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    Scenario 22-31 (A) Guide by Daba Mylord

    Version: 0.20 | Updated: 09/08/02 | Search Guide | Bookmark Guide

    for Game Boy Advance
    Walkthru/Strategy Guide: SCENARIO 22-31 (A)
    by Daba Mylord (daba_mylord@srwgenesis.every1.net)
    Version 0.20
    1) This guide assumes that you have at least a little knowledge in the Japanese Katakana and 
       Hiragana alphabet.
    2) The author will not reply to e-mails asking for translations and "point-me-outs".
    3) This guide may appear only in GameFAQs.com, and nowhere else.
    4) You are not free to distribute this guide to anyone for any reason.
    5) Plagiarism is a crime, not just a minor offense. Don't copy and steal this guide, dammit.
    6) If there are corrections and contributions, e-mail the author and you will  be credited.
    7) The main character chosen for this game is Fiona, not Raul.
    8) Names are translated roughly. If you know the official/real names of stuff, contact the 
       author ASAP.
    This guide is intended for SRWR for Game Boy Advance, whether you are playing the original
    game or with an emulator. The walkthru will be seperated and segregated into different parts 
    and FAQs, to make sure that the download or loading time will be faster and it will be 
    easier to read. Scrolling down and up will be a lot more minimized. This walkthru will not
    be as ultra-detailed, but it will contain some vital info which I think is relevant to your 
    gameplay. If you think it's irrelevant, then it's none of my business. I made this walkthru 
    at the expense of my free time, so please don't waste it and appreciate it for what it is.
    SCENARIO 22 (Space Route)
    - Winning Condition: Defeat all enemies.
    - Losing Condition: Fail to reach the desginated point beside Haman within 5 turns.
    - Strategies: 1) The Endless Waltz boys except Wufei sortie in this scenario. Jamil will 
                     make his debut in the GX, plus Rue and Judo auto-sorties in the Zeta and
                     ZZ Gundams respectively. Make sure you deploy your best fighters in this
                     stage. Keep in mind that as you start, the computer will point you to a 
                     small green square just beside Haman. You need to put N. Aghama (your base)
                     to that spot within 5 turns or earlier than that. Also, since you're here
                     it's an assumption that you have been going through the Gundam routes.
                     If that's the case, Jamil should have around 10+ kills by now. If he is,
                     make sure that before the scenario ends, he should have 20 kills. Doing so
                     will merit you the Febral, a Ziong look-alike unit that Lancerow used when
                     he fought young Jamil in the 8th Space Revolutionary War.
                  2) Time is of the essence. Once you bring N. Aghama to the spot beside Haman
                     a scene takes place and the Boazanian Empire led by Prince Hinell will
                     appear. The fight ensues and you are still going to have to take care of
                     the Neo Zeon. Do keep your distance though... the Boazanians will appear
                     where the G-Wing boys sortied... so it's best you keep them boys moving
                     else they will be in the epicenter of trouble.
                  3) You can convince Puru using Judo. Convince her twice and she joins your 
                     party automatically. However, if Puru2 is alive, she'll escape. Therefore
                     it's best you kill Puru2 first before convincing Puru. That way you won't
                     waste any money and exp. As for Jamil, you can have him attack Lancerow in
                     his Clouder just for a dramatic effect. Gremi, Iria, Kara and Mashuma are
                     all easy to beat. Jamil, Garrod and the G-Wing boys can make short work of
                     them, but remember to cast "Concentrate" before doing so. These 4 people
                     are tricky and will spike projectile weapons if they can. If you want to 
                     kill some quick, you can use Fiona to cast "Hot Blood" and "Lock On" and
                     attack using the Exellance C's Fairy attack.
                  4) Surprisingly, Haman is VERY EASY. Simply decrease her life to 13000. Then
                     make sure both Hyouma and Kenichi have morale of 130. Cast the necessary
                     spells (especially "Hot Blood"). Execute their Synchro-attack, Chodenji
                     Spin V No Jigiri. That will eat up more than 13000 to kill her instantly.
                     To cut the story shorter, use the same tactic on Prince Hinell in his
                     Skullrook. Personally I have not known if they'll escape, since this tactic
                     is just to lethal I wouldn't even try to find out.
                  5) Zangeal is also easy in his Skullrook. He won't escape like the rest of the
                     Beast Fighters. Just mash them all using the G-Wing boys and Excellance C.
                     You will need to heal your allies more often to make sure there are no big
                     accidents that occur when it gets too careless.
    SCENARIO 23 (Space Route)
    - Winning Condition: Defeat all enemies.
    - Losing Condition: All allies are killed.
    - Strategies: 1) Before you start the scenario, make sure that your G-Wing boys' Gundams
                     and Zechs' Tallgeese III together with Noin's White Taurus. They will auto
                     sortie. Karis finally joins your party in the Vertigo and you're up to 
                     face the Marimeia Troops, and the Frost Brothers, whom have gained their
                     respective Gundam Vrisago CB and Gundam Ashtaron HC respectively.
                  2) Heero appears in the Wing 0 Custom to help you out. While you're at it,
                     make sure Garrod kills a lot and reaches 140 morale to activate the Twin
                     Satellite Cannon MAP version. Once Heero appears, let him attack Wufei. On
                     your next turn, use him to convince Wufei and watch an event trigger.
                     The Death Army appears, and so will Fiona in the Excellance.
                  3) Watch out for the Frost Brothers. They will often execute the Satellite
                     Launcher, and yes it's their own version of the Satellite Cannon, only
                     it's a Synchro-attack. Here's the thing: if you kill one Frost, the other
                     retreats. That means you're forced to eliminate both brothers together,
                     again. But this time it will be easier. Simply deplete their HP by 7000
                     or less (Shagia and Olba will retreat if their HP left is lower than 5000
                     and 5500 respectively). Once you do this, have Garrod cast "Luck", "Lock
                     On" and "Hot Blood", then have someone cast "Aid" on him. Position him so
                     he can execute Twin Satellite Cannon MAP version. If Garrod's level is
                     40, and if you upgraded DX's weapons to make this MAP weapon have 3650 
                     power, you can easily take down 9000 HP from both of them so they die fast.
                  4) Enile is easy to beat you don't need extra strategies for her. As for the
                     2 Devil Gundams, you can have fun and execute the Double Satellite Cannon
                     on him (deploy GX, not GX Divider to enable this Synchro-attack with DX).
                     Remember to cast "Hot Blood" and "Luck" or "Bless". After casting "Hot
                     Blood", you can take down a Devil Gundam with a one-hit kill 20000 damage
                     provided the attack has a power of 6750 (you can do this if Satellite
                     Cannon has a power of 4900 and Twin Satellite Cannon has 5050 or so power).
                     Rakan is again, easy and you can take him down using Jamil alone. As for
                     the Death Army, they are nothing but target practice. Good for levling up
                     any low-level character or G-Wing boy you have.
    - Winning Condition: Defeat all enemies.
    - Losing Condition: All allies are killed.
    - Strategies: 1) The Mazinger team depolys in this scenario so equip the necessary parts to
                     them. Be sure to deploy GX and DX as well as Voltes-V. The scenario starts
                     as 2 enemies from the north and south side attack you. One is from the 
                     Mikene Empire, the other from Canbell. Destroy all enemies to win.
                  2) Since the Canbells are nearer with their fake Combattler-Vs, don't move too
                     much and destroy them 1st. Don't move too much and wait for the MP Great
                     Mazingers to come and attack. Destroy them using GX and DX to earn morale.
                     Be sure to reach 140 morale so both Garrod and Jamil will be able to quick
                     use the Satellite Cannon, therefore activating the Double Satellite Cannon
                     (GX and DX's Synchro-attack). On your 2nd turn Combattler-V arrives with
                     Kerot, and Laria arrives in her Hupocrisis.
                  3) As you gain morale, you need to defeat Warchimedes first. Attack him using
                     the Satellite Cannon and decrease his HP further. He won't escape so this
                     is the perfect ooprtunity to make low-level characters gain levels. Dangel
                     in the other hand has 2 lives... blow him up once and he'll appear in a new
                     mech. Since he won't escape, like Warchimedes, you don't need special
                     strategies to beat him. Just use Mazinger-Z and Great Mazinger and execute
                     the Double Burning Fire or Double Mazinger Punch/Blade. Always remember to
                     cast the necessary spells before killing them... they yield a lot of money.
                     As for Queen Janella, she's a bit tough and can snipe so you would need to
                     use both GX and DX to execute their Satellite Cannons on her. Have Kerot
                     and your other healers ready to repair some units... they will receive big,
                     massive damage. With her HP at 13000, bring Voltes-V and Combattler-V near
                     and execute their Synchro-attack, the Chodenji Spin V-No Jigiri. Again,
                     remember that its power should be 5700 or so, and cast "Hot Blood" so you
                     can deal 13000 or more damage to kill her. She won't escape as well.
                  4) Both Akoku Daishogun and Dragonosarus are easier if you use Mazinger-Z and
                     Great Mazinger to use Synchro-attacks at them. If you deployed Neo-Getta,
                     then convert to Neo-Getta 2 and attack Ankoku Daishogun, then convert to 
                     Neo-Getta 3 to attack Dragonosaurus. With HP down, convert to Neo-Getta 1
                     to serve as a perfect support attacker (execute Double Burning Fire, and
                     have Gou support attack using the Plasma Thunder). If you cast "Hot Blood"
                     and Koji or Tetsuya are in LV 30-something, you can eat up as much as 7100
                     or 6800 damage. Again, remember to cast "Luck" or "Bless" before killing.
                     Ankoku Daishogun will finally appear in his Mikene body once you blow him
                     up in the Demonica. again, he's too easy. He has a total of 20000 HP so
                     halve it, then have Koji cast "Hot Blood" and all the necessary spells.
                     Execute the Enhanced Giant Rocket Punch and you'll amazingly decrease a 
                     whopping 11000 or so damage and kill him instantly in one attack!
                  5) Laria will be VERY easy if you followed the advice and deployed both GX
                     and DX. All you need to do is to make sure Garrod is in LV43 and Double
                     Satellite Cannon should have a power of 6750 (GX's Satellite Cannon should
                     have a power of 4900 and DX's Twin Satellite Cannon have 5050 power). Once
                     you met the requirements, simply decrease Laria's HP by 17000 using any 
                     unit of your choosing (she has 30000 HP and you need to decrease her life
                     by using Voltes-V and Combattler-V coupled with your Mazinger units). 
                     When you're done, make sure Garrod casts "Luck", "Hot Blood" and "Lock On".
                     Let Yurika cast "Aid" on him. Execute the Double Satellite Cannon and you
                     will give Laria a one-hit kill of 18000 damage or so. Laria will retreat
                     if her HP drops below 10000 so Chodenji Spin V-No Jigiri is out of the 
                     question since Double Satellite Cannon is much more powerful.
    - Winning Condition: Defeat all enemies.
    - Losing Condition: All allies are killed.
    - Strategies: 1) Shining Gundam auto-deploys so equip it with items. Be sure to deploy both
                     GX and DX, plus the usual Super Robot pair (Voltes-Combattler and 
                     Daitarn-Zanbot). Bring along at least 2 repair units. You will need them.
                  2) Rain will finally sortie in this scenario in the God Gundam. She will
                     exchange units with Domon, so Domon will pilot the God Gundam and Rain will
                     use the Shining Gundam. Fuunsaiki also appears to help you out and will
                     allow Domon to "ride" him. You will gain extra weapons and mobility so
                     take advantage of it and hurt a lot of enemies using it. Devil Aesties will
                     appear later so use them as morale-gainers for both GX and DX. Beware of
                     their Distortion Fields. Use GX and DX's Beam Sabres when attacking them.
                  3) Bring GX, DX, Shining Gundam and God Gundam surround N. Aghama. Have 
                     Bright cast "Encourage" twice so these 4 units surrounding him will gain
                     20 morale. With that arranged, you can have your GX/DX pilot kill a lot of
                     enemies to finally reach 140 morale, and enable the Double Satellite 
                     Cannon. As for your Super Robots, take advantage of their tough hides. 
                     When you're attacked, either defend, or counter-attack with weak weapons 
                     and just have your repair units repair them (that's the reason why you
                     should deploy 2 of them).
                  4) Despinith and Tith won't escape, so use that to your advantage. Use your
                     Super Robots and damage them using their Synchro-attacks (Double Burning
                     Fire or Double Mazinger Punch are perfect candidates). With Tith having
                     around 9000 HP left, use either Daitarn-3 or Zanbot-3 to kill her using 
                     the S-Combination Attack (their Synchro-attack). As for Despinith whom has
                     bigger HP, again use your Super Robots to decrease her HP to 17000. If
                     Double Satellite Cannon is strong enough, have Garrod cast "Hot Blood"
                     and other necessary spells then attack Despinith using Double Satellite
                     Cannon (the reason why DX should execute it is because its power is a lot
                     stronger). With luck, you could drain 18000 HP or more to kill Despinith
                     in one shot. As for Tohou Fuhai in the Devil Gundam, use GX and DX to do
                     a lot of annoying Support Attacks using their Beam Rifles. Have Domon cast
                     "Hot Blood" and "Concentrate" and cast other spells at him. Execute the
                     Sekiha Tenkyoken and you could drain 10000 or more damage to kill him fast.
    - Winning Condition: Defeat all enemies.
    - Losing Condition: All allies are killed.
    - Strategies: 1) This time, make sure you equip items to the whole Shuffle Union (your G
                     Gundam mechs/pilots) before you start the scenario. AS you begin, the
                     Shuffle Union sortie together with Neo-Getta 2. Make the Shuffle Union 
                     cast "Charge" (gain 10 morale) ONLY ONCE then proceed to attack the Death
                     Army. Bring Neo-Getter 2 in and have Sho assist in the damaging, but not 
                     the killing. A few turns later, Gou will appear in the Shin-Getta and
                     Neo-Getta will be gone. Your party arrives as well, so be sure to deploy
                     Fuunsaiki, Shining Gundam, GX, DX and your usual Super Robot pairs.
                  2) Since it's running short of soldiers, bring 2 healers or 3 along for the
                     fight. Don't let the Shuffle Union kill most of the Death Army. Also, 
                     remember to position God Gundam, Shining Gundam, GX and DX to surround
                     N. Aghama and have Bright cast "Encourage" twice again so all 4 units 
                     gain 20 morale. Instead of the Shuffle Union, use GX and DX to destroy the
                     Death Army, using the Beam Sabres, not the Beam Rifles. For the Dinosaur
                     Empire, use Shin-Getta to decrease their HP, and use Domon to destroy
                     them and smack them to pieces. Conserve on the Shuffle Union's EN. For 
                     Domon, let God Gundam ride the Fuunsaiki and attack using the Unicorn Head
                     or the kick. For the rest of the Shuffle Union, use melee attacks like
                     punching and slashing. Don't use their signature finishing moves... yet.
                  3) The Grand Master Gundams need no special care when killing. However, you 
                     do still have to conserve your EN. If you bring 2 Grand Master Gundams 
                     close enough, decrease their HP to 2000 left. Then, using George in the 
                     Gundam Rose S, cast "Aid" and "Bless" on him and execute the Roses Screener
                     which is the MAP weapon. Doing so will merit you 20000 gold. For the Devil
                     Gundams piloted by the Death Zombies, use GX and DX's rifles to mash it
                     then kill them using your Super Robots. Remember to cast "Luck" before
                     killing them for they will yield a lot of money.
                  4) You don't need special strategy in beating Bat Shogun in his Mega Saurus
                     Boa. Just use Shin-Getta and mash him to death. If you want a better,
                     simpler approach, decrease his HP using GX and DX's Beam Rifles then 
                     just execute a Shuffle Domeiken (the Shuffle Union's Synchro-attack). When
                     Laria, Despinith and Master arrive, don't give them an opportunity to snipe
                     you. Instead, bait them and make sure they are near (but not beside) each
                     other, for the hard part is up ahead.
                  5) This is the hard part. If you kill Despinith, Tith and Master, the other 2
                     remaining survivors will escape. The same thing if you kill 2 of them. So
                     the trick is to kill all 3 of them in just one shot (using a MAP weapon,
                     obviously). You can kill them all in 2 ways... using DX's Twin Satellite
                     Cannon MAP version or ZZ Gundam's Hi-Mega Cannon. However, it's better to
                     use DX, since it's stronger and has a longer range. To do it, decrease 
                     their HP. Be careful though, they will escape if their HP goes lower than
                     9000. Use the Satellite Cannon of GX to your advantage to decrease Laria's
                     HP first (her Hupocrisis has more HP of 30000). Then decrease her HP to
                     around 10000. For Despinith, use the signature attacks of the Shuffle Union
                     and don't use the Shuffle Domeiken! Use Support Attacks, then use your
                     repair units to heal the highly damaged ones. For Master, use Domon and
                     Rain, and the other Super Robot teams using the Support attack method. If
                     you brought out Daitarn-3 and Zanbot-3, execute the Combination Blade
                     (their synchro-attack). For the Voltes-Combattler duo, execute the bad
                     Chodenji Smash. Don't save your game after your turn. Save your game only
                     before you start your turn, that way you can correct mistakes when you're
                     under a bad situation. At the start of your next turn, simply attack them
                     with weaker attacks to get their HP to 9200 or so, then have Garrod cast
                     "Hot Blood", "Luck" and "Lock On", execute Twin Satellite Cannon MAP, and
                     kill them all 3 in one shot.
    - Winning Condition: Defeat all enemies.
    - Losing Condition: All allies are killed.
    - Strategies: 1) Texas Mach gains the Pasture King (a mechanical horse) and auto-sorties in
                     this scenario as well as Shin Getta. Make sure you deploy Combattler-V in
                     this sceneario too. The GX/DX duo is recommended for deployment.
                  2) Later, Voltes-V appears in the west side of the map. Tsukumo appears in his
                     Tetsujin to help. Prince Hinell appears together with Zangeal and the rest
                     of the Boazanian Army to help the Dinosaur Empire in the attack. 
                  3) Galeli is easy to beat. Just be careful since he could snipe using his
                     electric tentacles (no malicious thoughts!). You can knock his 20000-HP
                     something Megasaurus using Texas Mach alone. Use the Tesujin to your big
                     advantage and attack Galeli with the Gravity Blast. He's a good boss for
                     leveling up some characters (if you wish to level up Akito or Yurika or
                     even Bright, now is your chance). Be ready to repair a lot. The Boazanians
                     have big-HP Beast Fighters that won't succumb to simple attacks.
                  4) The Simon and Daimon are easy gemini Beast Fighters. If you have the Febral
                     or GX/DX, use them to kill these 2. Make the Double Satellite Cannon 
                     available. The Febral's Bits can be good sniping weapons that drain HP a 
                     lot quicker than thou. If you're conserving on spells, then use Garrod to
                     kill them both using the Satellite Cannon's MAP version and cast "Luck" 
                     before doing so. As for Zangeal in his Skullrook, as long as you don't put
                     him beside any allies, it's fine (he can support defend a lot). He can
                     easily miss his attacks if you let an agile Gundam or Aesty beside him for
                     targeting. His armor is not very tough, and you can kill him easily without
                     much strategies to use. Just conserve EN and repair any damaged allies.  
                  5) Hinell will be easy in his Skullrook. If Shin Getta's HP is still full, 
                     have Gou attack Hinell in the Skullrook and make sure Shin Getta's HP turns
                     red (having VERY LOW critical HP). Afterwards, mash Hinell using any of the
                     agile characters you have, then finish off with Combattler-V (if Hyouma's 
                     level isn't high enough). Once the Skullrook is blown up, Hinell appears in
                     the Guardian Diety Godol. To make matters worse, it's equipped with a HARO!
                     But nevertheless, he's still too easy. Use the same strategy you used with
                     Zangeal and if the Dodge Rate is 30% and the pilot has the 15-SP spell
                     "Concentrate", cast it. The Shinkuken is a very powerful weapon enough to
                     decapitate a Gundam or an Aesty in 2-3 hits. But if you want to finish him
                     off that bad, just use one Double Satellite Cannon Synchro-attack on him
                     and decrease his HP until it reaches 12000 or so. Use Voltes-V to kill him, 
                     executing its Synchro-attack with Combattler-V, the Chodenji Spin V-No
                     Jigiri. If you cast "Hot Blood" before doing it, you can take down even
                     more than 12000 HP, as long as their weapons are upgraded.
                  6) King Gol is easy in his flying fortress. Snipe him using GX/DX (of course
                     that means you have to use Double Satellite Cannon), then grind him some 
                     more using your Super Robots. With a few remaining HP, use Shin-Getta to
                     kill him. Once you destroyed Gol's Flying Fortress, he will appear in his
                     Giant form. But here's the fun part. If Shin Getta's HP is RED/very low,
                     an event will trigger. No spoilers this time, but Shin Getta will get 2
                     new powerful attacks, and you'll get to convince Master Asia to join you!
                     Of course, when the scene takes place, you won't get more money. But who
                     cares, you already got more money by beating Hinell and the others anyway.
    - Winning Condition: Fiona reaches Y-Nadesico.
    - Losing Condition: Y-Nadesico OR Fiona is destroyed OR all allies are killed.
    - Strategies: 1) Before you begin the scenario, equip good items on Daitarn-3 and Excellance
                     for better effect. The Y-Nadesico will be controlled by its AI Omoikane
                     and your mission objective is to make Fiona go beside Y-Nadesico. There's
                     no time limit but you'll be surrounded with lots of Meganoids. When you
                     reach beside Y-Nadesico, Daitarn-3 will sortie from it and so will other
                     more Meganoids in the form of Commanders Zenoia, Nendol and Beltry.
                  2) Some Galfa army enemies will appear as neutrals to attack you, but not to
                     worry. If you have God Gundam, Shining Gundam and Master Gundam with good
                     ol' Fuunsaiki, they won't be much of a problem. Just make sure that you 
                     kill the Jams quick. If targets are in sight, they will execute their bad
                     missile map weapons instead of normal attacks. In case you wanna know, the
                     Jams are those enemies with 9000 or so HP.
                  3) The Nibelgens are the 3-turreted tanks that can snipe their targets ALL 
                     THE TIME. Don't even bother casting "Luck" before killing them... they may
                     be big but they yield only a little money. The other Meganoids are easy to
                     beat... just beat them up without much effort.
                  4) Commander Zenoia, Nendol and Beltry are all easy and require only 1 simple
                     strategy: snipe them. Use GX/DX to your advantage, or Wing 0 Custom if
                     desired. After their HP is drained baaaaaaaaaad, use Daitarn-3 to kill 
                     them, using Sun Attack or S-Combination Attack. They won't escape so it's 
                     also a good opportunity to let your other characters level up if Banjou's
                     LV is high enough (Yurika may be used to level up since she's in the new
                     Y-Nadesico now). If you put Karis, Roybea or Witz, perhaps Enile in GX
                     then by all means boost their levels. It won't be much of a problem. As
                     mentioned before, if you bring out Domon, Rain and Master, the scenario
                     will be 10 times easier and the killing strategies may reduce to "just
                     bash them at will". Remember to cast "Luck" before killing them.
    After this scenario, you will be given 2 options to choose from. Choose the SECOND OPTION.
    The next 2 scenarios of this guide will cover them promptly.
    SCENARIO 29 (Space Route)
    - Winning Condition: Reach the Colony Laser within 6 turns ANDE destroy all enemies.
    - Losing Condition: Fail to reach Colony Laser within 6 turns OR all allies are killed.
    - Strategies: 1) DX auto-deploys and Perla joins you in her G-Falcon. Deploy Jamil, Rue (Z),
                     Judo (ZZ) and Puru (Quebeley mk II). As you start the scenario, do
                     combine G-Falcon and DX (but you must move G-Falcon to DX, not the other
                     way around). Once they're combined, have Perla cast "Accelerate" and 
                     "Charge" and quickly move down fast. If Garrod's LV is high and DX was
                     greatly upgraded, DX would be almost untouchable (Gremi would have a hit
                     rate of only 33%). Every turn just move in to the Colony Laser and you'll
                     get there on your 4th or so turn without any worries. 
                  2) When DX reaches the Colony Laser, a scene will take place and the Frost
                     Brothers together with some Death Army Zombies in Grand Master Gundams
                     will appear. Ignore the Frost Brothers for now. Your hit rate will most
                     likely by 18% or 20% so don't even bother counter-attacking when they
                     attack Garrod. Just select to defend (but not dodge). Wait until the whole
                     party comes nearer before you start killing them off one by one.
                  3) Gremi is easy to beat in the Queen Mantha. Simply deplete his HP using
                     Domon and Garrod (perhaps Jamil if you got the Febral and he's piloting it)
                     then kill Gremi using Judo or any other character that you wish to level
                     up (using Rue to kill him is highly recommended). If you use Judo or Rue 
                     to kill him, use these lovers' Synchro-attack, the Double Mega Launcher.
                     That way you have a high hit rate and you get a powerful attack.
                  4) With Gremi dead, have Puru and Judo attack Puru2. Once these 2 have done
                     their attack phases, have Judo convince Puru2 in your next turn. A scene
                     will take place and the Psycho Gundam mk II will blow up. You will get her.
                  5) Rakan, Iria and Kara are too easy in their Mobile Suits. You don't need
                     much strategies. Heck, Enile alone in the Jenice Custom can take on Iria 
                     or Rakan alone. As for Kara in her Geymalk, just blast her using Quebeley
                     mk II and Febral using Funnels/Bits and she'll die in no time.
                  6) Make sure Jamil attacks Lancerow and kills him at the same time. You will
                     need to do this if you want to convince Lancerow later.
                  7) The Frost Brothers are a bit challenging to beat. First off, if Olba goes
                     beside Shagia, attack Shagia first. Olba will support defend around 4 times
                     or so. Afterwards, attack Olba and Shagia will support defend 2 times. When
                     all support defends are used up, attack them directly, but not too much
                     because they'll escape if HP goes lower than 5500. When they reach that 
                     said amount of HP, kill them together using a MAP weapon like the Satellite
                     Cannon or ZZ Gundam's Hi-Mega Cannon.
    SCENARIO 30 (Space Route)
    - Winning Condition: All enemies are defeated.
    - Losing Condition: All allies are killed.
    - Strategies: 1) Make sure you deploy Jamil (whether in GX or not). If he's in the Febral,
                     then put someone in the GX and deploy him/her. Install good items on Z
                     Gundam and deploy Rue in it, since Judo auto-deploys in the ZZ Gundam, as
                     well as Garrod and Perla in the DX and G-Falcon respectively. When you
                     start, surround Ra-Kailum with GX, DX, God Gundam and Shining Gundam. Have
                     Bright cast "Encourage" twice so that these 4 units gain 120 morale easily.
                  2) The Frost Brothers will be a lot easier, but make sure you dodge once they
                     start shooting the Satellite Launcher (their own version of the Satellite
                     Cannon). Unlike GX and DX, the Satellite Launcher costs 100 EN to execute
                     so the Frost Brothers can execute it thrice. Expect them to attack using it
                     twice in a row. If they do, defend. If someone is support defending you,
                     choose to dodge (but keep support defense on). Once they run out of EN, 
                     the worst is over. They won't escape, so if you want to defeat them, all
                     you have to do is attack GUNDAM ASHTARON HC (Olba Frost). Shagia will
                     support defend his younger brother twice. Once his support defends are 
                     used up, attack Olba using DX and GX, executing their Satellite Cannons 
                     (don't cast "Hot Blood", just "Concentrate" or "Lock On"!). Afterwards kill
                     off Olba using anyone as long as you cast "Luck" and "Great Effort" or
                     "Bless" and "Aid". Be sure to increase Jamil's Level if that's the case.
                     With Olba down, just smash Shagia to bits with any character you wish. He
                     is not so tough without his younger brother around.
                  3) Despinith is also easy in her own unit. This time you have to be careful
                     for she will escape if her HP drops down to lower than 8500. But even so,
                     just decrease her life to 12000 and just execute a Double Satellite Cannon
                     while casting "Hot Blood" and she's down in one shot. Of course, assuming
                     that Double Satellite Cannon has a power of 7150 (you have to make sure
                     that DX and GX's Satellite Cannons are upgraded to more than 5000 power).
                  4) With all enemies defeated, Lancerow appears with Zaidil and Haman. If you
                     followed the directions earlier, have Jamil attack Lancerow with a weak
                     weapon, then on your next turn, use Jamil to finally convince him. Lancerow
                     will revert to your side in his customized Clouder.
                  5) Zaidil is too easy in the Sadaran (apparently his own mothership is not
                     introduced in this game). Take care since he will escape if his HP drops to
                     lower than 4500. But that won't be much of a problem. If you have Z Gundam
                     deployed as instructed, all you need it just decrease his life to 6000 
                     using any unit you desire (he won't dodge since his dodge rating is low).
                     With 6000 HP left, have Rue cast "Hot Blood" and "Bless" on herself, and 
                     let Fa cast "Aid" on her. Bring Judo in the ZZ Gundam beside her, and use
                     her to attack Zaidil using the Double Mega Launcher (ZZ and Z Synchro
                     attack). That will take him down quick.
                  6) Haman is too easy in the Quebeley. In fact, easy is just an understatement.
                     As long as you saved Garrod's spells earlier as instructed, the key spells
                     you need to cast is both "Lock On" and "Hot Blood". Execute the Double
                     Satellite Cannon (GX-DX Synchro-attack) and you'll kill her in just one 
                     attack. Just remember to cast "Bless" and "Aid" on Garrod as possible.
                  7) Iria, Kara, Rakan and Mashuma are all easy in their Mobile Suits. You don't
                     need special strategies to kill them. Using Enile in ther Jenice Custom is
                     enough to use as frontline unit against them. Just remember to cast "Luck"
                     and "Bless" when you kill Kara in her Geymalk. She yields mroe money.
    SCENARIO 31 (Space Route)
    - Winning Condition: All enemies are defeated.
    - Losing Condition: All allies are killed.
    - Strategies: 1) Domon shall auto-deploy in the God Gundam, so it's best you deploy Master
                     Gundam and Shining Gundam along. Also, don't forget to bring GX and DX. If
                     you followed all the space routes, you would have received the G-Bits by
                     now and it will make the fights a whole lot easier. If you have Lancerow,
                     put him in the Febral if you have it, then bring Jamil to the GX. Daitarn
                     will auto-deploy, so make sure you deploy Zanbot-3 as well.
                  2) Destroy the Final-Formed Devil Gundam located in the base terrain. If you
                     do, Diuminus will appear and Fiona will deploy in the Excellance Eternal.
                     You really don't need much strategies to beat the Devil Gundams... they 
                     are all piloted by the Death Army Zombies (hence they're all dumbasses).
                     Take note: The Frost Brothers' Gundams are equipped with Propellant Tanks
                     so that means they can snipe you with the Satellite Launcher many times.
                     keep yourself out of distance and wait for them to come close. Don't give
                     them a chance to snipe you.
                  3) Once you deploy all your necessary characters, surround Ra-Kailum using
                     GX, DX, God Gundam and Master Gundam. Have Bright cast "Encourage" twice
                     to give them 20 more morale. God Gundam will go Hyper Mode and Master 
                     Gundam will go Super Mode. By priority, kill them enemy G-Bits (actually
                     they are D.O.M.E. Bits, but no one gives a damn anyway) using both GX
                     and DX. Once you gain 140 morale, you can give the kills to Domon and 
                     Master, AND RAIN for the taking.
                  4) Defeating the Frost Brothers has never been this easy. All you have to do
                     is target Olba's Gundam Ashtaron HC using Domon and Master. Use the strong
                     attacks if possible (Darkness God Finger or KouKyu Sekiha Tenkyoken).
                     With Shagia's HP down a lot to 10000 or less, and his Support Defend used
                     up, bring in Jamil in the GX. Have him cast "Hot Blood", "Concentrate"
                     and "Direct Hit". Execute the G-Bit Satellite Cannon on SHAGIA. Since you
                     cast "Direct Hit", Olba won't support defend him. If you upgraded GX's
                     weapons, G-Bit Satellite Cannon should have a power of 5900. Doing this,
                     you'll kill Shagia in an instant. With Olba left, it's up to you on how 
                     you want to kill him... you can use DX to your advantage if you want.
    1) Super Robot Wars Genesis (SRWG):
       - Open your web browser and visit this URL: http://srw.proboards.com.
       - Sign up in the Message Board and post there in the SRWR section.
    2) SRWG Chatroom:
       - Go to http://www.mirc.com and download the latest version of mIRC.
       - Install the program, and run it as directed.
       - Log on to the EnterTheGame server (irc.enterthegame.com).
       - Join in on the channel #srwg.
    3) E-mail The Author: 
       - daba_mylord@srwgenesis.every1.net 
       - daba_mylord@yahoo.com.hk
    *Side Note: Only contributions and guide questions will be entertained. Others are deleted.
    1) GameFAQs (http://www.gamefaqs.com)- for hosting this walkthru.
    2) SRWG Chatroom Eggheads (irc.enterthegame.com, #srwg)- you guys know why.
    3) SRWG MB Eggheads (http://srw.proboards.com)- again, you guys know why.
    4) Parents- for buying my Pentium 4 comp.
    5) You, the reader- this walkthru is for you to enjoy, so enjoy it.
    6) Special thanx and apologies to anyone who helped me and yet I have forgotten.
    7) Banpresto- for making SRW, of course.
    This guide is best viewed in Courier New font, size 10, with word wrap activated.
    Guide Copyright: Daba Mylord, August 2002.
    All names and other copyrighted material are trademarks of their owner

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