespiquen	103	Pichu 
    6	Infernape 	55	Pachirisu	104	Pikachu 
    7	Piplup 		56	Buizel 		105	Raichu 
    8	Prinplup	57	Floatzel	106	Hoothoot
    9	Empoleon	58	Cherubi 	107	Noctowl 
    10	Starly 		59	Cherrim 	108	Spiritomb
    11	Staravia	60	Shellos 	109	Gible 
    12	Staraptor	61	Gastrodon 	110	Gabite 
    13	Bidoof 		62	Heracross 	111	Garchomp
    14	Bibarel		63	Aipom 		112	Munchlax 
    15	Kricketot 	64	Ambipom 	113	Snorlax 
    16	Kricketune 	65	Drifloon	114	Unown 
    17	Shinx 		66	Drifblim	115	Riolu 
    18	Luxio 		67	Buneary 	116	Lucario
    19	Luxray		68	Lopunny 	117	Wooper 
    20	Abra 		69	Gastly 		118	Quagsire
    21	Kadabra 	70	Haunter 	119	Wingull 
    22	Alakazam	71	Gengar 		120	Pelipper
    23	Magikarp	72	Misdreavus	121	Girafarig
    24	Gyarados	73	Mismagius 	122	Hippopotas
    25	Budew 		74	Murkrow 	123	Hippowdon 
    26	Roselia		75	Honchkrow	124	Azurill 
    27	Roserade	76	Glameow 	125	Marill 
    28	Zubat 		77	Purugly 	126	Azumarill
    29	Golbat 		78	Goldeen 	127	Skorupi 
    30	Crobat 		79	Seaking 	128	Drapion 
    31	Geodude 	80	Barboach 	129	Croagunk 
    32	Graveler	81	Whiscash	130	Toxicroak
    33	Golem 		82	Chingling	131	Carnivine
    34	Onix 		83	Chimecho 	132	Remoraid 
    35	Steelix 	84	Stunky 		133	Octillery
    36	Cranidos	85	Skuntank	134	Finneon 
    37	Rampardos	86	Meditite	135	Lumineon
    38	Shieldon 	87	Medicham	136	Tentacool 
    39	Bastiodon	88	Bronzor 	137	Tentacruel
    40	Machop	 	89	Bronzong	138	Feebas 
    41	Machoke 	90	Ponyta 		139	Milotic 
    42	Machamp 	91	Rapidash	140	Mantyke 
    43	Psyduck 	92	Bonsly 		141	Mantine
    44	Golduck 	93	Sudowoodo	142	Snover 
    45	Burmy 		94	Mime Jr. 	143	Abomasnow 
    46	Wormadon 	95	Mr. Mime 	144	Sneasel 
    47	Mothim		96	Happiny 	145	Weavile 
    48	Wurmple		97	Chansey 	146	Uxie 
    49	Silcoon 	98	Blissey 	147	Mesprit 
    						148	Azelf 
    						149	Dialga 
    						150	Palkia 
    						151	Manaphy 
    A.0.8 - Stone Evolutions
    Eeevee     -------------> Flareon
    Growlithe  -------------> Arcanine
    Vulpix     -------------> Ninetales
    Weepinbell -------------> Victreebel
    Exeggcute  -------------> Exeggutor
    Nuzleaf    -------------> Shiftry
    Gloom      -------------> Vileplume
    Eevee      -------------> Jolteon
    Pikachu    -------------> Raichu
    Poliwhirl  -------------> Poliwrath
    Shellder   -------------> Cloyster
    Staryu     -------------> Starmie
    Lombre     -------------> Ludicolo
    Jigglypuff -------------> Wigglytuff
    Nidorina   -------------> Nidoqueen
    Nidorino   -------------> Nidoking
    Clefairy   -------------> Clefable
    Skitty     -------------> Delcatty
    Murkrow    -------------> Honchkrow
    Misdreavus -------------> Mismagius
    Togetic    -------------> Togekiss
    Roselia    -------------> Roserade
    Give to pokemon and then gain a level.
    Happiny    -------------> Chansey
    Give to pokemon and then gain a level in the morning.
    Gloom      -------------> Bellossom
    Sunkern    -------------> Sunflora
    Kirlia(M)  -------------> Gallade
    Snorunt(F) -------------> Froslass
    A.0.9 - Cheats
    Evolve Pokemon that need to be traded via GTS. Submitted by Tomas T.
    "A little tip I found accidently, to do with the pokemon who only evolve when
    traded. I have a lot of traded pokemon, but am gradually getting rid of them
    when I get my own ones, either by capturing or breeding. Ideally breeding, I
    want as many as I can at level 1. Problem is, with Steelix, I couldn't do that.
    But, thanks to my fickleness, and then some experimenting, I found an excellent
    way to evolve your own pokemon via trades. 
    Go to Deposit Pokemon and offer up your pokemon for trade, for something that
    no one will trade for, ie, a level 100 female Piplup. When that's done, use the
    Seek Pokemon to find a pokemon, any pokemon, that you can complete the trade
    with. Doesn't matter what it is, as long as you have what they want.
    Once this trade is completed, go to Summary and take back your pokemon. It will
    then evolve as if someone else had sent it to you."
    This section is for old version numbers and updates.
    VERSION 1.01
    -fixed stone evolution chart
    -added more moves to Extra Content
    -added some movesets
    VERSION 1.0
    -added new pokemon to Appendix
    -added new section to Appendix
    -added new sections to Extra Content
    VERSION .99
    -added to Extra Content
    VERSION .98
    -added to main walkthrough
    -fixed Natures section
    -new pokes added to appendix
    VERSION .97
    -added to main walkthrough
    -added Sinnoh Dex
    -added to Appendix
    VERSION .95
    -fixed typos
    -added to Appendix
    -added to Extra Content
    -touched up The Basics
    VERSION: 0.9
    -added to main walkthrough
    -updated Underground section
    -finished Pokedex seen count
    -fixed typos
    -added sections to Appendix
    -guide is nearing 1.0!
    VERSION: 0.75
    -added to main walkthrough
    -added to The Basics
    VERSION: 0.7
    -added to main walkthrough
    -added to Appendix
    -fixed a lot of typing errors
    -updated Email
    -updated Disclaimer
    -added to Extra Content
    -updated Event Pokemon
    VERSION: 0.63
    -worked on key items appendix
    -worked on Pokedex seen count
    -lots of main walkthrough updates
    -added more Pearl info to guide
    VERSION: 0.62
    -fixed word find codes
    -fixed some grammar/spelling
    -added Appendix (WIP)
    -added pokedex seen count so you can track it (WIP)
    -lots of main walkthrough updates
    -updated disclaimer
    VERSION: 0.61
    -more Pearl updates
    -finished main walkthrough
    -still needs a lot of updates but will get you through the entire game
    VERSION: 0.6
    -updated walkthrough
    -adding Pearl info to guide
    -updated The Basics
    VERSION: 0.51
    -fixed Unown writing on wall
    -fixed spelling mistakes
    -added 2 sections to Extra Content
    -added 1 paragraph to The Basics
    -added to main walkthrough
    VERSION: 0.5
    -added 4 paragraphs to The Basics
    -fixed spelling errors (probably not all)
    -added more to the main walkthrough
    -added some more Early Tips
    -added Introduction
    -moved the margin numbers to the bottom
    -added a version section to top and bottom
    -added to the Disclaimer

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