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    FAQ/Walkthrough by BippoErnesti

    Version: 1.10 | Updated: 10/08/09 | Search Guide | Bookmark Guide

    ###############################################################################
    Arumana no Kiseki FAQ by Bippo Ernesti (Created 10/7/2009, Released 10/8/2009)
    Copyright 2009 Joona Säkkinen (Bippo Ernesti)
    
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.
    ###############################################################################
    
    Contact me at bippoernesti@yahoo.com for any comments, questions or
    corrections about this FAQ.
    
    
    ===============================================================================
                                   Table of Contents
    ===============================================================================
    
     1. Version History     (VHI)
     2. Introduction        (NTR)
     3. Story               (STY)
     4. Controls            (CTL)
     5. Weapons             (WPN)
     6. Items & Pick-ups    (ITM)
     7. Enemy/Threat List   (ETL)
         -Enemies             (ENM)
         -Threats             (THR)
         -Bosses              (BSS)
     8. Walkthrough         (WTR)
         -Stage 1             (ST1)
           -Boss 1             (BS1)
         -Stage 2             (ST2)
           -Boss 2             (BS2)
         -Stage 3             (ST3)
           -Boss 3             (BS3)
         -Stage 4             (ST4)
           -Boss 4             (BS4)
         -Stage 5             (ST5)
           -Boss 5             (BS5)
         -Stage 6             (ST6)
           -Boss 6             (BS6)
     9. Credits & Thanks    (CRD)
    
    
    ===============================================================================
                                   1. Version History                         (VHI)
    ===============================================================================
    
    (10/8/2009) Ver. 1.00 First release, has pretty much everything vital done.
    
    (10/9/2009) Ver. 1.01 Switched places between "Threats" and "Bosses". Also
                          added the search codes for "Enemies", "Threats" and
                          "Bosses" in their respective sections. Other small fixes.
    
    (10/14/2009) Ver. 1.02 Fixed some reverse directions.
    
    (12/8/2009) Ver. 1.10 Added score information. Also added "Flying Skull" to the
    Stage 6 Boss info. Added Boulder's health info, also put it in "Enemies". Added
    "Hits Needed" info on each enemy.
    
    
    ===============================================================================
                                    2. Introduction                           (NTR)
    ===============================================================================
    
    Hi, this is the first FAQ I've created. I hope you will find this useful and
    easy to read. I chose this game because there weren't any FAQs for the game
    at the time of writing this. The story isn't explained in the game more than
    the first cutscene so I will borrow parts from Wikipedia to explain the story
    as well as I can.
    
    If you don't know already, you can browse through the FAQ a bit quicker using
    the CTRL+F command.
    
    
    ===============================================================================
                                       3. Story                               (STY)
    ===============================================================================
    
    In a village, a red magical jewel called Arumana was resting peacefully on a
    shrine, until one day, the jewel was stolen, turning the villagers into stone.
    It is up to the main protagonist to retrieve Arumana and restore peace in the
    village.
    
    
    ===============================================================================
                                      4. Controls                             (CTL)
    ===============================================================================
    
    Directional pad: Pressing up on the D-pad will make the player climb up a rope.
    Pressing down on will make the character duck down, or if hanging on a rope,
    climb down. Pressing left or right will make the character move in their
    respective directions.
    
    Select button: Changes weapons.
    
    Start button: Pauses game during gameplay. Used to start the game in the title
    screen.
    
    B button: Makes the character throw/shoot your chosen weapon. When pressing up
    at the same time, the character throws out a grappling hook. Is also used to
    detonate thrown bombs.
    
    A button: Makes the character jump.
    
    
    ===============================================================================
                                      5. Weapons                              (WPN)
    ===============================================================================
    
    ------
    Dagger
    ------
    Your default weapon, has low strength and a short throwing distance.
    
    Strength: 1
    Speed: Average
    Distance: Short
    
    ------
    Bomb
    ------
    A powerful bomb. Short throwing range. Flies in an arc, is detonated by
    pressing the B button. The explosion lasts for roughly two seconds, the
    hit radius is much smaller than the animation, making successful hits
    difficult. The explosion will not damage you.
    
    Strength: 5
    Speed: Slow
    Distance: Short
    
    ------
    Pistol
    ------
    A decent gun. Bullets fly far and quick.
    
    Strength: 2
    Speed: Fast
    Distance: Long
    
    ------
    Bolas
    ------
    A throwing weapon. Flies diagonally upwards. Has decent strength.
    
    Strength: 3
    Speed: Fast
    Distance: Long
    
    ------
    Orb
    ------
    A magical orb. Damages all enemies on the screen. Quite weak. Enemies defeated
    with this don't give score.
    
    Strength: 1
    Speed: N/A
    Distance: N/A
    
    ------
    Mace
    ------
    A heavy mace. Flies in an arc. Deals decent damage. Can be used to break
    certain walls.
    
    Strength: 2
    Speed: Slow
    Distance: Short
    
    
    ===============================================================================
                                  6. Items & Pick-ups                         (ITM)
    ===============================================================================
    
    --------
    Dagger
    --------
    Gives you 10 Daggers.
    
    --------
    Bomb
    --------
    Gives you 10 Bombs.
    
    --------
    Pistol
    --------
    Gives you 10 Bullets.
    
    --------
    Bolas
    --------
    Gives you 10 Bolas.
    
    --------
    Orb
    --------
    Gives you 10 Magical Orbs.
    
    --------
    Mace
    --------
    Gives you 10 Maces.
    
    --------
    Chicken
    --------
    Restores your health fully.
    
    --------
    Necklace
    --------
    Adds an extra bar to your health. Up to 8 bars total (3 Necklaces). The health
    bars reset to 5 after dying.
    
    --------
    1UP Hat
    --------
    Gives you an extra life.
    
    --------
    Arumana
    --------
    The magic jewel. Game is cleared once collected.
    
    
    ===============================================================================
                                  7. Enemy/Threat List                        (ETL)
    ===============================================================================
    
    Enemies (ENM)
    -------------
    
    Enemies that have a red-black-white palette instead of their regular one carry
    random items varying from ammunition to Chicken legs. Snakes (at least visibly)
    do not seem to have that variation. Also, Scorpion palettes don't change at all
    so there is no telling when a Scorpion is carrying an item.
    
    ------------
    Henchman
    ------------
    Basic enemy, walks and jumps around.
    
    Health: 1
    Hits Needed:
     Dagger: 1
     Bomb: 1 (0,2)
     Pistol: 1 (0,5)
     Bolas: 1 (0,33333333...)
     Orb: 1
     Mace: 1 (0,5)
    Score: 100
    Appears first: Stage 1
    Appears in: Stage 1, Stage 4, Stage 5, Stage 6
    
    ------------
    Snake
    ------------
    Another basic enemy, leaps at you when near. Can also appear in water.
    
    Health: 1
    Hits Needed:
     Dagger: 1
     Bomb: 1 (0,2)
     Pistol: 1 (0,5)
     Bolas: 1 (0,33333333...)
     Orb: 1
     Mace: 1 (0,5)
    Score: 300
    Appears first: Stage 1
    Appears in: Stage 1, Stage 4
    
    ------------
    Scorpion
    ------------
    A small yet troublesome opponent, walks around like a normal Henchman.
    
    Health: 2
    Hits Needed:
     Dagger: 2
     Bomb: 1 (0,4)
     Pistol: 1
     Bolas: 1 (0,66666667...)
     Orb: 2
     Mace: 1
    Score: 300
    Appears first: Stage 2
    Appears in: Stage 2, Stage 3, Stage 5, Stage 6
    
    ------------
    Rifleman
    ------------
    Similar to a Henchman, but carries a rifle and shoots at you when he sees you.
    
    Health: 1
    Hits Needed:
     Dagger: 1
     Bomb: 1 (0,2)
     Pistol: 1 (0,5)
     Bolas: 1 (0,33333333...)
     Orb: 1
     Mace: 1 (0,5)
    Score: 100
    Appears first: Stage 2
    Appears in: Stage 2, Stage 3, Stage 5, Stage 6
    
    ------------
    Fat Henchman
    ------------
    Similar to a Henchman, but lobs rocks at an arc.
    
    Health: 1
    Hits Needed:
     Dagger: 1
     Bomb: 1 (0,2)
     Pistol: 1 (0,5)
     Bolas: 1 (0,33333333...)
     Orb: 1
     Mace: 1 (0,5)
    Score: 200
    Appears first: Stage 2
    Appears in: Stage 2, Stage 3, Stage 6
    
    ------------
    Bat
    ------------
    A small bat, flies around in small groups.
    
    Health: 1
    Hits Needed:
     Dagger: 1
     Bomb: 1 (0,2)
     Pistol: 1 (0,5)
     Bolas: 1 (0,33333333...)
     Orb: 1
     Mace: 1 (0,5)
    Score: 200
    Appears first: Stage 3
    Appears in: Stage 3
    
    ------------
    Hawk
    ------------
    Flies high up, randomly dives at you.
    
    Health: 1
    Hits Needed:
     Dagger: 1
     Bomb: 1 (0,2)
     Pistol: 1 (0,5)
     Bolas: 1 (0,33333333...)
     Orb: 1
     Mace: 1 (0,5)
    Score: 300
    Appears first: Stage 3
    Appears in: Stage 3
    
    ------------
    Undead
    ------------
    Walks around, will eventually resurrect after being defeated.
    
    Health: 2
    Hits Needed:
     Dagger: 2
     Bomb: 1 (0,4)
     Pistol: 1
     Bolas: 1 (0,66666667...)
     Orb: 2
     Mace: 1
    Score: 200
    Appears first: Stage 3
    Appears in: Stage 3, Stage 6
    
    ------------
    Spider
    ------------
    Walks on ceilings, jumps down at you when above you.
    
    Health: 1
    Hits Needed:
     Dagger: 1
     Bomb: 1 (0,2)
     Pistol: 1 (0,5)
     Bolas: 1 (0,33333333...)
     Orb: 1
     Mace: 1 (0,5)
    Score: 200
    Appears first: Stage 3
    Appears in: Stage 3, Stage 6
    
    ------------------
    Boulders
    ------------------
    Big boulders that fall down from the ceiling.
    
    Health: 255
    Hits Needed:
     Dagger: 255
     Bomb: 51
     Pistol: 128 (127,5)
     Bolas: 85
     Orb: 255
     Mace: 128 (127,5)
    Score: 100
    Appears first: Stage 4
    Appears in: Stage 4
    
    
    Threats (THR)
    -------------
    
    ------------------
    Fire
    ------------------
    One of the various threats, can appear from ceilings, walls or the floor or
    occasionally appearing from skull statues.
    
    Appears first: Stage 1
    Appears in: All Stages
    
    ------------------
    Spears
    ------------------
    Can be shot out of ceilings, floors and walls, they travel at an average speed.
    
    Appears first: Stage 1
    Appears in: All Stages
    
    ------------------
    Spikes
    ------------------
    Found rarely in the game, falling into them will cause instant death.
    
    Appears first: Stage 2
    Appears in: Stage 2, Stage 5
    
    ------------------
    Collapsing Ceiling
    ------------------
    When caught by the Collapsing Ceiling, it will push you through the ground
    to the bottom of the screen, killing your character. Can be destroyed with the
    Mace.
    
    Appears first: Stage 2
    Appears in: Stage 2
    
    ------------------
    Boulders
    ------------------
    Big boulders that fall down from the ceiling.
    
    Health: 255
    Hits Needed:
     Dagger: 255
     Bomb: 51
     Pistol: 128 (127,5)
     Bolas: 85
     Orb: 255
     Mace: 128 (127,5)
    Score: 100
    Appears first: Stage 4
    Appears in: Stage 4
    
    
    Bosses  (BSS)
    -------------
    
    --------------------
    The Water Monster
    --------------------
    A dragon that spits fireballs at you, also has three fireballs circling around
    to prevent getting closer easily.
    
    Health: 16
    Hits Needed:
     Dagger: 16
     Bomb: 4 (3,2)
     Pistol: 8
     Bolas: 6 (5,33333333...)
     Orb: 16
     Mace: 8
    Score: 5,000
    Boss of: Stage 1
    Difficulty: Easy
    Suggested Weapon: Pistol
    
    --------------------
    The Old Sage
    --------------------
    An old sage that lives on the mountains, summons bolts of lightning at you
    from four directions.
    
    Health: 20
    Hits Needed:
     Dagger: 20
     Bomb: 4
     Pistol: 10
     Bolas: 7 (6,66666667...)
     Orb: 20
     Mace: 10
    Score: 5,000
    Boss of: Stage 2
    Difficulty: Easy
    Suggested Weapon: Bolas
    
    --------------------
    Skull Statues
    --------------------
    Four possessed skull statues that shoot lasers that explode into more lasers
    when colliding with a wall or another laser
    
    Total Health (with 1-3 Gray Statues): 240
    Total Hits Needed (with 1-3 Gray Statues):
     Dagger: N/A
     Bomb: N/A
     Pistol: N/A
     Bolas: N/A
     Orb: N/A
     Mace: 80
    Total Health (Gray Statues disabled): 64
    Total Hits Needed (Gray Statues disabled):
     Dagger: 64
     Bomb: 13 (12,8)
     Pistol: 32
     Bolas: 22 (21,33333333...)
     Orb: 64
     Mace: 32
    Total Score: N/A (with 1-3 Gray Statues)
    Total Score: 5,000 (Gray Statues disabled)
    Boss of: Stage 3
    Difficulty: Normal
    Suggested Weapons: Pistol, Bolas
    
    Brown Statue (with 1-3 Gray Statues)
    ------------
    Health: 240
    Hits Needed:
     Dagger: N/A
     Bomb: N/A
     Pistol: N/A
     Bolas: N/A
     Orb: N/A
     Mace: 80
    Score: N/A
    Resists: All weapons except Mace (deals 3 damage).
    
    Brown Statue (Gray Statues disabled)
    ------------
    Health: 16
    Hits Needed:
     Dagger: 16
     Bomb: 4 (3,2)
     Pistol: 8
     Bolas: 6 (5,33333333...)
     Orb: 16
     Mace: 8
    Score: 5,000
    
    Gray Statues (all three have the same stats)
    ------------
    Health: 16
    Hits Needed:
     Dagger: 16
     Bomb: 4
     Pistol: 8
     Bolas: 6 (5,33333333...)
     Orb: 16
     Mace: 8
    Score: N/A
    
    --------------------
    Giant Spider
    --------------------
    A gigantic spider that jumps around and shoots web at you.
    
    Health: 32
    Hits Needed:
     Dagger: 32
     Bomb: 7 (6,4)
     Pistol: 16
     Bolas: 11 (10,66666667...)
     Orb: 32
     Mace: 16
    Score: 5,000
    Boss of: Stage 4
    Difficulty: Easy
    Suggested Weapon: Bolas
    
    --------------------
    The Spitter Plant
    --------------------
    A large yellow that appears from the sides and shoots rocks.
    
    Health: 36
    Hits Needed:
     Dagger: 36
     Bomb: 8 (7,2)
     Pistol: 18
     Bolas: 12
     Orb: 36
     Mace: 18
    Score: 5,000
    Boss of: Stage 5
    Difficulty: Easy
    Suggested Weapon: Bolas
    
    --------------------
    The Possessed Statue
    --------------------
    The final boss, carries the Arumana on its forehead. Spits out small agile
    skulls that fly at you.
    
    Total Health: 64
    Hits Needed:
     Dagger: 64
     Bomb: 13 (12,8)
     Pistol: 32
     Bolas: 22 (21,33333333...)
     Orb: 64
     Mace: 32
    Total Score: 20,000 (excluding Flying Skulls)
    Boss of: Stage 6
    Difficulty: Hard
    Suggested Weapon: Orb
    
    Flying Skull
    ------------
    Health: 1
    Hits Needed:
     Dagger: 1
     Bomb: 1
     Pistol: 1
     Bolas: 1
     Orb: 1
     Mace: 1
    Score: 100
    
    Left Eye
    ------------
    Health: 32
    Hits Needed:
     Dagger: 32
     Bomb: 7 (6,4)
     Pistol: 16
     Bolas: 11 (10,66666667...)
     Orb: 32
     Mace: 16
    Score: 10,000
    
    Right Eye
    ------------
    Health: 32
    Hits Needed:
     Dagger: 32
     Bomb: 7 (6,4)
     Pistol: 16
     Bolas: 11 (10,66666667...)
     Orb: 32
     Mace: 16
    Score: 10,000
    
    
    ===============================================================================
                                    8. Walkthrough                            (WTR)
    ===============================================================================
    
    You start the game with three lives and five bars of health.
    
    The default Hi-Score is 50,000.
    
    
    ----------------------
    Tips for the adventure
    ----------------------
    
    You start the game with 30 daggers. If you waste the daggers, you will get up
    to 50 daggers, this happens every time you use up your last remaining weapon. 
    
    Ducking is a good way of avoiding projectiles, since the top half of the
    character's body doesn't recognize a hit. This makes traversing small caves a
    lot easier. Unfortunately you can't attack when ducking.
    
    You can reach different areas with your grapple if you time your jumps well. I
    mention this a lot in this walkthrough. I call it "jump grappling", except for
    the first stage walkthrough, so that you could get used to the way it works.
    The jump grapple is performed like this, press B, while the grapple is flying,
    jump toward/away from the target and since the grapple follows you, it can
    reach greater heights/lengths.
    
    If you are going for a high score, avoid zapping enemies with the Orb, the
    game doesn't give you points for defeating enemies with it.
    
    Now start the game, switch to disk side B and welcome yourself to...
    
    
    ---------------------------------
    Stage 1 - The Caverns       (ST1)
    ---------------------------------
    
    Items
    -----
    Bolas
    Bomb x3
    Chicken
    Mace x2
    Necklace
    Orb x2
    Pistol x2
    
    
    Enemies and threats
    -------------------
    Fire
    Henchmen
    Snakes
    Spears
    The Water Monster (B)
    
    
    Walkthrough
    -----------
    
    Proceed right, when reaching the cave, watch out for the doorway-like caves,
    enemies spawn from those. Proceed until you see a platform with a Snake spawn,
    throw your grappling hook (Up + B) under the platform, climb the rope and grab
    the Bomb. Proceed right until you see another platform similar to the one
    before, climb up the platform and grab the Mace. Go right a little and start
    climbing up the platforms, but be wary, the left wall will shoot Spears
    when you climb/jump up towards the platform with the Pistol. Climb there
    cautiously, collect the Pistol, climb onto the next platform and jump over the
    small gap.
    
    Now, there is a secret here, select your Mace, go near the left wall, throw a
    couple of Maces to break the wall. Here you will find a Necklace (adds an extra
    health bar), a Chicken leg and a Mace. Go back right (destroy any respawned
    parts of the wall) and climb up onto the platform on the right (above the
    Henchman spawn), then climb on the next platform and the camera should reveal
    Bolas above you. Throw your grapple and then jump when the grapple is about to
    reach the wall. If done correctly, you should be able to climb and grab it.
    Note that you could also just throw the grapple, climb till you reach the top
    and then press left to grab them, but it is better to learn the trickier way
    as soon as possible, for it will come in handy later.
    
    Now, either jump left or climb left, if you went on the higher platform, watch
    out for the Fire trap on the left end of the platform. The lower path has two
    Fire traps right after the Henchman spawn. When you reach a wall on the left,
    go down until you see an Orb, jump and grab it, then resume climbing. You will
    reach an elevator platform, jumping on these is really tricky, so it would be
    much better if you threw the grapple towards the left wall and jumped before it
    reaches the wall. When you have the rope high enough, jump on it, hang until
    the elevator goes below you and drop down from the rope (by either throwing a
    new one or pressing Left/Right + A).
    
    Ride the elevator up, then grapple and jump to reach the platform above you,
    climb up and there's another elevator waiting for you on the right. It is much
    easier to just jump on this one, but if you want to be sure, just stand on the
    edge of the platform and grapple the wall on the right, you should just barely
    reach it. Climb on the platform above and the camera should reveal a platform
    with a Bomb on it. Climb up and grab 'em if you need the extra Bombs. Proceed
    right (but look out for the Fire trap) until you see a Pistol with a stone step
    on the right side. Jump on the step, then grapple and jump to get it. Start
    going right again.
    
    Carefully avoid the four Fire traps when going right. After reaching a small
    gap, drop straight down until you drop on a small platform, grapple right to
    reach a platform with an Orb on it. Get it and drop down, keep dropping until
    you find two ways leading left and right. Go right, but watch out for three
    Fire traps. Continue until you reach a wall and drop down. Grab the Bomb,
    then head left until you reach the boss door, which you enter by just walking
    by it.
    
    ------------------------------------
    Boss #1 - The Water Monster    (BS1)
    ------------------------------------
    
    Health: 16
    Hits Needed:
     Dagger: 16
     Bomb: 4 (3,2)
     Pistol: 8
     Bolas: 6 (5,33333333...)
     Orb: 16
     Mace: 8
    Score: 5,000
    Difficulty: Easy
    Suggested Weapon: Pistol
    
    This boss is quite simple, it slowly swims at you while spitting fireballs
    at you, there are also three fireballs circling around the boss, your best bet
    would be to just stay back and shoot it a couple of times with your Pistol,
    dodge if it spits a fireball. The boss should be dealt with in a matter of
    seconds. Of course, if you want a more gutsy approach, you could go next to
    it and throw Bolas at it. This will probably damage you more so I wouldn't
    suggest it if your health was low.
    
    After defeating the boss, you will move on to...
    
    
    ---------------------------------
    Stage 2 - The Mountains     (ST2)
    ---------------------------------
    
    Items
    -----
    1UP
    Chicken x3
    Dagger
    Mace x3
    Necklace
    Orb x2
    Pistol x2
    
    
    Enemies and threats
    -------------------
    Collapsing Ceiling
    Fat Henchmen
    Fire
    Riflemen
    Scorpions
    Spears
    Spikes
    The Old Sage (B)
    
    
    Walkthrough
    -----------
    
    At the very beginning you should see an elevator platform and a bit of the
    spike pit below. If you don't trust your jumping, you could try jump grappling
    to the right wall and try landing on the elevator platform from the rope. If
    you wish, you could also grab the Mace on the right. When you climb on the
    platform above the elevator, you will encounter a new enemy - Scorpions! They
    are pesky and can be hard to hit sometimes. There is another elevator to the
    right, jump or jump grapple to get on it. Ride it up and climb on the next
    platform, then jump on the next elevator. Grab the Necklace on the right if you
    wish. On the top, there is a Pistol to the left, try jump grappling so that the
    grapple hits the corner on the left, then grab the Pistol, switch to the Mace
    and throw one on the wall slightly below the corner to reveal a secret
    passage. Walk through and drop down to get a 1UP, then climb back up,
    proceed right and as always, watch out for Fire traps.
    
    On the right you will encounter another new enemy - Riflemen, much like
    Henchmen, but with rifles. The tight passageway does not give you any room to
    jump, but luckily, you can actually duck under the Riflemen's bullets. After
    reaching a wall, start climbing up while avoiding the Spears shooting from the
    walls. You should be able to duck under the first, the second one doesn't need
    ducking. The wall on the second left-side platform (fourth when counting both
    sides) is breakable, so whip out your Mace and smash the wall open to find
    some Chicken and a Mace. Resume climbing, but watch out for more Spears from
    the walls. You should reach outside again, climb up a couple of platforms and
    you should see an Orb, grab it, Orbs are needed in the future. Proceed right
    until you reach a drop, after dropping, jump from that platform's right edge
    and keep pressing Right and you should land on a horizontally moving platform.
    
    Jump right when the platform reaches its end, there is a Chicken leg and an
    Orb. Drop down and you will see a new enemy spawn on the left - the Fat
    Henchmen, like Henchmen, but they lob rocks at you. You should also see a
    passage to the right with some Fire traps, enter the passage and keep running
    right, because the ceiling will start to collapse behind you. If you get
    caught by the Collapsing Ceiling, it will push you through the ground to the
    bottom of the screen, killing you instantly. After running away from the
    Collapsing Ceiling, you will come across a wall, which means you have to climb
    again. Climb up a couple of platforms and you will see a small ledge on the
    left with a Dagger. Grapple there and get on the elevator. There will be a
    Pistol on the left, grab it if you so please, but watch out for the Spear
    launcher on the ceiling above the Pistol. After getting the Pistol, grapple to
    the right, either on the ground or the ceiling of the entrance and then proceed
    right.
    
    After dropping down a ledge, go left and grab the Mace, then walk left until
    you drop down enough to see a Chicken leg below the platform. Drop once more,
    jump left on the edge and grapple at the right time to reach the Chicken. Drop
    down and go right until you reach the boss door. The boss is waiting for you.
    
    ------------------------------------
    Boss #2 - The Old Sage         (BS2)
    ------------------------------------
    
    Health: 20
    Hits Needed:
     Dagger: 20
     Bomb: 4
     Pistol: 10
     Bolas: 7 (6,66666667...)
     Orb: 20
     Mace: 10
    Score: 5,000
    Difficulty: Easy
    Suggested Weapon: Bolas
    
    This boss can be a bit of a pain, as he can summon four lightning bolts that
    fly towards you. Fortunately, that is all he can do, excluding him flying at
    you. I suggest using the Bolas since they deal better damage than the Pistol
    and he tends to fly somewhere above you so you also have a better shot at him.
    You could also deal with the boss with some Orbs, but they will come in very
    handy later, so you should keep as many as you can. Either way, just jump over
    or duck under the bolts and attack when you can.
    
    When you beat him, you will advance to...
    
    
    ---------------------------------
    Stage 3 - The Creepy Ruins  (ST3)
    ---------------------------------
    
    Items
    -----
    1UP
    Bolas x3
    Chicken x2
    Dagger
    Mace x2
    Necklace
    Orb x2
    Pistol x3
    
    
    Enemies and threats
    -------------------
    Bats
    Fat Henchmen
    Fire
    Hawks
    Riflemen
    Scropions
    Spears
    Spiders
    Undead
    Skull Statues (B)
    
    
    Walkthrough
    -----------
    
    Right off the bat you will see a platform up to the right with a Dagger on it,
    grapple on one of the monster statues' foreheads, climb up and grapple again.
    Walk to the right edge of the platform and you should see an edge of another
    platform on the right. Jump grapple there and you will encounter a new enemy -
    Bats! They aren't an enormous threat, but they are still worth looking out
    for. Keep climbing the platforms until you reach the top, look out here for
    another new enemy - Hawks. They swoop down, diving right at you. If you are
    accurate with your shots, you could try with some Bolas, but a much safer
    method is to throw and detonate Bombs right where you are standing, this way
    you will have a small "barrier" of sorts when a Hawk dives at you. Orbs work
    too, but try not to waste too many.
    
    Go right until you drop on a small platform under the one you just were on.
    Here you have two choices, you can either drop down here and choose the
    underground passage, or skip the section and jump grapple on the skull statue
    to the right.
    
    If you chose the LOWER path: Drop down, you will encounter two more fresh
    enemies - Spiders and Undead! Spiders walk on ceilings and jump down at you
    when you walk under them, Undead walk around like Henchmen, only slower, the
    thing that makes Undead different is the fact that they will resurrect after
    a while (if you've played Castlevania, they're like the Red Skeletons).
    Grapple left (where the Spider spawn is) and grab the Mace there, drop down
    afterwards. Oh no, a dead end!
    
    Nope, throw your Mace on the ground right of the Rifleman spawn and it will
    reveal a hole. When you drop down, look out! The wall on the right will shoot
    Spears at you, which you luckily can duck under them. Exit on either side of
    the platform, but be careful, the left edge has a Spear trap shooting from the
    ceiling and the right edge has you drop next to a Fire trap, but you can avoid
    it by pressing left right after dropping from the platform. Now, drop down
    again and go to left until you find a Chicken leg. Grab it if you need the
    health, then proceed right. You'll soon find a way up coated with Fire
    breathing skull statues. Climb up while looking out for the Fire and remember
    to grab the Orb on the way.
    
    When you reach the top, walk left and grapple on the leftmost monster statue.
    Climb up and you should see an elevator to the left. Jump grapple to the left
    wall and drop on the elevator, then grapple on the right wall and try to time
    it so the grapple hits on the middle of the upper stone slab, throw a Mace
    between the slabs and it will reveal a passage. Advance until you find a Mace,
    a Pistol, Bolas and a Necklace. Return to the elevator. When the elevator is as
    high as possible, try jump grappling on the platform above you to grab the
    Chicken leg, this is where you would've landed had you taken the upper route.
    Remember to look out for the Hawks, they are really bothersome here. Now,
    grapple left to get the Orb, then jump back to the platform. Go to the right
    edge of the platform and jump grapple on the stone slab to the right. Climb up
    and walk right to find a 1UP, grab it and go back. Drop down from the place and
    you should land next to a passage to the right.
    
    If you chose the UPPER path: Jump grapple on the skull statue, grab the Orb,
    jump right, grab the Chicken and stand on the right edge. You should see a
    ledge to the right, jump grapple there, climb and walk right, grab the 1UP. Go
    back and drop down, you should land next to a passage to the right.
    
    The paths have now connected. Grapple to get inside, then go right a little.
    When you see a Pistol, DON'T jump instantly to grab it!! There is a Spear that
    shoots from the wall to the right! Instead, walk under it (the Spear can't hit
    you unless you jump) and time your jump to grab it and avoid getting hit by the
    Spear. Go right and you will see a way up. Start climbing the tower, ignore the
    opening on the right, there's nothing there. Jump/grapple on the elevator and
    grapple left. Climb up and hug the wall so the elevator doesn't push you off
    the platform. Jump/grapple on the elevator, ride it up (you could use an Orb
    to shoo away the Bats) and grapple right.
    
    Grapple on the next platform and then get on another elevator. Ride it up (Orbs
    work well here too) and grapple to the platform above you. Climb on the next
    platform and get on yet another elevator. Ride it (use Orbs again) and you
    should see Bolas and a platform above it on the right. Try grappling so that
    you can reach the Bolas and then climb up to the platform. Climb to the next
    platform and an identical situation occurs. Get on the elevator, ride it up
    (Orbs, again) and you should see a Pistol with a platform above it to the
    right. Grapple so that you can reach the Pistol and climb up the platform. You
    should see a small platform to the left, climb there and you should already see
    the boss door. Climb there and enter to meet the boss.
    
    ------------------------------------
    Boss #3 - Skull Statues        (BS3)
    ------------------------------------
    
    Total Hits Needed (with 1-3 Gray Statues):
     Dagger: N/A
     Bomb: N/A
     Pistol: N/A
     Bolas: N/A
     Orb: N/A
     Mace: 80
    Total Hits Needed (Gray Statues disabled):
     Dagger: 64
     Bomb: 13 (12,8)
     Pistol: 32
     Bolas: 22 (21,33333333...)
     Orb: 64
     Mace: 32
    Total Score: N/A (with 1-3 Gray Statues)
    Total Score: 5,000
    Difficulty: Normal
    Suggested Weapons: Pistol, Bolas
    
    Brown Statue (with 1-3 Gray Statues)
    ------------
    Health: 240
    Hits Needed:
     Dagger: N/A
     Bomb: N/A
     Pistol: N/A
     Bolas: N/A
     Orb: N/A
     Mace: 80
    Score: N/A
    Resists: All weapons except Mace (deals 3 damage).
    
    Brown Statue (Gray Statues disabled)
    ------------
    Health: 16
    Hits Needed:
     Dagger: 16
     Bomb: 4 (3,2)
     Pistol: 8
     Bolas: 6 (5,33333333...)
     Orb: 16
     Mace: 8
    Score: 5,000
    
    Gray Statues (all three have the same stats)
    ------------
    Health: 16
    Hits Needed:
     Dagger: 16
     Bomb: 4 (3,2)
     Pistol: 8
     Bolas: 6 (5,33333333...)
     Orb: 16
     Mace: 8
    Score: N/A
    
    The statues shoot laser beams from their eyes, when the lasers collide, they
    explode into more lasers. This can get tricky, but the directions they explode
    in depend on your position and their aim isn't too accurate.
    
    When you enter the room, you fall on a platform, the Brown Statue moving
    vertically on the left and the three Gray Statues are in fixed positions. Right
    when you fall, walk left just a bit so that the first hit doesn't get you. Stay
    on the left side of the platform you're on and shoot at the middle Gray Statue.
    Once it is disabled, drop down right below the platform and go near the right
    stone step. Whenever the lasers of the bottom Gray Statue and the Brown Statue
    meet, duck down and the laser should miss you. The upper Gray Statue can't hit
    you here. Shoot the bottom Gray Statue until you disable it, then jump over the
    stone you were previously near to, walk to its other side and stay next to it.
    The lasers shouldn't be able to hit you here unless you walk to the middle.
    Switch to your Bolas and throw them at the last remaining Gray Statue. Once the
    last statue is disabled, the Brown Statue will become weak, but it will still
    keep shooting lasers about every five seconds. These lasers seem to have better
    accuracy, so be careful. Use the Bolas to finish off the Brown Statue and the
    boss will be beaten.
    
    After that ordeal, you will proceed to...
    
    
    ---------------------------------
    Stage 4 - The Cliffs        (ST4)
    ---------------------------------
    
    Items
    -----
    1UP
    Bomb
    Chicken x4
    Dagger
    Mace
    Necklace
    Orb x2
    
    
    Enemies and threats
    -------------------
    Boulders
    Fire
    Henchmen
    Snakes
    Spears
    Giant Spider (B)
    
    
    Walkthrough
    -----------
    
    When you start, you should see two platforms, get on the higher one. Go left
    and climb the small platform with the Snake spawn, then jump grapple to the
    platform above you. Grab the Necklace and ignore the Orb for now, go right.
    Cross the gap once you get to it. Climb to the platform above. If you need
    extra Daggers for some reason, you can collect the Dagger by jumping right from
    the platform. If you did get it, climb back up. Now, you should see many small
    platforms above you, grapple the rightmost one and climb up. Ready your Mace
    and destroy the wall on the right, you'll find a Mace and a Bomb. Return to the
    small platform. Grapple to the ledge next to you (above the wall you busted)
    and avoid the Fire trap. Proceed right and avoid two more Fire traps. You will
    see an elevator, look out, when you get close, the wall on the right will shoot
    Spears at you, duck under them to stay safe.
    
    Get on the elevator, ride it up, grab the Chicken on the right if you need to.
    Either grapple from the elevator or jump grapple from the small platform onto
    the platform to the left. Walk off the left edge of the platform and grab an
    Orb. Remember the Orb I told you to ignore before? Well, if you want it, I'll
    tell ya how to get it. You should now be standing on the platform where you
    grabbed the other Orb.
    
    Jump grapple to the platform on the left and climb on it, then drop down on the
    left side of the platform. Walk left a little and you should start seeing small
    platforms, proceed left until you reach the edge of a bigger platform. Jump
    left and keep pressing left as you fall. You should land directly on the Orb.
    Now, climb back to the platform after the elevator.
    
    Jump grapple to the left platform for a little shortcut. Climb on one of the
    platforms above you and proceed left. Once you're on a bigger platfrom, go to
    the edge and you should see an elevator. If you can't see it, try centering the
    camera by walking left and right a little. When you see it, get on it and ride
    it up. You will see a Chicken leg on the left side of the elevator, if you want
    to grab it, try grabbing it when the elevator is going down, makes it easier to
    land back on it. You might also see a horizontally moving platform on the right
    side, but getting on it here is very annoying. Instead, ride the elevator all
    the way up and grapple the platform on the right.
    
    Now start jumping on the small platforms and proceed right until you reach a
    wall. Drop down from the rightmost platform and you should land on one of the
    horizontally moving platforms. Jump on the platform right of the moving
    platform and then jump off the platform as far right as you can. After falling
    a little, be prepared to grapple a platform to the right, if you get on it,
    grab the 1UP on the platform, drop down and hold right. You should land on a
    similar platform with some Chicken on it, grab it and drop down. You will land
    on a raft and start going right. Look out for the Snakes in the water and the
    Boulders falling from the ceiling. You will eventually come across the last
    item in the stage, a Chicken leg. Grab it and survive until the you reach the
    waterfall. If you go as far up as possible when on the raft and hold left when
    the auto-scrolling is pushing you, you are supposed to drop down, but holding
    left will make the character land on the platform and you can walk back a
    little. Suddenly you'll be on a raft again. After you've had your fun, drop
    down properly and proceed right and you will find the boss door. Ready your
    Bolas and enter it.
    
    ------------------------------------
    Boss #4 - Giant Spider         (BS4)
    ------------------------------------
    
    Health: 32
    Hits Needed:
     Dagger: 32
     Bomb: 7 (6,4)
     Pistol: 16
     Bolas: 11 (10,66666667...)
     Orb: 32
     Mace: 16
    Score: 5,000
    Difficulty: Easy
    Suggested Weapon: Bolas
    
    This boss is really simple, it just jumps around spitting webs at you. The best
    tactic is to stand close to it as the webs it spits do not hurt you when you're
    right next to it as it spits them. So throw your Bolas at it while trying to
    stay close and the boss should be dealt with quickly.
    
    After beating the Giant Spider, you will find yourself in...
    
    
    ---------------------------------
    Stage 5 - The Mine Shaft    (ST5)
    ---------------------------------
    
    Items
    -----
    1UP x2
    Chicken x2
    Bolas
    Mace x2
    Necklace x5
    Orb x2
    Pistol
    
    
    Enemies and threats
    -------------------
    Fire
    Henchmen
    Riflemen
    Scorpions
    Spears
    Spikes
    The Spitter Plant (B)
    
    
    Walkthrough
    -----------
    
    This place has quite a few routes, but only one that reaches to the boss. In
    any case, from the start, you see a Necklace. Grabbing it is quite a pain, you
    can either jump grapple from the platform you start on so that the grapple hits
    the wall on the right side of the Necklace. Another way is to get on the curved
    part of the rail below the Necklace. Throw your grapple right and jump left
    before the grapple hits the wall, you should just barely reach it this way.
    After getting it, go left, look out for the numerous Rifleman spawns and Fire
    traps. When you reach a curved rail, jump over it and drop down, drop down
    again and grab the Necklace if you need it. Drop down until you reach the
    bottom, go right and grab the 1UP. Then climb back up to the point where you
    started the stage at.
    
    Go right from there until you can drop down, drop and continue right. When the
    rail ends you should see a Necklace. Jump right from the edge of the rail, if
    you land on the platform under the rail, the wall on the left will shoot Spears
    at you. The platform you're on should be a gray rocky one, to the right of that
    is a wall with another Spear shooter, so be careful. Grab the Necklace if
    needed and drop down, watch out for another Spear shooter there, too. Drop down
    again and you'll land on a rail, drop again and ignore the Spear shooter on the
    right, it can't reach you. Drop down and get on the rail, if you fall into the
    small gap, grapple (on the gray rocks) out of there and get on the rail.
    Proceed left, but look out for a Fire trap and a Spear shooter right after the
    second Rifleman spawn. Remember to duck under the bullets of the Riflemen. A
    little further after the third Rifleman spawn will have another Spear shooter,
    so watch your step. You'll see a curved rail, jump over it and drop down.
    
    You will see some Chicken on the left, grapple on the left wall to get it. Go
    left and drop down, watch out for another Fire trap on the edge of the rail.
    When you are below the rail, there will be another Fire trap right under the
    earlier one. Drop down all the way and go right until you see a mine cart.
    Grapple on the curved rail and get on the mine cart. The mine cart will move on
    its own, there will be some Riflemen coming at you from a spawn in front of
    you, but ducking in the minecart makes you pass through them unscathed. You
    will pass a platform and a Necklace, you can grab the Necklace if you wish, but
    leave the platform alone. The mine cart will drop down on a lower rail and it
    will sometimes glitch in a way that makes you pass through the mine cart, bump
    into it, damage you and make the cart change directions. This doesn't happen
    every time, but when it does, you have to go and get on a new mine cart. If the
    fall is successful, the mine cart will head towards a wall, duck down and it
    will break the wall, revealing a passageway. If you aren't on top of the cart,
    the wall will not break. After going through the wall, a drop will soon follow.
    The next part of the stage walkthrough is not necessary, but can get you extra
    goodies.
    
    Jump off the cart (to the left so that you won't drop), grab the Orb and center
    the camera. Go to the edge of the rail and you should see a gray rock platform
    on the right, jump grapple there and jump grapple to get the 1UP. Drop down on
    the right side and walk right, you will see two gray rock platforms, climb on
    either one and then climb on the rail above, climb on the platform above that,
    you should see a Mace, grab it. Climb on the rail above and climb the gray rock
    platforms. You will see some Chicken, grab it if you need healing. Go left
    until you're in a dead end. Climb on the gray rock platform in the wall and
    throw a couple of Maces at the wall, you will get some Bolas, a Mace and a
    Necklace. Walk back and drop down from the gray rock platform, walk right until
    you see a rail and above it two spawns, a Henchman spawn on the left and a
    Rifleman spawn on the right. On the left side of the left (Henchman) spawn is
    breakable floor, throw a Mace to break it and drop down. Walk left while
    ducking the Riflemen's bullets and looking out for the numerous Fire traps.
    When you reach the curved rail, jump over it and drop down. Jump grapple to get
    the Orb you see on the left. You are now standing on the gray rock platform I
    told you to ignore before. Drop down, go left and jump on the mine cart again
    and ride it through the wall.
    
    This time, stay on the cart, wait till it drops and ride it until another wall
    is on the way. Ride the cart through that wall and then jump off the cart. Get
    on the gray rock platform and you should soon see the boss door. There is a
    Pistol on the other side, if you want it, go to the edge of the rail under the
    platform and grapple the other side of the platform. Then grapple carefully and
    grab the Pistol. Enter the boss door and you'll be fighting against...
    
    ------------------------------------
    Boss #5 - The Spitter Plant    (BS5)
    ------------------------------------
    
    Health: 36
    Hits Needed:
     Dagger: 36
     Bomb: 8 (7,2)
     Pistol: 18
     Bolas: 12
     Orb: 36
     Mace: 18
    Score: 5,000
    Difficulty: Easy
    Suggested Weapon: Bolas
    
    This boss isn't too tough, though you might get hit some times due to the
    amount of rocks it spits. With the Bolas, you can quite easily reach the boss
    anywhere. You can also take a safer approach and get as far as possible and try
    attacking the boss whenever possible.
    
    Once you have disposed of the boss and switched the disk to side A, you will
    finally reach...
    
    
    ---------------------------------
    Stage 6 - The Cursed Temple (ST6)
    ---------------------------------
    
    Items
    -----
    1UP x2
    Chicken x3
    Necklace x5
    Orb x4
    Arumana (B)
    
    
    Enemies and threats
    -------------------
    Fat Henchmen
    Fire
    Henchmen
    Riflemen
    Scorpions
    Undead
    The Possessed Statue (B)
    
    
    Walkthrough
    -----------
    
    The final stage, hurry! Retrieve the Arumana! You start from a dead end, climb
    up the two platforms, go right and drop, then continue right. You will
    eventually find a Necklace, grab that, then go back and climb the platform you
    saw before, then go to the right edge and climb the platform above and a little
    to the left of you. Climb two more platforms and go left to grab an Orb, then
    go right and grapple the platform on the right. Ignore the elevator (it's
    completely useless) and grapple the platform above you. Go right, drop down and
    proceed right until you find some Chicken, avoid the fire breathing skull
    statues. Grab the Chicken and climb the platform as well as the one above it
    (if you wish to go back to the beginning, the wall on the left is breakable).
    Get on the elevator on the right, ride it up and grapple the platform above.
    Climb the platform above you and go left, walk left and climb up the platforms.
    Go right and you will see a big gap. If you want a Necklace, drop down and stay
    on the left side. Climb back up to where you dropped from. Grapple to the right
    side of the gap's roof and climb on the other side. Go right a little and drop
    down while looking out for the Fire traps. When you fall, there is a Chicken
    leg on the left side, then there is an Orb on the right side after the Chicken.
    
    After dropping down, proceed right, climb the two platforms. Don't go right,
    it's just a dead end. Grapple the platform above you, then climb the platform
    above you from the left side. Climb three more platforms, go right, climb on
    the next platform and then on the one above it. Looks like a dead end? Break
    the wall on the left with a Mace and grapple the platform there. Climb up the
    platforms and go right, you will notice another gap. If you need a Necklace,
    drop on the left side and then climb back up to this point. If not, proceed.
    Grapple to the right side of the gap's roof and climb to the other side. Go
    right, but be careful, there's a Spear shooter on the wall to the right. Duck
    under the Spear, drop down and instantly duck under another Spear (from the
    right wall). Walk left, drop and immediately duck under yet another Spear (from
    the left wall). Go right and drop down two floors, get on the platform under
    the elevator and walk left, there is a 1UP. Walk back right and drop down a
    couple of floors.
    
    Go right, go under the platform, there is a Spear shooter in the ceiling but
    you should be able to run under it. Keep running and you'll pass another
    Spear shooter in the ceiling. Proceed right until you see a Necklace, get it
    and get on the platform to the left. Get on the elevator next to the platform
    and ride it up, grapple on the left side of the platform above you. Climb up
    four platforms, a passage to the left should be visible. If you want extra
    goodies, climb up the other two platforms and go right (you might notice that
    the Fat Henchman spawn is actually misaligned) and you will see a gap. Cross
    the gap with your grapple to get a 1UP, then drop down on the right side to get
    an Orb, then jump left to drop on a Necklace. Climb back to the place where the
    left passage was.
    
    Walk left and grab the Chicken leg under the platform, climb back up and
    grapple the platform on the left, above you. Walk left, climb up twice and
    then climb up the on platform above you. Walk right and jump on the next
    platform, walk to the right edge of the platform and jump grapple to the small
    block on the right side above you. I recommend you get the Orb to the right,
    jump grapple right and get them. Jump grapple back to the small block. Now this
    can be tricky, throw the grapple and just before it disappears, jump so that it
    will hit the platform to the far upper right corner. Climb up and walk left,
    you should now see the final boss door. Ready your Orb enter the door.
    
    ------------------------------------
    Boss #6 - The Possessed Statue (BS6)
    ------------------------------------
    
    Total Health: 64
    Hits Needed:
     Dagger: 64
     Bomb: 13 (12,8)
     Pistol: 32
     Bolas: 22 (21,33333333...)
     Orb: 64
     Mace: 32
    Score: 20,000 (excluding Flying Skulls)
    Difficulty: Hard
    Suggested Weapon: Orb
    
    Flying Skull
    ------------
    Health: 1
    Hits Needed:
     Dagger: 1
     Bomb: 1
     Pistol: 1
     Bolas: 1
     Orb: 1
     Mace: 1
    Score: 100
    
    Left Eye
    ------------
    Health: 32
    Hits Needed:
     Dagger: 32
     Bomb: 7 (6,4)
     Pistol: 16
     Bolas: 11 (10,66666667...)
     Orb: 32
     Mace: 16
    Score: 10,000
    
    Right Eye
    ------------
    Health: 32
    Hits Needed:
     Dagger: 32
     Bomb: 7 (6,4)
     Pistol: 16
     Bolas: 11 (10,66666667...)
     Orb: 32
     Mace: 16
    Score: 10,000
    
    This boss spits out dozens of small skulls that fly toward you and they are a
    real pain in the butt to kill/dodge. This boss is very, VERY hard without the
    Orb, so I hope you gathered a lotta them. If you have enough Orbs (32 at the
    very least) you can just mash on the B button and stand in one of the corners.
    If you don't have a sufficient amount of Orbs, just use up all you have and
    switch to the Bolas and throw them at the eyes. You could also try being
    courageous by grappling to the skulls above the eyes and throw as many Maces as
    it takes to destroy 'em. When you defeat the statue, the Arumana will drop to
    the ground. Collect it and you will clear the game.
    
    Congratulations! You did it! You recovered the Arumana and restored peace to
    the village! All there is left is to watch the ending. You can continue from
    the beginning if you wish.
    
    
    ===============================================================================
                                 9. Credits & Thanks                          (CRD)
    ===============================================================================
    
    GameFAQs for hosting this FAQ.
    
    Konami for creating Arumana no Kiseki, a great action platformer.
    
    Nintendo for creating the Famicom and Famicom Disk System.
    
    Thanks for reading this FAQ! See you later!

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