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    Enemy FAQ by Legender93

    Version: 1.2 | Updated: 06/22/10 | Search Guide | Bookmark Guide

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                                       -:.-:`         -::.
    The Legend of Zelda: Phantom Hourglass Enemy FAQ
     /Introduction       01     /
    Yay for you! An enemy FAQ! Can't figure out how to defeat those naughty little
    octorocks, maybe a stalfos? Then read on! It's... My... First FAQ. So, it may
    not be the best, but at least it'll be good!
     /Version History    02     /
    Version 1.2 -- The mini-bosses (Giant Eye Plant and Eyefish) are added and an
    update to our friend, the Moldworm!
    Version 1 -- Enemies, bosses, and thought-to-be's added.
     /Table of Contents  03     /
    Use the magical search to find what you need. CTRL+F, then enter whatever
    number you need. Hit enter twice, and voila! The... Whatever you happen to need!
    01. Introduction
    02. Version History
    03. Table of Contents
    04. Enemies
        04.01. Armos Statue
        04.02. Battleship
        04.03. Beamos
        04.04. Bee
        04.05. Blade Trap
        04.06. Bombclops
        04.07. Bubble
        04.08. ChuChu
        04.09. Eyefish
        04.10. Gel
        04.11. Giant Eye Plant
        04.12. Gyorg
        04.13. Hardhat Beetle
        04.14. Jolene
        04.15. Keese
        04.16. Like Like
        04.17. Mine
        04.18. Miniblin
        04.19. Moldorm
        04.20. Moldworm
        04.21. Octorock
        04.22. Patra
        04.23. Phantom
        04.24. Phantom Eye
        04.25. Poe
        04.26. Pols Voice
        04.27. Rat
        04.28. Reapling
        04.29. Rope
        04.30. Rupee Like
        04.31. Skulltula
        04.32. Stalfos
        04.33. Takkuri
        04.34. Tektite
        04.35. Wizzrobe
        04.36. Yook
        04.37. Zol
        04.38. Zola Warrior
    05. Bosses
        05.01. Blaaz
        05.02. Cyclock
        05.03. Crayk
        05.04. Diabolical Cubus Sisters
        05.05. Dongorongo
        05.06. Gleeok
        05.07. Eox
        05.08. Bellum
    06. Thought-To-Be's
        06.01. Cucco
        06.02. Golden Frog
        06.03. Biri
        06.04. Seagull
    07. FAQ
    08. Contact
    09. Credits
     /Enemies            04     /
    The list is from A-Z. It includes their name, a description, where they're
    found, weapons needed, how to kill them, and how much damage they take away.
    Rather like this:
    Weapons Required:
    Damage Taken:
    |Armos Statue 04.01|
    Description: These are large statues, often found by pressure switches.
    Where: Goron Temple
    Weapons Required: Bombs
    Guide: Armos Statues look like the normal statues in the dungeon. When you
    approach, they suddenly come to life and attack! Touching one hurts you, as the
    spikes around the base are... Spiky. Simply avoid them and throw a bomb. Unlike
    most other games, they don't go berserk or blow up, but simply lose the life.
    You can then push them around without fear, as they don't come back to life.
    Damage Taken: 1/2 heart
    |Battleship 04.02|
    Description: These are boats with cannons on them.
    Where: The Great Sea
    Weapons Required: Cannon
    Guide: These boats will follow you as long as you sail away from them. They
    shoot cannons, although they don't always have the greatest aim. Just shoot
    your own cannon at them. Also, they may be grouped with a larger boat. The
    larger boat sometimes leaves treasure.
    Damage Taken: 1 Ship Heart
    |Beamos 04.03|
    Description: Beamos are big statues with gems that shoot lasers if they see you.
    Where: Temple of Courage, Goron Temple
    Weapons Required: Arrows, Bombs
    Guide: Beamos... Are annoying, and technically invincible. You can shoot an
    arrow at the 'eye' (glowing gem up top), or throw a bomb at it to stun it.
    It'll come back, though. It's hard to avoid their lasers.
    Damage Taken: 1/2 heart
    |Bee 04.04|
    Description: Black-and-yellow striped bees. Make loud buzzing noises.
    Where: Cannon Island
    Weapons Required: Sword
    Guide: Truthfully, any weapon is nice, but the one time you really need to see
    them, you don't really have anything but a sword. A quick spin attack should
    kill them.
    Damage Taken: 1/2 heart
    |Blade Trap 04.05|
    Description: Silver, bladed traps that usually go on a path, but may be
    Where: Temple of Courage, Temple of Ice
    Weapons Required: N/A
    Guide: Blade Traps are invincible, and can't be killed. If they're on a set
    path, simply watch the path and move when it's safe. If they're sitting there,
    run quickly past them. You'll pass with ease.
    Damage Taken: 1/2 heart
    |Bombclops 04.06|
    Description: Big, blue cyclopses.
    Where: Goron Temple, Dee Ess Island
    Weapons Required: Arrows, Sword
    Guide: Watch out! Get too close and they'll simply hit you across the room. Get
    too far, and they'll throw bombs. They're easy to kill, however. Shoot an arrow
    into their eye, then run up and hack 'em up with your sword.
    Damage Taken: 1/2 heart
    |Bubble 04.07|
    Description: Flying skulls. One variety is surrounded by fire. The other is
    surrounded by blue smoke.
    Where: Temple of Fire, Temple of Ice, Goron Temple
    Weapons Required: Sword, Arrows, Boomerang, Bombs, etc
    Guide: There are two varieties of Bubbles, and the way to kill them is only
    slightly different:
      Fire: Anything can be used against these guys, but your shield doesn't protect
            you from its attacks.
      Ice: Try not to use your sword against them. Instead, use a ranged attack,
            then your sword.
    Damage Taken: 1/2 heart (fire bubble goes through your shield)
    |ChuChu 04.08|
    Description: They're bell-shaped jelly blobs. They range in the colors green,
    red, gold, and blue.
    Where: Just about everywhere
    Weapons Required: Anything (green/red), Boomerang, Arrows
    Guide: There are four types of ChuChus, all easy to beat.
      Red: They're weak. Just... Use your sword and put the poor thing out of its
      Green: They're weak, like the Red ChuChu, but these guys will hide. Use a
             thrust (draw a line towards the Green ChuChu with your stylus) when
             they're in their puddle form.
      Blue: These guys are surrounded by a dangerous electrical field. Use your
             boomerang or arrows to stun it, then your sword. They don't jump.
      Gold: Same as the blue, except they DO jump.
    Damage Taken: 1/2 heart (blue and gold scramble your upper-screen map)
    |Eyefish 04.09|
    Description: A giant whale with six eyes
    Where: Near Goron Island
    Weapons Required: Cannon
    Guide: The Eyefish shows up just once, the first time you visit Goron Island.
    You will become trapped in a whirlpool for the fight. Use your cannon to hit
    the eyes, turning them pink and then destroying them. One of its attacks is to
    fly above LinkÕs ship and shoot energy balls, but you can destroy them with
    your cannon and even gain hearts from it. The Eyefish can also slam your ship,
    but itÕs unavoidable.
    Damage Taken: 1 Ship heart
    |Gel 04.10|
    Description: Tiny green blobs.
    Where: Temple of Fire, Temple of Courage, Temple of Ice
    Weapons Required: Anything
    Guide: These guys are annoying if you're near some REAL enemies. They don't
    attack, and anything can kill them in a single hit. However, if they latch onto
    you, you're stuck until you get them off (rub your stylus left-and-right).
    Damage Taken: 0 hearts
    |Giant Eye Plant 04.11|
    Description: A giant plant. With a big eye.
    Where: After obtaining the Sun Key and returning to Molida Island. Also near
    Bannan Island after giving the Old Wayfarer a Wooden Heart.
    Weapons Required: Cannon
    Guide: Much like the other Mini-Boss, the Eyefish, aim for the plantÕs eye with
    your cannon. DonÕt forget to steer your boat around the Plant however! Its only
    attack is to shoot spiky energy balls at your boat.
    Damage Taken: 1 Ship heart
    |Gyorg 04.12|
    Description: Purple sharks, that normally appear in groups of two or three.
    Where: The Great Sea
    Weapons Required: Cannon
    Guide: These guys are annoying. In groups of three, you usually have to
    constantly turn the camera. If they jump in the air, go cannon-crazy at them.
    If they're in the water, they're safe. They'll ram your boat. Jump when they do
    so. If you land on their tail, the game will count that as having jumped
    completely over them.
    Damage Taken: 1 Ship Heart
    |Hardhat Beetle 04.13|
    Description: These are enemies hidden in big, green shells.
    Where: Mutoh's Temple
    Weapons Required: Hammer, Sword
    Guide: These don't show up too much. Just use your hammer to flip them over,
    then attack with your sword. Or hammer again.
    Damage Taken: 1/2 heart
    |Jolene 04.14|
    Description: She's a wacky pirate, who shares with you her hatred for Linebeck.
    She arrives on her ship.
    Where: The Great Sea
    Weapons Required: Sword
    Guide: When she arrives, you can avoid her, or head towards her. Avoiding her
    will result in her shooting torpedoes at you. Jump to avoid. Heading towards
    her will result in ambush. In this, avoid her attacks simply by moving around.
    When she pulls her sword back (along with a nice, 'haaaaaaa...' grunt), get
    ready. When she unleashes, hit her quickly with your sword.
    Damage Taken: 1/2 heart
    |Keese 04.15|
    Description: Bats. One kind is normal, another surrounded by flame, and the
    last surrounded by blue smoke.
    Where: Just about every temple
    Weapons Required: Anything (normal/fire), Arrows, Boomerang
    Guide: Umm... Poking could probably defeat a normal one, although Link doesn't
    understand that concept. Any attack could kill normal and fire keese (though
    the fire keese can attack even if they hit your shield). The ice ones need to
    be attacked by a ranged weapon, though, or you'll get frozen.
    Damage Taken: 1/2 heart
    |Like Like 04.16|
    Description: Big, red-brown things with big, gaping holes for mouths
    Where: Goron Island, Goron Temple
    Weapons Required: Sword, Bombs, Arrows
    Guide: Scary things, these are. If you're bold and don't mind losing just a
    touch of health, run up with a bomb, or just attack with your sword. If you're
    like me, and have hated Like Likes since Ocarina of Time, use Arrows. Three
    shots/swipes/booms will suffice.
    Damage Taken: 1/2 heart
    |Mine 04.17|
    Description: These are spiked, black things. Some move, some stationary.
    Stationary ones have green eyes, moving ones have yellow.
    Where: Salvage Mini-Game
    Weapons Required: N/A
    Guide: You're supposed to avoid them when salvaging. Take it slow. You'll
    probably hit one or two per salvage, but don't break your salvage arm.
    Damage Taken: 1 Salvage Arm Heart per hit
    |Miniblin 04.18|
    Description: Noisy little things with pitchfork-type weapons. Make a
    distinctive cry. Also, monsters that look like these... But have fins, are in
    fact Miniblins.
    Where: Almost everywhere
    Weapons Required: Anything
    Guide: They wait for the pack. They attack in huge groups, and will never
    attack alone like they did in Wind Waker. Doesn't matter. Tap and destroy.
    Damage Taken: 1/2 heart
    |Moldorm 04.19|
    Description: Blue caterpillars with pink tails
    Where: Isle of Gust, Temple of Wind
    Weapons Required: Arrows, Sword
    Guide: Moldorms move in circles, randomly moving to make some more circles. Hit
    its pink tail a few times with arrows or your sword to beat 'em.
    Damage Taken: 1/2 heart
    |Moldworm 04.20|
    Description: Big, yellow worms that don't like noise.
    Where: Isle of Gust, Temple of Wind
    Weapons Required: Bombs
    Guide: Walking too quickly will attract them, and they're faster than Link. Get
    off the sand. Of course, tossing a bomb will distract them, as they're louder
    than Link. Take advantage of that and move when you throw a bomb. If they eat
    the bomb, they do die. However, you donÕt have long before another Moldworm
    appears! If they get you, rub the stylus back-and-forth.
    Damage Taken: 1/2 heart, another 1/2 heart if you're too slow
    |Octorock 04.21|
    Description: The sea Octorock has a spiked head, and spits bombs. The other,
    red Octorock, spits rocks.
    Where: The Great Sea, Astrid's Home, various caves
    Weapons Required: Cannon, Sword, Boomerang, Arrows
    Guide: Obviously, you're going to use your Cannon on the sea Octorocks. Tap the
    spiky head and you'll almost always hit it. As for the red ones, use your
    sword. If they're shooting rocks rapid-fire, use your boomerang or arrows to
    stop them.
    Damage Taken: Sea Octorock: 1 Ship Heart
                  Red Octorock: 1/2 heart
    |Patra 04.22|
    Description: Flying eyeballs that make a distinctive flapping sound.
    Where: The Great Sea
    Weapons Required: Cannon
    Guide: Err... Hit with cannon. They're terribly slow, and it takes forever to
    reach you. Sometimes, they fly right over you.
    Damage Taken: 1 Ship Heart
    |Phantom 04.23|
    Description: The big, armored enemies in the Temple of the Ocean King. Blue
    ones are Phantom Guards, red are Swift Phantoms, and the gold ones are Warp
    Where: Temple of the Ocean King
    Weapons Required: Phantom Sword, Arrows
    Guide: Arrows stun. Avoid. They go on certain paths. Phantom Guards are pretty
    standard. Swift Phantoms are faster, and can pick up and hold keys and
    crystals. Warp Phantoms are really slow, but if you're seen, they'll warp to
    you. On your last visit to the Temple, make some noise when a Phantom nears to
    lure them in, and when they turn around, hit them in the back. Environmental
    hazards can get rid of 'em, too.
    Damage Taken: 1 full heart and -15/-30 seconds from your Phantom Hourglass
    (time varies)
    |Phantom Eye 04.24|
    Description: Blue things with tentacles.
    Where: Temple of the Ocean King
    Weapons Required: Sword, Arrows, Boomerang, Bombchu
    Guide: Don't get close, or it'll alert the Phantoms on the floor, and stop you
    by sticking to you! Use arrows, your boomerang then sword, or a bombchu.
    Damage Taken: 0 hearts
    |Poe 04.25|
    Description: These are dark ghosts. Resemble Wizzrobes.
    Where: Ghost Ship
    Weapons Required: Arrows
    Guide: When they appear, hit them with arrows. They don't stay very long, and
    they can shoot blue fire at you.
    Damage Taken: 1/2 heart
    |Pols Voice 04.26|
    Description: Yellow thing... With big bunny ears!
    Where: Temple of Courage
    Weapons Required: Noise, Sword
    Guide: Yay for Pols Voice! In old games, you would play your instrument or
    throw bombs or whatever. For this, blow into the mic and then use your sword.
    Damage Taken: 1 heart
    |Rat 04.27|
    Description: Purple rats.
    Where: Everywhere just about
    Weapons Required: Anything
    Guide: They're quick, but just use your sword, and they'll die. Sometimes carry
    Damage Taken: 1/2 heart
    |Reapling 04.28|
    Description: Ghosts with sickles. Spooooky!
    Where: Ghost Ship
    Weapons Required: N/A
    Guide: Invincible again. They're Phantoms, except better. They see and can move
    through walls. Other than that, same deal. Avoid and shoot arrows. The Cubus
    Sisters' cry will alert them.
    Damage Taken: 1 heart
    |Rope 04.29|
    Description: Purple snakes.
    Where: Almost everywhere
    Weapons Required: Anything
    Guide: The only problem is that they charge if you're adjacent to them. Other
    than that, a simple sword swipe will do the job.
    Damage Taken: 1/2 heart
    |Rupee Like 04.30|
    Description: Like Likes with an antenna. Rupee (green, blue, red) attached at
    Where: Isle of the Dead, Isle of Ruin, Mutoh's Temple
    Weapons Required: Sword, Bombs, Arrows
    Guide: Tricksters! They appear as red, blue, or green rupees, and when you
    near, they pop up and suck you up and eat your rupees! If you're bold and don't
    mind losing just a touch of health, run up with a bomb, or just attack with
    your sword. If you're like me, and have hated Like Likes since Ocarina of Time,
    use Arrows. Three shots/swipes/booms will suffice.
    Damage Taken: 1/2 heart
    |Skulltula 04.31|
    Description: Spiders with skulls on them
    Where: Ghost Ship
    Weapons Required: Boomerang, Arrows, Sword
    Guide: Recognize 'em? Not hard to kill. However, they respawn very quickly, and
    the Cubus Sisters are afraid of them. They scream, and that'll attract Reapers.
    So kill 'em with arrows when a Sister is following you.
    Damage Taken: 1/2 heart
    |Stalfos 04.32|
    Description: These are cool skeleton guys. They can be Stalfos or Stalfos
    Where: Isle of the Dead, Isle of Ruin
    Weapons Required: Sword, Grappling Hook, Hammer
    Guide: There's no real difference between Stalfos or Stalfos Knights other than
    looks and attacks. Stalfos throws bones at you, and jump from your attacks.
    Stalfos Knights jump too, but they use their sword to attack. You can either
    use your sword, grapple their skulls, or crush them with your hammer.
    Damage Taken: 1/2 heart
    |Takkuri 04.33|
    Description: These are blue-black birds that rest on trees.
    Where: Various islands
    Weapons Required: Sword
    Guide: Only your sword. Once Takkuri swoops, you've gotta be quick. When they
    near you, quickly slash 'em! Or else they'll take a rupee.
    Damage Taken: 1 heart
    |Tektite 04.34|
    Description: These are one-eyed, four-legged blue or red spiders.
    Where: Isle of Ember
    Weapons Required: Sword
    Guide: These guys jump. Everywhere. But they're easy to beat. Just use your
    sword, and they'll go down easy.
    Damage Taken: 1/2 heart
    |Wizzrobe 04.35|
    Description: Invisible. But when they're not, they're orange.
    Where: Temple of the Ocean King
    Weapons Required: Boomerang, Sword, Arrows
    Guide: These guys take time! Literally! Lure them towards you by leaving your
    safe zone and turning your back to them. When they near, spin around a kill
    them! You even get +15 seconds for your Phantom Hourglass time!
    Damage Taken: -30 seconds
    |Yook 04.36|
    Description: White or brown monkey things. You'll get a good look before you
    need to fight one.
    Where: Isle of Frost, Temple of Ice
    Weapons Required: Bombs, sword
    Guide: When a Yook inhales, toss a bomb into their mouth. It'll stun him. Take
    the chance and hack at him with your sword.
    Damage Taken: 1/2 heart
    |Zol 04.37|
    Description: Big gels. Also green.
    Where: Temple of Fire, Temple of Courage, Temple of Ice
    Weapons Required: Anything
    Guide: These guys are simple to beat, much like gels. Simply use your sword.
    Keep in mind, it'll split into two gels.
    Damage Taken: 1/2 heart
    |Zola Warrior 04.38|
    Description: Big, aqua warriors with wooden shields and big swords.
    Where: Various caves
    Weapons Required: Sword, Boomerang
    Guide: Fire-spitting, sword-swinging enemies. Sweet. Simple keep on the move.
    When they use their sword, get behind them and slash them. Or use your
    boomerang and hit their back, then use your sword.
    Damage Taken: 1/2 heart
     /Bosses             05     /
    Here rest the bosses. They are in the order they're fought in. It includes
    their name, title, what dungeon they're in, a guide, and prizes.
    |Blaaz 05.01|
    Title: Master of Fire
    Dungeon: Temple of Fire
    Guide: This guy is easy... Well, he is the first boss. Look at your top screen
    when he splits apart. You'll notice three black skulls, each with a different
    amount of horns, numbering one through three. Whip out your boomerang and
    target the three poes, in order of horns. The one with one horn, then two
    horns, then three. They'll slam into each other and combine to form Blaaz. Run
    up and slash at him, nonstop, until he raises his arms to the air. Keep moving,
    as large boulders will fall. Then continue slicing him until he separates.
    Repeat twice, and he's a goner!
    Prizes: Sand of Hours (unofficially), Heart Container, Leaf (Spirit of Power)
    |Cyclock 05.02|
    Title: Stirrer of Winds
    Dungeon: Temple of Wind
    Guide: This is one of my favorite boss battles. Cyclock will rise into the air
    on a tornado. Whip out a bomb and head towards a grounded cyclone. When the big
    octorock flies over it, throw the bomb. It'll fly up and hit him, sending him
    crashing to the ground. Run over and attack with your sword. Eventually, he may
    begin to charge at you. Simply keep on the move to avoid. He may also spit
    cyclones at you. Just keep moving.
    Prizes: Sand of Hours, Heart Container, Neri (Spirit of Wisdom)
    |Crayk 05.03|
    Title: Bane of Courage
    Dungeon: Temple of Courage
    Guide: Are you afraid something's wrong? No, that weird top screen is supposed
    to be there, for YOUR advantage. Crayk is invisible, but you can see if he's
    facing you or not with that screen. As it's the Temple of Courage, pull out
    your bow and wait. When you see yourself in the top screen, and you're getting
    closer, Crayk is. Shoot the arrow and run over when he's withdrawn, throwing
    bombs at the purple bumps in his shell, or using your sword. If he grabs you,
    rub the stylus to free yourself. Soon, Crayk's shell will come off. Face him
    and shoot arrows to stun him, then run behind him and hack away at his tail.
    Prizes: Sand of Hours, Heart Container, half of Ciala's spirit
    |Diabolical Cubus Sisters 05.04|
    Title: Diabolical Cubus Sisters
    Dungeon: Ghost Ship
    Guide: Classic fight, right here. One by one, a sister will fire an electrical
    attack at you. Swing your sword to deflect it. After a while, they'll start to
    fall. Keep in mind that soon, they start passing it amongst themselves to try
    to confuse you. When you get down to the last sister, she'll send out three
    energy balls. The one that doesn't match is the one you want to hit. After the
    fourth sister is defeated, move on!
    Prizes: Heart Container, Ghost Key
    |Dongorongo 05.05|
    Title: Armored Lizard
    Dungeon: Goron Temple
    Guide: Gongoron is back! As him, tap Dongorongo so Gongoron attacks him,
    flipping him onto his back. Switch to Link and aim a bombchu at Dongorongo.
    After a while, you'll have 'beaten' him. A bridge will appear and Gongoron will
    leave, saying he'll grab the Crimsonine for you. Smash the pots for health then
    cross the bridge. It'll sink, and Dongorongo will get up. When he inhales,
    throw a normal bomb into his mouth. It'll stun him. Attack the blue gem on his
    back. After three rounds of this, he really will be defeated.
    Prizes: Sand of Hours, Heart Container, Crimsonine
    |Gleeok 05.06|
    Title: Two-Headed Dragon
    Dungeon: Temple of Ice
    Guide: The left dragon is fire, the right is ice. When the right dragon draws
    its head back, use your grappling hook and connect the upper-right and
    lower-left pegs. As the left dragon comes to destroy the rope, the icy ball
    will hit it. When the left dragon draws its head back, use your grappling hook
    and connect the upper-left and lower-right pegs. As the right dragon comes to
    destroy the rope, the fiery ball will hit it. Jump on a peg and wait. When
    chunks of ice fall, jump off and duck behind a peg. Repeat this one more time,
    and Gleeok's mask will break. When the tongue rests on the platform, grapple
    hook it and slash at it with your sword. Repeat for other head.
    Prizes: Sand of Hours, Heart Container, Azurine
    |Eox 05.07|
    Title: Ancient Stone Soldier
    Dungeon: Mutoh's Temple
    Guide: This guy is BIG. He takes up both screens! When Eox slams his fist onto
    the ground, launch yourself in the air using your hammer on a seesaw. Rapidly
    tap the red dots on Eox to destroy parts of him (they'll take a few hits to
    destroy), and keep this process up until he's wood. This time, you need to hit
    the dots in one jump. After that, he'll just be a head. Lure him towards a
    seesaw, then launch up and land on his head. Hammer/slice away at the gem to
    beat him.
    Prizes: Sand of Hours, Heart Container, Aquanine
    |Bellum 05.08|
    Title: Evil Phantom
    Dungeon: Temple of the Ocean King, Ghost Ship
    Guide: Phase 1: He sure is evil! Bellum will dive into the purple water. Use
    your grappling hook to take off the spores. When they're gone, use your
    grappling hook to pull Bellum towards you, then slash. He'll move away, so
    bring him back. Soon he'll rise up a floor. Climb the stairs after him. Shoot
    arrows at the eyes when they're yellow, and keep moving to avoid anything that
    may attack you. When all the eyes are purple, Bellum will fall into the water.
    Repeat both parts of Bellum's first phase, but keep in mind that he can close
    his eyes in the arrow part. Hurray! Ciela's memory has returned! She'll inform
    you how to stop time. Hit the sphere icon on the screen and wait until Bellum
    nears, then quickly draw an '8' starting at the top. Then run and slash his
    eye. Repeat until Bellum falls...
    Phase 2: Attack of the Ghost Ship! Linebeck will guide the ship. Simply fire
    your cannon. Make sure to shoot the pink balls. Yes, shoot them, as it's
    quicker than jumping, and keeps you ready to fire on the Ship. Soon there will
    only be spores on the deck of the ship. When they're gone, the Ship will be
    destroyed. Save as prompted...
    Phase 3: Not Linebeck. Oh no. Avoid Bellum until Ciela creates a Phantom
    Sphere. Collect it, and use it. Go to Bellum's back and hit the closed eye.
    Ciela will fly behind Bellum, but will be grabbed. Attack Bellum, cornering
    him. If he sidesteps, run away (down and right from his sword). After a while
    you'll be prompted to rub. Do so, then strike Bellum. Collect the Phantom
    sphere and wait for the eye to open, then use it and hack away. Repeat. Soon
    Bellum will become a tornado. Keep moving to avoid it. Soon, his ye will barely
    remain open. Just keep it up, and you'll eventually beat him for good!
    Prizes: Victory
     /Thought-To-Be's    06     /
    These are the enemies that can be mistaken for enemies. There's the
    description, where they're found, and why they may be mistaken for enemies.
    |Cucco 06.01|
    Description: Chicken-like birds
    Where: Mercay Island, Molida Island, Zauz's Island
    Explanation: These guys are so cute, and dangerous to harm. Why? Well, try
    using a bomb, hammer, arrows, boomerang, grappling hook, sword, etc on them.
    And run. All those red cuccos will hurt!
    |Golden Frog 06.02|
    Description: Golden frogs
    Where: The Great Sea
    Explanation: Hopping out of the water, just like any attacking attacker.
    However, hit them with a cannon when you have the Slate and they'll give you a
    symbol for the slate so you can warp.
    |Biri 06.03|
    Description: Purple jellyfish with a bright pink eye
    Where: The Great Sea
    Explanation: You just know it's going to shoot at you... Only it's green
    rupees. For every cannonball that hits the biri, you get a green rupee, and for
    every few hits, it duplicates itself.
    |Seagull 06.04|
    Description: White birds with brown-tipped wings
    Where: The Great Sea
    Explanation: These birds follow you everywhere! Try shooting one. It's fun. But
    then they all fly out of range.
     /FAQ                07     /
    Q: This is cool! Can I post it on my site?
    A: If you ask, maybe. Send me the URL to your site. I'll most likely say yes.
    Just be sure to ask, and I'd be happy to.
    Q: Can I be under credits?
    A: Sure, if you help me in some way with the FAQ.
     /Contact            08     /
    Questions? Comments? Info? E-mail me at wolfehmaster@hotmail. You can IM me at
    silverishwings, although I probably won't reply. Sorry. I just have homework
    and stuff...
     /Credits            09     /
    http://zeldawiki.org/ -- Your enemy list is wonderful! I used this site to help
    me with locations and the names of enemies I wasn't sure about.
    Nintendo -- For making Zelda, and especially Phantom Hourglass.
    Bat178 -- For helping me during the night and day before submission. He listed
    enemies I had missed in my list, and helped me remember some locations. And
    listing the last 20 or so enemies for damage.

    FAQ Display Options: Printable Version