hide results

    FAQ/Walkthrough by American Arsenal

    Version: 1.01 | Updated: 03/13/05 | Search Guide | Bookmark Guide

                                      HOME ALONE
                   A Full FAQ/Walkthrough, ver 1.01; March 13, 2005
                               For the Nintendo GameBoy
             By American Arsenal <americanarsenal4 (at) gmail (dot) com>
                   (c) 2004-2005 Chris Noonan. All rights reserved.
                 TABLE OF CONTENTS
             I.  Introduction 
            II.  Controls
           III.  Walkthrough
                 a.  Level One:  Valuables
                 b.  Level Two:  Toys
                 c.  Level Three:  Electronics
                 d.  Level Four:  Pets
            IV.  Revision History
             V.  Legal Disclaimer
            VI.  Closing
      Just a slight revision, format-wise.
         I ------------------------------------------------------ INTRODUCTION
    Whatup, loyal FAQ readers!  Chances are, no one will ever read this FAQ, as it
    is for a game that sucks more than just a bit.  Nevertheless, Home Alone had no
    other FAQs whatsoever, so I figured I may as well be the first.  In any event,
    I tend to ramble far too much in these intros, so I'm gonna keep this one short
    and sweet.  Just one thing:  if someone for some strange reason needs to get
    in contact with me, simply hit me at <americanarsenal4 (at) gmail (dot) com>.
    No drawn-out contact info here (unlike my other guides >_>)!
    Enjoy the FAQ!
      - American Arsenal
         II --------------------------------------------------------- CONTROLS
    Start    - * Pause the Game
    Select   - * Cycle through your available weapons
    D-Pad    - * Left and right move Kevin around
               * Down ducks
               * Up inspects chests, drawers, pictures, refrigerators, et cetera
    A Button - * Jump
    B Button - * Use current weapon
         III ----------------------------------------------------- WALKTHROUGH
    Here it is, the part that you (most likely) came for. Enjoy!
                               a.  Level One:  Valuables
    First of all, press up while standing next to the dresser to reveal a Slingshot
    for you to grab.  After that, use the bed to jump on top of the same dresser, 
    where there is some jewelry.  Proceed left into the second part of the room--
    inspect the desk here to find a bag of money and a slice of pizza.  Leave the
    room and grab the Slingshot to your right, as well as the valuable on the shelf
    to the left. 
    Head left onto the next screen, where you'll find a bad guy clad in black. 
    Resist the urge to open the nearby cabinet and instead jump into the banana
    peel on the shelf.  Once you've done that, go ahead and open the cabinet.  The 
    foe will try to grab the watch that comes out before you, but he'll slip on the
    banana peel.  Nice.  Now head back to the right.
    Another foe dressed in black is pacing back and forth here.  Blast him a few 
    times with your water gun to knock him out, then quickly drop the bowling ball
    off the shelf above, thus causing the valuable ahead to fall as well.  Grab it
    before the thief wakes up, then progress onward down the hallway.  Take the
    watch out of the cabinet, then press up while standing in front of the hole in
    the wall to deposit your valuables into the basement.  We'll take care of them
    In the next area, spray the thief a few times to knock him out, then inspect
    the cabinet to find another valuable.  Grab it before the thief can, and then
    enter the doorway.  Jump into the shower and look at the pipe to find a slice
    of pizza, then hop over to the sink and press up to find a necklace hidden 
    behind the mirror.  Head right into the subsequent part of the bathroom and 
    open the trash can to find a valuable.  Before leaving, jump onto the toilet 
    and press up to propel yourself upwards, where a full pizza is concealed. 
    Exit the bathroom and head to the right.  Take the valuable off of the table,
    then use the adjacent chair to climb atop the table.  From there, proceed up 
    the next few shelves and a slice of pizza will appear.  Snatch it before 
    jumping from the top shelf onto the next screen, where yet another valuable 
    awaits us.  At this point, you'll want to return to the laundry chute and 
    deposit all of the valuables you've collect thus far, as you can only carry six
    at a time.
    Anyway, return to the last area and enter the doorway to find yourself inside
    a bedroom.  Take the necklace from the bed and continue to the left, where you
    will find a watch on top of the dresser and a piece of pizza inside.  After 
    that, make your way to the opposite side of the room and open another dresser
    to find some more pizza.  With that done, there is one last thing to do before
    leaving here.  Open one of the drawers on the dresser, then use the nearby 
    chair to jump into the drawer.  From there, simply jump and grab the money bag 
    Leave this bedroom and continue to the right, where you'll locate a staircase.
    Press down to descend it.  On the following screen, be sure to jump into the
    painting hung over the stairs to reveal a money bag.  You may also notice a 
    door under the stairs--this leads to the basement and will remain locked until 
    we find enough valuables.
    In any event, proceed to the left and enter the first door you come across. 
    Once inside, quickly run left and use the chair to leap onto the table, as an
    angry and rather burly thief will come after you.  Take the valuable on the far
    end of the table and jump into the chandelier to unearth a slice of pizza. 
    After taking both of those, jump over the muscular thief and sprint to the
    right.  Grab the money bag and whole pizza from out of the cabinets, then turn
    around and knock the oncoming thief out with some shots from your squirt gun.
    Be wary though, because he'll only remain knocked out for a few moments, so
    you need to move with haste.
    Head back outside and run to the left. You probably can't hold any more 
    valuables at the moment, so simply run onto the next screen and deposit 
    everything you've got, then return to the previous area and grab the stuff.  In
    the hall with the laundry chute,  be careful not to run over the strange object
    in the center of the room, as it will cause damage.  Anyway, jump into the
    painting to get an item, which you may as well drop into the basement now.
    Continuing ahead, turn around and head back from whence you came as soon as you
    set foot in the area ahead.  A lanky thief will begin to chase you, so jump
    over the object in the ground and let him step on it, thus eliminating him.
    Very nice.  Now head back to where you were going and grab the valuable item
    from the chest.  Enter the doorway after that and run left.  Inside the cabinet
    is yet another valuable item, while you can find a baseball hidden within the
    Now run back to the right and take the money bag off of the couch.  Proceed to
    the right and you'll meet up with another black thief.  Knock him out with your
    squirt gun, then jump onto the piano (using the nearby chair) and hop into the
    picture to reveal a watch.  Make sure you grab it before the thief can.  There 
    is also a slice of pizza that you can get from the chair next to the piano.
    Return to the hallway and head left.  The next screen has another strange 
    object on the floor, so be sure not to step on it.  Jump into the painting to 
    get a watch, then continue to the left.  Enter the first new door you come 
    across and open the refrigerator, thus locating a watch.  Although the watch 
    seems to be out of reach, simply jump a few times and it will come closer to 
    you with each jump.  Simple stuff.  On the other side of the room you can find 
    another valuable and slice of pizza.  Nifty!
    Back in the hall, extract a necklace from the painting and run to the left.  In
    addition to a second tall and lanky thief, you can also find a whole pizza and
    one last valuable.  Lure the thief into the dangerous object a few screens 
    back, then go claim your prizes! 
    At this point, you'll want to deposit all of your valuables into the basement
    and head for the basement door, which now has a key sitting in front of it. 
    How convenient!  Anyway, head into the basement and get ready for some tricky 
    jumping segments.  The first area is actually pretty easy--the spiders don't
    move at all, so just jump between them. In the second area, the first and third
    spiders move down when you jump whilst the second and fourth spiders move
    upward.  What to do?  Jump over the first spider, then quickly run ahead under
    the second.  Do the same thing for the third and fourth spiders.
    The subsequent area is pretty similar to the first, only now the spiders are
    moving.  Wait for them to spread out, then jump past them in a timely manner.
    The area after that is like a mix of all the previous areas: the spiders are
    moving and some move up or down when you jump.  Leap over the first two
    spiders, then quickly run underneath the third and hop over the last one. 
    Proceed onwards to encounter...
      Defeating this boss can actually be kind of tricky, especially since none of
      your weapons have any effect on it.  So how do you damage it then? Well, you
      may notice that one of the bricks on the wall is a different color than the
      rest.  Jump into it and it'll fall, damaging the spider if it is below you. 
      Try to hit the block just when the spider turns around and starts moving 
      towards you.  Keep in mind, though, that this monster will speed up every
      time you hit it with a brick.  Five hits and this beast is finished!
                                 b.   Level Two:  Toys 
    First off, check both sides of the desk in this first room to uncover a toy
    and a baseball.  Head left onto the next screen and grab a second toy from atop
    the dresser.  Check the drawer to locate another baseball, then exit the room.
    Run left and quickly snatch the toy off of the small table before the muscular
    baddie can get to it.  Unfortunately, he's following us now, so we need to get
    him off our tail.  Run two screens to the right and open the chest to find yet
    another toy, then proceed right again.  Take another toy from the table, then
    hop onto the rifle of the toy soldier to the right.  From there jump to the
    other soldier's rifle and wait for Mr. Muscles to walk under you.  When he 
    does, jump to drop the paint bucket on him.  Nice!
    Proceed right on screen and carefully jump over the thorny plant on the floor.
    Pick up the toy soldier pacing around for our sixth toy thus far.  Enter the
    room in this hall and take the RC car adjacent to the doorway.  That's toy
    number seven, which means we need to find a place to drop off our load.  Exit
    the room (don't worry, we'll be back in a second to clear out the remaining
    loot) and head right.  Lo and behold, there's a laundry chute just ahead!  Drop
    your luggage, then open the chest to find another toy.  May as well drop it off
    while we're here, so go ahead and do so.  Also, one of the pictures on the wall
    contains a slice of pizza, which you'll probably want to grab.
    Now then, head left one screen and reenter the room from before.  In the
    pinball machine (at least, I _think_ it's a pinball machine) to the right is a
    slingshot.  Continue to the right and use the pool stick rack on the wall to
    jump onto the billiard table, where a full pizza awaits.  Also, pick up the
    robot toy on the floor.  Go right once more and inspect the central machine to
    find a baseball.  There is also a toy helicopter flying around above, but it's
    out of reach.  How do we get it?  Easy, head left and step onto the pool stick
    rack, then jump right onto the next screen.  If done right, you'll land atop
    one of the machines.  From there, jump onto the next machine and grab the 
    Return to the hall and run right two screens, dropping off your toys at the
    laundry chute along the way.  Now, there's a slice of pizza in one of the wall
    paintings, and you'll also want to take the helicopter.  Use the door to enter
    the room after that.  Pick up the truck on the table, then jump into the
    circular design on the wall to receive a full pizza pie.  Head right onto the
    next screen and you'll find tacks strewn all across the floor.  You can't go
    under them, can't go around them, so it looks like we need to go over them. 
    Hop on the green armchair a few times to get some momentum, then launch toward
    the shelf over the tacks.  Drop off onto the other side and take the two prizes
    before returning to the main corridor.
    Run to the right, hop onto the table and jump into the wall painting, causing
    a toy to appear.  The black-clad foe wants it bad, but you should be able to
    beat him to it.  Proceed onward.  A slice of pizza is available if you jump
    into the first painting on the following screen.  Additionally, there's a robot
    toy in one of the pictures on the opposite side of the room.  Grab those, then
    enter the room.
    Take the baseball to the right and the truck to the left, then run left onto
    another screen.  Grab the toy here, which should give you seven.  Looks we need
    to find another laundry chute.  There's only one on this floor, and we've
    already used it once, so return there and deposit your loot.  With that done,
    make your way back a few screens to the right, passing the weight room that we
    were just in (as we're done in there).
    The next room should be inclusive of a giant toy soldier, a few wall paintings,
    and a baddie on the soldier's rifle.  Inspect the second painting to reveal a
    toy, which the baddie will race for.  Make sure you beat him to it, then keep
    going to the right.  Take the toy truck off of the floor, then head into the
    room.  Grab the remote control car to the right and the whole pizza from the
    painting on the left wall.  Proceed leftward to find another toy and a baseball
    in the crib.  That's all for this room, so return to the main hall and run to
    the right.
    The door to the basement is, of course, locked at the moment, so ignore it for
    now and ascend the staircase instead.  Once upstairs, take the baseball and run
    left.  The first wall painting has a toy inside, and the second has a slice of
    pizza.  Head into the room after grabbing said goodies.  In the box to your
    right is some more pizza, and the left box has a toy inside.  Go left and check
    every single box to find yet another piece of pizza as well as another toy.  
    Back in the hall, go left and jump on the various stuffed animals to avoid the
    wrath of Mr. Muscles.  One of the small pictures near the ceiling will reveal a
    toy if you inspect it, so make sure you do that.  Continue onward and find a 
    laundry chute, which you should definitely use.  After that, check the picture
    to find another toy, which you may as well drop off, then enter the bedroom.
    Hanging over the doorway is a toy that we need to collect, so get some good
    bounces using the beds to the right, then leap towards it.  The left side of
    this room contains two large bureaus, which contain a toy and a slingshot.
    Return to the hallway and run to the left, grabbing a pizza from the wall
    paintings.  Enter the room ahead, but be careful of the foe in here.  He'll
    toss his hat at you like a boomerang, so you need to duck and avoid it.  
    Carefully make your way toward him, then take the RC car and get out of there.
    In addition to two slices of pizza, the area to the far right also contains a
    toy on the floor and a flying helicopter, which I'm not quite sure how you can
    Anyway, get back to the hall and run left.  Hanging around some more stuffed
    animals is another helicopter toy for you to take.  Only one more toy before
    we can head for the basement!  Continue to jump using the stuffed animals as
    platforms and leap onto the subsequent screen.  If done right, you'll land on
    another animal, which is just beneath a painting.  Inspect this painting to
    find the final toy.  Sweet!  Drop off everything at the laundry chute, then
    return downstairs and head into the basement.
    The basement this time around is pretty similar to the one seen in level one,
    only now there are rats instead of spiders.  Also, rats will also drop from the
    ceiling every so often, making this a good bit harder than last time around.
    Pretty much what you need to do is carefully jump over each rat, making sure
    that the guys falling from above don't hit you.  A few screens of rat-jumping
    madness and you'll meet up with the boss.
      This is almost the exact same thing as the last boss, only the rat tends to
      shy away from the center of the room.  This makes it difficult to hit him
      with the brick.  Basically, just stand near the brick and wait for the rat
      to come for you, nailing him whenever you get the chance.
                             c.  Level Three:  Electronics
    As usual, start off by clearing out the dresser.  Take both the slingshot and 
    the piece of electronic equipment from it before moving on.  The desk in the
    other side of the room contains some more electronic stuff, so be sure to grab
    that before leaving.  Once in the main corridor, step onto the small object
    directly to the right of the door (an electrical outlet maybe?).  From there
    you can jump towards a set of wall paintings, one of which is concealing some
    more electronic stuff.  Now head left onto the subsequent screen where you can
    pick up a baseball and a TV before running two screens to the right.
    Ignore the bowling ball here and, instead, climb onto the coat rack and jump
    towards the TV-holding shelf.  Continue to the right after that and grab a
    TV from the table, then enter the door.  Both of the wall-mounted speakers in
    this room contain stuff, so be sure to inspect them.  Additionally, the right
    side of the room is inclusive of another piece of electronic stuff and a 
    baseball.  Before clearing out the opposite side of this same room, we first
    need to locate a laundry chute to drop off our current luggage.  Just return
    to the main hall and run a few screens to the right.
    After dropping off your loot, grab the stereo lying on the floor and head back
    to the left.  The first screen to the left has a TV and a full pizza hidden in
    the paintings, so use the outlet to jump onto the table, then to the pictures.
    With that done, head back into the room we were in before we needed to use the
    laundry chute.  The left side of this room has a TV and a baseball that you'll
    want to grab, so do that.
    At this point, you'll wanna head back to the laundry chute and drop off 
    everything.  From there, proceed to the right, but stop as soon as you enter
    the next screen.  Tacks cover the floor ahead, so we need to be very careful.
    Jump onto the outlet (which is somewhat hidden behind a TV) and fire a few
    shots with the slingshot at the baddie to knock him cold.  Before he wakes up,
    quickly jump past him and dash into the room.
    In here, snatch the TV off of the dresser and take the pizza out of the drawer.
    Head right and you'll find a series of shelves that you can climb right up.  As
    you may expect, they bust when you reach the top (just like in the movie!).
    Fortunately, in the dust you can find another piece of electronic stuff as well
    as a 1-Up!  Good deal!  Return to the hall.
    Watch out for the baddie who'll be right outside the door and quickly stun him
    with some slingshot firing action.  Before he comes to, race past him onto the
    next screen, where you'll first want to pick up the TV on the floor.  After 
    that, jump onto the coat rack and wait for the baddie to come waltzing by, at
    which point you should jump towards the iron to take him out for good.  Keep
    going to the left and grab the TV, then hop onto another coat rack to avoid the
    oncoming thief.  Leap towards the wall painting and grab the piece of pizza
    that will appear, then duck into the doorway.
    Check the cabinets on either side of the room to find a slice of pizza and a
    TV.  Also, head left onto the subsequent screen to locate a VCR (or some
    similar device) on the floor, as well as another slice o' pizza hidden in the
    bookcase (I've heard of people hiding money in books, but this is ridiculous!).
    Before leaving, hit up the right side of the room to find a GameBoy, as well as
    a full pizza hidden in the bookshelf.
    Once you leave, immediately race to the left and climb the coat rack to evade
    the attacking thief.  Leap over his head and sprint to the right, grabbing any
    electronics you find along the way.  When you come to a doorway, pass by it for
    now and go pick up the TV by the staircase first.  That done, return to the
    laundry chute and drop everything off, then enter the doorway one screen left
    of the stairs.
    Once in this room (the bathroom), check the trash to find a GameBoy, then hop
    onto the toilet seat and press up to launch yourself to the ceiling, where a
    pizza is concealed.  Check the other side of the bathroom to find another TV,
    as well as a bottle of stuff that will make you temporarily invincible.  Make
    sure you use it wisely!
    After your short-lived invincibility has worn off, head on upstairs. Pick up
    the baseball right at the top, then run left and take the TV, as well as the
    slice of pizza hidden in the painting.  After that, enter the first upstairs
    doorway.  As usual, check the objects on either side of the door to reveal one
    piece of electronic stuff and one slice o' pizza.  One of each can also be 
    found if you check every box in the area to the left.  The right side of this
    room also contains a piece of electronics, as well as a baseball.
    Make your way back into the hallway and run to the left.  Grab the TV you find
    lying on the floor, then jump from the coat rack to the painting to reveal a
    piece of pizza.  Now run to the left again and snatch a GameBoy off of the
    table, which should give you your eighth piece of electronic stuff.  What's
    that mean?  It means we need to find a laundry chute to drop off all the loot!
    No worries (okay I'm not Australian, but I can still say that, right?), there's
    one just a few screens ahead.
    Now that your hands are free again, head back to where we were before.  Pick up
    a TV from the floor, then enter the room by way of the green door.  There are
    several different things in this room, including a baddie and some electronics.
    First off, grab the TV on the table before going to the left side of the room.
    Here there is a GameBoy that you need to take, but a hat-throwing foe makes
    things a bit more difficult.  Just duck whenever he tosses his boomerang-hat 
    and slowly make your way towards the GB.  Additionally, there's a baseball in 
    the TV cabinet that you might be interesting in taking.
    Back in the main hallway, run left and take the slingshot and TV (if you didn't
    when we were here a second ago) and drop your electronics through the laundry
    chute.  Progressing left still, check the paintings on the wall to find a piece
    of pizza and some more electronic stuff, then enter the door.  Sitting on a
    shelf just above the door is an electronic we need to grab, so start bouncing
    on the bed and leap for it.  Another electronic item, as well as a baseball,
    can be located on the opposite side of the room.
    Return to the main corridor and run left.  Take the VCR off of the shelf, then
    gobble up the pizza that can be found in one of pictures on the wall.  Head 
    through the doorway after that and take another TV in addition to a pizza that
    can be located in the wall picture.  Head for the right side of the room, but
    be careful because a burly thug will drop down from above.  He'll start 
    stomping like some sort of goat or something, so run to the far side of the
    area and start flipping switches (the correct order for the switches is as 
    follows: up, down, down, up, up).  Eventually he'll bite the dust and a TV will
    appear as if from nowhere.  Go back to the hallway.
    Run to the left and pick up the electronic item on the floor, then run left 
    another screen and grab another item.  This should be eight, so go drop your
    stuff off at the chute, then come back here.  Head left one screen and snatch
    the GameBoy off the table.  That should be your final item needed, and if not
    you'll need to go back through the walkthrough and see what it is you missed.
    Anyway, go drop it through the chute and head back downstairs to enter the
      NOTE:  If you're some sort of perfectionist, you can climb up the coat rack
      and jump along a variety of platforms to eventually climb up the ladder you
      probably saw hanging from the ceiling.  Inside the attic are tons of items
      to grab, although none of them are necessary.  Still, you may want to check
      this place out.
    As you may expect, things are even tougher this time around.  So what's in the
    basement this time around, you ask?  Even worse than spiders and rats... it's
    spooks!  Yup, lotsa ghosts in here.  In the first screen, simply wait for them
    to float by before carefully running past.  No problems there, hopefully.  The
    second room is similar, only now ghosts will come flying towards you.  Just
    duck to avoid them, then proceed onwards.  In the subsequent area, you need to
    turn your back on the spooks to get them to move, then quickly run past before
    they start to block you again.  The fourth screen is a lot like the second,
    except there are more ghosts now.  Apply the same tactics to get by.
      The method is the same here, but the tactics are different.  You still need
      to nail ghosty here with the brick in the center of the room, but he moves
      around sporadically and even disappears from time to time.  Trickery!  In any
      event, just try to stay far away from the ghost and be sure to stay on the
      offensive to win here.  A method I've found quite effective is to run from
      one side of the room to another, hitting the brick as you go past it, and
      ducking to avoid the ghost's attacks.
                                d.  Level Four:  Pets
    Like always, start off by collecting the goodies found inside the desk.  Then
    grab the bird flying around above the desk and head for the other side of the
    room.  In addition to a frog on the floor, there's a rifle (perhaps a bebe 
    gun?) in the dresser.  Nice!  Exit the bedroom and snatch the puppy that's
    walking around.  Head left after that, but immediately turn tail and run the
    other way to avoid the angry man who's chasing you.  Attacking him will do no
    good, so instead hop onto the small platform near the bedroom entrance and,
    from there, jump right onto the next screen.  You should land on a small shelf,
    from which you can drop a bucket on the thief's head.
    Once he's out of the way, you can head two screens to the left and grab a whole
    pizza from a wall painting, as well as the little doggy that's over here.  Now
    head back to that muscled baddie kicked the bucket a while ago (get it?).  Use
    the shelves to jump over the tack-covered floor and to the safety of the other
    side.  The subsequent screen contains a kitty sitting in plain view, as well as
    a slice o' pizza hidden in a painting.
    Proceed onto the next screen, where another muscled baddie awaits.  He'll start
    chasing you, so quickly toss a baseball at him and then use the animal cage on 
    the floor to jump onto the shelf, where he won't be able to touch you.  
    However, he can stomp, causing bad stuff to rain from the ceiling, so 
    constantly jump between the three shelves while waiting for the lizard on the 
    wall to climb towards you.  After grabbing him, leap over Mr. Muscles and 
    sprint to the left.  Knock the banana peel off the shelf and laugh as the thug 
    dies.  Take the kitty and enter the doorway.
    Check the plant on the left to find a pet, then head for the right part of the
    room, where a baseball and a lizard wait.  Although there's more to find in
    this room, we're now maxed out on pets, so we'll have to come back after
    dropping off our luggage.  Back in the hallway, head right one screen to find
    the laundry chute.  Leap over the tacks (it seems difficult but it is actually
    possible to do) and drop off the pets, then grab the leaping lizard to the left
    and return to the room we were just in a moment ago.
    Once inside the room, run two screens to the right and pick up a cute little
    kitty as well as a slingshot.  In the last portion of this room, stand on the
    plant in the middle and jump toward one of the plants hanging from the ceiling
    to reveal a hidden lizard.  We're done in here now, so exit the room and
    deposit your findings through the laundry chute.
    Okay, now head to the right and grab the puppy meandering around its cage prior
    to entering the room (there is also a baseball hidden in the cage).  In the
    initial part of this room you can find a kitty to the left and a slice of pizza
    in the picture to the right.  Check the right side of the room to find a
    second kitty and another piece of pizza in the mobile above the crib.  Make
    your way back to the main hallway at this point.
    Head to the right and you'll find a kitty lounging atop one of those kitty
    house things (I dunno what they're called :/).  Grab it, then go right onto the
    subsequent screen.  However, quickly turn around and retreat to the previous
    screen after grabbing the pet, as an angry foe will begin to chase after you. 
    Here's how to avoid him:  jump from the kitty house in the middle to the one on
    the right, then over the thug and onto the next screen.  Voila!
    Duck through the doorway and check out the room you appear in.  The first part
    of this room has a single pet and a slice of pizza hidden within some boxes.
    Check the right and left sides of this room to find two more pets and two more
    slices o' pizza.  Now would be a good time to return to the laundry chute and
    deposit your furry buddies, so go ahead and do that before proceeding onwards.
    Afterwards, head one room to the right of where we last explored to find a
    closed kitty carrier.  Open it up to find, as unbelievable as it may be, a
    kitty!  You can also find some slingshot ammo in the picture at the top-left
    side of the screen.  Proceed to the right to find another lanky thug--deliver a
    few shots with the bebe gun to kill him off, or just knock him cold with your
    slingshot.  Take the wall-climber and head upstairs.
    Pick up the slingshot you'll find at the very top, then proceed onward.  There
    is a piece of pizza hidden in one the paintings and a bird flying about.  Take
    them both before heading through the doorway.  Once inside, check the two boxes
    for a lizard and some more pizza, then head to the left.  Another slice of pie
    (in one of the boxes) and a kitty await you.  Leave once you've collected your
    One screen to the left you'll be able to locate a frog dude sitting on the
    floor in addition to a whole pizza pie in one of the paintings.  Continue
    onward to find a kitty and a baseball hidden in the cage.  Again, proceed to
    the left.  Here you'll find two things: a door and a ladder leading into the 
    attic (too bad we can't quite reach it :|).  Since the latter will do us no
    good at this point (get it? GET IT!?), we'll have to head through the door.
    First off, grab the bird flying around, then leap over the stack of cars and
    run left.  Using the small table, jump to the larger tables and snatch a
    second bird, which gives us 9 pets!  That means we need to go find a laundry
    chute to drop this stuff off.  Conveniently enough, leave the room and go left
    one screen to find exactly what we're looking for!  Drop off the pets, then
    pick up the puppy who's pacing around ahead.  Deposit it as well, then return
    to the room we were just in a moment ago to retrieve one final bird.  To get
    him, climb onto the tables in the area just before it and leap left onto the
    next screen.  You should land on another table, from which you can grab this
    Back in the main hallway, head left from the laundry chute (where you should
    drop off that bird we just grabbed).  Check the electrical outlet for a tasty
    slice o' pizza, then enter the doorway.  Immediately sprint to the left, as an
    angry thug with many a muscle will charge at you.  Take refuge atop the tub,
    where he can't quite reach you.  Since he's one of those punks who doesn't take
    any damage from your weaponry, we need to apply some alternative tactics.  The
    basic gist is that you need to leap over his head and run to the right side of
    the room, where you'll use the toilet to launch onto a shelf where a paint can
    happens to be sitting.  You get all that?  Good.  Once he's been disposed of,
    check the trash can for a pet.
    Return to the hall and run left.  Check the outlet for some cheese-encrusted
    bread, then grab the puppy and enter the door.  In here you'll locate a kitty
    atop a dresser and some pizza inside it.  Additionally, there is a birdie
    flying around to the right, so use the incredibly bouncy beds to snatch it
    without the slightest bit of remorse.  Head back to the hall.
    Go to the left (of course) and use the small cage to climb onto the shelves,
    on which you can find a slice of pizza.  As you did on the first floor, wait
    for the lizard on the other side to climb up to your level, then quickly (but
    carefully) leap over the thug's head and onto the next screen.  Hopefully you
    will land on the shelf, otherwise you're probably screwed (try to escape across
    the tacks if you have three hits left).  Jump from shelf to shelf and finally
    back onto the ground.
    On the following screen, take the pet and the pizza from the picture before
    moving onward.  The subsequent screen has nothing but a ladder leading into the
    attic, so go ahead and climb on up.  Unfortunately, the basement isn't as cool
    as it was before--there are now enemies to watch out for!  Anyway, grab the
    kitty on the floor as well as the pizza in the light then move ahead.
    The next area has a chest and a bird flying around.  Simply tap the jump button
    to grab it without hitting any foes, then open the chest when the bats move to
    the top of the screen.  Grab the baseball and carefully make your way past.  As
    you may guess, the next room is even tougher, but only if you want to grab the
    item from the light fixture.  It really isn't necessary, so just run past and
    take the kitty on your way ahead.
    Now then, wait for the bat to fly upwards, then jump over the cluster of toy
    cars and grab the froggy.  Quickly run ahead and deposit everything you've got
    into the laundry chute, then move on.  Pick up the pet on the floor and bypass
    everything else in this room--it's all useless.  In the following area, run
    underneath the bats and take the kitty, then open the chest, revealing a nifty
    Run into the next area and get ready for some trickiness.  Run under the bats
    as usual, then hop up and grab the wall-climbing lizard while avoiding some
    more bats.  Move ahead to the final area of the attic, where you'll find some
    bebe gun ammo (cool beans!) and a kitty.  Exit via the ladder and watch as a
    1-Up appears.  
    Now then, return downstairs and head to the right.  A lanky thug will start to
    pursue you, so whip out that bebe gun and deliver four quick shots to
    neutralize the threat.  Inspect the pictures for a baseball, then take the frog
    and head into the room accessible from this area.  Pick up the kitty to the
    right and check the left table for a whole pizza.  In the right side of the
    room is a baddie who'll toss baseballs straight at you.  Duck to avoid them,
    then flip the switches so that they go in this order: Down, up, up, up, down.
    Take the puppy that appears before returning to the main hallway.
    Run to the right and say hello to Mr. "I'm Gonna Chase You So Shoot Me Four
    Times With Your Bebe Gun!".  In case you didn't get that, I meant shoot him a
    few times to kill him.  Once he's gone, check the picture for some pizza and
    the cage for a puppy.  Move onto the next screen to find yet another lanky
    thug who needs to be shot with your bebe gun a few times.  When he's gone,
    grab the wall-climbing lizard and enter the doorway.
    First of all, take the kitty off the bed (how cute!) and run to the left.  In
    addition to a kitty sitting atop a tall dresser, there is also a ball-tossing
    thug who you need to defeat.  I recommend giving him a taste of his own
    medicinal treatments--two baseballs will do the trick.  Once that's done, stand
    on the chair and open the dresser drawer.  Use that as a step and grab the
    kitty.  The right side of the room requires you to apply the same tactics (just
    watch out for the cluster of hot wheels on the floor) as before, so do so.
    Return to the hallway and run to the right, grab the slingshot and descend the
    staircase.  Here you'll find the door to the basement, so remember where it
    is (shouldn't be hard).  On the next screen is another of those crazy lunatics
    who race after you.  Shoot him down with your bebe gun if you've got the ammo,
    otherwise knock him out with your slingshot instead.  Duck into the first room
    you come across, which turns out to be a bathroom.  Check the right sink to
    find a frog, then head right to find another frog, this one on the floor.  Also
    check the central mirror to find a slice o' pizza.  One final thing, hop onto
    the toilet seat and press up to propel yourself into the air.  Move to the
    right and land on the sink in the adjacent screen.  Check the mirror to find
    some "OUCH", which makes you deadly to the touch.  I highly recommend using
    this to go on a mad killing spree, wiping out all the foes you can before it
    runs out.
    Restarting from outside the bathroom (and assuming you used the "OUCH" to kill
    off all the lanky foes who chase after you), head left one screen and open the
    cage to find a pet.  Move ahead to find a laundry chute--be sure to drop off
    your loot.  Continue onward and enter the first door you come across.  Pick up
    the kitty to the right, then run right onto the next screen.  First off, take
    down the ball-thrower by using a couple of your own baseballs.  After that,
    get some pizza from the cough and bounce up to grab the bird.  Now head left
    two screens and do the same bouncy thing to obtain a second bird.  Go one more
    screen to the left to encounter another ball-thrower.  Take him down, then
    bounce off the chair to grab another bird.
    Back in the main corridor, head down the hallway, collecting various goodies
    from the paintings and whatnot as you go, until you reach the area with tacks
    all over the floor.  The idea here is to carefully jump from each kitty house
    until you safely reach the opposite side.  Once you do so, head through the
    door you come across first.  Pick up the cat, then check the left drawer for
    some pizza.  Head left and use the chair to hop onto the table, where another
    kitty dwells.  Go one more screen to the left and take a frog in addition to
    a piece of pizza hidden in a drawer.  
    At this point, you should only need a few more pets before the key to the
    basement will appear.  Return to the hallway and run left two screens, taking
    down the black-clad thug with whatever artillery you happen to have left.  Once
    you're past him, enter the next door you find.  The photo to the left contains
    some pizza, and you know what to do with the lizard on the right.  There is one
    last lizard on the right side of this room, which should be the final pet you
    need (otherwise you must've missed something above).  Deposit your possessions
    into the nearest laundry chute and head for the basement door.
    As with all previous basements, there is a common foe who you need to look out
    for.  We've already defeated spiders, rats, and ghosts, so what could possibly
    be worse?  Furnaces, perhaps?  I wouldn't think so, but Kevin McCallister is
    quite the little punk, so who knows.  In any event, the first area simply
    requires you to jump between them.  The second starts off similarly, but
    after clearing the second one, be sure to duck.  Also, you'll want to duck as
    soon as you enter the third area to avoid being clonked by another flying
    furnace.  You also need to duck after clearing the second furnace.  The fourth
    area comes complete with radiators that move upwards as you near them. Strange,
    but nifty, I suppose.  The boss fight is imminent, and you know it.
      Enjoy the short dialogue, then get ready to scrap.  Check the first sink to
      find your bebe gun, which your should promptly equip.  Start firing away at
      the thieving cretin's face, and move around sporadically to evade his 
      projectile attacks.  Should you run out of ammo, you can always check the 
      sink again to get more.  Once the first guy's been defeating, you'll be
      given a 1-Up and sent in to face the other!
      There are two things to take note of in this battle.  First of all, the 
      various chairs strewn around the area are absolutely INTEGRAL to you winning
      this fight.  Stand on them and jump over the thief's head to avoid getting
      totally clobbered.  The second thing to take note of is that there are three
      windows, one of which will be blue.  Check it to open it, allowing the
      shovel dude to reach in a whack with his space of doom.  Try to open the blue
      window right when the thief's standing near it to knock him out.  
    Once he's been defeated, run forward and pretend that you've won.  Boss time
    again, suckas!
      The key to winning this battle is not your bebe gun nor your baseballs and
      not even your slingshot.  Nope, it's your puny little squirt gun.  Run up and
      pop a few shots into the FFH's "mouth" to cause damage.  Use the chair to
      leap over the projectiles that he fires at you and this battle shouldn't be
      too difficult.
    After the battle, you get to enjoy the heart-warming ending.  Aww, how sweet!
    Anyway, congrats for surviving this festering mess of poo that some people
    refer to as a videogame! ;)
         IV ------------------------------------------------- REVISION HISTORY
    Version 1.01 / March 13, 2005
      Allowed <www.honestgamers.com> and <www.gamerhelp.com> to host this FAQ.
    Version 1.01 / April 17, 2004
      Just a slight revision, format-wise.
    Version 1.0 / March 1, 2004
      The first and, most likely, last version.  Enjoy!
         V -------------------------------------------------- LEGAL DISCLAIMER
    This document is copyright (c) 2004-2005 Chris Noonan (American Arsenal).  It
    is not to be reproduced in any way, shape, or form.  However, feel free to
    download it, print it out for personal use, or send it to your buddies, as long
    as you leave it unaltered and do not make a profit off of it.  Doing so would
    be very illegal, so I suggest that you do nothing of the sort.  One final note:
    this document should absolutely *NOT* be found on any websites with the
    exception of <www.gamefaqs.com>, <www.ign.com>, <www.neoseeker.com>,
    <www.honestgamers.com> and <www.gamerhelp.com>.  Don't even bother asking for
    permission to use it, as the answer will always be no.
         VI ---------------------------------------------------------- CLOSING
    Meh, no need to prolong things here.  First of all, lemme thank CJC, those
    guys over at IGN, and whoever runs Neoseeker for hosting this trashy FAQ.  I
    can't think of anyone else who requires thanking, so I'll just leave it at
    that. =P
                         T H A N K S   F O R   R E A D I N G ! !
    Oh, and be sure to check out all of my other FAQs:
                         Copyright (c) 2004-2005 Chris Noonan. All rights reserved.

    View in: