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    FAQ/Walkthrough by Nesshelper

    Version: 0.2 | Updated: 01/14/00 | Search Guide | Bookmark Guide

    Dragon Ball Z 2: Gekitouden
    FAQ by the Nesshelper
    Version 0.2
    Table of Contents
    1. My introduction
    2. History of the FAQ
    3. The basics
    4. Walkthrough
    5. Other stuff
    1. My introduction
    Hello, I'm Nesshelper, the author of Battle of the New Super Smash Brothers at
    http://www.best.com/~donh/BOTNSSB/. I'm doing an FAQ on Dragon Ball Z 2: 
    because, first off, it's one of my favorite Game Boy games. Secondly, it's 
    the Game
    Boy game that's been requested for an FAQ the most. And third, I want to 
    increase my
    popularity a little, which I use BOTNSSB for.
    2. History of the FAQ
    Version 0.2 - I'm up to the end of day 1, most of the basics, except menus 
    (which I
    would need help on), done.
    3. The basics
    Okay, DBZ2 can be hard or easy to learn, so you might want to listen.
    Outside battle:
    Controls for walking:
    Up on the D-Pad: Makes your fighter talk to a person or frog, or enter a 
    cave or open
    Left on the D-Pad: Moves your fighter left.
    Right on the D-Pad: Moves your fighter right.
    A: Makes your fighter jump. Press this in midair to start flying.
    B: Hold to dash.
    Start and Select: Press either of these to go to the subscreen.
    Down on the D-Pad doesn't do anything while walking.
    If you fall into a pit, you'll automatically jump and fly.
    Controls for flying:
    D-Pad: Moves your fighter in the direction you're pressing the D-Pad in.
    A: Makes your fighter fall to whatever is below him.
    Start and Select: Press either of these to go to the subscreen.
    B does not do anything while your fighter is flying.
    If your fighter touches an enemy, he'll have to fight him, and you can't 
    run away.
    Battle mode:
    Commands in order from left to right, top to bottom:
    Punch: A fist attack. You have to be close to the enemy and facing him for 
    the attack
    to have any effect. If you use enough of this command and enough power in 
    each of
    these, your BE will increase.
    Kick: A punt attack. Same as punch, except more powerful.
    Dash: If you get close enough to an enemy, and face him, you will do some 
    damage to
    him. This can also be used to run for a second in the direction you're facing.
    Powerup: Use this to fill your energy meter. The more energy you have to give
    yourself, the longer you have to stand and be unable to evade or block any 
    Knock away: Face your opponent, then use this to knock your opponent to the 
    edge of
    the battlefield.
    Control Shot, fast version: Face your opponent, then use this to fire a Ki 
    blast you
    can control, and move it toward your opponent. If you use enough of this 
    command and
    enough power in each of these, your EE will increase.
    Control Shot, slow version: Same thing as the fast version, except slower.
    Straight Shot: Get in a horizontal, vertical, or diagonal line with your 
    face him, and then use this to fire a Ki blast more powerful than either 
    version of
    the Control Shot. If you use enough of this command and enough power in 
    each of these, your EE will increase. Kuririn doesn't have this.
    Sun Flare: Face your opponent, then use this to reverse your opponent's 
    control. Only
    Kuririn and Goku have this.
    Random: You get a random command.
    Commands Control (hey, that's alliteration):
    Control Pad: Changes your command.
    A: Confirms your command.
    B: Cancels the previous command. Doesn't work if your fighter's command 
    meter is full.
    Start doesn't do anything. Neither does Select.
    Battlefield screen:
    Top meter on the left side: Your fighter's energy meter. Don't let this 
    empty or
    you'll be unable to do anything until this becomes no longer completely 
    empty. This
    slowly fills up during battle if it's at least partially empty.
    Bottom meter on the left side: The more energy in this meter when your 
    fighter uses
    his attack, the more effective it will be, as long as your opponent doesn't 
    block it.
    HP amount on the left side: Shows how many HPs your fighter has left. If it 
    reaches 0,
    your fighter dies, and your game is over, and you lose.
    Command square on the left side: Shows what your next command is.
    BP amount on the left side: Shows your fighter's Power Level. At higher 
    PL's, your
    fighter's attacks are more effective.
    Top meter on the right side: Your opponent's energy meter. Try to let this 
    empty so
    that they can't block or evade your fighter's attacks until he has any 
    energy in this.
    This slowly fills up during battle if it's at least partially empty.
    Bottom meter on the right side: The more energy in this meter when your 
    opponent uses
    his attack, the more effective it will be, as long as your fighter doesn't 
    block it.
    HP amount on the right side: Shows how many HPs your opponent has left. If 
    it reaches
    0, your opponent dies, and victory is yours.
    Command square on the right: Always a question mark on it. I don't know why 
    it's in
    the game, but why may be more obvious than it seems.
    BP amount on the right side: Shows your opponent's PL. At higher PL's, your 
    attacks are more effective.
    Battle Tactics:
    Tactic 1: Select a dash attack, and make the rest Punches or kicks. Then 
    wait until the other guy has launched a bunch of Ki attacks, and has run 
    out of energy. Rush them, punch the crud out of them, then get out of there 
    before YOU run out of energy.
    Tactic 2: Go all out in straight Ki blasts. Dodge around until they are low 
    in energy, then start throwing them like a madman. They'll be able to block 
    a couple, but once their energy runs out, they'll take a lot of damage.
    Tactic 3: Go varied. Dash + Kicks, then back up and use a few ki blasts to 
    keep them at bay while you recharge. Use heat-seeking blasts while dodging. 
    Whatever works for you.
    Controls for the Battlefield:
    Control Pad: Moves your fighter in the direction you press it, and also 
    changes the direction your fighter faces.
    A: Makes your fighter use his command.
    B: Makes your fighter block any incoming attacks. He can do it only as long 
    as his
    bottom meter has any energy.
    Select: Switches from Manual to Auto control, and Visa-versa.
    Start does nothing, so you can't pause during battle.
    Tournament mode:
    Okay, this is for knowing how to battle in the Tournament. What you do is 
    between whomever you want to battle as out of Gohan, Vegeta, and Kuririn. 
    You can
    battle as Goku and Piccolo, too, but you have to wait to play as either of 
    them. After
    either snagging Vegeta's hidden Dragon Ball as Gohan, defeating Zarbon the 
    2nd time
    you battle him, or leaving the cave permanently and making your fighters' 
    new hideout
    a canyon is when you are able to play as Goku in tournament mode, but I'm 
    not sure
    which one. I don't know when you can play as Piccolo, since I've never 
    played as him
    in either mode, but I'm extremely close to sure playing as him is possible 
    in this
    game. Please note that the fighter you choose is as strong as he is in the 
    game you
    select. Anyway, after selecting whomever you want to fight as, you can 
    either have the
    computer choose the 7 people competing with you by selecting the top choice 
    of the 3rd
    question, or have yourself choose by choosing the bottom choice of the 3rd 
    You can't battle bosses unless you have defeated them in the game you 
    selected. Kuwi
    is an exception to this rule, though. After you or the computer happens to 
    be done
    choosing your competetors, you will battle one of them. If you win the 
    battle, the
    game will ask you if you want to watch the next battle, then after the 
    battle ends,
    the game will ask you again if you want to watch the next battle, then 
    after the
    battle ends, the game will ask you yet again if you want to watch the next 
    then after the battle ends, you will battle whomever won the 2nd battle. If 
    you win,
    the game will ask you yet again if you want to watch the next battle, then 
    after the
    battle ends, you will battle whomever won the last battle. Win, and you're 
    the king of
    the 7 battles. You can use this mode to learn the basics of DBZ2: 
    fighting more easily, or for personal enjoyment of the tournament battles.
    4. Walkthrough
    The beginning of the journey:
    You start the game with the Namekian ship landing on Namek. Soon 
    afterwards, Bulma,
    Gohan, and Kuririn who come out of the ship become happy, probably because 
    they found
    that 3 DB's are together, until they see a space pod crash landing on 
    Namek. Inside is
    Vegeta. What do you do, you ask? Well, if you get in an unlikely event that 
    gets within 4 yards of you and he knows that you're within 4 yards away 
    from him, try
    to negotiate, as you'll see why within a few minutes. Of course, that's not 
    going to
    happen anytime soon, and you probably will forget that you should by the 
    time that
    happens. Forget what I just said already, because it's just silly stuff, 
    just like
    calling Goku, Gohan, Kuririn, Vegeta, and Piccolo rebels. Anyway, at a 
    Namek village,
    you'll see a Namek, probably dead, since he's lying on the ground and 
    there's a bad
    guy nearby, another bad guy who comes out of a building with a Dragon Ball, 
    and then 3
    other bad guys, and the fat tub of lard is Dodoria, the guy with long hair 
    is Zarbon,
    and the guy on the floating chair is Freeza. It looks like Freeza is 
    collecting DB's
    too, and in fact already has 4 DB's. Too bad he is evil and his wish is 
    because that tells you that you have to get one of the remaining 3 DB's 
    and hold it long enough to get the other 6 and make your own wish so that 
    no evil gets
    immortality and rules the universe for eternity. Anyway, you soon see a 
    space pod.
    Inside is Kuwi. After he leaves the screen, you'll be asked to save the 
    game. Do so to
    avoid having to go through all this again. Soon afterwards, 2 bad guys will 
    arrive at
    the ship, and the guy with PL 840 fires a Ki blast at the ship, destroying 
    it. Gohan
    and Kuririn attack the twosome. You battle as Gohan, and your opponent is 
    the guy who
    blew up the ship, who has 840 HPs. Remember what I taught you about the DBZ2:
    Gekitouden-style fighting and you shouldn't have serious problems. When you 
    win, you
    get 122 experience points, and Goku's PL increases by 290. Next is the 
    other guy,
    whose PL is 980 and amount of HPs is 980, as Kuririn, who is currently 
    better than
    Gohan. Win, and you get 155 experience points, and Goku's PL increases by 
    368. Shortly
    after the battle, Kuririn, Gohan, and Bulma decide to find a hideout, then 
    the screen
    switches to Vegeta, who is encountered by Kuwi. Shortly afterwards, you 
    enter a battle
    that's on auto mode. You think Vegeta gets blown to bits? Wrong! He 
    obviously blocks
    all of the attacks thrown at him except the last one which he evades. You 
    then go into
    a battle with him. Kuwi's PL is 19080, and his amount of HPs is 3740. If 
    you win
    (which shouldn't be a problem if you know all the basics), you get 380 
    points, and Goku's PL increases by 902, then you'll soon switch to Kuririn 
    and Gohan.
    Talk to the Namekian frog, and he'll save your game. Now, you can recover, 
    but after 5
    small recoveries, you can't recover anymore. What I would do is go right 
    and avoid
    touching anybody in the area, and you'll reach a cave which is a great idea 
    for a
    hideout. When you enter it, you'll see Freeza and men fly over the cave, 
    and your
    fighters will notice that he is really powerful, and he has 4 DB's already 
    and stops
    where a 5th one is. It doesn't look like you have a chance, but look on the 
    side; Goku's coming to Namek, giving you a chance if you stay alive without 
    him for 6
    days, which can be easy if you take advantage of your hideout, which you 
    can use to
    recover for free and also save your game, making it a perfect place to stay 
    near while
    building up your fighters' levels.
    Dodoriaville or Alive Namek town?
    Well, build up Kuririn's BE, EE, and the number next to the plus symbol 
    until you have
    to give up building up one thing to build up another, then do the same with 
    Gohan. Oh,
    and after each fight, if all three things increase, go back to your hideout 
    and save
    your game. If you can't get all three things to increase at once in 40 
    tries, reset
    the game and try to increase BE and the number next to the plus symbol. 
    Keep trying
    until you have managed to get both to increase at once, then go back to 
    your hideout
    and save your game. The guys I reccomend you fight are the clones of the 
    guy Kuririn
    fought at the beginning of the game. Once Gohan has reached level 10, save 
    your game
    at the hideout, then go to where the path splits, without touching any 
    enemies. If you
    select the bottom choice and continue on, don't try to touch any enemies, 
    then when
    you get to the where the path splits again. Your choice should be the 
    bottom one, then
    you'll soon come to the village Freeza has managed to get to earlier. 
    You'll watch
    Dodoria kill the old namek in the front and the elder destroy Dodoria's 
    scouter and
    another 2 of Freeza's goons and then Dodoria kill the kid in front. Soon, 
    the elder
    gets the DB and gives it to Freeza, and then Dodoria kills off the elder. 
    Just as
    Dodoria is about to kill a young kid named Dende, Gohan appears and bashes 
    then Kuririn also appears and attacks Dodoria, then your fighters take off 
    with Dende,
    and then Dodoria will chase them, and you'll start a mini-game where you'll 
    have to
    dodge Dodoria and his fireballs. To win, make Dodoria's will meter empty. 
    If you hit a
    fireball, Dodoria's will meter will become full, and if you touch Dodoria, 
    you have to
    battle him. If you make Dodoria's amount of HPs go below 5500, he'll 
    retreat. Now, if
    you made the middle choice, and then made the bottom choice where the path 
    splits off,
    you would be in a village. Talk to everybody twice, the 2nd time after 
    talking to
    everybody, then leave the villlage. Along the way back, you'll see Dodoria 
    Dende. While you see this, Kuririn appears right above Dodoria and knocks 
    him down,
    and then he and Gohan grab Dende, and then Dodoria will chase all 3 of 
    them, then
    you'll play the mini-game. Anyway, after winning the mini-game or making 
    Dodoria run
    away, he'll fly to Freeza, but along the way, he'll run into problems, 
    particularly in
    the form of Vegeta. You'll then battle Dodoria with Vegeta. You should know 
    Dodoria's PL is 21500, and he has 9600 HPs. If you followed my suggestions, 
    should be stronger than Dodoria, and if you still follow my suggestions, 
    you shouldn't
    have any serious problems. After the battle, day 1 ends, you get 650 
    points, Goku's PL increases by 1544, and you'll go back to Gohan, Kuririn, 
    and Dende,
    who have managed to reach the hideout safely, and then find that Bulma has 
    built a
    house in it.
    5. Other stuff
    ~Me, the Nesshelper, because I did most of this
    ~Vegita, Guardian of Destiny (VegitaBOD@aol.com) for the tactics
    Legal stuff:
    This FAQ should be available at the following places:
    You may not plagerise off of this FAQ. However, you may paraphrase off of 
    it, and if
    you copy anything in this FAQ, give me credit. You may not use this FAQ to 
    make money,
    -- Don HARLOW
    Novaj verkantoj, novaj verka¼oj:
       El Gvatemalo: Miguel Angel Asturias, La legendo de Tatuana
       El Ukrainio: Lena Poþivana, Donaco de Dio

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