hide results

    FAQ/Walkthrough by OmegaZephyr

    Version: 1.05 | Updated: 12/11/12 | Search Guide | Bookmark Guide

    Digimon World: Dawn/Dusk
    By Omega Zephyr
    Table of Contents:
    1. Version History
    2. Legal Stuff
    3. Intro
    4. What are STATS and what they do
    5. Digivolving, Degenerating and Special Digivolving
    6. Digimon list
    7. Places to level up
    8. Credits
    9. Questions Part
    10. Contact Info
    1. Version History
    Version .1, I just started and haven’t yet posted on gamefaqs, 05/13/08
    Version .4, Added a lot to the Digivolving section and added a new one, 5/14/08
    Version .65, Still trying to complete very long Digimon List section and added
    a new one, 5/18/08
    Version .75 , Fixed some grammar and capitalization mistakes and continuing the
    Digimon list. (Forgot what date)
    Version .85  , Am starting to do my guide again and fixing technical problems
    and formatting. 6/25/08
    Version .86, Fixed legal info and how to get Calumon’s data. 6/26/08
    Version .89, Added an Action Replay code and fixed the Rank deduction of STATS.
    Version .90, Fixed the Apt. Code. 7/2/08
    Version 1.01, Fixed some minor errors and finished my Digimon list! :]. 11/7/08
    Version 1.05, Removed me Friend Code because I sold this game years ago. 
    I also updated the email, for legalities and what not. Also fixed some 14 year 
    old grammar mistakes.  12/11/12
    2. Legal Stuff
    This may be not be reproduced under any circumstances except for personal,
    private use. It may not be placed on any web site or otherwise distributed
    publicly without advance written permission. Use of this guide on any other web
    site or as a part of any public display is strictly prohibited, and a violation
    of copyright.
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.
    Only these sites have my permission to post on theirs:
    3. Intro
    Hello, this is my first guide that I have wrote (well, not technically wrote…)
    and I thought I should share some of my knowledge.
    I have had this game since Easter and it being my first Digimon game ever
    played, it has been an alright game. So, showing that I’m not like, a game
    veteran, I can’t say I’ve mastered this method I’m about to explain.
    I am writing this guide to show you the easiest way to raise them and to create
    the best Digimon you can. Also, the basis of what STATS are and how to make the
    best of your Digimon. As earlier stated, I can’t say I’ve mastered it, so it
    might not be as specific or as right as it should be.
    4. What are STATS and what they do
    STATS (forgive me for putting it in caps) are the things that determine:
    1. Attack
    2. Defense
    3. Spirit
    4. Speed
    5. Health or HP (Hit Points)
    6. MP (Magic Power)
    7. Aptitude or MAX level
    And the Digimon’s abilities in battle.
    I will now give a brief description of each STAT.
    1. Attack
       Determines amount of damage that one given move can inflict.
       (Note: Obviously, higher attack means higher damage that can be inflicted,
        which is what you want)
    2. Defense
       Determines how much damage can be reduced from a move.
       (Note: Obviously, higher defense means less damage taken, which is what you
    3. Spirit
       From what I am told, it determines how much Attack and Defense your Digimon
    4. Speed
       Determines who attacks first, second, etc.
       (Note: Obviously, higher speed means who attacks first, which is what you
    5. HP or Health (Hit Points)
       Determines either how much damage it can take before it (faints?)
      (Note: More HP, well, means more HP [You can’t get more specific than that]
       which once again, is what you want)
    6. MP or Magic Power
       Determines how much a move can be used. Determines on how much a move’s MP
       cost is or (simpler put…) how much it needs to perform the/a move.
       (Note: Well, you know what I’m gonna say)
    7. Aptitude
       Determines what level a Digimon can grow to.
       (Note: IMPORTANT, this is probably one of the best STATS. This STAT
        technically is what makes them go up. If you have higher Aptitude,
        you can raise your STATS with out Digivolving. So having a Rookie
        Digimon with like 57 Aptitude gives it more levels to raise its STATS,
        than it would a Rookie Digimon with an Aptitude of 20)
    To get higher STATS, you must level up like it has been for every game that
    involves levels and STATS. (As in Pokemon, Final Fantasy, and other various
    Now, MAX level or aptitude determines how
    far it can level up.
             (name)              (Rookie, Mega, etc.) (Aquan, Machine, etc.)
              /                    \          /-----------------^
        *Digimon’s name*  *Digimon’s rank/species*  LV.99 >(What level it
                                                              currently is at)
        HP =======  MP =======  \ >(Health and MP bars are displayed)
           400/400     400/400  / >(How much health and MP it has and how much
                                    is left)
        Attack   100  >(How much Attack it currently has)
        Defense  100  >(How much Defense it currently has)
        Spirit   100  >(How much Spirit it currently has)
        Speed    100  >(How much Speed it currently has)
        Aptitude  99  >(Level it can grow too)
    Also, to get higher STATS (includes Aptitude), you can Digivolve or Special
    Digivolve and how much percent or how much is added to the STATS I don’t know,
    and I’d like to know. Aptitude also will go up if you Degenerate and sometimes
    won’t go up if you Digivolve.
    Which I’ll explain Digivolving and Degenerating on in the next section.
    5. Digivolving and Degenerating
    Now, I’ll now explain how STATS are effected buy Digivolving, Degenerating and
    Special Digivolving.
    Now the STATS raise when Digivolved. Of, course you already knew that, but it
    depends what rank it starts at and goes to determines how much the STATS go up.
       In-Training to Rookie
       Now, the approx. amount of STATS added are depending its type. What I mean
    by that is, it will either be:
    1. Attacker
    2. Tank (Defense)
    3. Technical (Spirit)
    4. Speed
    5. HPType
    6. MPType
    7. Balance
    I will now have a brief description of each “Type” (I’ll call it) and an
    example of what I mean. (STAT raises are not real. The ones I’ll show are just
    examples of when the Digimon raise a level, to show you what I mean) Also, the
    “Type” cannot be changed. Like a Guilmon is Attacker and always will be whether
    it was Digivolved or Degenerated or Special Digivolved.
    A. Digivolving
    Any Digimon with this “Type” gets more STAT points added to it’s Attack STAT.
    (So this Digimon’s attack will be higher than any other STAT. May not apply to
    Digimon that has been Special Digivolved into a new Digimon, Digivolved, or
    Degenerated to a Digimon with a different “Type”)
    HP 100 >110        MP 100 >110
    ATK 100 >120
    DEF 100 >110
    SPRT 100 >110
    SPD 100 >110
    Tank (Defense)
    Any Digimon with this “Type” gets more STAT points added to it’s Defense STAT.
    (So this Digimon’s Defense will be higher than any other STAT. May not apply to
    Digimon that has been Special Digivolved into a new Digimon, Digivolved, or
    Degenerated to a Digimon with a different “Type”)
    HP 100 >110        MP 100 >110
    ATK 100 >110
    DEF 100 >120
    SPRT 100 >110
    SPD 100 >110
    Technical (Spirit)
    Any Digimon with this “Type” gets more STAT points added to it’s Spirit STAT.
    (So this Digimon’s Spirit will be higher than any other STAT. May not apply to
    Digimon that has been Special Digivolved into a new Digimon, Digivolved, or
    Degenerated to a Digimon with a different “Type”)
    HP 100 >110        MP 100 >110
    ATK 100 >110
    DEF 100 >110
    SPRT 100 >120
    SPD 100 >110
    Any Digimon with this “Type” gets more STAT points added to it’s Speed STAT.
    (So this Digimon’s Speed will be higher than any other STAT. May not apply to
    Digimon that has been Special Digivolved into a new Digimon, Digivolved, or
    Degenerated to a Digimon with a different “Type”)
    HP 100 >110        MP 100 >110
    ATK 100 >110
    DEF 100 >110
    SPRT 100 >110
    SPD 100 >120
    Any Digimon with this “Type” gets more STAT points added to it’s Health STAT.
    (So this Digimon’s Health would be higher than any other Digimon’s health [In
    the same rank] or it just gets more Health points added to this STAT than other
    HP 100 >120        MP 100 >110
    ATK 100 >110
    DEF 100 >110
    SPRT 100 >110
    SPD 100 >110
    Any Digimon with this “Type” gets more STAT points added to it’s Magic Power
    STAT. (So this Digimon’s MP would be higher than any other Digimon’s health [In
    the same rank] or it just gets more MP points added to this STAT than other
    HP 100 >110        MP 100 >120
    ATK 100 >110
    DEF 100 >110
    SPRT 100 >110
    SPD 100 >110
    Any Digimon with this “Type” has pretty equal STATS.
    HP 100 >115        MP 100 >115
    ATK 100 >115
    DEF 100 >115
    SPRT 100 >115
    SPD 100 >115
    C. Degenerating
    Ok, I’m going to do a total make-over of this part. Now, I am not sure if this
    is accurate, but I am taking a wild swing.
    I had seen when I was playing this game, when I had Degenerated, the Digimon’s
    STATS went down from 999 to 819. I had done this to different Typed Digimon,
    and I NOW have concluded, type does effect how much is lost and Rank also. So,
    now, to find out how many STAT points go down do this:
    (I am sure that this doesn’t apply to all Ranks with 999 in one STAT. I did it
    with a Mega, at lvl.99. Also, what this means that the maximum amount of STAT
    points that can be lost is actually unknown at this moment. [It‘s just an
    The equation I’ll use is:  SP/Di = A: Di/A = DA x A = Di: SP-Di = End STAT
    (SP)(Di)   (A)        (Di)(A)   (DA)___   (A)    (Di)       (SP)  (Di) (ES)
    999/180 = 5.55. Then, 180/5.55 = 32.432 x 5.55 = 180. Then, 999 - 180 = 819
    This is just to show you how the game subtracts STAT points in Degeneration.
    Now I’m not sure how the game uses (5.55) the Divided Answer and makes the
    diff. without using the diff. to figure out the diff. (Sorry, confusing..) Any
    way, now let’s do a more complicated one to see if this equation of mine works:
    668/121 = 5.52. Then, 121/5.52 = 32.609 x 5.52 = 121. Then, 668 - 121 = 547
    Another reason I put this here is that hackers can change the DA to 0. So, when
    the Degeneration comes around, their Digi’s won’t lose STAT points. EX:
    668/121 = 5.52. Then, 121/5.52 = > 0 < x 5.52 = 0. Then, 668 - 0 = 668.
    C. Special Digivolving
    I’m not sure yet what percentage or amount it decreases (always decreases) when
    you SP. Digivolve and like to know. I’d really appreciate it.
    6. List of Digimon
    This is a list of Digimon that have the following “Type”:
    (In Digimon number order)
    A. Attacker
    1. Tsunomon
    2. Pagumon
    3. Chibomon
    4. Gigimon
    5. Tsumemon
    6. Guilmon
    7. Dorumon
    8. Palmon
    9. DemiDevimon
    10. Hawkmon
    11. Terriermon
    12. Impmon
    13. Goburimon
    14. Kumamon
    15. SnowGoburimon
    16. SnowAgumon
    17. BlackAgumon
    18. Gizamon
    19. Dracmon
    20. Mushroomon
    21. Candlemon
    22. Mekanorimon
    23. Devimon
    24. Kabuterimon
    25. Garurumon
    26. Ogremon
    27. Kuwagamon
    28. Togemon
    29. ExVeemon
    30. Birdramon
    31. Gargomon
    32. Dinohumon
    33. Grizzmon
    34. Dorugamon
    35. Reptiledramon
    36. DKTyrannomon
    37. Minotaurmon
    38. DKLizardmon
    39. Gaogamon
    40. Gawappamon
    41. Drimogemon
    42. Wendigomon
    43. Ebidramon
    44. Gesomon
    45. Geremon
    46. Snimon
    47. Flymon
    48. Ninjamon
    49. TDBallmon
    50. Golemon
    51. Monochromon
    52. Jmojyamon
    53. Deputymon
    54. Dokugamon
    55. Veedramon
    56. Musyamon
    57. KChessmonWH
    58. KChessmonB
    59. Volcanomon
    60. SkullGreymon
    61. Andromon
    62. Megadramon
    63. Mammothmon
    64. Okuwamon
    65. Angewomon
    66. LadyDevimon
    67. Cyberdramon
    68. Dinobeemon
    69. Arukenimon
    70. Rapidmon
    71. Infermon
    72. Brapidmon
    73. Kyukimon
    73. Sinduramon
    74. Kimeramon
    75. BWGrowlmon
    76. Mamemon
    77. Gigadramon
    78. Shadramon
    79. Mametyramon
    80. Vademon
    81. Vermilimon
    82. Vajramon
    83. Grappleomon
    84. Allomon
    85. Lanksmon
    86. Yatagaramon
    87. BPChessmon
    88. Flamedramon
    89. Ponchomon
    90. SaberLeomon
    91. GigaSeadramon
    92. Rosemon
    93. MachDramon
    94. IPDramonFM
    95. HiAndromon
    96. CherubimonE
    97. MegaGaromon
    98. Diaboromon
    99. Pukumon
    100. Armeggedamon
    101. IPDramonDB
    102. Boltmon
    103. Zanbamon
    104. BSGargomon
    105. Cannondramon
    106. SL Angemon
    107. Beelezemon
    108. Darkdramon
    109. Ebemon
    110. Gulfmon
    111. ZDMilleniummon
    112. GhoulmonB
    113. CAGallantmon
    114. BWGreymon
    115. GKuwagamon
    116. Milleniummon
    117. Megidramon
    118. JumboGamemon
    119. QUChessmon
    120. SNGreymonBM
    121. RavemonBM
    122. Lotosmon
    123. Minervamon
    Tank (Defense)
    1. Poyomon
    2. Kapurimon
    3. Budmon
    4. Tentomon
    5. Gotsumon
    6. Hagurumon
    7. Armadillomon
    8. Keramon
    9. Penguinmon
    10. Syakomon
    11. Crabmon
    12. PwnChessmonB
    13. PwnChessmonW
    14. Kokuwamon
    15. Numemon
    16. Raremon
    17. Guardomon
    18. AnkyLomon
    19. Kurisarimon
    20. Kiwimon
    21. PltSukamon
    22. Icemon
    23. NDrimogemon
    24. MoriShellmon
    25. Tortamon
    26. Shellmon
    27. KaraNumemon
    28. SYanmamon
    29. Tankmon
    30. Monzaemon
    31. Digitamamon
    32. AKabuterimonB
    33. Blossomon
    34. AKabuterimonR
    35. Mummymon
    36. Triceramon
    37. Garbagemon
    38. METyrannomon
    39. Knightmon
    40. RChessmon
    41. Kenkimon
    42. Shakkoumon
    43. MetalEtemon
    45. PrMamemon
    46. Eaglemon
    47. SMammothmon
    Technical (Spirit)
    1. Minomon
    2. Biyomon
    3. Wormmon
    4. Kotemon
    5. Shamamon
    6. LaLamon
    7. Kudamon
    8. Tyrannomon
    9. Angemon
    10. Kokatorimon
    11. Wizardmon
    12. Apemon
    13. Starmon
    14. Hyogamon
    15. Woodmon
    16. Omekamon
    17. Etamon
    18. Piximon
    19. Scorpiomon
    20. Dragomon
    21. Taomon
    22. MarineDevimn
    23. Karatenmon
    24. Divermon
    25. Whamon
    26. Kabukimon
    27. Cherrymon
    28. Shuajinmon
    29. Piedmon
    30. Puppetmon
    31. Jijimon
    32. Babamon
    33. Kuzuhamon
    34. Vikemon
    35. Pharaohmon
    1. Tokomon
    2. Wanyamon
    3. Monodramon
    4. Veemon
    5. Patamon
    6. Renamon
    7. Falcomon
    8. Muchmon
    9. Tsukaimon
    10. Bakemon
    11. Stingmon
    12. Roachmon
    13. Unimon
    14. Reppamon
    15. SanpLoupmon
    16. Peckmon
    17. Dolphmon
    18. Saberdramon
    19. Kogamon
    20. Centarumon
    21. TyLomon
    22. WGararumonB
    23. WGararumon
    24. Garudamon
    25. Pipismon
    26. Silphymon
    27. Aurumon
    28. Meteormon
    29. Matadormon
    30. Prairiemon
    31. Shurimon
    32. Gryphonmon
    33. Valkyrimon
    34. KingChessmon
    35. Duftmon
    HPType (Health)
    1. Kuramon
    2. Dorimon
    3. Betamon
    4. Gomamon
    5. Tapirmon
    6. Floramon
    7. Kamemon
    8. DoKunemon
    9. Sukamon
    10. Gekomon
    11. Seasarmon
    12. Hookmon
    13. BomberNanimnn
    14. Ikkakumon
    15. Sunflowmon
    16. Tsuchidarumon
    17. Nanimon
    18. Devidramon
    19. MSeadramon
    20. Parrotmon
    21. DoruGreymon
    22. Deramon
    23. Tekkamon
    24. Big Mamemon
    25. Brachiomon
    26. Kongoumon
    27. VNmyotismon
    28. Preciomon
    29. Parasimon
    MPType (Magic Power)
    1. Tanemon
    2. Calumon
    3. Gummymon
    4. Kokomon
    5. Aruraumon
    6. Kunemon
    7. Veggiemon
    8. Vilemon
    9. CoeLamon
    10. Weedmon
    11. MtLMamemon
    12. Datamon
    13. Giromon
    14. Seahomon
    15. Lampmon
    16. MA Angemon
    17. IPDramonDM
    18. Sakuyamon
    19. Anubismon
    20. MMilleniummn
    21. Lilithmon
    22. SGreymonRM
    1. Chicchimon
    2. Koromon
    3. Puttimon
    4. Botamon
    5. Sunmon
    6. Moonmon
    7. Agumon
    8. Gabumon
    9. Otamamon
    10. ToyAgumon
    11. Salamon
    12. Lopmon
    13. ToyAgumonB
    14. Gaomon
    15. Dfalcomon
    16. DotAgumon
    17. Solarmon
    18. Coronamon
    19. Lunamon
    20. Greymon
    21. Airdramon
    22. Seadramon
    23. Leomon
    24. Gatomon
    25. Growlmon
    26. Kyubimon
    27. AquiLamon
    28. Sorcerymon
    29. Akatorimon
    30. Flarerizamon
    31. GeoGreymon
    32. Diatrymon
    33. Fugamon
    34. Octomon
    35. Frigmon
    36. IceDevimon
    37. Yanmamon
    38. RedVeggiemon
    39. Clockmon
    40. Mojyamon
    41. Firamon
    42. Lekismon
    43. MetalGreymon
    44. ShogunGekomn
    45. Myotismon
    46. Lillymon
    47. MAngemon
    48. Paildramon
    49. AntyLamon
    50. WarGrowlmon
    51. Pandamon
    52. SPStarmon
    53. Zudomon
    54. Toucanmon
    55. RiseGreymon
    56. MGaogamon
    57. TyiLinmon
    58. Lilamon
    59. Lucemon CM
    60. EXTyrannomn
    61. Phantomon
    62. ARVeedramon
    63. Flaremon
    64. Crescemon
    65. ArgomonUT
    66. HEKabuterimn
    67. Creepymon
    68. Pheonixmon
    69. WarGreymon
    70. MGararumon
    71. Omnimon
    72. IPDramonPM
    73. Ghoulmon
    74. Seraphimon
    75. CherubimonG
    76. Gallantmon
    77. GallantmnCM
    78. Neptunemon
    79. MMyotismon
    80. Ophanimon
    81. Dorugoramon
    82. BAN Leomon
    83. Apocalymon
    84. Goldramon
    85. MESeadramon
    86. Justimon
    87. Susanoomon
    88. Alphamon
    89. MagnaDramon
    90. Sleipmon
    91. SN Greymon
    92. MRGaogamon
    93. Ravemon
    94. Chronmon HM
    95. Varodurumon
    93. Apollomon
    97. Dianamon
    98. MGaogamonBM
    99. DSGreymon
    100. DMGoagamon
    101. BeelzemonBM
    102. Rosemon BM
    103. ArgomonMG
    104. Chaosmon
    7. Places to level up
    After you complete the Gaia Origin Quest (Must have completed Final Battle and
    18 species quests) there’ll be three groups of people in you respective cities
    (either Dawn or Dusk) and they’ll speak about these Digimon that are really
    powerful. The Digimon are the following:
    Darkdramon LV.70
    DigiArea: Access Glacier (Chaos Portal only)
    EXP. 4000
    Anubismon LV.80
    DigiArea: Thriller Ruins (In the way back; were you fight the Digimon with the
    two swords)
    EXP. 6000
    IPDramonFM LV.90
    DigiArea: Task Canyon (Portal just above the Chaos Portal in the back)
    EXP. 8000
    SaberLeomon LV.71
    DigiArea: Proxy Island (???)
    EXP. 4000
    Argomon UT LV.78
    DigiArea: Thriller Ruins (In the way back; were you fight the Digimon with the
    two sword
    EXP. 6000
    Armeggeddemon LV.93
    DigiArea: Magnet Mine (???)
    EXP. 8000
    Now, at first (it also depends) start off with the weakest of the three that
    the groups talk about. Then start Digivolving and Degenerating and the STATS go
    up then when you think your ready move up to the 6000 EXP. And so on and so
    forth. And if you do, have Digimon with the Lucky Medal traits and use EXP.
    Rings (you should get one T version, but you can only buy B and only one works
    on one Digimon. Like, you can’t have three on one Digimon). Also, when you beat
    The Legendary Tamer Quest, go to the bridge between the cities and talk to
    Calumon. He/She will say something and it’ll give you its scan data. It has the
    trait D-Entelechy, which gives 30% more EXP a battle which can be really
    And if you want to cheat you Action Replayers, here’s a code I had gotten from
    (Dawn code) Max level-up
    9214c338 00000001
    c0000000 00000007
    0225e944 0001869f
    dc000000 00000004
    d2000000 00000000
    (Dusk code) Max level-up
    C0000000 00000027
    02135C88 0001869F
    DC000000 00000164
    D2000000 00000000
    C0000000 00000027
    02135C8C 0001869F
    DC000000 00000164
    D2000000 00000000
    C0000000 00000027
    02135C90 0001869F
    DC000000 00000164
    D2000000 00000000
    C0000000 00000027
    02135C94 0001869F
    DC000000 00000164
    D2000000 00000000
    C0000000 00000027
    02135C98 0001869F
    DC000000 00000164
    D2000000 00000000
    C0000000 00000027
    02135C9C 0001869F
    DC000000 00000164
    D2000000 00000000
    C0000000 00000027
    02135CA0 0001869F
    DC000000 00000164
    D2000000 00000000
    C0000000 00000027
    02135CA4 0001869F
    DC000000 00000164
    D2000000 00000000
    (It gives your Digimon 800000 EXP. So if you had a lvl.1 Digi, it would go to
    (Dusk only) Max Aptitude code
    C0000000 00000027
    12135C62 00000063
    DC000000 00000164
    D2000000 00000000
    Just copy the code above by right clicking and selecting Copy, making sure the
    whole code is highlighted. MAKE SURE YOU COPY THE NUMBERS AND LETTERS IN THE
    CODE ONLY. If you don’t you could potentially mess up the game system, the
    game, and your AR. And I don’t want to be responsible and get hate mail.
    8. Credits
    I’d like to credit the following:
    My friend Nick, who showed me his games and would have never bought it if he
    My Grandma, for buying it.
    My Sis, for having Dusk so we can trade and stuff.
    Meijer, for supplying the games so I could buy it.
    Namco/Bandai for making it.
    Me, for making this guide because I’m sure it will help a lot of people.
    Gamefaqs, for letting me post it there.
    And for the guys on Wi-Fi for making lot’s of Digi Eggs with me.
    thedeadshadow for the Max level up cheats and Max APT. cheat.
    9. Questions
    Q: Umm.. Yeah I have a Sangloupmon is supposed to evolve at 35. For some
    reason it won’t go past 34. Do you know the problem?
    A: Ok, I get what your problem is. What you have to do is Degenerate the
    Digimon and the Aptitude will go up. That's a weird way of Digimon to do this,
    but some Digimon require them to be Degenerated in order for the Aptitude to be
    high enough for their evolutions in the future. Also, it could be that it has
    to be Special Digivolved so the Aptitude is met without Degenerating. I found
    this out when I had Sp. Digivolved a Musyamon.
    Q: Do Eggs affect anything stated in your guide?
    A: Yes. If you get an Egg that hatches a Chibomon for example, it could have
    higher base STATS than if you used the Scan Data to get it. Anything else, I
    don’t know.
    10. Contact Info
    You can contact me at alphazephryn (At) gmail (Dot) com
    I’ll only answer to ?’s to Digimon and extra info I need for this guide. Don’t
    ask for my friend code, because it is already listed in my guide and if the AR
    codes don’t work, I didn’t make them.
    Info such as:
    Sp. Digivolving STATS % or amount that is subtracted or added.
    The Degenerating part. The ACTUAL equation that determines the STAT loss in
    Any info I didn’t cover.
    Copyright Omega Zephyr 2008

    View in: