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    Rupee Guide by mmLink24

    Version: 1.01 | Updated: 10/25/03 | Search Guide | Bookmark Guide

    Rupees Guide for The Legend of Zelda: Wind Waker
    by Larry Xiang
    < Version 1.0 >
    **                  **
    **  Legal Note      **
    **                  **
    The strategies, and this FAQ itself is mine.  It's only three homes 
    I don't want to see it anywhere else.  If you do, please tell me.
    This FAQ may not be reproduced under any circumstances except for your
    private use.  I may or may not give you permission to put this guide 
    on another website.  Most of the time it will be no.  This guide is
    protected by the law, and violating that law would be a violation of 
    $$                        $$
    $$ The Table of Contents  $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
    $$                        $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ 
    1. Introduction
    2. My System
    3. The Islands
       A. Outset
       B. Northern Fairy Island
       C. Tingle Island
    4. Rupee Strategies
    5. Path to financial freedom
    6. Conclusion
    7. Contact Info, and Credits
    7. Legal Note
    $$                        $$
    $$ Introduction           $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
    $$                        $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
    "tingle. Tingle! TINGLE!!!!!"
    I'm sure this has all happened to you before.  HE is what I like to call 
    the great debtor.  Guess what?  You all own him 3385 rupees if you 
    want to beat the game.  Thus, this rupees guide was created to help you
    out.  Other than Tingle, Zunari will also dig out a great amount from
    your wallet.  However, you do not need to pay him to beat the game.
    Don't skip "contact and credits" by the way.
    So, here it is: the rupee guide.
    $$                        $$
    $$ My System              $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
    $$                        $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
    Ok, here, I will explain to you how the strategies work.  I base them 
    on three things:  Conveniency, Amount, and Difficulty.
    Conveniency can also include availibility.  If there is a place that 
    is not too convenvient to go to, or if the strategy is not availible 
    for long, than the conveniency would be low.  Conveniency will also
    include the time it takes to grab those rupees.
    Amount is simple.  It is the amount of rupees that you recieve.
    Difficulty is how hard it was to obtain those rupees.  If you had to
    sweat, and try again and again to get those rupees, the difficulty 
    would be high.
    Each strategy is rated from 1-10.  Ten is the best, one is the worst.
    If something is really convenient, it would get a 10.
    If a strategies pours out a whole lot of rupees, it would get a 10.
    If a strategy is very simple or easy to complete, it would get a 10.
    Say the strategy was to cut bushes on outset.
    Rupees= 10= 1.0  With the bushes, say your goal was 10 rupees.
    Conveniency= 1.0  
    Difficulty= 10.0  Not hard at all.
    Name= Strategy 1.6
    Score= Strategy number.
    This is NOT an average.
    You get it? Good.
    $$                        $$
    $$ The Islands            $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
    $$                        $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
    Part A, Outset
    You'll notice that you start off with a 200 rupee wallet.  Here is one 
    of the places you can get a new wallet.  I also can this island rupee
    island.  You'll find out why later.
    To access to fairy, you need, the deku leaf, bombs, and the wind waker.
    From the back of Mesa's house, there should be a path going up.  Well,
    take that path, and you'll find a row of trees.  Cut them down.  Now, Set
    the wind direction to west, and look for a tall rock.  Climb that rock, 
    open the deku leaf, and fly away.  Once inside the forest, just navigate 
    around a little until you find a rock.  Blow it up, and inside is the 
    (More info in later sections)
    Part B, Northern Fairy Island
    As the name suggests, there is a fairy somewhere on this island.  How do
    you reach it?  Simple.  You need the wind waker, and a boat.  Teleport, 
    or sail to Windfall island.  From there, set the wind to Northwest, and
    sail along until you reach northern fairy Island.  Go inside the shell.
    (More info in later sections)
    Part C, Tingle Island
    This is the island where Tingle resides, and keeps his slaves.  It is 
    one square Southwest of Windfall.  You can also teleport here via the 
    Ballad of Storms.
    $$                        $$
    $$ Rupee Strategies       $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
    $$                        $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ 
    Here, I will give you the actual strategies to gain money.  I will not
    include one-time strategies, and neither will I include build-up 
    strategies like killing enemies for rupees, or following treasure
    charts, and digging up those 200's.  Once again, the scores are NOT 
    Strategy 5.1
    Location= Dragon Roost Island
    Conveniency= 7.1
    Amount= 24r= 4.4
    Difficulty= 4.9
    Teleport to dragon roost island.  If you've already been here, follow 
    the path until you come to an opening.  Enter.  This is the mail game. It
    is on the second floor.  There will be a rito sorting letters.  Talk to
    Basically, you have to sort the letters into different boxes.  It is a 
    simple, but by no means an easy game.  Your goal is 24 letters.  DO NOT
    pass 24 letters, because if you do, the part-timer will arrive, and in 
    order to get rupees you will have to break your record.  To maintain this
    game's availibility, you have to score under 25 letters.  I bumped up the
    score because the game is actually quite fun.  He will give you 75 rupees 
    the first time you get 25 letters.  But, it's not worth it.  Just keep 
    scoring 24.
    Strategy 7.1
    Location= Dragon Roost
    Conveniency= 6.5
    Amount= 70= 8.0
    Difficulty= 8.2
    When you first get on the island, there should be a tunnel.  Follow that
    tunnel, when it clears again, turn immediately to the right.  There 
    should be a rock.  Bomb it, and jump in the hole.  There are many doors
    arranged into a circle.  There are also pots through every door.  When 
    you enter a room, and defeat the enemies inside, a fire will light up 
    at the top of the room.  When all the doors are lighted, the locked door
    will open.  Enter, and break all the pots.
    No real descriptions are necessary.  Simply exit, and re-enter the hole
    for another chance at 70 rupees.
    Strategy 7.2
    Location= Windfall
    Conveniency= 6.8
    Amount= 50= 6.5
    Difficulty= 8.4
    This event takes place on Windfall inside.  There should be a guy in a
    blue shirt that says, "I don't look rich, but trust me, I've got a lot
    of cash."  His name is Dampe.  Talk to him.  You need to give him three
    skull necklaces, and he will give you the chance to participate in a 
    game.  Skull necklaces are common, but because they are not infinate, I
    toned down the conveniency.
    You have two minutes to collect three pigs.  Two of them are to the left
    of Dampe in the grassy area.  The last pig is by the jail cell.  The 
    trick is to crawl.  If you don't crawl, you won't finish the game.  When
    you're about 1.2 meters away from a pig, crawl up to it, stand up, and 
    press A.  It's not a hard game at all.
    Strategy 9.6
    Location= Outset
    Conveniency= 4.1
    Amount= 1200= Hell.No.
    Difficulty= 2.8
    Go to outset.  You should see an old man looking through a telescope.  
    From that point, set the wind to west, and use your deku leaf to traverse
    to a ledge with a huge stone.  You MUST have the power bracelets.  Pick 
    up that stone, and jump in.  There will be 40 floors you must undergo.
    Each floor is filled with enemies, but every 10th floor will have rupees
    except the last one.  So, just go down to the 40th floor, and don't 
    forget to break those pots!  Step into the light on the 40th floor.
    Another way to enter the hole is to use the hookshot while you're behind
    Granny's house.
    Well, this challenge is hard, and long, but it's worth it.  It's actually 
    pretty fun, and can be done in less than 30 min no problem.  Only three 
    times through the Savage Labrinth(that's the name), and you have +3500
    rupees!  There should be a Savage Labrinth Guide somewhere, so be sure to
    visit there if you are having trouble.
    Strategy 6.9
    Location= Outset
    Conveniency= 6.6
    Amount= 5-20= 6.0
    Difficulty= 9.3
    Get LOTS of bait.  You MUST have the power bracelets.  Pick up the plump
    black pig inside the fence behind abe's house.  Throw him over, and start
    digging.  Drop bait right in front of the pig, but if the pig doesn't 
    devour it in about 6 seconds, it will disappear.
    Your fruit will vary.  Sometimes it's a twenty, sometimes, it's only 10
    arrows.  The following have appeared once before while I was digging:
    5 bombs, 5 arrows, 1 rupee, 5 rupee(blue), 10 rupee(yellow), 20 rupee(red)
    Strategy 7.3
    Location= Overlook Island
    Conveniency= 6.4
    Amount= 90= 9.0
    Difficulty= 6.9
    Overlook is the island on the Northeast corner.  Land on it, than 
    hookshot to the tower on the farthest right.  From there, keep 
    hookshot-ing until you reach the second tallest tower.  There should be a
    hole.  Enter.  
    There are 6 rooms, and four rooms which need to be ignited.  Defeat the 
    enemies inside the room to ignite the door.  After all rooms are ignited,
    4 darknuts will appear in the main room.  Kill 'em.  Use the darknut 
    sword to break some of those pillars.  Some have cash in them.  A door
    with the picture of a sun at the top will open.  Go inside, and break 
    the pots.
    Strategy 7.3
    Location= Stone Watcher Island
    Conveniency= 6.5
    Amount= 90= 9.0
    Difficulty= 6.9
    This is the exact same as Overlook island.  Except, there are only two
    darknuts at the end.  No big difference.  Just lift up the stone, and
    enter the hole.
    Strategy 8.2
    Location= Islet Of Steel
    Conveniency= 8.8
    Amount= 65= 7.5
    Difficulty= 7.8
    Go to the Islet of Steel, one square northwest of southern fairy 
    Island.  This place is full of ship, but the one you want to bomb is
    a staying still, supposedly blocking an entrance.  Strike that ship
    down, and enter.  Swim to the treasure chest.  Get the pots.  Swim
    out.  Swim in.  Get the pots.  And so on.
    Nothing really, but it can be repeated as mentioned earlier.  Quite
    Strategy 8.1
    Location= Bird Rock Peak
    Conveniency= 8.8
    Amount= 70= 7.5
    Difficulty= 7.6
    This strategy is pretty much the same as the previous strategy, except
    it's harder.  You have to have one hyoi pears.  I suggest two.  When
    using the first hyoi pear, fly around the peaks, and gather all the 
    karokoks, or those birds.  Gather them to where Link is standing, and
    press "R".  Now, as Link, Kill off all the birds, and put up the second
    Hyoi pear.  Now, just fly around, and hit all the switches.  
    You can re-enter the hole many times to get as much cash as you want.
    Strategy 5.0
    Location= (insert name here)'s Oasis
    Conveniency= 6.2
    Amount= 50-200= 7.0
    Difficulty= 2.1
    Once you have the Cabana Deed from Mrs.Maria, the school teacher, go 
    to your own island, and find the house.  Go inside to find two pictures:
    One that is complete, and one that is incomplete.  Step up to the 
    imcomplete one, and press A.  
    THIS is HARDER than the Savage Labrinth in my opinion.  You basically 
    must arrange to puzzle so that only the top-right square is missing, and
    every other square is holding the correct piece.  There are 16 different
    puzzles.  Once you reach the 16th one, you will get 200 rupees, and the 
    whole thing will restart.  It goes something like Zill, Aryll, Tingle...
    and there are other FAQs out there to help you.
    Strategy 7.8 
    Location= The great Sea
    Conveniency= 7.0
    Amount= 1 to +200= 7.0
    Difficulty= 9.5
    Simple.  Just sell beedle whatever you got.  The following is a small 
    Red chu jelly= 1r,,,,,,green chu jelly= 2r
    blue chu jelly= 3r,,,,,golden feather= 5r
    Baba leaf= 5r,,,,,,,,,,knight's crests= 5r(keep 10 for Orca)
    Skull Necklace= 5r,,,,,joy pendent= 5r(keep 20 for Mrs.Maria)
    If there are any spoils I'm missing- tell me.  I don't recommend you 
    to sell the skull necklace.  Refer back to Windfall Strategy 7.2 for
    disposing skull necklaces.
    Beedle will send you a chart in the mail pointing out his different 
    store locations.
    Strategy 9.0 
    Location= The Great Sea
    Conveniency= 8.8
    Amount= 10-200= 9.0
    Difficulty= 6.0
    Get some bait.  Go to a place where you see the fishman exercising.
    Drop the bait.  He should now draw you a chart.  Ok, but that isn't
    what we're looking for.  Find him, and drop the bait again.  This 
    time, he will invite you to a game for free.
    This game is HARD when you're going for the 10.  You get arrows, and
    the fishman jumps 10 times.  If you hit the fishman once, you get 10 
    rupees.  Twice, 20 rupees, and so on.  But if you hit him ten times, 
    you get 200 rupees, but the fishman will no longer be availible in that
    square.  Good luck.  With my crappy aiming, I've cleared only 2 squares.
    Most of the time, you will score 9 shots.  That's good.  After you
    finish the game, the fishman will swim away.  Sometimes, to get to him
    again, you have to change the wind direction.  That is why the 
    conveniency score was dropped.  Nonetheless, this is a GREAT way to 
    gain money almost where ever you are.
    Strategy 6.8 
    Location= Great Sea
    Conveniency= 7.0
    Amount= 20 or 50= 6.4
    Difficulty= 9.0
    Scattered thoughout the Great Sea will be rings of light with a diameter
    of Link's waist.  Send the grappling hook down those rings to hook up 
    20 rupees, and sometimes 50 rupees.  It isn't very convenient to stop 
    sailing, than search around for the treasure spot.  
    The light ring will disappear when you get close.  That is what lowered
    the conveniency score.  
    Strategy 8.7
    Location= Boating Coarse
    Conveniency= 8.5
    Amount= -30 to 120= 8.8
    Difficulty= 8.5
    Simply go to Forest Haven via the Ballad of the Winds, and sail one 
    square south.  Talk to the man.  Game fee is 30 rupees.
    The wind is always behind you as long as you are on coarse.  It is 
    possible to get a total of 150 rupees.  I tried it just now, and got
    120 rupees with 1:36 seconds remaining.  It's an easy game, and the 
    time limit isn't strict at all, so take it easy.  Just make sure to
    get those yellow and red rupees.  Ignore the green ones if you feel 
    like it.
    $$                        $$
    $$ Path to Financial      $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
    $$ Freedom                $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
    Alright, here, I'll give a very, very short part of the walkthrough to
    help you out.  But, there will be a lot a stuff to skip, so, no, this
    isn't a real walkthrough.
    1. ====
       Release the Prisoner
    On your first trip to Windfall, you must release.....your debtor.  
    Simply go the the cell located behind Tott, the dancer.  Inside the
    prison, pick up some barrals, and hit the switch.
    2. ====
       The Fairy Escapee
    On your second trip to outset(some remember this as the long night),
    get the wallet upgrade number one.  From your watchtower, there should
    be a bridge.  Follow that bridge to a sandy path.  Follow that sandy 
    path to a row of trees.  Cut those trees, and follow the path.  
    Miniblins will come by to freak you out.  Just ignore them, and keep
    going.  Arrive at the bridge to find it broken.  Turn around, and 
    go to a huge rock.  Climb the rock, change the wind direction to west,
    and take off with your deku leaf.  Enter the forest of fairies, and 
    navigate through it until you see a rock.  Bomb the rock, and jump in the
    3. ====
       The First Demand
    I don't know exactly when this happens, but eventually, the In-credible
    chart will come by, with a demand for 201 rupees.  Pay the amount, get the
    4. ====
       Time for the final wallet
    Teleport to windfall after you have the master sword, and the ballad of the
    gales.  Sail one square Northwest of Windfall.  That is where you will get 
    the second wallet upgrade.
    5. ====
       Grab it while you're scared
    I won't go through the details in this one.  But, you'll need the Ghost ship
    chart.  Board the Ghost ship, beat the enemies inside, and go into the 
    treasure room.  Get the pots FIRST.  If you open the treasure chest, you 
    will be kicked out of the Ghost ship, and it will never appear again.
    Current account: 50
    Plus: 100 from Ghost ship
    Total= 150
    6. ====
       The Overlook Pots
    Go to overlook island, and follow strategy 7.3 on Overlook island.
    Current Account: 150
    Plus: 90
    Total= 240
    7. ====
       Kill the Stone Watcher
    Go to Stone Watcher island, and follow strategy 7.3 on Stone Watcher island.
    Current Account: 240
    Plus: 90
    Total= 330
    8. ====
       Steal from the Islet of Steel 
    Go to the Islet of steel, and follow strategy 8.2 on the Islet of Steel.  
    Break the pots, swim out.  Than swim in again, break the pots.  Now, repeat
    once more 
    Current Account: 330
    Plus: 200
    Total= 530
    9. ====
       Those aren't your eggs.
    Go to Bird Rock Peak, and follow strategy 8.1 on Bird Rock Peak.
    Break the pots, step into the light, re-enter the hole, re-break the pots,
    and than step into the light.  Repeat once more for a total of three 
    Current Account: 530
    Plus: 200
    Total= 730
    10. ====
        Whose Bank Account is this?
    Go to outset, and follow strategy 9.5 on outset island.  Remember, after 
    you've gotten the treasure chest on the 30th floor, keep going to the 40th
    or 50th floor if you like.
    Current Account: 730
    Plus: 1200
    Total= 1930
    11. ====
        This pig reminds me of Dampe.
    Now that you are already on outset, feed the pig until it earns you 30 
    Current Account: 1930
    Plus: 30
    Total= 1960
    12. ====
        Catch those pigs!
    Teleport to Windfall.  Talk to the guy wearing a blue shirt.  He stands 
    near the bomb shop.  Follow strategy 7.2 on Windfall.  You should have
    6 skull necklaces, so play the game twice.
    Current Account: 1960
    Plus: 100
    Total= 2060
    13. ====
        The 12 year old is hired.
    Teleport to Dragon Roost, and visit the mail game.  Now, follow strategy
    5.1 on Dragon Roost.  You can either play the game 3 times, with scores
    24,24,25.  Or, 24,24,24,24,24.  The second option perserves the 
    availibility of the game.  Don't forget that the first time you play, your
    salary is half a rupee for every piece of mail.
    Current Account: 2060
    Plus: 110
    Total= 2170
    14. ====
        Enter the cave
    Follow strategy 7.1 on Dragon Roost Island.  This is one with the secret 
    Current Account: 2170
    Plus: 70
    Total= 2240
    15. ====
        Buy this now, Beedle.
    When you exit the cave, and walk to the beach, you should see Beedle's 
    shop ship somewhere.  Go inside, and sell 60% of your stuff.  This 
    requires that you get rid of anything that is not a joy pendant.  When I
    approached Beedle at this time, I had 32 green chu jellies, and 10 baba
    seeds.  That is enough to make +60 rupees.  I'll assume you want to keep 
    your other spoils.  
    Current Account: 2240
    Plus: 50
    Total= 2290
    16. ====
        Where'd you get all those rupees?
    Teleport to Forest Haven.  Now sail one square south to the boating coarse.
    Pay 30 rupees.  You have plenty of time, so take your time and be sure to 
    get as many rupees as you can grab.  However, goal is 130, which means a 
    100 rupee profit.  Play the game twice.
    Current Account: 2290
    Plus: 200
    Total= 2490
    17. ====
        Stay Still, Fishy
    Find the fishman, and feed him some bait.  Now play the game until you get
    200 rupees out of him.  This could be done once if you have great aim.
    Current Account: 2490
    Plus: 200
    Total= 2690
    18. ====
        Now you're on your own.
    Right now, you still need 400 rupees until you have enough.  However, I 
    started the account with 50 rupees at the beginning, but I'm pretty sure
    most of you had much more.  You should have gained a lot after getting
    Tingle's In-credible map.  Not only that, you will get a lot of rupees
    along the way as well.  Some of you may also have stopped for Strategy 
    6.8 on the Great Sea.  
    But, there will be those of you who still don't have enough.  Simply
    follow the Rupee strategies in the above chapter.  What I would do is
    go down the Savage Labrinth again, but it is up to you.
    19. ====
        There are two more
    Get the last two triforce charts on Needle Rock, and Link's oasis.
    There are other great FAQs out there to help you.
    20. ====
        Fine! Take it, you greedy.....
    Go to Tingle Island.  But, before you actually go in, play with the fish 
    once more until you get 100 rupees. 
    Now, climb the ladder of mis-fortune, and speak to Tingle.  Your 8 Charts 
    will be decifered for 3184 rupees.
    $$                        $$
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    $$                        $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
    So now, you have paid all you must.  I hope this guide has helped you.
    I was stalling in creating this guide because I thought money wasn't
    a huge issue in Wind Waker.  But, according to the boards, it apparently 
    If you have any suggestions, or new strategies, contact me.  More to be
    explained next.
    Ok, people, you're almost at the end.
    $$                        $$
    $$ Contact and Credits    $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
    $$                        $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
    My email is lzxiang24@yahoo.com.  However, I am only accepting suggestions
    and new strategies that will rate above 5.0.  
    YOU, for reading this FAQ.  What is an FAQ if it has no audience? 
    CJayC, for posting this FAQ, and hosting Gamefaqs.  
    All you other FAQ contributors out there.  You guys were the ones that
    inspired me.  Not to mention the great examples I've been learning 
    from.  Thank you.
    I am known as fastpawn as well, so don't get confused.
    My parents.  This isn't my computer you know.  You can never thank your
    parents too much.
    **                  **
    **  Legal Note      **
    **                  **
    The strategies, and this FAQ itself is mine.  It's only two homes 
    I don't want to see it anywhere else.  If you do, please tell me.
    This FAQ may not be reproduced under any circumstances except for your
    private use.  I may or may not give you permission to put this guide 
    on another website.  Most of the time it will be no.  This guide is
    protected by the law, and violating that law would be a violation of 
    Copyright 2003, Larry Xiang
    The End

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