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    FAQ/Walkthrough by Shadowfax

    Version: 1.1 | Updated: 03/09/01 | Search Guide | Bookmark Guide

    Pinocchio for Gameboy Mini-FAQ/Walkthrough (Version 1.1)
    By: President Shadowfax 
    Platform: Gameboy
    Where to find this guide: http://www.gamefaqs.com
    Table of Contents
    1. Revision History
    2. About me and copyright info
    3. Introduction
    4. Controls
    5. Mini FAQ
    6. Mini Walkthrough
    7. Cheats
    8. Thank-Yous
    Monday, March 5th, 2001 - Started writing FAQ - Version 1.0
    Friday, March 9th, 2001 - First revision, changed my e-mail address (made a
    mistake there...) and added a few bits and pieces here and there. Added a Controls
    section, for those who just bought their Gameboy or are seriously blur. Also added
    in some info for the Inside Moby Dick level. - Version 1.1
    My name is President Shadowfax. And that's all you need to know 
    about me. :) 
    This game is Copyright 1995 by Walt Disney Co., Virgin Interactive and NMS Software. 
    This FAQ is copyright 2001 by President Shadowfax. This guide cannot be altered unless you 
    have my permission. This guide can only be found at Gamefaqs and is for private and personal 
    use only. However, you may e-mail me for permission to put my guide on your website. You are 
    most certainly not allowed to publish this guide in any other form than electronically. 
    This game is so obscure I wasn't surprised to see that there was no
    guide at all for it at Gamefaqs. However, I personally enjoyed playing
    this game. It's not too bad actually (the sound is simply AMAZING and
    the graphics are not too bad for a black and white Gameboy game). The worst 
    thing about it is it's very simple - to tell you the truth you don't need a guide for 
    this game - you might say that I'm writing this just as a labour of love, as I can't help
    liking this simple little game. 
    Pinocchio is based on the Disney film, and your main goal is to collect
    the three badges: Truth, Bravery and Unselfishness. This game is actually pretty simple 
    to complete. I will show you the way I finished it. 
    A - For jumping and selecting options on the Menu screen.
    B - Starting in the second level, you'll be able to kick people. You can't do
    this in the first level, for some reason. 
    Start - Pauses the game. Let me remind you that you CANNOT save the game. Don't
    worry, the game is pretty short. If you need to do something, just pause the game.
    Select - Nothing. 
    Directional buttons - Up is for either entering entrances (duh!) and if you press it
    for no reason at all, Pinocchio will look up at the sky with a smile on his face. Very 
    Down - The best directional button, in my opinion. Why? Because in levels like Under
    the Sea where there's a lot of crevasses (and fake crevasses), you can press Down to
    see what's below and check whether it's a real crevass or not! I recommend you do 
    this all the time in the Under the Sea level. You'll be able to pick up quite
    a few caps (and extra lives) by using this neat little trick.
    Left - Go west. 
    Right - Go east! 
    Q: What are those little caps, books and wands for? 
    A: Collect a number of caps (the number varies with different levels of difficulty) and
    you'll get a free extra life. You can see that it's absurdly easy to get more 
    lives :) I don't know what the books do - they don't seem to do anything. Wands 
    are for replenishing your HP. 
    Q: Why is the game so short?
    A: I don't know. Too bad, isn't it?
    Q: Does playing in Hard Mode make any difference?
    A: No. In my opinion, it's still the same, except that there are more
    irritating birds and boys that throw stuff at you, and the number of items required for 
    certain bonuses and things are higher.  
    I'll add more Q and A later, when I get questions. :P
    You start off in the town, or whatever you choose to call it. Your goal
    is to go to school. This is pretty straightforward - just remember to
    avoid those pesky birds when you're walking on roofs and those boys
    who run around when you're on the road. If you're in Hard mode there'll
    be more of these pesky people. Also avoid ducks, and the boys that 
    jump out and throw sacks/stones? at you. Go straight on, collect caps
    for extra lives, collect those sparkling wands to replenish health,
    and remember to choose the 'School' building when you
    come to the end of the level! If you choose 'Easy', that's the end of
    the game. And remember: you CANNOT save the game! For some weird reason
    the developers forgot a save function. Don't worry though - the game
    is so absurdly short you won't need one. Enter the school and there you
    have it! Your first badge!
    THE JIMMY CRICKET LEVEL (that's what I call it!)
    Now you're in the shoes of Jimmy Cricket. All you have to do in this
    five-minute level is to use your umbrella to swat at those bats that
    keep on flying around you. You'll know they're running away when you 
    hear a 'croaking' sound when you swat at them. If you run out of heath,
    grab those wands! And make sure you don't fall out of the 'hut', or
    pedestal, or whatever you call it! 
    You're playing Pinocchio again. Now, go straight on, keeping away from
    that boy with the fireworks and those boys on balloons. At the end, 
    there's a tent with balloons continously being filled up with air (must
    be helium actually :P) and released. Jump up and grab hold of one. Let
    yourself float in the air until you see other balloons. Then start
    jumping from one balloon to another. This is pretty easy, because the
    balloons aren't very far apart. The last balloon will take you up and
    then you'll drop into a rollercoaster cart. 
    Now, the ONE thing you have to remember here is to CROUCH. Press the 
    Down button all the way. Don't bother about those caps and books! Just
    Because there are lots of short little poles and sticks along the 
    tracks, and you will catch your head on them and fall down! I fell down
    millions of times and died before I found out why. Oh, and another
    thing you have to remember is although I ask you to remain crouched, do
    remember to jump up and ring every bell when you see one! I'm not sure,
    but I think that that is crucial to letting you finishing the level. 
    This level is extremely long, and there'll probably be bloodclots in 
    your thumb when it finishes, because it IS long! But be careful when 
    you ring a bell. The cart still moves, and you might find yourself
    falling in midair! And there are gaps in the tracks. Remember to jump.
    The level will end sooner or later (yes I know, it's very long and
    You start off in a sort of road. Don't go right, that's a dead end - go
    west! There'll be a cruel man whipping donkeys there. Press the B 
    button and use your leg to kick him out. You can also use your leg to
    split open the boxes and free the donkeys. Then start jumping from 
    cliff to cliff. And be careful of those awful black Big Foots. They 
    appear out of nowhere and grab hold of you and throw you down the
    cliff. Oh, and there are some thorny bushes here and there. Look before
    you leap. 
    Jump up the cliffs, then go west. West all the way, and you'll see another man with
    a whip. Use your leg to whip him up and you've got the Badge of Bravery. Ta-da!
    You start in the ocean. You're upside down at first, and you have to collect a number
    of clams to get yourself the right side up again. Beware of thorny corals and crabs. 
    Ride on those long eels to help you cross any crevasses you might encounter. At the very 
    end of the level, drop down into that pitch-dark blackness and meet the whale!
    See that icon at the lower right-hand corner of your screen? If you're playing
    Easy Mode, you only have to collect one of those timber thingies to light the lamp.
    If you're in Hard Mode, you've got to collect ten of them. In Medium, five will do. You'll 
    know when it's enough when the icon starts to flash. Find the timber by breaking
    open the boxes you find scattered around this level. Once you've got enough timber, go 
    west, then descend...Then go eastish until the end, then go up and you'll see the
    lamp, waiting to be lighted. Light it, then quickly go down and jump on those boxes. 
    Geppeto will be waiting for you at the end. By the way, sometimes you'll find yourself
    getting hurt without any reason at all. You are most probably walking on the 'thorny' floor.
    Some floors here look like they're thatched and full of thorns. Just be careful (you
    can't really do anything about it unless you walk on the ledges - even then, the sides of
    the ledges are thorny). 
    This is pretty simple if you have good reflexes and hand-eye coordination. As
    you row your boat (you don't have to press anything, it's automatic), you'll 
    see big waves. Notice the arrows next to them? That's telling you whether to press
    the jump or Down button. It's pretty easy - if the wave is big and high, crouch by
    pressing Down. If the wave is low, jump over it. But you can't cheat - no crouching
    all the way! If you do that, you might fall off the raft (for some weird reason). Keep
    on doing that till the end of the level. At the end - heavens! Geppeto falls off the raft, but
    you are saved! What do you do? Jump in to save him, of course! You have to jump in to earn
    the last Badge. Don't worry, nothing will happen to you. And that's it! The end of the game! 
    Wasn't that fast? You won't get to see anything special though :( - you'll just find 
    yourself at the start menu all over again. Still, it was an enjoyable game, wasn't it?
    There are no known cheats for this game, as it is so obscure and unknown no one
    has even bothered to think up any. Besides, it's such a simple game - why would
    you need cheats? 
    Thanks to Gamefaqs (http://www.gamefaqs.com) for posting this FAQ on their site,
    thanks to Disney for such a simple game :P , and thanks to the composer who composed
    the music for this. I've never heard better Gameboy music in my entire life. You
    should buy this game just for the music. 
    Copyright 2001 by President Shadowfax. All rights reserved. (I don't know
    what that means, just keep on seeing it everywhere)

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