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    Sharingan Sasuke by UV_Blitz

    Version: 1 | Updated: 10/20/06 | Search Guide | Bookmark Guide

    Naruto: Clash of Ninja
    Sharingan Sasuke Uchiha
    Character FAQ for Naruto: Clash of Ninja 2 for 
    the Nintendo Gamecube.
    By - Asterisk/UV Blitz
      |                                       |
      |                 FAQ Guide             |
      |         -----------------------       |
    1. Introduction
    2. Combos
    3. Pros, Cons, and Ninjutsus
    4. Poses
    5. Ninja File
    6. Strategy
    7. Copyright and Credits
    1: Introduction
    Why SS?
    While normal Sasuke is good, I prefer SS better. He has cooler projectiles and 
    2 specials. His combos are better and he's just overall better in Oboro mode.
    He has a lot of teleportaion moves to keep your opponents off guard.
    2: Sasuke's Move List
    Out of 5 stars, so if a move has ***** that's a very good move.
    B+B+B+B+B+B+B *****
    	This is a pretty decent combo. It is a 
    large series of punches and kicks. It's very 
    strong aganist your opponent if all
    attacks hit, which they won't usually, because
    your opponent will probably use substitution 
    jutsu somewhere in the combo. Although, the 
    last move usually doesn't hit anyway. A good
    follow up is up B.
    B+B+A ***
    	Sasuke punches twice, and then throws
    a kunai with each hand at the enemy. This is
    a pretty quick attack, but the damage isn't
    so good. Good in multiplayer for a better chance
    of hitting something.
    B+B+B+A *****
    	Sasuke punches twice, kicks once, then
    disappears in lines, comes out, and kicks 
    them from behind to the ground. This is 
    one of my favorite moves. It does a good 
    amount of damage, is quick, and the last 
    move can catch your opponent off guard.
    B+B+B+B+A ****
    	This is another awesome move. Sasuke
    punches twice then kicks twice, the last 
    kick sending the enemy into the air. Then, 
    Sasuke does fire-style jutsu and the opponent 
    lands on the fire and gets hurt more, also blowing
    them backward. This'll do a 10-13 hit combo. 
    You can hold A and Sasuke will hold out the fire 
    jutsu as long as you hold the A button. (Be careful,
    holding the fire drains your chakra.) This move is
    strong and quick.
    -->B+B+B ***
    	Sasuke punches the enemy in the gut, kicks
    at the enemy, then punches again, sending the enemy
    flying. Only three hits, but it's a pretty quick
    <--B+B+B ****
    	Pretty cool move. Sasuke spin-kicks,
    punches, spins in the air, and kicks the 
    opponent's head. It's a good move. Sometimes if 
    someone attacks him while he's doing the first 
    strike, it won't interrupt the combo. Although, 
    at the end of the combo it faces him away from 
    the enemy, which might get you in a bit of trouble.
    If timed right, the first hit can cancel out moves.
    Down B+B+B ****
    	Sasuke trips the enemy, does a back-flip 
    (which kicks them), then slams down diagonally at 
    opponent from the air. I use this move frequently, 
    because it catches your opponent off guard. Plus
    if they use a sub jutsu, the second strike will hit
    Down B+B+A ****
    	This is almost the same thing as the last 
    move. Sasuke does the same first two moves, 
    except he doesn't slam down on the opponent. Instead
    he throws to kunai at the opponent diagonally. This 
    one does less damage and misses more than the one above,
    Down A+B+B+B+B+B **
    	Sasuke slashes with a kunai then kicks multiple
    times. Max hit you can get is 6. This move is pretty
    good, but the first hit is a tad slow, and the last
    hit doesn't always hit. I don't like this move a lot.
    Down A+B+A **
    	Sasuke slashes with a kunai, kicks the enemy, 
    then disappears and appears in front of the opponent, 
    and kicks them in the air. Not too strong, but an o.k. 
    Down A+B+B+A ****
    	This move is great! Sasuke slashes with a kunai, 
    kicks twice, and then does the fire jutsu. I think every-
    thing with the fire jutsu is good. Don't 
    forget you can hold A!
    Special move: Chidori (X) *****
    	Sasuke's version of Kakashi Lighting blade. Works the
    same way, hold down x longer for more damage and range. It's
    easy to work in some combos. 
    Special Move: Phoenix Flower Jutsu (X in midair) *****
    	Great move, hits more than one target and comes out fast.
    Easy way to use is jump once then hit x for more focused damage.
    Other move: Up B ****
    	Awesome move, invincible on start up, and does good damage.
    Other Move: Y(throw) ***
    	A default throw, throws them up in the air, can be followed
    up by Up B. Easy to follow up with.
    3: Pros, Cons, Ninjutsus
    + Pretty strong
    + Quick
    + Good balance of Ninjutsu and Taijutsu
    + Good combos
    - Not too accurate
    - No Genjutsu
    A: Throws two shiken
    A (hold): Throws four kunai
    Up A: Disappers and appears behind enemy and axe kicks them
    back A: Disappears, appear in behind of enemy
    Run A: Disapperas and appers behind of enemy
    Down A: Slashes with kunai
    Forward A: Fire-style jutsu. Hold A to hold jutsu. 
    (Drains chakra.)
    4: Poses
    Victory Match Pose - Sasuke rubs something off his headband while looking up 
    and says
    "What, that's all you got?"
    Victory Match Pose - Sasuke looks away and turns around with his left hand 
    and says something:
    "Vengeance, is mine!"
    Lose Battle Pose - Sasuke 
    is hunched over on the ground, on his hands and 
    knees, breathing heavily.
    5: Ninja File
    Ninja Registration Number-
    July 23rd
    12-years old/Leo
    150.8 cm/42.2 kg
    Blood Type-
    Cool and composed
    Likes to talk tough
    Favorite Food-
    Rice balls (okaka flavor)
    Least Favorite Food-
    Would Like to Fight-
    Itachi Uchiha
    Favorite Line-
    Going for walks
    6: Strategy
    When using Sharingan Sasuke, always stay on the offensive. Land the first hit.
    Abuse your B combos and teleport moves to stay out of danger. 
    Make sure you:
    1.Watch your chakra.
    2.Watch your opponents chakra.
    This can affect what you should do so you can max out damage on your enemies.
    7: Closing
    Got questions or suggestions?
    e-mail me on night.strifex@gmail.com. 
    Copyright 2006 Matt Blanco
    This may be not be reproduced under any circumstances 
    except for personal, private use. It may not be placed 
    on any web site or otherwise distributed publicly without 
    advance written permission. Use of this guide on any other 
    web site or as a part of any public display is strictly 
    prohibited, and a violation of copyright.
    Thanks to-- 
    www.gamefaqs.com- for posting this faq.
    Tomy and Eighting- for making the game.
    Best Buy- For selling me the game at a decent price
    This guide is only authorized to used on Gamefaqs.com

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