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    Titan Guide by bend6000

    Version: 1.1 | Updated: 01/30/08 | Search Guide | Bookmark Guide

    Crash of the Titans
    DS Titan Guide
    Table of Contents:
    Introduction              - 1
         Version History      - 1.9
    Titans: Actual content    - 2.0
            A few final notes - 2.9
    Patchinko:                - 3.0
              Mojo jackpot    - 3.6
              Concept Art     - 3.7
              Hacks           - 3.8
    Credits                   - 4
    Contact me                - 5
       Questions I'll accept  - 5.3
       Questions I won't      - 5.4
    Legal Mumbo-Jumbo         - 6
    FAQ                       - 7
    1 - Introduction: 
    Hello. I'm bend6000, and this is my first guide. 
    Please forgive me for any spelling or grammar errors,
    or any time I don't make any sense. I also appologize
    for the... bland-ness of the guide.
    Crash of the Titans is a video game from
    Sierra Entertainment and Vivendi Games. Radical 
    Entertainment developed the console versions (Wii,
    PS2, XBox 360), Amaze Entertainment developed the
    handheld versions (GBA, DS), and the PSP version was
    ported by  Supervillain Studios. 
    The game stars Crash Bandicoot as he fights Dr. Neo 
    Cortex, and his newly created mutants known as 
    Titans. Returning characters in Crash of the Titans 
    have new looks, most noticably Tiny Tiger.  
    This guide covers the DS version of the game only.
    Don't use this for the other versions, because all
    the Titans for the DS do not appear in the other
    versions. Speaking of what it covers, this guide
    gives profiles, information, locations, and 
    stratedgies for fighting the enemies in this game. 
    Levels are not covered. The patchinko minigame... 
    Well, I'll add tips for that since I have some good 
    strategies for getting the mojo bonus, artwork, and 
    hacks (cheats). And, finally, I have no transcript 
    for the game's story, even though I really would have
    liked to put it in.
    I've only fairly recently become a Crash Bandicoot
    fan. I've always liked platformers like Donkey Kong,
    and Kirbym but it's only in the past 5-7 years that
    I've been catching up on all these series. Sonic
    quickly came into my sights, then Spyro some time
    later. I bought Crash Bandicoot: The Wrath of Cortex
    from my cousin, who was selling all the games he
    didn't have time to play anymore. I'm not going to
    lie: at first I thought it was only ho-hum. Then
    after taking a break from it, I came back and started
    to try to break all the crates in every level. I got
    myself hooked. To this day, I never did beat that
    game 100%, but it did lead me to play Crash Nitro
    Kart and a lot of interest in this game. At the
    moment, Crash Bandicoot is my second favourite series
    (#1 is Donkey Kong) of video games, and Dr. Neo
    Cortex is my #1 favourite Villain EVER! That is a big
    reason I like Crash: I find all the villains well-
    concieved and interesting. Plus, the series is funny.
    1.9- Version History
    January 30, 2008: This guide has been submitted to
    www.neoseeker.com. Wow, I didn't actually expect
    anybody to request permission to use this guide, but
    I guess I underestimated myself.
    January 29, 2008: This guide has been submitted to
    January 25, 2008: I'm going to submit my new guide to
    the posted sites. I aslo added questions I've been
    asked to the FAQ section. Thanks to everyone who's
    reading this/asking me questions. It's made me
    realize that guides aren't about the games; they're
    about the people.
    January 18, 2008: Nina's guide is done. There, that's
    all the strategies!
    January 16, 2008: N-Gin's strategy has been written,
    as well as Tiny's. I also added another paragraph
    in the Introduction section.
    January 13, 2008: I've added the FAQ section to the
    guide. This has succesfully been posted on Crash
    Mania. When I went to start a new file, "Hard Mode"
    sat right there, mocking me. Needless to say, I'm
    now going through on hard mode to get to the bosses
    to write strategies for them. Speaking of which, I
    finished Dingodile's strategy.
    January 2, 2008: I have the first version completed,
    except for boss strategies. Because I'll need to
    start a new file on my DS to write these, it will
    take a little longer.
    2.0 - If you're looking for a certain titan, try
    using my number system.
    | 1 | 2 | 3 | 4 | 5 | 6 |
    | 7 | 8 | 9 | 10| 11| 12|
    | 13| 14| 15| 16| 17| 18| 
    | 19| 20| 21| 22| 23| 24|
    Name: Polartooth.
    Number: #1.
    Likes: Cold snaps.
    Dislikes: Warming trends.
    Height: 2.25 meters.
    Weight: 275 kilograms.
    Appearance: It looks like a Sabre toothed tiger that
    survived the ice age. The front half of it is covered
    in ice, and it has icicles pointing up in the air 
    around the shoulder section. It stands on all four
    Location: Cortex's Lair. 
    Strategy: You're best bet is to use a larger titan to
    get a couple of good hits in, then jack it, if
    X: Polartooth leaps up and smashes the ground with 
    its icy paws.
    Y: It slaps infront of itself with one paw, then
    the other.
    B: Polartooth will breath ice, much like Spyro the
    Dragon's ice breath. 
    Special Move: Blow - Blow into the microphone and the
    ice-breath will be much larger and the move's
    durration will last longer.
    Name: Jawslehoff.
    Number: #2.
    Likes: Rip tides.
    Dislikes: Shark alerts.
    Height: 2.35 meters.
    Height: 90 kilograms.
    Appearance: By the name, I'm going to go out on a
    limb and say this is a mix between Divid Haslehoff
    and Jaws. From the waist down is human with a pair
    of red swim shorts. The top half is a shark, but
    with human arms. Although it doesn't show it in the
    bestiary, he has a surfboard.
    Location: Wumpa Jungle.
    Strategy: If you're just Crash, I find the Crash
    Spin effective {(Y)(Y)(Y)} after you upgrade your
    attack enough to earn the combo.
    A titan's special move might be your best bet if you
    are not alone.
    X: An uppercut. 
    Y: A straight punch.
    B: He takes his surfboard and throws it, which comes
    back to him like a yoyo (it looks like there's a
    string attached).
    Special Move: Flick - I haven't noticed a difference
    flicking and pressing B. Since flicking the touch
    screen is awkward, I just use the B button.
    Name: Spot.
    Number: #3.
    Likes: Going for a spin.
    Dislikes: Mashed Hippotatoes.
    Height: 1.66 meters.
    Weight: 180 kilograms.
    Appearance: Basically a hippo with lepord legs, arms,
    and tail. It stands on its hind legs.
    Location: N-Sanity Jungle, N-Gin's Factory, N-Sanity
    Strategy: If it blocks your punches, just keep on
    going. Titans can't move when blocking.
    X: An uppercut. 
    Y: A straight punch.
    B: Spot spins in place for about one second.
    Special move: Spin - Spot will spin as long as you
    spin the dial on the touchscreen. 
    Name: B. Honda.
    Number: #4.
    Likes: Really big carrots.
    Dislikes: Rabbit punches.
    Height: 2 meters.
    Weight: 225 kilograms.
    Appearance: A white bunny / sumo westler. Complete 
    with... normal sumo atire.
    Location: N-Trapment Temple, Cortexbot.
    Strategy: Watch out for the combo move: Punch-Punch-
    Uppercut. Roll backwards {|R)+away} to avoid it.
    X: An uppercut.
    Y: A straight punch.
    B: B. Honda lunges forward and bodyslams the ground.
    Special Move: Touch - Exactly the same as the B move,
    but with a much larger shockwave. 
    Name: Whalephant.
    Number: #5.
    Likes: Spouting off.
    Dislikes: Droughts.
    Height: 2 meters.
    Weight: 180 kilograms.
    Appearance: An elephant on its hind legs, but with a
    killer whale tail, head, and dorsal fin.
    Location: Wumpa Village, Wumpa Jungle, Wumpa Jungle 
    (Event), Cortex's Lair, Dingodile's Boss level.
    Strategy: A couple of good hits from another titan
    should be enough to stun it. As Crash, my favorite
    tactic is the Crash Spin {(Y)(Y)(Y)}.
    X: An uppercut.
    Y: A straight punch.
    B: Whalephant sprays water out its blowhole in a beam
    like fashion.
    Special Move: Blow - The spray beam lasts a lot
    longer. If you face towards the cammera, it looks as
    if the beam is coming from Aku Aku's nose. 
    Crash can also walk through Water when riding a
    Name: Plug.
    Number: #6.
    Likes: Static Cling.
    Dislikes: Circuit breakers.
    Height: 1 meter.
    Weight: 35 kilograms.
    Appearance: It's some sort of rodent, probably a rat,
    that's green with orange shorts. They have an
    electric aura not shown on the bestiary.
    Location: N-Gin's factory, Cortex's Lair, Cortexbot.
    Strategy: These guys aren't too tough, but like the
    other small enemies, they're fast. A retreat when
    outnumbered is difficulty without some fancy jumping.
    X: A flip.
    Y: A kick.
    B: Plug throws two static balls that orbit eachother.
    Special Move: Flick - Exactly the same as the B move,
    but more awkward to pull-off.
    Name: Tiki M.
    Number: #7.
    Likes: Rocking out.
    Dislikes: His huge, red butt.
    Height: 3.7 meters.
    Weight: 450 kilograms.
    Appearance: A giant baboon with a giant stone right
    arm and head. His head is either painted or
    naturally looks like a baboon face. Oh, and by the
    profile, I'm sure you know he has a big red butt.
    Location: N-Trapment Temple, N-Sanity Highlands.
    Strategy: If you don't have a titan, jump in the air
    and board slam him {(A)|R)}, then start a combo.
    Back off and repeat. 
    X: Tiki M. stands on his hands and kicks with both
    Y: He swings his arm infront of him.
    B: He spins around in a circle.
    Special Move: Spin - As long as you spin the touch
    screen dial, Tiki M. spins in a circle and activates
    an eye-beam. 
    Name: Porcurilla.
    Number: #8.
    Likes: Sharp pencisl.
    Dislikes: Dull crayons.
    Height: 3.7 meters.
    Weight: 340 kilograms.
    Appearance: A giant, blue gorilla with black feet /
    hands / face. He has a bone for a nose ring, and
    black porcupine quills on top of his head.
    Location: Tiny's Excavation, Cortexbot.
    Strategy: Use titans (the bigger the better) to stun
    him before he can get a hit in on you.
    X: Porqurilla stands on its hands and kicks with
    both feet.
    Y: It swings its arm infront of it.
    B: It pounds the ground with its fists.
    Special Moves: Touch - Press the touch screen button
    and it pounds the ground, making quills spring up
    from the ground.
    Name: Phoenix.
    Number: #9.
    Likes: Heat waves.
    Dislikes: Air conditioners.
    Height: 3 meters.
    Weight: 250 kilograms.
    Appearance: Actually, fairly un-phoenix-like, in my
    oppinion. It looks more like a lion with an eagle
    head and feathers on its forelegs. It stands on all
    four legs.
    Location: N-Sanity Jungle, N. Sanity Highlands.
    Strategy: Try to get a combo move in if you can, but
    your best bet is the board smack{(A)(X)}. Use a titan
    for support if at all possible.
    X: Phoenix leaps up and smashes the ground with its
    Y: It slaps infront of itself with one paw/wing, then
    the other.
    B: Phoenix stands on its hind legs and spreads its
    wings, spreading cynders on other Titans.
    Special Moves: Touch - Touch the button and Phoenix
    flaps its wings, spreading a lot of burning cynders
    on your foes. With fully upgraded attack power, this
    is usually enough to make some of the bigger Titans
    Crash Can also walk through Magma when riding a
    Name: Brat.
    Number: #10.
    Likes: Cool caves.
    Dislikes: The Sun.
    Height: 1 meter.
    Weight: 35 kilograms.
    Appearance: A rat standing on its hind legs with bat
    wings. It also wears glasses.
    Location: N-Sanity Jungle, N-Gin's Factory,
    N-Trapment Temple, Tiny's Excavation.
    Strategy: They're pretty easy. An upgraded punch or
    two will stun or defeat them.
    X: A flip.
    Y: A kick.
    B: Brat will shoot a sonic beam.
    Special Moves: Touch - Touch the button and Brat will
    emit a sonic beam. The sonic beam lasts longer than
    the one when you hit B. It's slightly bigger as well.
    Name: Bouncer.
    Number: #11.
    Likes: A spring in his step.
    Dislikes: Bug spray.
    Height: 2 meters.
    Weight: 75 kilograms.
    Appearance: At my first quick glance, I thought this
    guy was a frog, but upon closer look, he's more of a
    grasshopper. He stands on two legs that look a little
    small in my oppinion. His head looks like Mr. T with
    Locations: N-Gin's factory, N-Trapment Temple,
    Strategy: You might want to look out for this guy's
    special move, but titans prefer punches to special
    moves anyway.
    X: An uppercut.
    Y: A straight punch.
    B: Bouncer hops in a completely random direction and
    lands with a thud.
    Special Move: He hops in a random direction and
    pounds the ground three times. The direction of the
    hop changes each time, and randomly, so don't try
    this around bottomless pits.
    Bouncer also has an above-average jump height. Still
    not as good as Crash's double jump.
    Name: Pandebra.
    Number: #12.
    Likes: Racing stripes.
    Dislikes: Sharp turns.
    Height: 2 meters.
    Weight: 100 kilograms.
    Appearance: This'll be... fun. Pandebra is a mix
    between a Panda and a Zebra. She has four legs and
    two arms. Imagine a panda with a zebra's back half
    extruding from the Panda's back. No good? Sorry.
    How about a zebra with panda front-legs, a panda neck
    and head, and panda arms coming out of what would be
    the zebra's neck (but what is really the panda's
    shoulders). Really sorry.
    Locations: Wumpa Village (Event), N-Santity Jungle
    (Event), Tiny's Excavation (Event).
    Strategy: You never actually fight Pandebra: You
    always start out on her in the slider events.
    Moves- To control Pandebra, all you need to do is
    slide Crash's symbol around the bar on the touch
    screen to turn, and press any button (including L
    or the control pad) to jump. Tapping the touch
    screen also allows you to jump. Pandebra will run
    forward automatically.
    Name: Piganna.
    Number: Lucky number 13.
    Likes: Road hogs.
    Dislikes: Pig roasts.
    Height: 2 meters.
    Weight: 150 kilograms.
    Appearance: Piganna looks a lot like a pig. A real
    pig, other than the snout, the shade of purple, the 
    lack of ears, and the position of the eyes. The jaw
    is very large, and there's a lot of teeth in there.
    It has a  spiky back.
    Location: Cortexbot.
    Strategy: The one and only time you fight this guy,
    you only have a couple of Joe Blows and Plugs at
    your disposal, and this guy is tougher than others
    his size. You'll need to be quick to get this guy.
    After using up all the smaller titans, try a couple
    of board smacks {(A)(Y)} and a combo if possible.
    X: Piganna leaps up quickly and smashes the ground 
    with its feet/jaw.
    Y: It slaps infront of itself with one hoof, then
    the other.
    B: It jumps ahead and chomps anything infront of it.
    Its teeth come out the side of its mouth.
    Special Moves: Touch - Press the button to lunge
    ahead and chomp what's infront of you. Piganna's
    teeth pop out of its mouth.
    Name: Joe Blow.
    Number: #14.
    Likes: Blowhards.
    Dislikes: Windbreakers.
    Height: 1 meter.
    Weight: 35 kilograms.
    Appearance: I'm going to say that it's a puffer-fish.
    It stands on its hind legs and wears a suit and tie.
    Location: Wumpa Jungle, N-Sanity Highlands,
    Strategy: I like to target this guy first in groups.
    Only one small enemy can be stunned at once, and I
    prefer Joe Blow to other smaller titans. As with the
    smaller titans, an upgraded punch or two will stun
    X: A flip.
    Y: A kick.
    B: Joe Blow's head inflates quickly, stabbing any
    near-by enemies.
    Special Moves: Blow - Blow into the microphone and
    Joe Blow's head will inflate. The spikes on its head
    will hurt near-by titans. It lasts a couple of times
    longer than pressing B.
    Name: K. Modo.
    Number: #15.
    Likes: Heated arguements.
    Dislikes: Breath mints.
    Height: 2 meters.
    Weight: 105 kilograms.
    Appearance: In my oppinion, K. Modo looks like a
    giant rat, but apparently its supposed to be a
    komodo dragon. He wears brown pants, a tan shirt, and
    black gloves and shoes. His skin is a grey-ish
    brown-ish colour.
    Location: Wumpa Village, N-Sanity Jungle, Tiny's
    Strategy: One-on-one, a couple of fully upgraded
    punches should do the trick. 
    X: An uppercut.
    Y: A straight punch.
    B: Either it sticks out its tongue, it fires a lazer
    beam, or it breaths a thin line of fire. I can't
    really tell. The duration is short.
    Special Moves: Blow - Blow into the microphone to
    activate the tongue / beam / fire breath move, but
    with a much longer duration.
    Name: Spider Monkey.
    Number: #16.
    Likes: Soft toilet paper.
    Dislikes: Diapers.
    Height: 1.25 meters.
    Weight: 35 kilograms.
    Appearance: Quite clever, in my oppinion. A mix
    between a spider and a monkey. It's mostly monkey,
    but has two extra arms, spider leg-ends for hands and
    feet, 8 eyes, and fangs. 
    Also, I'm going to take this opportunity to say that
    Spider Monkey talks the most, and has the most 
    entertaining comments in all the game.
    Location: Wumpa Jungle, Wumpa Village, N-Trapment
    Temple, Tiny's Excavation, Cortex's Lair.
    Strategy: An upgraded punch or two should stun or
    take out Spider Monkey. These guys are often times
    part of larger groups, and have given me trouble 
    when I'm on a smaller titan and surrounded. Make sure
    you're not cornered by these guys. Crash can double
    jump out of a group, but a titan may have to fight
    its way out.
    X: A flip.
    Y: A kick.
    B: Spider Monkey throws a bannana.
    Special Moves: Flick - Flick the bannana on the
    touch screen to throw a bannana. I find this awkward,
    and prefer to hit B. There is no difference between
    hitting B and flicking the touch screen.
    Name: Rhinostrich.
    Number: #17.
    Likes: Horning in.
    Dislikes: Sand in his ears.
    Height: 1.75 meters.
    Weight: 160 kilograms.
    Appearance: From the waist-down in a rhino (on two
    legs), and from the waist to the shoulders is an
    ostrich. The head, to me, looks like a vulture with
    a horn on its nose. It also has an ostrich tail.
    Location: Tiny's Excavation, N-Sanity Highlands,
    Strategy: Just like any other titan of his size.
    Jack a smaller enemy and then go for him.
    X: An uppercut.
    Y: A straight punch.
    B: Rhinostrich fires 3 horns in different directions.
    One goes infront of you, the other two equal angles
    from the middle. Angles may vary.
    Special Moves: Flick - I haven't noticed any
    difference between flicking and hitting B, except the
    Name: Witch Doctor.
    Number: #18.
    Likes: Voodoo rites, crackers.
    Dislikes: Fire extinguishers.
    Height: 1.5 meters.
    Weight: 35 kilograms.
    Appearance: You know those colourful parrots? Well,
    Witch Doctor is one of those with a funny hat, a
    skirt, and a bone through its beak. It holds a wand
    that does not appear in the bestiary.
    Location: Wumpa Village, N-Sanity Jungle, Tiny's
    Excavation, N-Sanity Highlands.
    Strategy: A few simple hits should stun it. Jump and
    land on it with Aku Aku's board slide {(A)|R)} will
    do considerable damage.
    X: A flip.
    Y: A kick.
    B: Witch hits the ground and causes a small fire that
    lasts half a second (approximately).
    Special Moves: Blow - Blow into the microphone and
    Witch Doctor hits the ground, causing a fire that
    lasts a couple of seconds.
    Name: Armydillo (No, not the guy from Donkey Kong 64)
    Number: #18.
    Likes: Out of line skating.
    Dislikes: Speed bumps.
    Height: 3 meters.
    Weight: 200 kilograms.
    Appearance: Nothing like the boss from DK64.
    Armydillo stands on two legs, but has a slouch, and
    will roll into a ball when jacked. It wears knee
    pads, a helmet, and some sort of protection on his
    shell. It has antena, which is weird because
    armildillos are mamals. Its shell is dark green and
    his skin is light green.
    Location: N-Gin's Factory (Event), N-Sanity Highlands
    (Event), N-Trapment Temple, Tiny's Excavation.
    Strategy: When you get near him (in a fight),
    it'll roll into a ball and try to hit you. Avoid it
    and counter-attack. Remember: It can't make sharp
    turns. Get in the right position and it'll just
    circle you. Armydillo will sometimes come out of its
    shell. It will use the shell as a sheild to block
    attacks, but all you need to do is keep on hitting
    Moves- To control Armydillo, you roll a little ball
    on the touch screen. I know other games have done
    this, but I haven't played them. Running into titans
    will defeat them, but you will probably have to make
    a couple of tackles.
    Name: [Dr.] Neo [Periwinkle] Cortex. (I laughed at
    that line at the start of the game :P)
    Number: #19.
    Likes: Himself.
    Dislikes: Crash Bandicoot.
    Height: 1.60 meters.
    Weight: 59 kilograms.
    Appearance: Dr. Cortex is the Main villain of not
    only this game, but most of the series. He has a
    large, yellow head with a large, silver "N" on his
    forehead. He has a tuff of hair on the top of his
    hair, and some more that brings his ears together.
    He wears a white labcoat with black pants, boots, and
    Location: Boss of the Cortexbot.
    Strategy: As the Dr. said: This is done the old
    fashion way: With an overly elaborate plan, an
    ill-concieved robot, and more mutants (Cortex has
    to be my favorite villain ever :D).
    Remember before reading: This is the last boss fight!
    First, go to one of the sides and jack a B. Honda.
    This might be a tad more difficult than normal due to
    Cortex's occasional swing at you. If B. Honda is
    defeated, a Bouncer will appear. When that's gone, 
    you get Porcurilla.
    Remember that to attack Cortex, you'll have to stand
    on a treadmil for 2/3 of this fight.
    Now go and attack his robot's underbelly until it is
    carried into the distance. Memorize the signs of an
    eyebeam. Sure,it's not anything to worry about, but
    you may as well hit |R) to deffend yourself, eh? Your
    titan's special moves have a low chance of hitting,
    so don't bother. When the robot's heart appears,
    attack it for extra damage. This is the only time a
    special attack would be acceptable, but not from
    When he runs into the distance, follow him and 
    repeat. He will be carried off another time. Follow
    and repeat. After that, his Cortexbot will "boogie no
    Compaired to previous looks: I prefer this style to
    past looks. His head is less square, the shade of
    yellow is lighter, and his hair has a blue tinge.
    Name: Nina [Cortex].
    Number: #20.
    Likes: Scheming.
    Dislikes: Command structure.
    Height: 1.5 meters.
    Weight: 50 kilograms.
    Appearance: Unlike her uncle, Nina has a blue skin-
    tone. She wears a black dress that goes nowhere near
    her ankles. It looks like she's wearing a red tie.
    She wears black boots, and she has robotic hands.
    Her hair has 3 large spikes on the top, and she has 
    two buck teeth.
    Location: You play as Nina after every time you beat
    a boss. She's also the boss of N-Sanity Island East,
    and is playable for half of Cortexbot.
    For her: Kicking animals might not be the best idea
    in real life, but here it knocks them far enough to
    blast with the raygun.
    Against her: After watching a family fight between
    the Cortexes, you'll drop onto a platform with Nina.
    If you try to attack her, she will roll away. Let an
    ice missle hit the ground and freeze her into place.
    Notice the stars above her head? Yup, that's right:
    It's jacking time! Use the Mutato-Raygun-3000 to
    mutate the titans back into friendly barnyard animals
    and let them hit Nina to damage her. Do this a couple
    of times and let Nina run away.
    X: Nina fires the Mutate-o-raygun 3000.
    Y: A kick.
    B: Nothing.
    Special Moves: Spin - Spinning the dial on the touch
    screen recharges the raygun.
    Unlike the titans, Nina can roll, double jump, and
    hang on to ledges.
    Note: The only enemies Nina fights aren't titans, but cute
    animals; like ducks, sheep, chickens, monkeys, and
    pigs. Kicking them only pushes them backward, and
    shooting them turns them into titans, who beam back
    to wherever. They attack her by running up to her and
    hearts fly everywhere.
    Compaired to previous looks: Neo I liked slightly
    better. Nina I prefer whole-heartedly. Her skin
    has a darker tone, instead of a pale blue. Her eyes
    have colour instead of just small black pupils. To
    me, she looks over-all more intelligent.
    Name: Tiny Tiger.
    Number: #21,
    Likes: Weightlifting.
    Dislikes: Weaklings.
    Height: 2 meters.
    Weight: 90 kilograms.
    Appearance: When I first saw Tiny's new look, I 
    thought he looked like Tony the Tiger (Frosted 
    Flakes) in a military uniform. 'Nuff said.
    Location: Boss of N-Trapment Island.
    Strategy: Walk forward a bit and you should see
    Armydillo, which Crash will Jack automatically. Tiny
    will do likewise. As he said, it's time to play Smash
    the Bandicoot (The pun would've been better without
    "the" in my oppinion). If you haven't noticed by
    yourself, your health doesn't go down. Or if it does,
    not by very much. Also take note that Tiny has no
    health bar: The point of this battle is knock your
    opponent out of the arena. So pull out your stylus
    and let's get rolling (now that's a pun!). This can
    be pretty tricky, but once you get him the battle's
    over. Try counter-attacking him when he goes for
    you, or pulling back and rushing him when he's on
    the other side of the arena.
    Compaired to previous looks: >.< This is a hard one.
    On one hand, strictly talking about looks, I prefer
    this new Tiny. But I really, really miss Tiny's
    brainless incompetence. He's now a Mike Tyson parody.
    Name: Dingodile.
    Number: #22.
    Likes: Shakespeare.
    Dislikes: Winter.
    Height: 2 meters.
    Weight: 95 kilograms.
    Appearance: A cross between a crocodile and a dingo.
    Dingodile has a crocodile tail, more of a dingo-y
    body, and a head that's equally both. He wears a pair
    of blue jeans and he weilds a watergun, with a water
    tank on his back. His body is a brown colour.
    Location: Boss of Wumpa Island.
    Strategy: As soon as you waltz in, Dingodile will
    start shooting at you with his "shiny new gun." At
    first his shots aren't too difficult to dodge, but
    be carefull anyways. A double jump is good if you
    can't run away in time. A couple of Whalephants
    appear: take one over and hit Dingodile with your
    blow hole. Hold |R) and block his shots as you run up
    to him, as the Titans aren't as agile. After you
    hit Dingodile a couple of times, he'll chuckle and
    run away. Follow him. He'll be in the center of a
    simailar arena. He'll also use similar attacks, so
    defend yourself similar-ish. Once you hit him some
    more, he'll run again. Although last time didn't
    matter, you'll have to jump off Whalephant to pursue
    this time. Once you catch up, take over another
    Titan; I think you know what to do next. After one
    last "Crikey" from our favorite Shakespeare-loving
    mutant, you have a short time to collect mojo and
    on-demand items that have been dropped.
    Compaired to previous looks: There aren't too many
    changes here. He's got a water gun instead of a flame
    thrower now, and he has a slouch now (which could be
    because of the new tank). His jaw is slightly bigger,
    and his ears are farther apart now. He has pretty
    much the same colouration as he did in Crash Nitro
    Kart, except his tail is brown.
    Name: [Dr.] N-Gin.
    Number: #24.
    Likes: Technology.
    Dislikes: Short circuits.
    Height: 1.25 meters.
    Weight: 63 kilograms.
    Appearance: A short, chubby little man with pale blue
    skin. Oh yeah, he has a missle sticking out the side
    of his head, and that half of his face is almost
    completely metallic. It looks like his clothes are
    also metallic. He wears dark-coloured gloves, and his
    hair is dark blue.
    Location: Boss of N-Sanity Island West.
    Strategy: Once you appear you'll need to walk down a
    short twisted hallway. I'm not going to fast, am I?
    Good. Walk through the door to see a small cutscene
    between N-Gin, Nina, and Crash. He attacks by
    launching missles at you and summoning Titans.
    Missles can be avoided by not standing where the big
    red bullseyes are. Weaken the Titans enough to jack
    them, then go for N-Gin. There are usually a couple
    of Titans on the platform at all times, so you will
    usually have two targets to deal with. Use your
    Titan's special attack to help even those odds. Also:
    Note that N-Gin's missles can hurt N-Gin himself. It
    won't be long until the battle is over. Once he goes
    bye-bye, you'll have a couple of seconds to grab mojo
    and on-demand items. If you used the patchinko hints
    I supplied, you could easilly fully upgrade by this
    point, and using the Aku-Aku slide to grab all the
    items works well.
    Compaired to previous looks: Other than Crash Tag
    Team Racing, N-Gin's skin used to be a normal pink,
    he used to wear a normal lab coat, and his hair was
    orange. Maybe that missle in his head is nuclear?
    2.9 - A few final notes.
    1) Most titans are polygon swaps of other titans with
    different special moves. Only the appearance and
    special moves separate Brat from Plug from Joe Blow
    from Spider Monkey. I've tried to not repeat myself
    for strategies, but a strategy for one titan will
    work for a similar one. X and Y moves are a good
    indication of whether a titan is a polygon swap of
    another titan.
    2) When you're on a titan, an Aku Aku icon will
    appear in the top left hand corner. When you stun a
    titan bigger/better than the one you're using, flick
    the icon toward the titan to hop straight from one
    titan to the other. It's a bit awkward, but safer for
    Crash's health. Plus, you get a mojo bonus when you
    do this. When you go from one titan to the next, the
    value of the mojo you collect when on that titan
    doubles. Direct-jack again, and mojo value is 3 times
    normal. This goes up to 5 times the normal amount of
    mojo. This makes reaching the mojo goal incredibly
    simple. I've sometimes doubled, almost trippled, the
    mojo goal. If a stunned titan is infront of you, or
    to your left, it might be a good idea to pull Aku
    Aku toward the middle of the screen, then flick him
    toward the titan.
    3) The stylus makes this game awkward, unless you're
    on Armydillo or Pandebra. Use your fingernail when
    you need to use the touch screen, and only pull your
    stylus out for event matches, patchinko, or if you
    find Armydillo in a level.
    4) Don't be afraid to jack or un-jack titans. There
    are many places where you need to hop off you're new
    friend to move on. That being said, there are certain
    jumping sections that reward you for surviving them
    with a larger titan.
    Even if there are only one or two titans in an area,
    you might as well jack them anyway. Sure, if you
    don't want to nobody's making you, but I ask you: Why
    5) My strategies aren't the only way. I like the
    Crash Spin, but there are other combos to explore and
    expiriment with as well. Throughout this guide I used
    the term "Punch" because I prefer to punch, but Crash
    can kick as well.
    6) There are items in this game, but that's something
    I forget about until I actually get one of these
    items. I've never "needed" the on-demand items. Use
    them if you wish: I don't.
    7) Because of all the mojo I got from playing 
    patchinko, all my moves were fully upgraded long
    before I beat the game. If you're no good at 
    patchinko, even after the tips that come later, the
    events are a nice way of gathering mojo.
    3 - Patchinko.
    For those of you who are confused about what 
    patchinko is, don't worry, I didn't know what
    "patchinko" meant either before this game. You may
    have played it before and just didn't know what it
    was called (like me). Basically, you have little
    balls you have to flick by pulling a lever. They are
    flicked into an upright circular board, and they fall
    to the bottom. The point is to get the balls into
    little baskets that are in the board. Different
    baskets have different point values.
    Crash of the Titans DS implemented a patchinko
    board for each island. It costs 100 mojo for 5 balls.
    You can win on-demand items, concept art, hacks on
    the later boards, and a mojo jackpot. I don't know
    exactly how much mojo you get from the jackpot, but
    I know it's a couple hundred.
    The prizes mentioned above are only available for
    your first ball. After that, you can get more mojo,
    but only 5, 10, or 15. You can fire all 5 balls
    at once, which is actually a good strategy if the
    big prize you want is near the top.
    There are two simple things that make this so easy to
    get what you want after a little tinkering on the
    a) The balls go in more-or-less the same spot for the
    same amount of pull on the lever.
    b) Instead of having a plain patchinko machine, 
    there's a nice pattern all around.
    Don't get what I'm saying? Test out different angles
    of pull, and pay attention to where the lever is in
    comparison with the pattern of the machine. You'll
    be able to make the same angle of pull every time,
    and you'll get the same item 60-80% of the time. If
    you fire all 5 balls at once, I'd approximate you'll
    get your item 95% of the time.
    I used the N-Sanity Island West patchinko board for 
    mojo jackpots and concept art, and the N-Sanity
    Island East board for hacks.
    After you get all the concept art or hacks, their
    icons will be replaced with 5 mojo.
    3.6- If you want the mojo bonus for N-Sanity Island West,
    look for a dark brown triangle by the lever. Aim the
    lever exactly halfway between the triangle and the
    dark brown line above it.
    3.7- Concept art is a little trickier. Remember the dark
    brown line we used before? Well, take the lever, and
    bring it down so the top of the lever is a pixel or
    two bellow the top of the brown line. Now, fire all
    5 balls at that angle in rapid sucession. Don't
    bother to re-aim, just tap the screen in the same
    spot until you run out of balls. Probably only one
    ball will make it to the right spot, but because the
    basket is so close to the top, even your last ball
    could get in it before any other balls get you un-
    wanted prizes. But only if you did it fast enough.
    3.8- For hacks on the N-Sanity Island East board, look at
    the brown area that the handle touches. The area
    that looks like an upside-down fiddlehead, or the
    letter "d." Put the lever between the first two
    blue thorns on the left side. Be careful in your
    understanding!!! One of the thorns I'm refering to is
    covered up by the lever normally. You shouldn't have
    to move the lever much.
    Clear as mud, eh? I'm sorry for all the headaches
    this section created, including mine, trying to
    explain it.
    4- Credits 
    The DS version of Crash of the Titans was developed
    by Amaze Entertainment and Published by Sierra
    Entertainment and Vivendi Games. Thanks for creating
    such a cool and funny game.
    I should also thank
    Amaze for developing Bionicle Heroes (DS version),
    and The Legend of Spyro: A New Begining (DS version).
    Thank you Sierra for publishing Metal Arms: Glitch
    in the System (Gamecube, XBox, PS2), which I
    recomend to everyone.
    Thank you Crash Mania. I used the character library
    images to make my bosses' appearance comparisons,
    although I didn't take any content. Scout's honour!
    ^ Crash Mania's URL.
    All typing was done by me. Titan locations, 
    strategies, discription of appearances, discription 
    of special moves, and (poor) discription of
    patchinko was all done by your's truly.
    And thanks to all of you who are actually reading
    this. Doing "field research" for this game greatly
    expanded the playtime of a normally short game.
    5- Contact Me
    E-mail me if you have a question or a comment. My 
    e-mail is bend6000@hotmail.com. Do not add me to
    your MSN: I won't accept. I'm sorry if I appear un-
    And remember: I'm responsive to manners. If you're
    being nice and say please, I'll probably listen
    better than if you insult or mock me.
    5.3- Examples of questions I will accept:
    Isn't there supposed to be a Titan in X level? It
    didn't say anything about it in your guide.
    May I use this guide on my site / magazine / school
    project on people who have no life, please?
    Is there a way you could explain this clearer? I
    don't get it.
    Could you add X to your guide? 
    5.4- Examples of questions I won't accept:
    Is your refrigerator running?
    Are you single?
    What were you on when you wrote this?
    Do I know you from somewhere?
    6- Legal Mumbo-Jumbo
    According to Gamefaqs, as soon as I submit this
    guide, it's under copywrite protection. That means
    I'd really appreciate it if you ask me before you put
    it on your own site. Then again, who's desprate
    enough to copy something I wrote? Maybe Zaphod
    Beeblebrox is flying by with his infinite 
    improbability drive? Maybe a sign of the appocolypse?
    Here's a current list of sites that I've submited my
    guide to:
    -Gamefaqs (www.gamefaqs.com)
    -Crash Mania (http://hpzr.freeweb7.com/index.htm)
    -Super Cheats (www.supercheats.com)
    -Neoseeker.com (www.neoseeker.com)
    -My own, personal site.
    7- Frequently Asked Questions
    Ok, by frequently, I may mean questions asked only
    once, but no matter.
    -How do you replay boss battles?
    =You don't. Or at least I don't know how to, other
    than starting a new file.
    -I'm missing a crate in Wumpa Village.
    =There are a couple hard crates to find, but the one
    you're probably missing is When you use the
    Whalephant to cross the water with Nitro Crates,
    there should be a platform with a ledge you can climb
    on. Climb up it and you should see a bronze mask.
    Directly above this bronze mask is a ?-box. You'll
    have to jump on another ledge to reach it.
    -I'm having trouble reaching the mojo bonus on Tiny's
    =See "A Few Final Notes" part 2. If you're having
    trouble reaching any mojo goal, then you probably
    don't know about this little trick.

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