hide results

    FAQ/Walkthrough by SubSane

    Version: 1.0 | Updated: 10/15/03 | Search Guide | Bookmark Guide

                Written and maintained by Torro (aka SubSane)
                       Last Updated October 15, 2003
    NOTE: This guide has companion maps to assist with the items and
          locations. They can be found at:
         1.1 Game Details
         1.2 Story
    2.0 BASICS
         2.1 Game Start
         2.2 Controls
         2.3 Game Modes
         2.4 Status Screen
         2.5 Cursor Icons
         2.6 Tricks
         2.7 Gameboy Advance Link
         3.01 Mirror Shard 1
         3.02 Mirror Shard 2
         3.03 Mirror Shard 3
         3.04 Mirror Shard 4
         3.05 Mirror Shard 5
         3.06 Mirror Shard 6
         3.07 Mirror Shard 7
         3.08 Mirror Shard 8
         3.09 Mirror Shard 9
         3.10 Mirror Shard 10
         3.11 Mirror Shard 11
         3.12 Mirror Shard 12
    4.0 LISTS
         4.1 General Items
         4.2 Important Items
         4.3 Bonus Items
         4.4 Trick List
    5.0 Mini Games
    6.0 SECRETS
    7.0 LEGAL / MISC.
         7.1 Version History
         7.2 Guide Credits
         7.3 Contact Information
         7.4 Legal Stuff
    ===== 1.0 INTRODUCTION =============================================
                            1.1  Game Details
    Capcom and Disney Interactive team up for another Disney game.
    Co-developed by Nintendo.
    Released on August 13, 2002
                                1.2  Story
    While sleeping, Mickey Mouse was lured into a mirror world by a
    mysterious ghost. Now Mickey must explore the mirror world and find
    the mirror pieces needed to return to the real world.
    ===== 2.0 BASICS ===================================================
                               2.1  Game Start
    Press Start
    Start the game.
    Normal Mode
    Choose this option to play the normal story mode.
    Kids Mode
    This is the kids mode. Not a lot of fun, if you ask me...
    Load Game
    Here you can load your saved game.
    Hidden Hats
    The hat icon in the upper corner allows to play the Hidden Hats
    mode. Read about it in the Secrets section.
    Bonus allows you to play any of the mini games that appear in the
    game. There is also a radio that you can use as a sound test, and a
    TV to view the cutscenes.
                               2.2  Controls
    Gray stick... Move cursor
    L/R.......... Get rid of/bring back item sack and save book
    Start........ Pause
    B button..... Stop Mickey as he walks. Cancel in Menus.
    A button..... Used to click with cursor
    The mini game controls will be in the Mini Games section.
                              2.3  Game Modes
    There are two basic modes in the game. Kids and Normal.
    Kids mode is a really easy adventure where Mickey will automatically
    walk to the areas that need exploring. You don't have to collect
    items or anything either. I recommend this for kids six years old
    and younger.
    Normal mode is the actual story mode where you collect items to
    escape the mansion. It's not that much harder, but this is for the
    older kids (like me), who want some actual gameplay.
    I will cover the walkthrough for Normal mode in this guide. Kids
    mode doesn't need a walkthrough, as Mickey does everything for you.
                             2.4  Status Screen
    There are a couple of things on the screen besides Mickey and the
    The stars in the upper-left corner are your stars and star
    containers. When a star container is blue, it is empty. When it is
    yellow, it has one star. Collect more star containers to collect
    more stars.
    Yellow sack
    The yellow sack in the bottom-left corner is where all of the
    collected items are kept. You can also check the number of keys,
    mirror shards, and stars you have.
    Click on the book to save your game.
    The key and number in the upper-right corner show how many keys you
    currently have.
                              2.5  Cursor Icons
    Since this game is a point-and-click adventure, the cursor on the
    screen is a very important feature in the game. There are various
    types of cursors that will appear as you progress through the game.
    Gray hand
    The gray hand is the normal cursor, just in neutral. There are very
    few things you can click on with the gray hand.
    White hand
    The white hand is the move cursor. When you move the hand over an
    important spot, the hand will turn white. This means that if you
    click on the spot, Mickey will walk to where you clicked. If you
    click twice he will run.
    Pink hand
    The pink hand is just for fun. Click on different parts of Mickey's
    body to see the different reactions.
    The door cursor is for opening doors. Just move the hand over a door
    to see it appear.
    Open door
    This appears when you have opened a door.
    The key cursor will appear after you've clicked on a locked door. If
    you have a key quickly click the door to unlock it.
    Magnifying glass
    The magnifying glass cursor is for inspecting items or other
    important spots. When you see the magnifying glass, click
    The star cursor appears when you have found a Trick spot. The Trick
    spots are special events in the game. There is always a star
    requirement for Tricks, so make sure you have enough stars.
    When the white sack appears you are supposed to use one of the items
    in your item sack.
                                2.6  Tricks
    Tricks are special events in the game that are usually the way to get
    further ahead.
    Tricks will always require a certain number of stars, so make sure
    you collect any stars you see. You will also need to collect star
    containers. They are blue star-shaped jars that you will find through
    out the mansion.
    When the star cursor appears over something, that means you can do a
    Trick there. A number will appear inside the star cursor. That is
    the required number of stars for that trick.
                          2.7  Gameboy Advance Link
    If you have a Gameboy Advance, Magical Quest Starring Mickey and
    Minnie for the Gameboy Advance, and a GBA to Gamecube link cable,
    you can change something in Magical Mirror.
    Here's what GameSpot says:
    "If you own a GameCube-GBA link cable, you can upload items you buy
    in shops (from Magical Quest Starring Mickey and Minnie) into the
    recent GameCube game Disney's Magical Mirror Starring Mickey Mouse."
    I assume these items are bonus items that appear in Mickey's
    bedroom, but I'm not sure. If anyone out there knows for certain,
    drop me an e-mail.
    ===== 3.0 WALKTHROUGH ==============================================
    This walkthrough is for Normal mode. Kids mode does not require a
    walkthrough as Mickey does everything for you.
    Also, this game is very non-linear. You can go any way you please
    and still manage to beat the game. I just planned out the easiest
    Finally, I wrote this walkthrough based on finding all of the mirror
    shards. But if you follow it, I also point out every other item and
    Trick there is. If you want to just find the locations of items,
    check below in the Item List.
                            3.01  Mirror Shard 1
    After watching all the cutscenes, you'll find yourself in the
    entrance to the ghost mansion. A hand will be pointing to the door
    on the left, so click it open. After that the door will point to the
    right door, so click it open as well.
    Watch the next cutscene, then get your first star container! Click it
    when the magnifying glass appears. Now that helpful hand will point
    to the far door, so go ahead and open it. A Trick screen will appear,
    and a star cursor. This Trick will cost one star, so go ahead and do
    the Trick.
    Ouch, that wasn't very nice! Anyway, get the key and unlock the door
    to go to the next room.
    Mirror room
    Hey, it's the mirror! Watch the cutscene then inspect one of the
    mirror shards. After that you'll have to go through the door on the
    left. The door on the right is the end of a warp door, so it can't
    be opened on this end.
    Hole room
    Collect the gold star in the middle of the room, then walk over to
    the hole in the wall. Peek inside and grab the first mirror shard.
                            3.02  Mirror Shard 2
    Now walk over to the closet and do the Trick to get your first key.
    After that, exit through the door on the left.
    Green hall
    Grab the stars in this next hall, then try to open the door at this
    end. When the ghost appears, use a Trick on him to slide the carpet
    away. Get the next mirror shard from the floor at the other end.
                            3.03  Mirror Shard 3
    Go to the door that is closest to the door with green plants. You
    will use your key to open it.
    Piggy room
    You'll find a star container, a gold star, a piggy bank, and a gold
    coin in here. Click on the star container a few times to knock it
    down and get it, then walk in front of the piggy bank and get the
    gold coin.
    Inspect the piggy bank twice, then insert the gold coin. Now leave
    to the Green hall.
    Green hall
    Go to the door at the far end.
    Sword hall
    Not much in here, yet. Just grab the gold star and leave
    through the other door.
    Grand hall
    Wow, a grand hall. Much better than a normal hall. Anyway, walk
    downstairs and get the star container that is hidden behind the
    Once that is done, click on the chandelier hanging from the ceiling.
    Use the two stars you have for the Trick, then watch the eerie
    Now walk to the door on the left, but don't enter. Get the mirror
    shard on the ground to have a grand total of three mirror shards. 
                            3.04  Mirror Shard 4
    Get any silver stars that have appeared.
    Walk back up to the second floor and go to the flower vase on the
    left balcony. Click on the flower to get it, then go over to the
    empty vase on the other side. Inspect it twice, then do the Trick to
    get another key.
    Now go back to the Green hall.
    Green hall
    Enter that door on the left that you didn't open yet.
    Candle room
    Inspect the candle in the center of the room. You'll have to press A
    rapidly to light it up, but it's not too tough. Once it is lit, two
    red orbs will appear over the bed. Move the cursor over them to do a
    The ghost will appear, but quickly do the Trick that's shining on
    the ground in front of Mickey. The ghost will leave, and you will get
    a gold coin. Turn on the light switch on the left, then go back to
    the Piggy room.
    Piggy room
    Keep coming in and out and collecting stars until your star
    containers are full. Drop off the gold coin, then go back to the
    Candle room.
    Candle room
    Inspect the bed and Mickey will start jumping on it. Do the Trick
    that appears on the bed, and you will get a key. Enter the door on
    the left.
    TV room
    Hey all right, a TV! But there's no time for that now. Get the Donald
    doll that's on the couch, then the star container hidden behind the
    couch. You can inspect the TV, but it doesn't work. Go through the
    broken door.
    Train room
    Nothing in here but stars, so go into the next door.
    Toy room
    Next to the horse you should see an open box. Inspect it to find a
    flashlight.  Inspect it two more times, then get the green collar
    that appears behind Mickey. Once that is done, inspect the witch on
    the table. She'll weave a bit of magic and shrink you down to toy
    size. Collect any stars lying around on the ground, then approach
    the train station.
    Inspect the luggage on the ground, then do the Trick and watch Mickey
    board the train. Do another Trick on the luggage to have it chase
    Mickey, then do one more Trick to save Mickey. You will get a star
    container as your reward.
    You're now in the Train room, so get the doghouse that is on the
    train platform, then go into the TV room by entering the mouse hole
    (ironic, ain't it?)
    TV room
    Walk behind the TV. Hey, that's why it didn't work! Plug in the TV.
    Go back to the Train room through the broken door.
    Train room
    Walk in and a rather ominous rubber duck will pop out. Click on the
    red bridge to try and get away from it. No, he's still after you.
    You're cornered!
    Quickly do a Trick on the power cord to get away. It's not over yet.
    Do a Trick on the toy plane to get away for good, then you'll find
    yourself in the Flying Ace mini game. Check below in the Mini Games
    section to find out how to play.
    Go back to the Toy room.
    Toy room
    Inspect the wooden horse in the far corner. Do the Trick and grab the
    fourth mirror shard.
                            3.05  Mirror Shard 5
    We're all done in this area for now, so go back to the Green hall.
    Green hall
    While we're here, go back to the Hole room.
    Hole room
    Look inside the hole, and use a trick on the loose board above
    Mickey's head. You don't get anything, but I figure we might as well
    do it.
    Now it's time to explore the first floor, so go all the way to the
    Grand hall.
    Grand hall
    Go down to the first floor and enter the door on the left.
    Wooden hall
    There will be three doors here. Go to the door farthest away.
    Tea room
    Click on the chair and it will slide out. Right before Mickey sits
    down, you can do a Trick on the chair. You'll have to do this very
    Click on the chair again, but this time let Mickey sit down. When
    the tea pot and cup appear, click on the tea pot to do another Trick.
    Again, you won't get anything for it.
    Go outside and come back in to find a picture of Mickey and his girl,
    Minnie. Now back to the Wooden hall and enter the other door.
    Get the pink ribbon that's on the table, then go and inspect the
    green cabinet that's in the upper-right corner. Click on all of the
    knives and forks so that they're all moving, then do the Trick.
    Afterwards you will get the fifth mirror shard.
                            3.06  Mirror Shard 6
    Now go and inspect the other cabinet. Do the Trick on the flour jar,
    and you'll get a shiny new gold coin. Go to the door in the
    bottom-left corner and use a key to unlock it and enter.
    There's not much to on the first floor, so go up to the second. Click
    on the lamp that's hanging from the ceiling to get a Goofy plaque,
    then use your other key to unlock the next door.
    Footstool room
    Inspect the stool in the middle, but unfortunately you can't get the
    key yet. Inspect the other stool and then place it on top of the
    first stool. Once Mickey is on top, make fast circles with the
    control stick to save him from falling. The key will be your reward.
    Ignore the blue door because it will only warp you to the door in
    the Mirror room. Use they key to unlock the other door and enter the
    Crazy hall.
    Crazy hall
    The Crazy hall is crazy because all those doors just lead to another
    door in that room. 
    Enter the second door on the left, and four more Mickeys will appear.
    Click the first Mickey that's to the right of the real one. Click
    three times and all the Mickeys will vanish, and you will get another
    star container.
    The only real door is the third one on the right, but you need a key
    to get in. So go all the way back to the Grand hall.
    Grand hall
    Go into the door on the opposite end.
    Dark room
    This Dark room doesn't have anything, so go down the stairs to the
    It's your typical spooky basement. Go straight to the door and open
    it. Watch the VERY familiar cutscene (Devil May Cry, anyone?), and
    then you'll be thrown into the Flying Sword mini game. Look in the
    Mini Games section to find out how to play.
    Storage room
    After the chase you'll be in a Storage room. There are two paintings
    of girls in there, so go and inspect the painting near the door.
    After getting a clue, do the Trick on the painting. Hah, tell me that
    didn't at least startle you! Anyway, Mickey will get thrown back. Use
    another Trick on the pair of shoes, and the ghost will run off. Pick
    up the key.
    Inspect the painting of the girl without a flower, and give her the
    flower you have in your items. A secret door will appear. Go inside.
    You have the flashlight, so now you can look around. Walk ahead and
    you'll see something shining on the ground. Inspect it to find the
    sixth mirror shard.
                            3.07  Mirror Shard 7
    Leave through the other end of the cave.
    Gear room
    You'll see a mass of gears, but you can't do anything with them yet.
    Also avoid the blue warp door.
    Go upstairs and through the open doorway.
    Clock tower
    Sunlight, beautiful sunlight! Walk down the stairs to find a key at
    the bottom. That's all you can do here, so go back to the Storage
    Storage room
    Go to the picture of the scary girl. Do the Trick again, then do the
    shoe Trick again. But, when he runs away this time, chase after him!
    Do it while Mickey is still mad.
    Dark hall
    This is that hall that the flying sword chased you through. Click on
    the ghost to keep chasing him to the Basement.
    When Mickey gets near the mace, quickly turn the control stick to
    grab it. Mickey will bring the ghost and he'll run away again. Keep
    chasing him.
    Dark room
    Go to the Grand hall.
    Grand hall
    Looks like the tables have turned. The ghost is now scared of you.
    He'll run off, and you can finally stop chasing him.
    Now go all the way to the Alcove.
    Go upstairs, and into the Crazy hall.
    Crazy hall
    Go into the third door on the right. Use a key to unlock it and
    Bee room
    Grab the remote control from the table, then inspect the couch. While
    Mickey sleeps, a bee will appear. Keep clicking on Mickey as he runs
    away, then watch him bust a Matrix move.
    The bee will fly off, and reveal the seventh mirror shard.
                            3.08  Mirror Shard 8
    Go through the next door.
    Fish room
    Inspect the fish. You'll go through three sequences where you rapidly
    press A, but afterwards you will get a marble.
    Closet room
    There will be three closets and a plant in here. Click on the plant
    a few times to get a flower pot.
    Inspect the first closet on the left to do a Trick and get knocked
    in. Do the Trick again to knock the hand in. Quickly press A and move
    the control stick to get the eighth mirror shard.
                            3.09  Mirror Shard 9
    Inspect the closet on the very right to do a magic Trick. Go back to
    the Fish room when you're done.
    Fish room
    Unlock the door at the top and enter.
    Rug room
    Enter the door on the right.
    Music room
    The only thing you can do is inspect the guitar in the back, so do it
    to play the Guitar Master mini game. Check below in the Mini Games
    section to find out how to play.
    Go back to the Rug room.
    Rug room
    Go up the stairs to the Attic.
    Grab the star and the windmill in the middle of the room, then go
    all the way back to the Alcove.
    There are a bunch of holes in here, and you have to drop the marble
    into one of them.
    O       O
               O     X
       O                   O
    These are the locations of the holes, and X marks the hole you should
    inspect. Do it and drop the marble in. Go down and get the next star
    container. Go back to the Grand hall.
    Grand hall
    Go to the Sword hall.
    Sword hall
    Inspect the painting of the moustache man and do the Trick. Inspect
    it again to reveal the ghost, and get the ninth mirror shard.
                            3.10  Mirror Shard 10
    Go to the Piggy room.
    Piggy room
    Deposit the gold coin. The poor piggy will blow up, and you can get
    the gear. Leave and come back to get the piggy bank. Now go to the
    TV room.
    TV room
    Use the remote control on the TV to play the Dance mini game. Check
    below to find out how to play.
    Now go all the way back to the Gear room.
    Gear room
    Walk to the far end, by the stairs. Inspect the gears to place the
    gear you have in there. Now go to the right and pull the lever.
    Pick up the tenth mirror shard.
                            3.11  Mirror Shard 11
    Go back to the lever and do the Trick on it to get yanked up on top
    of the Clock tower. Do more Tricks to get the clock to 7 o' clock or
    higher. Mickey will pop out of the cuckoo and knock the star
    container to the ground.
    Use a Trick to get across the rope to the Bell roof. If you don't
    have enough stars, go to the hole in the roof and get the star
    container. Do the lever Trick again to get to the Roof and cross the
    Bell roof
    Click on the bell to get the clock tower item underneath it. Climb
    down the stairs to enter the Bell tower.
    Bell tower
    Climb down the stairs, but then turn around. Run up the stairs and
    tap A rapidly to reach the top and grab the eleventh mirror shard.
                            3.12  Mirror Shard 12
    Climb back down and enter the door.
    It's not really a dungeon, but it looks like it with that cage. Grab
    the mansion item and enter the cage.
    Wine cellar
    Inspect the barrels at the end, then watch the cutscene. Now you can
    play the Crash Barrels mini game. Read below in the Mini Games
    section to find out how.
    Pick up the can and go upstairs.
    Enter the other door that you haven't gone through yet.
    Old hall
    There is a door and a hole in the ground in here. Go through the
    Fireplace room
    There are some stars, a star container, and some crooked pictures in
    here. Click on the three crooked pictures behind the chair to get a
    picture of Mickey's friends.
    Get the star container and leave.
    Old hall
    Inspect the hole and press A rapidly to get across the gap. Enter the
    double doors.
    Broken room
    Ya know, I think this is one of my favorite rooms. The broken room
    combined with the rays of sunlight and gentle music make a great
    Anyway, we have to get up those stairs. Click on the striped pole
    that's laying on the ground, then do the Trick. But, right when
    Mickey is at the foot of the steps, do another Trick. A hand will
    appear and throw Mickey off course, and he'll crash into another
    Spa room
    Man, a steam in the spa would really be great, but there's no leisure
    time on this mission. Click on the star container inside the pool,
    and hold the cursor over it until a Trick appears. Do the Trick and
    Mickey will jump in. 
    Watch the Jaws action (Jaws isn't even a Capcom property), then
    click on the fish when he surfaces. Use your can to pick up the fish.
    You know, so you can keep your eye on the star container.
    Go back to the Broken room.
    Broken room
    Inspect the door at the top of the stairs, then quickly tap A to get
    Mickey up there. Grab the star container and go to the next room.
    No time for readin', just look for the magnifying glass on the small
    table and grab it. Next, click on the blinking red item on top of a
    bookcase. It's a key! Do the Trick to try and get it, but the ghost
    will appear and take it.
    Watch the ghost carefully, and he will be in the bookcase that
    shakes. He will do it twice, so each time just press A repeatedly to
    shake him out. The ghost will drop the key and leave.
    Use the key on the normal door (don't enter the blue warp door) to
    Music room
    Hey, we're back in the music room! Get yourself to the Fish room
    nearby immediately.
    Fish room
    Drop the fish you have into the bowl to get the final star container! 
    We're almost done, but there are a few loose ends to tie before we
    finish the game. Go to the Sword hall.
    Sword hall
    Use the magnifying glass in your items to carefully inspect the
    painting of the icy mountain. What is a refrigerator doing in there?
    Quickly go back to the Kitchen.
    Inspect the refrigerator and do the Trick to get sucked into the
    Snowboarder mini game. Check below to find out how to play.
    Once this is over, get to the Basement.
    If you got hit with the sword the first time it chased you, inspect
    the sword. If you were not hit, then you don't have to. If you don't
    remember, inspect the sword to once again get chased down the long
    The objective is not to get hit by any of the flying furniture.
    Check below in the Mini Games section for the specifics.
    Once this over, get to the Gear room.
    Gear room
    Use the Trick on the lever to get up on the Roof again.
    You don't have to use the Tricks on the clock this time. Just get to
    the Bell roof by crossing the rope. You'll release a pink balloon
    along the way.
    Bell roof
    Get the pink balloon, then enter the Bell tower.
    Bell tower
    Go into the Dungeon.
    If you didn't get all stars last time, play the Crash Barrels mini
    game again in the Wine cellar. Getting all stars will get you the
    Dojo item (more reference to Street Fighter). As always, check below
    to find out how to play.
    Get to the Broken room when you're done.
    Broken room
    Go into the Spa room on the side.
    Spa room
    Grab the rubber duck item (brings back memories of that crazy Toy
    room duck).
    Now for the final mirror shard, go to the Attic.
    Click on the gift box on the table to make a small ghost appear. Use
    your magnifying glass then do the Trick to shrink and fall into the
    hole in the floor.
    When Mickey wakes up, get the twelfth and final mirror shard.
    Go back to the Library and enter the blue warp door to get warped
    back to the Mirror room.
    Mirror room
    When you get in the mirror will be open and ready, but the ghost will
    appear. You have to choose between going home, or staying with the
    ghost. Choosing the mirror is the way to beat the game. If you choose
    the ghost you will stay in the mansion, and the only way to open the
    mirror again is to use a warp door.
    Well, that's it! Enjoy the very Disney ending, and have fun with the
    credits (you'll see what I mean).
    When your Game Clear stats come up, you may notice that you're still
    missing some bonus items. Check below in the Item List section to
    look for anything that you're still missing.
    You'll also unlock Bonus, which appears at the load game screen.
    Bonus allows you to play the mini games instantly, and you also get
    a sound test and cutscene viewer.
    ===== 4.0 LISTS ====================================================
                             4.1  General Items
    These are items that you can find anywhere.
    Gold stars
    These fill one star container.
    Silver stars
    These fill about 3/4 of a star container.
    Bronze stars
    These fill about 1/4 of a star container.
    Many of the stars regenerate in the rooms once you leave. You can
    also get stars by playing the mini games.
                            4.2  Important Items
    These are important for completing the game.
    Mirror shards
    1.  Hole room - Look in the hole in the wall.
    2.  Green hall - Do the Trick on the carpet to roll it up.
    3.  Grand hall - Do the Trick on the chandelier.
    4.  Toy room - Do the Trick on the wooden horse.
    5.  Kitchen - Do the Trick on the forks.
    6.  Cave - Use the flashlight.
    7.  Bee room - After bee chases Mickey.
    8.  Closet room - Do the closet Tricks on the left closet.
    9.  Sword hall - Do trick on the moustache man painting.
    10. Gear room - Put in the gear then activate the lever.
    11. Bell tower - Run up the stairs quickly.
    12. Music room - Use the magnifier Trick on small ghost.
    Star containers
    1.  Entrance - Click open both doors to get it.
    2.  Piggy room - Click it to knock it down.
    3.  Grand hall - Behind the staircase.
    4.  TV room - Behind the couch.
    5.  Toy room - Need four stars to do tricks on train.
    6.  Tea room - On the floor.
    7.  Crazy hall - Enter second door to the left, then click on the
        first mouse on Mickey's right three times.
    8.  Alcove - Drop marble in the hole.
    9.  Clock tower - Do trick on lever to get up, then get a high
        number on the clock.
    10. Fireplace room - In the fireplace.
    11. Broken room - On the upper floor.
    12. Spa room - The fish eats it. Take the fish to fish room.
    1. Hole room
    2. Candle room
    3. Grand hall - Trick in the empty vase.
    4. Footstool room - Stack the chairs up.
    5. Storage room - Do the painting trick.
    6. Clock tower
    7. Library - Do the Trick, then shake bookcases.
    Gold coins
    Deposit the gold coins in the piggy bank to enlarge the gear.
    1. Piggy room - On the floor.
    2. Candle room - Do the candle Trick to find it.
    3. Kitchen - Look in the right cabinet, then do a Trick.
    Grand hall - For the picture girl in Painting room.
    Toy room - For the cave.
    Remote control
    Bee room - For the TV in the TV room.
    Fish room - For the hole in the Alcove.
    Wine cellar - For the fish in the Spa room.
    Magnifying glass
    Library - For the Sword hall painting and Attic ghost.
                              4.3  Bonus Items
    These items appear in Mickey's bedroom, and are necessary if you
    want to complete 100% of the game.
    Pink ribbon
    Kitchen - On the table.
    Donald doll
    TV room - On the couch.
    Flower pot
    Closet room - Click on the plant.
    Dog collar
    Toy room - Inspect the toy box three times.
    Train room - Need the dog collar to get it.
    Heart picture
    Tea room - Do both tricks and come back in.
    Piggy bank
    Piggy room - Come back in after the piggy bank blows up.
    Attic - On the floor.
    Clock tower 
    Bell roof - Click the bell.
    Dungeon - On the floor.
    Goofy plaque
    Alcove - Click the ceiling lamp.
    Pink balloon
    Bell roof - Cross the rope for a second time.
    Wine cellar - Get all stars in Crash Barrels mini game.
    Rubber duck
    Spa room - Go back after dropping off the fish in Fish room.
    Friends picture
    Fireplace room - Click on the three crooked pictures.
    The items below appear in Mickey's room when you complete a certain
    Toy room - Ride the train.
    Bee room - Get chased by the bee.
    Basement - Play the Flying Sword mini game and don't get hit.
    Train room - Play the Flying Ace mini game.
    TV room - Play the Dance mini game and beat all 3 rounds
    Music room - Play the Guitar Master mini game and miss 15 or
    less stars.
    Kitchen - Play the Snowboarder mini game.
    Bronze statue
    Beat the game.
    Collect all twelve mirror shards.
    Hidden hats
    When you complete the game, a box will appear in the Load Game
    screen. You can click on the box and hide five hats in one of the
    saved games.
    You can place the hats where you like, so it should be no problem to
    find them.
    Donald hat
    Goofy hat
    Cowboy hat
                              4.4  Trick List
    Tricks are another thing that has to be completed to have the game
    completed at 100%. I've separated tricks by room.
    1. Open the star door.
    Hole room
    1. Open the closet.
    2. Look in the hole and click the loose board.
    Green hall
    1. Open the door at the end of the hall, then click the ghost.
    Candle room
    1. Light up candle, then click on red eyes.
    2. Click on ground as ghost approaches.
    3. Inspect the bed, then do the Trick.
    Train room
    1. Click on the power cord after being chased by the rubber duck.
    2. Click on the airplane after being chased by the duck.
    Toy room
    1. Click on the toy witch.
    2. Click the luggage.
    3. Click the luggage again on the train.
    4. Do the Trick to have Mickey fall down on the train.
    5. Inspect the wooden horse.
    Sword hall
    1. Inspect the moustache man painting.
    Grand hall
    1. Click the chandelier.
    2. Click the empty vase twice.
    Tea room
    1. Click on the chair to have it slide away.
    2. Click on the tea kettle and cup.
    1. Click the forks cabinet and move all the forks.
    2. Inspect the other cabinet and click the flour jar.
    3. Inspect the refrigerator for the mini game.
    Closet room
    1. Inspect the closet on the left.
    2. Inspect the closet on the far right.
    Storage room
    1. Inspect the painting on the right.
    2. Click on the hanging pair of shoes after getting startled.
    Gear room
    1. After activating the clock, do the Trick on the lever.
    Clock tower
    1. Click on the clock when Mickey has been pulled to the roof.
    2. Inspect the rope.
    Broken room
    1. Inspect the striped pole.
    2. Click the pole as Mickey flys up.
    Spa room
    1. Inspect the star container in the water.
    1. Inspect the key on the bookcase.
    1. Use the magnifier on the small ghost.
    ===== 5.0 Mini Games ===============================================
    Flying Ace
    Do the Trick on the toy plane in the Train room to go into the cloud
    Gray stick... Operate plane
    A button..... Shoot
    Very simple mini game. To get points just shoot the balloons like
    crazy and get as many rainbows as you can. Grab the stars to extend
    time. If you press Left or Right twice, the plane will do a barrel
    Inspect the mountain painting in the Sword hall, then do the Trick
    on the refrigerator in the Kitchen.
    Gray stick... Shift Mickey
    A button..... Jump Mickey
    Wooooo, flyin' down the mountain! Avoid the cliffs, walls, and trees.
    Jump to grab stars and extend your time, and smash into the snowmen.
    Flying Sword
    Inspect the sword in the Basement.
    Gray stick... Move Mickey
    It seems hard, but it's simple. When a piece of furniture starts to
    hover, wait until it starts to shake then move.
    Guitar Master
    Inspect the guitar in the Music room.
    Gray stick... Slide the pick
    A button..... Press A to catch a spinning star
    This one is sort of hard. What I do is stare at the center circle,
    and just react when I see a star appear. I've had experience with
    this type of mini game before, but it shouldn't be a problem with
    some practice.
    Use the remote control on the TV.
    Gray stick/A button... Dance step
    This is like those dance games that were the big thing for a while.
    Just press the right button or direction when the square is lit.
    Crash Barrels
    Inspect the barrels in the Wine cellar.
    A button... Press to punch. Hold for fireball.
    My favorite mini game. The easiest way to do it is to hold A and
    charge a fireball, then release it at the right time.
    ===== 6.0 SECRETS ==================================================
    There aren't any codes as far as I know, but here are some of the
    little secrets.
    -You can click on pictures to see them react differently.
    -Try clicking on other things with the gray hand. Some stuff will
    -When you beat the game, you'll unlock Bonus and Hidden Hats in the
     Load Game menu.
     Bonus allows you to play any of the mini games that appear in the
     game. There is also a radio that you can use as a sound test, and a
     TV to view the cutscenes.
     Hidden Hats lets you hide five hats in a saved game. These are
     bonus items, so they are required to get 100%.
    -In case some of you don't realize (I've mentioned it enough),
     Capcom incorporated a lot of the stuff from their other games.
     Most of the game is designed around the Resident Evil games. Mainly
     the mansion exploration, and having to figure out puzzles. Plus,
     there are some startling elements like when the ghost pulls some
     The Flying Sword mini game (and the first scene with it), is
     straight out of Devil May Cry. When Dante first gets Alastor.
     The Crash Barrels mini game is from Street Fighter II. It's very
     much like the barrels bonus stages, and Mickey even does Hadoukens
     and Shoryukens!
    -If you use the remote control on the TV, you can see various clips
     of classic Mickey episodes.
    ===== 7.0 LEGAL / MISC. ============================================
                            7.1  Version History
    October 15: Version 1.0
    - - - - - - - - - - - -
    All done. Have fun!
                             7.2  Guide Credits
    Thanks to...
    1. Disney Interactive, Capcom, and Nintendo for creating this game.
    2. Wilson Lau, whose Bart vs. the Space Mutants guide inspired me to
    write FAQs.
    3. GameSpot for the Gameboy Advance info.
                          7.3  Contact Information
    The address is: subsane@gmail.com
    The issue of too many e-mails isn't a problem, so I'll most likely
    respond to any questions (for now). But, I do delete e-mails without
    a subject. Put 'Magical Mirror FAQ' or something similar in the
    subject line.
                              7.4  Legal Stuff
    1. "Magical Mirror Starring Mickey Mouse" is copyright  2002 Disney
    2. This guide copyright  2003 Torro (aka SubSane). This guide may
    be distributed freely as long as it remains in it's ORIGINAL and
    UNALTERED form. It is only for private use and may not be reproduced
    for commercial purposes.
    If I should discover that this guide has been altered in any way and
    is being displayed publicly, I reserve the right to have the guide
    removed from that location.

    FAQ Display Options: Printable Version