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    FAQ/Walkthrough by leather1957

    Updated: 01/10/06 | Search Guide | Bookmark Guide

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                        THE LION THE WITCH AND THE WARDROBE
    Author/Copyright Debra Cox   January 5 2006
                     elainecowell@yahoo.com / razzie1@peoplepc.com
    This Is an Amaze Entertainment / Buenavista Game /Licensed By Nintendo
    I am in no way linked to them.
    This may not be reproduced under any circumstances except for personal,
    private use. It may not be placed on any web site or otherwise distributed
    publicly without advance written permission. Use of this guide on any other
    web site or as a part of any public display is strictly prohibited, and a
    violation of copyright.
    Table Of Contents
    1.	About the game …
    2.	Characters…
    3.	Controls
    4.	Health Items …
    5.	Temperature Meter…
    6.	Call for Help …And Narnian Essence
    7.	Nobilities …
    8.	Mr. Tumnus’s  Personal Belongings …
    9.	The walkthrough …
    10.	 Credits
    Ok I am not very exciting or funny ha! ha! in my descriptions of the game; I
    am a get to the point now please, so here we go. By the way you may want to
    set your options to the easy level until you get use to what your doing.
    1. About The Game:
    The main thing about the game is to beat the white witch and get rid of the
    evil forces, you will battle all kinds of  things wolves, Giants that knock
    you down, trolls with clubs, sliver robot looking things that throw spears at
    you, Dwarves that shoot you with arrows and or swards, some little guys who
    look to me like tan colored snoopy that slash you with long knives, and
    Boggles you will come across in the caverns. You help animals and make it
    through trials to get the nobilities you need to win the game. You change
    characters as the chapters change, and will at one time or another play as
    each of the children. There is lots of talking going on through out the Game I
    am not going to tell you what is being said it is pointless to tell you what
    you can read for yourself. Just short sweet and to the point! There are no
    save points to this game you and only you can decide when and where you want
    to save. I save after I have found an Item of importance or when I have gotten
    a new Nobility. Not because I have to because if I am killed the screen starts
    over from scratch. I don’t like having to play over what I have already done.
    Some of the finds are very difficult to get too. So instead of starting all
    over I can go to the start menu and begin again from the last saved spot.
    2. The Characters:
    Lucy; she can kick to kill her enemies, later she can use her potion to
    heal you…
        Peter; uses a stick, and fire, and later a sward to kill his enemies
        Edmond; uses his fists and later a sward to do his thing with
        Susan; uses snowballs and later a Bow and arrows for her death blows
        Mr. Tumnus
        White Witch and her cronies
        Mr. Beaver / and his wife
        Mrs. Bear and her Cub
        The Fox
        The Elk
        The Centaur
    3. Controls
    + control pad up, down, right, and left; high light your menu ops
    A button selects options
    B button returns you to last screen
    More about the use of the controls  in the health and nobilities
    4. Health Items
    Your Health meter is in the upper left corner of the screen next to the
    picture of who ever your playing at the time…NOTICE the little shield beneath
    the picture!
    Tea: Hot tea will keep you warm until you find fire and will boost to your
    heath meter
    Cookies: Will restore one half of your health
    Toast : Will keep your temperature from falling to low as well as give you a
    boost to your heath meter
    Candy Canes: will fill your health meter one fourth of the way
    Sandwiches:  Will fill your health meter completely
    Matches: Of course you use them to light a fire but you can only use them on
    the sticks circled by rocks
    In order to get to these click on the R button use the right and left arrows
    to rotate to the item you want. Use the A button to execute.
    If you use the down arrow to get you to your nobilities section then use the
    right and left arrows to get the one you want…..
    5. Temperature Meter
    It is in the upper right hand side of the screen next to the round sliver moon
    shape… When full it is green, as it drops it turns Blue. If your busy and don’t
    think about it the kids will shiver and blow on there hands so get them
    something warm pretty quick.
    6. Call for Help And Narnian Essence
    You can call the rest of the kids to come help you fight if they are near and
    your shield is fully blue, to do that Press the L button.
    There are three Essence:
    Yellow – restores some of your health
    Blue – Reduces the damage from the bad guys
    Red – Doubles the damage you do to the bad guys when you attack.
    You can only get these from killing the bad guys and you need to nab them up
    fast because the don’t hang around for long, they will fad out if you don’t
    get to them fast enough.
    7. Nobilities
    Access them by clicking the R button then the down arrow use right and left
    arrows to get the one you want to use and then the A button to execute. Once
    that is done notice the sliver moon next to you health meter it will change to
    the nobility you have chosen. Use the B button to execute the action. When you
    have use the nobility once the area around the symbol will count down in
    yellow the time limit before it can be repeated.
    Aslands Song: Use this to call woodland animals out of hiding to move trees,
    and big rocks out of the way so you can move on.
    Great Protector: this will keep enemies off you for a little bit.
    Warmth of Heart: Use it to warm everyone up with its inner glow.
    Strength 0f Character: With this you can now move small rocks out of your way.
    Hold down the B button to pick it up turn around or step aside and just let go
    of the button to throw it out of the way.
    Silent Passage:  With this hold down the B button to sneak around and not be
    seen let it go when you think it is safe.
    Leap Of Faith: This will let the party jump over the gaps when your ready to
    jump hit the B button and away you fly.
    Regal Presence: This will cause some enemies to run away from you, be sure you
    use it wisely because it will be a little bit before you can use it again.
    Unified Face: When you use this it will make all in the group to charge the
    enemy at the same time.
    8. Mr. Tumnus’s  Personal Belongings
      You Must Have All Of The Items To Unlock The Hard and Epic Leaves!!!!!
    Muffler – Umbrella – Pan Pipes – Book of Songs – Bundle of Letters –
    Tea Kettle – Writing Quill and Ink Well – Parcel – Lamp Post Painting –
    Book Of Human Stories – Quilt – Book Is Man a Myth – Copper Pot – Portrait of
    Tumnus’s Father - Iron Lamp – Toy Centaur = 16 in all
                         The WALKTHROUGH
                Chapter One Lucy Meets Mr. Tumnus
    The kids are stuck in the old house because of the rain and decide to go
    exploring. They find the dusty empty room Peter says they go to the next room,
    all but Lucy and of course she sees the wardrobe and wan t to check it out.
    She ends up in Narnia but you know that! Ok before we meet Mr. Tumnus got to
    your left and find a fire because you may need to get warm before going back
    to the real world. Now head for the lamp post. There is where Mr. Tumnus
    They have a talk and he invites her to his house.  They go left one screen,
    Tumnus tells Lucy there is a rock in the way, so Lucy pushes it left out of
    the way. These Big rocks only move one way.
    They go inside he plays music and they have another talk.
    They leave he tells her to stay close to him. Instead of him taking her back
    to the right the way they came in the go to the left and down, just after you
    go between the rock wall and pine tree, Look out cause the Bad guys are right
    All Lucy can do it kick them to kill them so timing is very important. Don’t
    worry if you die the game will start back again at Tumnus’s house you wont lose
    anything.. In the easy level you kick them once or some time twice to kill them
    the higher the level the more it takes to kill them.
    After you finish them off you will head south then, Tumnus gives you your
    first Cookie and tell you, you can find more under ice Statues or in chest But
    you can find them in the ice formations too. So anytime you see them use what
    ever kill skill you have to get them.
    Now go on south it is suppose to be a short cut the witch doesn’t  know about,
    how ever  look out there are more of those little bad guys so kill them if
    they get near you. Keep heading south to find more rocks in the way. Move the
    2 next to the pine tree, the first one move to the right and the second push
    forward, and you can go on. LOL now there are piles of snow blocking you, just
    stand in front of the snow and use you’re a button to dig it out of the was
    you can clear it all but only one pile will be enough to go on.
    By now you should be very cold so go a little right you will hear the fire
    before you see it stand by it until your Temp. meter if full again. Move now
    to the right but be on the look out the is a dwarf with a bow and arrow so
    find him and kill him first.. That being done you have more rocks to move…If
    you start getting cold again run back to the fire and get warm. Then try again
    to dig out the snow piles and move the rocks to clear your way to next screen.
    Dig the pile of snow out and push the rock to where you dug out the snow pile.
    Then push the rock in front of you strait ahead, More bad guys so kill them
    before they do you.
    Then kick down the ice to find more health items you will need them. You
    should find some toast and a sandwich. Now before you get to cold run down in
    the bottom left of the screen and dig out the snow to find matches. You can
    save the matches if you think you can make it home safe because the very next
    screen is where you get home. My self I would save the matches, but if you
    think you will freeze and die make the fire.
    Like I said go on east to the next screen you go home and  Susan, Peter and
    Edmond all see you come out. There is more talking between them, and that
    chapter ends. At this point if you did not use and of the health items given
    or found you should have at least one of everything possibly 2 toast.
                   Chapter 2 Edmund and The White Witch
    Edmund thinks Lucy is hiding in the wardrobe so go to check it out. He finds
    himself you guessed it; in Narnia. Be ready to punch out the bad guys cause
    they are close and will come for you, after you reach the Lamp Post. Take them
    out and scout the area smash the ice and statue open the trunk for food and
    tea. Do this until you see the big bad guys then you will be taken to the next
    There you meet the White Witch once your done talking to her and she tells you
    what she wants you to do you will be re turned to the screen you had just left.
    Again go around killing the bad guys and smashing ice and so forth but make
    the Lamp Post and the entrance to the wardrobe last because that is where Lucy
    finds you.
    Keep in mind once you leave an area and go back to it you can find the same
    health items and matches as well as the same bad guys. So if you’re in need of
    health stuff go in and out of screens to collect what you need. Only places
    that have 3 trunks with food in them if you go back for seconds they wont be
    After Lucy finds you, you talk a bit and go home, after you get there, More
    Talking, after they are done Chapter 3 begins.
                          Chapter 3 Through The Wardrobe
    There is some talking , and a need to hide so they all rush to do so, no
    surprise here they go to the wardrobe and end up you know where. Some more
    talking and getting of coats, that being done Lucy is to lead them to Mr.
    Tumnus’s house.
    Before leaving this area look around for trunks, ice, and statues for more
    health items, because they will come in handy in the future. Of course kill
    all the bad guys you see there.
    Moving to the left on screen you go to Tumnus’s house and finding him gone,
    there is more talking. Hearing  a psst they go out side and hear the psst
    again and into the picture comes Mr. Beaver. There is more talking and they
    and fallow him to a corner with big rocks. There push the top rock to the left
    and clear the snow out of the way and go west as the Beaver wants. Here you
    find the first Item you must have to open the harder levels of the game. The
    red MUFFLER. Kill the bad guys and  scout for health items, go back to the
    fire and warm up before moving left to the next area.
    Once there turn left open the trunk for Tea. Then go back and down the ramp,
    There you meat Mr. Squirrel, more talking and he tell you he needs your help
    to find his family heirloom. Before you go in search of it  look around of
    more health stuff. Always look around for more, I will not say it again cause
    it should not necessary by now you should have the idea. Then got up and to
    the left to the next area.
    Do not worry if all are not with you as soon as you leave one area and inter
    the next everyone will be with you.
    As soon as you are there you can hear the fire get to it fast because you will
    be running low on your warmth meter. Kill anything in your way. On the right
    you will find bad guys, a statue, and a ice covered ramp don’t even bother
    with that you cannot get up it only down it. Now circle to you left kill the
    dwarf. There is a trunk in the upper left side of the area close to the row of
    boulders holding toast.  Now go to the boulders and push the second one from
    the trunk up and move to the next area.
    From here go to the right and kill every thing there open the trunk for
    matches circle left and up the ramp kill the Dwarf  kick over the Statues get
    warm and head to the next little area here you will find 3 trunks holding
    health items open them get the stuff and go back where you came from. This is
    one of the places if you try to get more stuff you cant, the trunks will be
    gone. Them kill the dwarf again before going on. Yes every time you leave an
    area and go back too it all the bad guys will be back even if you have killed
    them all before leaving. Now down the ramp and to the left making the circle
    again killing all the bad guys and open the trunk for more matches you can
    never have enough. Now dig out the snow go up the ramp to the left is an unlit
    bon fire, to the right more snow to dig out, dig it out if you have enough
    warmth in you meter. Now you have three choices either go back and light the
    bon fire or if you have enough on your meter run to the last bon fire to fill
    it up, or eat toast and drink some tea. To stay warm until you get to the next
    fire. To the north is a trunk and a dwarf , the trunk hold a cookie. To the
    south are some of those little mean ass bad guys and a wolf in between you and
    the next fire and the next screen. You will need the warmth so make sure you
    fill up before interring the next area.
    Now go left dig out a snow pile and go down and pick up the squirrels heirloom
    then go back and slid down the ice covered ramp you saw before. Kill the bad
    guys and get warm again. Now go south to the next screen. Getting there meet
    back up with Mr. Squirrel and give him his Acorn. He will then give you the
    Aslands Song. Fallow Mr. Beaver and the squirrel, this is the first time you
    will have to use Aslands Song. Now use it now. A bear and a fox will help
    beaver to move the tree trunk out of your way and move on to the next Area.
                     Chapter 4 Forest Passage To The Beavers
    Now Peter takes over as leader of the group, his weapon is a stick / torch.
    Though either will kill the bad guys it will kill faster as a torch. Also he
    uses it to melt ice walls by swinging it over the ice.
    Onward and upward  kill all the bad guys here go up the ramp to the right and
    all the way down the tree line to the bon fire get warm.
    Now slide down an ice ramp open the truck there for a sandwich, then dig the
    snow pile out of the way. Now push the boulder over to the just emptied snow
    Yes your where you began but now when you go up the ramp go to the right and
    up to the left kill the bad guys here dig out the snow in the upper left of
    the screen for a cookie, then head down to a new ramp, go strait ahead of you
    to the fire kill the two Dwarves there.
    Get your warmth meter full and go back toward the ramp but make a left,  then
    a right kill the two little bad guys and move on.
    Ahead of you is a white wolf kill it and head to the fire, here another white
    wolf will come after you just smack him down with your torch. A truck with a
    sandwich is over in the corner! Once you get it go south to some boulders,
    move the one that has no snow behind it. Now move south and around the trees,
    kill the bad guys here and dig out a snow pile to move to your next area.
    After entering this area walk over to your left check it out you can see Mr.
    Tumnus’s Umbrella by an iced over pond. Lets go get it. Head up the tree line
    then around and down the other side and grab it up.
    Now go back the way you came but head over to your left open the chest get out
    the food there and move down the wall, there is an unlit bon fire light it if
    you need too fill your warmth meter in a hurry.
    Other wise wait until the next area witch is right around the corner.
    Right after you inter here you should be able to hear a fire burning kill the
    bad guy to get to it. Beware of a dwarf near by. Open the trunk that is
    against the wall near the fire for some more matches. Go west now and down to
    the next area.
    Now fallow the wall to a trunk for a cookie. The go back up just a little and
    to the east is another trunk open it for some matches. Not far from it is an,
    unlit bon fire go ahead and light this one you will need it.
    Down  and around the tree line you will see foot prints head between the trees
    there. Yes the path is blocked.
    Get out Aslands Song and Play it. What it doesn’t work does it, all the
    animals are hiding from something, go see what it is. Dwarves, wolf and those
    mean little bad guys, well kill them get warm again and go try Aslands Song
    again. It works this time to elk come and move the tree trunk that was
    blocking your way to the next area and for being so brave they give you the
    nobility Great Protector.
    Move on now to the next area. This where it tell you how to use your call for
    help from the group if your attacked in force. Smash the statues and get warm
    at the fire before heading down the ramp.
    Now down the ramp there is nothing that will help you to the left side so go
    to the right there is a small box open it for some toast, but look out for all
    the dwarves there are about 5 of the and a little bad guy.
    There is a  ramp here lined by snow piles.
    If you only need a little warmth eat a toast and drink a tea, because just to
    the right of this ramp is a bon fire, but also a dwarf. But he can be killed
    fast enough to keep you alive.
    After you warm yourself head west strait across from the fire is a trunk and
    two statues and a little bad guy. Kill the little dude and go on west but
    before moving  on to the three way intersection, make a right and sharp left
    to another trunk for a cookie. Beware for the two wolves coming up to you.
    Kill them then head on back and turn to the left. Mr. Beaver tells you his
    house is just west from there, so move on now to the next area.
    Here you don’t have much control over where you go or anything it is more of a
    seen playing out with a lot of talking so just read and wait for the scene
                        Chapter 5 Searching For Edmund
    Now head around the rock wall go up the ramp kill the dwarf and move on to the
    snow piles two of those little bad guys are hanging there so try to kill them
    before you dig out a pile. Then head over open the trunk for some matches and
    go back and light the bon fire your going to need it. Get warm, head down the
    ramp to the left of the screen. Look Out here for two new BAD GUYS I have no
    Idea what you call them, but they look like walking GIANT BULL’S with super
    sized double headed axes. Timing is very important here cause it can cost you
    most of your life meter.
    After you kill them if your torch went out go get it lit, and get warm again.
    Now go back to the spot where you killed those guys and you will see a wall of
    ice, swing your torch at it until it melts away.
    Fallow the path to a new area.
    Just after interning there are lots of bad guys 3 or 4 little ones, like 4
    dwarves , and another new one, the robot looking one come to think of it he
    looks like C3po but he’s not nice he throws spears at you, they can be dodged
    if you move fast enough. Anyway kill them and don’t forget to look around for
    stuff you might need. Now go under the archway and find a bon fire fill your
    meter  and head to the west where you meet Mrs. Bear. She needs you to help
    her find her son.
    Head up the ramp she came down and go to the next area. Now make a hard left
    Kill the big bad guys there and find Tumnus’s Pan Pipes. Once there go up to
    the top of the screen you see two boulders and two little bad guys kill them
    before you push the one on the right out of your way.
    Go north to the trunk and get matches, turn around head south down the ramp a
    wolf or two will the there. After you take care of them head west and north
    light the bon fire there. Turn to your right and walk a short space to find
    two snow piles dig out one and go through the narrow passage there.
    In this new area smash the ice  go under the arch my goodness the archway
    caves in and you cannot go back that way. Head up the ramp dig out a spot of
    snow and move to the right to get to the fire. Get warm and open the trunk for
    matches. Now head to the north west corner and find the baby bear.
    He joins your party so head back down the ramp and go to the right to a new
    As always there are bad guys. I am feeling like a broken record now so always
    expect to be killing bad guys at every turn unless I say no bad guys here. OK
    and thank you. This is a very short area after doing away with the bad guys
    remember to look for health foods exc. Now head for the next area witch
    happens to be where mother bear ask you for help.
    Now dig out the first snow pile and push the boulder forward and dig out the
    next pile of snow and head down the ramp. Mother and son are happily reunited.
    Head to the fire fill your warmth meter and gather
    Health stuffs. Now head back up the ramp you just came down and go back to the
    last area you were in.
    Fallow closely to the right side you will see some boulders you can not move,
    so get out Aslands Song and play it. Mrs. Bear comes and moves it for you. She
    then gives you the nobility Warmth of Heart.  Open the trunk for some more
    matches. Now move on to the new area.
    Dig out a snow pile get fire and fill your meter then fallow the path south.
    Light the bon fire and melt the ice walls and fallow the path. Dig snow open
    trunk for a sandwich then continue fallowing the path.
    This new area is very, very short  and leads to another area where the group
    sees Edmund, Read the scene parts and a new chapter begins.
                         Chapter 6 The Long Cold Walk
    This one is tricky, Edmund has to climb up the cliff with the wind blowing
    hard. The trick is to keep him from falling off. The only places he can climb
    is where you see smaller rocks on the cliff face. He has to keep moving  and
    don’t dare move your finger from the right, left, up and down arrows or you
    WILL be blown off the mountain.
    Here we go now start him climbing kind of moving him in a right, left movement
    back and forth while still climbing up. Try not to fall because it will more
    than likely kill you out right and you have to begin  all over.
    Once your up the first place go to the right and around the corner stay close
    to the wall and move around the boulder while hugging close to the wall, until
    you come to the next climbing point. If you do not need Warmth right away keep
    moving up using the back and forth motion as before. Once on the next level
    move to the left and fallow the wall like before. Now if you have to have
    warmth there is a small ledge you can climb down and get to a fire. But I do
    not suggest you go after the cookie that is in the tree  line you will play
    heck getting out of there. Just get warm climb out get to the wall climb up to
    the next cliff ledge. Now then head back to the right and around to this
    lighter colored rock face and start climbing you will know when you made it
    because you will see the scene change and you will be lead to the White Witch.
    The White Witch and Edmund have a talk and she sends Edmund away and wants the
    trader brought back to her.
                            Chapter 7 Dash To The Tunnels
    Now it is just Susan and Mr. Beaver  who try to lead the bad guys on a wild
    goose chase.
    Head to the right killing all the bad guys and collecting all the health stuff
    dig out a pile of snow and head up the ramp open the trunk get the matches but
    don’t light the fire unless you absolutely have to.
    Head on to the next area, you will see piles of snow but go to the left of
    them and, break up the ice towers and get to the fire. Watch out for the bad
    guys too. After you fill your warmth meter move on to the next area.
    Just keep killing and moving on through area after area, you can only go one
    way. Even though you are being chased they wont catch up to you until it is
    time for them to so you can still find your health stuffs.
    Here there are two little bad guys in your way to the row of boulders, get to
    them break up the ice tower then move that one, push it forward at the same
    your trying to kill bad guys. Doing that dig out the pile of snow to go ahead.
    Don’t light the fire here unless you really need too. There is fire in the
    next area. If you need it grab some toast and tea to make it to the snow
    piles. You have to dig out a snow pile here there is no way around them this
    Here you have just a little time to gather some health stuff but make sure you
    have full health and warmth your going to need it to fight off the wolves, you
    can only kill two of them. The best thing you can do to protect yourself is to
    get your back to the tree trunk and throw snow balls at them as fast as you
    can, so that when the beaver tell you to make a run for the bottom of the wood
    ramp you can get there fast; After you do the ramp caves in and they cannot
    get you. Go down the snow covered ramp and fill your warmth meter; if you want
    then go on to the next area and down the ice ramp. Mr. Beaver gives you the
    nobility Strength Of Character.
                       Chapter 8 Escape To The Enclave
    You meet the Boggles right away kill’em  of course and look around. Then head
    east down the tunnel. Now would be a good time to enable your Strength of
    Character. Now move on down the tunnel it will open into a large cavern stay
    to the right side wall and come to the boulders. Walk up to them click and
    hold down on the B button and pick one up and walk forward then let the B
    button go to throw the boulder. Open the trunk for some tea then back track.
    Swing around to find health items, then head on down the left side wall to
    come to boulders on your left and on the right are ice towers, to the right
    first. Open the trunk here for some more tea.
    Back track and go right down the tunnel,  break the ice push the center
    boulder to enter the cavern. Fallow it around and head down yet another
    tunnel. In the new tunnel area turn right break the ice and move into the
    cavern. Hugging the wall move around to the left kill the Ogre with the club
    and open the trunk. You should see Mr. Tumnus’s Book of Songs grab them up now
    lets get out of these caverns and tunnels shall we.  Beside the trunk is a way
    out pick up a small boulder and push the big one forward to get out , as you
    notice two of those little pest block you in so this is the only way out.
    Back track and go right down the tunnel,  break the ice push the center
    boulder to enter the cavern. Fallow it around and head down yet another
    tunnel. In the new tunnel area turn right break the ice and move into the
    cavern. Hugging the wall move around to the left kill the Ogre with the club
    and open the trunk. You should see Mr. Tumnus’s Book of Songs grab them up now
    lets get out of these caverns and tunnels shall we.  Beside the trunk on the
    left  is a way out pick up a small boulder and push the big one forward to get
    out , as you notice two of those little pest block you in so this is the only
    way out.
    Instead of going back the way we came head  south west down this tunnel, one
    Go on down and to the west move the boulders in your way and just fallow the
    tunnel go to the right side here and break the ice go in this caver to the
    right and open the trunk for a sandwich and then back track out nothing else
    in here unless you want to go around the big wall of rock to have to kill one
    of those robot looking things then have to lift a rock out of the way to move
    on. Other wise like I said before back track out and go across from there to
    some other boulders break the ice tower and push the boulder out of your way
    and move on down the tunnel.
    Oh no you hear a howl and think the wolves have found a way in to get you,
    Not. But go on ahead to the west,  a wall of ice is right there, break it down
    to move on in. Lots Boggles here including a giant one. That big one is
    blocking your way out. He will throw big rocks at you so as soon as he picks
    one up hit him with snow balls and they will fall on his head, keep doing this
    while killing the other boggles, until you kill the big guy and then you are
    out of there and to the end of the chapter.
                      Chapter 9 Edmund In The Witches Castle
    Edmund meets Mr. Tumnus while in the dungeons and they have a little talk
    before they are interrupted by the White Witch. She then has a talk with
    Edmund after witch she takes Tumnus out of the cell and leaves Edmund locked
    up. Edmund if you remember can only punch the bad guys to kill them so he has
    to be close enough to do it and timing is really needed.
    Well now he has no plans of staying there, push the boulder that is right next
    to him, push it up toward the other one, to reveal a hole. You guessed it jump
    right on in there but be careful. I hope you are remembering to break the ice
    scattered around. Any way on word  there are three boulder in front of you now
    so push the one net to the jagged rock formation now go on ahead. On the far
    wall is a rock ladder, go up it to the open cell.
    Walk out the door you here a cry for help and the elk tell you he need help to
    get out of there, that you need to find the keys to the cell.
    Walk westward stay close to the wall, there is a dwarf here if you time it
    right he will be walking with his back to you kill him then go back and bust
    up the statues you saw on the way. Now still stay close to the wall and it
    will lead you to where your cell is, across from it is an open cell with a
    trunk open it for the 1st set of keys. Back track and let out the elk. To open
    the cell with the keys all you need to do is stand next to the cell door and
    hit the A button. The elk then tell you there is two more that need your help.
    Now go on back the way you just came but stay closer to the rock islands, so
    you can go to the left when you reach the wall. Also be careful  not to get
    caught because they will put you back in your cell, then you have to get out
    again. Anyway open the trunk next to the wall for the second set of keys, and
    go on, around the corner near the statue. There are two cells here first let
    the bear out of the cell. Listen to what it tells you and then head for the
    other cell.
    Ha! Ha! you thought the last set of keys was in the trunk didn’t you. Well not
    that easy but it isn’t bad just push the boulder up toward the trunk and jump
    in the hole. Fallow the tunnel to the trunk for the last set of keys, back
    track up the ladder, and out of the cell.
    Now there are two was to go once your back in the main room ahead or turning
    back the way you got there. I have tried both ways. In my opinion it is better
    to go back the way you came, because I was captured going the head on
    approach. So turn back the way you came and fallow it back around, to the
    entrance way that leads to the where the elk was. Now carefully fallow that
    southern wall down and west, then southwards again. Now turn to the east and
    fallow that, it will turn just keep fallowing it. At the end of it is a cell
    with a Fox in it. Open the cell door and he will talk to you. And tell you
    Asland told him in a dream that a human would come and rescue him. He then
    gives you the nobility Silent Passage.  To me this one is hard to use you have
    to enable it and hold down on the B button as you are walking if you let up on
    it any at all you can be seen. But any way it is time now to try to escape
    this place.
    Head back to the last big room you skirted to get to the Fox and turn south,
    up against the wall and around to the west. There is a trunk at the dead end
    open it for a sandwich. From there you can see stairs leading up, once up the
    steps your in big trouble cause there are lots of bad guys there. As you enter
    you hear a cry to capture you after the cry goes out a dwarf come up behind you
    try to take him out first then the one in front of you. After doing that stay
    close to the southern wall try to use the Silent Passage to sneak up on the bad
    guys and kill them. Or not just depends on what you would like to do. Woo!
    Hooo! you killed them all lets go out of the room down the wide open hall way.
    Awe you thought you escaped Huh! Oh well you tried, Ginarrbrik takes you to the
    White Witch.
                       Chapter 10 Crossing The Frozen Lake
    Peter is in the lead again this time and off we go. A poor fox needs your help
    so head on and help him. Well now that you kill the bad guys for him he now
    wants you to help him get home. But before you do fallow the trees at the
    bottom right side of the screen smash the ice towers and go behind the trees to
    find Mr. Tumnus’s Bundle of Letters.
    Now head west across the frozen stream and up toward the water fall and around
    to the west and south to leave this area.
    To the west here is a spear chucker get rid of him open the trunk for some tea
    witch you could use right now but just enough to keep you warm until you can
    dig out a snow pile and get down the ramp and to the east if fire and guess
    what no bad guys yet, so fill up your warmth meter.
    Now go to the west and find a log in your path get out Aslands Song and get it
    move out of your way. Now move on, around the tree line dig out the snow for
    toast laying on the round. Now still stay close to the edge of the cliff,
    don’t worry too much about warmth there is a bon fire close by.  Fill your
    warmth meter then go west under the rock archway, to a new area.
    Clear your way but still fallow this roadway around to the east and up the
    ramp where you find a bon fire. Get warm and go back down the ramp and to the
    east and light a bon fire. Then go back up the ramp to the fire.
    From the fire you can see boulders beside the boulder you need to move is a
    snow pile while your trying to dig a spear chucker is hurling spears at you,
    so click the L for help from your party in killing it so you can do what you
    need to do. After getting rid of the snow push the boulder west, now go kill
    them other spear chuckers so you can get back to what you were about to do. So
    now back down the ramp to the bon fire you lit.
    To the right of the fire is an ice wall, to melt this one you have to make a
    swing at it witch will melt it a little, then you have to go back to the fire,
    then back to the wall for another swing at it. It is a pain because you have
    to repeat this action like five times before you can walk through.
    Now in this new area try to stay to the right side of this frozen pound because
    if not and you don’t make it to the far side soon enough the pound will break
    through and to cannot get to Mr. Tumnus’s Teakettle. While you heading to the
    far side your being attacked, and getting colder by the second, once there on
    solid ground, pick up the health items while heading west, now dig out that one
    pile of snow grab the teakettle, and back track to the previous area.
    Low and behold you have to kill the same dog gone ones you did before and go
    right on and repeat everything you just did. So get on with it so we can go to
    a new area. Make sure though you light the bon fire that is close to the ramp,
    because after digging out the snow and going up there are bad guys to kill and
    more snow up there to dig out. Even though there is another bon fire right on
    the other side of this area there are some of those really big Bull guys with
    those double sides axes. You can never tell how long it will take you to kill
    them and get to the fire. So better safe than sorry.
    Ok after kill these four big guys head north west over the frozen stream. To
    another new area, go ahead and light the bon fire here. Across the stream are
    some boulders so enable the Strength of Character so you can move them. It w
    ill be tricky because you have a Giant in front of you and a dwarf above you
    both want you dead. Now try to be fast at grabbing a boulder and getting out
    of the way preferably back to the fire to light your stick .  If you get the
    boulder moved and run back out of the giants sight he will come through the
    opening looking for you. Remember I told you a fire stick kills faster so now
    go kill the giant before your stick goes out.
    Now go through the pace where you took the boulder and fallow the trees around
    go up the ramp dig out a snow
    Pile head for the fire and get some on your stick and kill the ogre so you can
    smash the ice to get up that ramp. Once up the ramp the Fox is home. He talks
    to you tells you how brave you are and then gives you the nobility
    Leap Of Faith.  Now then head south then west to a new area.
    After Mr. Beaver tells the kids about a short cut they hear sleigh bells and
    think it is the White Witch and go to hide. This is more of a talking scene
    than anything, they meet Father Christmas; so just read it to know what is
    happening. Now that Lucy has her dagger, her healing position , Peter has his
    sward and shield, and Susan has her horn and bow and arrows the chapter ends.
                        Chapter 11 Race To The Great River
    The Beaver tells you  he can not make the jumps that you all can so he is
    taking a short cut and will meet you at the river and off he goes.
    First things first kill the bad guys go down the ramp and head east, as far as
    you can and if you don’t see the snow piles turn north until you find them
    start digging to get Mr. Tumnus’s Writing Quill and Ink Well. Now back track
    and get up the ramp. Enable Leap Of Faith your going to need it.
    Once back up the ramp turn left to the little ledge and leap across it. (Make
    sure Lucy and Susan are right behind you or up cannot leap.) There get you
    warmth meter full and open the trunk for a cookie and leap back to where you
    were before. Now then fallow the edge of the rock to a second little ledge and
    leap across it and fallow the pathway. You will come to a unlit bon fire you
    can light it or use tea and toast to get warm, but if you can see there are
    some snow piles and boulders to move so it is up to you witch you use.
    Any way dig out the snow pile closest to the wall push it out of your way. Get
    through the rocks and boulders to find Mr. Tumnus’s  Parcel. Now get back to
    where you first made the Leap. Hang a right and move to the new area.
    Moving on break the ice and go around the far end of the boulders. I hope your
    remembering to look for your health items? Head down the ramp and north light
    the bon fire. Now go west to the wall fallow it to the trunk open it for
    matches. Keep heading west then north and cut back east dig out the snow and
    push the boulder strait ahead and open the trunk for a cookie. Before you head
    to the next area run back to the fire and fill up on your warmth for safety
    sake. Then head on back to the new area.
    Turn left right away and fallow the edge around to the Elk he will tell you he
    needs help that the way to his house is being blocked by the bad guys. Now go
    down the ramp, around the tree not through the snow piles, make the circle
    around killing all in your path. Light the bon fire or use tea and toast to
    fill your meter cause you will need it before you get to another fire. After
    killing all the bad guys the Elk will come down and give you  the nobility
    Regal Presents. Now you can go back up the ramp or you can fallow the rock
    wall eastward to a new area the has three trunks with health items and a
    warming fire. If you chose to do that guess what! You have to fight all the
    bad guys again to get to the ramp. It is truly your choice, how ever no mater
    what you chose you need to get up the ramp and leap across the gape there. Get
    warmth and go to the new area.
    Here leap around to all the spots you can, but get back to the first one with
    a leaping spot the head north and east it will take you to the river where the
    next chapter begins.
                         Chapter 12 The Great Thaw
    I am telling you that this is, I think the hardest and not aggravating to get
    through  than any of these chapter.
    You have to get across the ice while killing bad guys before the ice breaks
    under your feet. If the Ice breaks you fall dead and you go back to the
    beginning and start all over. So I will try to get you across with out you
    dieing to many times that you want to throw your Gameboy across the room.
    Please save your game here because if you get to mad and turn your game off
    before you saved the last chapter you will have to do it again too.
    Enable Regal Presents before you start out. In front of you, you saw those
    little bad guys but go on ahead slash them suckers as you go strait ahead to
    the next larger piece of ice and the right, right away to a piece of ice that
    has land mixed with it, you can stand on it for ever and not die, that is
    until your warmth meter runs out.
    Ok the next piece of ice to your right has a few bad guys try to lure the
    close enough for you to kill. Once you do get them you have to make a dash
    there and up where two spear chuckers are you have to get by them while still
    moving up four ice squares then left one you will see a cookie but don’t go
    after it just go on down to the next one then left four past the big Bull
    dudes by one the go up three and hang a right as far as you can then up to the
    land ice square for Mr. Tumnus’s Lamp Post Painting. Heal yourself I am sure
    you need it by now. After that go left one and up to a big ice square the left
    one more and up and off that crappie ice. Play out the scene and go on to next
    chapter. I will try to make a map of the ice for you.
    Leave the river of ice here  @@@@ @@@@
                               ^ @@@@ @@@@ <
                                  ^  <  @@@ ^
                                        @@@ ^
                                        @@@ ^
                                        @@@ ^
                                        @@@ ##### LAMP POST PAINTING HERE!
                            >      >   >  > #####
                          >  @@@ @@@ @@@ @@@ @@@
                             @@@ @@@ @@@ @@@ @@@
                           ^@@@                 @@@@<@@@ <
                           ^@@@         DWARVES @@@@v  @@@ ^
                           ^@@@               @@@@ v  @@@ ^
                            @@@    4/5 BULLS  @@@@ v  @@@ DWARVES
                           ^ @@@ @@@ @@@ @@@ @@@ v    @@@ ^
                             @@@ @@@ @@@ @@@ @@@ <   @@@ 2 SPEAR CHUCKERS
                           ^    <    <        <      @@@ ^
                                                     @@@ ^
                                        @@@@ ##### @@@@ 2 DWARVES
                                        @@@@ ##### @@@@ 2 LITTLE GUYS
                                         @@@ >1    > >  ^
                                         @@@ ^
                                         @@@ FULL OF LITTLE GUYS HERE
                                        @@@@ ^ 4
                                        @@@@ = ICE
                                    ############## = LAND
       I hope you can get the picture of where to go from this.. I tried!!!
                        Chapter 13 Journey To Aslands Camp
    A really good thing to do here is enable your Warmth Of Heart. So you can use
    it when ever you need your meter filled. Also now you can smash tree stumps
    and mushrooms for health Item.
    Walk a little way up then turn to the right and keep going to you inter a new
    area. Turn north dig out snow pile on across and around to reach the fire. Dig
    out snow and push boulder out of your way from here go south east.
    Down trees will be blocking your way so turn the only way you can fallow it to
    the snow piles, clear the path.
    Head strait across break the ice and go through and up to the big box for a
    sandwich the back track and go down the hill. Now head for the new area.
    Once here head north east you will see an unlit bon fire and a row of ice
    Break it go in and get Mr. Tumnus’s Book of Human Stories. Now turn around
    back track and go east down the hill where you see a row of boulders, see the
    statue bust it up and push that first boulder forward. Now head east to the
    log that is laying across the creek. Cross it and keep head that way and Walla
    your in Aslands camp.
                            Chapter 14 Peter’s First Battle
    You will see Susan and Lucy by a water fall and little river, wolves come
    Susan Blows her horn.
    Play out the little scenes with all the talking and so forth, then you hear
    the horn blow and you go off the help Susan. Try out your super strike, take a
    swing into the air but don’t let go of you’re a butt, see the golden glow and
    how you glow. Cool Now let go of the A button bing bang boom killer huh!
    But wait before you running off turn around from where Asland leaves you, go
    strait back under a tree there is  Mr. Tumnus’s Quilt. Grab it up and then
    head out to help Susan and Lucy.
    Now Slash all the stumps and mushrooms here and of course kill all the bad
    guys before heading south west to a new area.
    Once in the new area head east the area to find three wooden boxes open them
    for health items, then back track.
    Go up the hill and south west to another new area.
    Fallow this winding path around slash  a stump and mushrooms to clear your
    path and go on. Keep heading that way to the new area. Still heading the same
    way hug and fallow the rocks to a sloping hill and go down it. There you find
    the girls. You have to fight these wolves so open your can of whip A$$ and get
    it on. The first wolf goes down pretty fast. Use your super strike on the
    other and is fight over. The first wolf gets up and runs off.
    Inter Asland and knights Peter. Asland gives you the nobility Unified Face and
    ends this chapter.
                           Chapter 15 Aslands Training Grounds
    Circle around the camp ground  looking for health stuff. Edmund is the leader,
    here try out his super slash. It is not as cool as Peter’s but it is not bad.
    After looking around there is only one way to get out of camp, that is to the
    east. Fallow this path around still go east down the hill, cross the little
    Just keep on going east, while looking for the health stuffs. Circle around
    obstacles but stay eastward. When you come to what looks like a dead end head
    north until you get to the high wall then fallow it around and up the hill,
    open the wooden box, but behind and south of it is Mr. Tumnus’s Book: Is Man A
    Myth.  Grab it and back track, one screen and go south.
    After you enter here go west to the along the rock edge until you see the ramp
    got down it but be ready a lot of bad guys here. Then head east; Enable
    Strength Of Character  you need to move a couple of rocks out of your way.
    Then fallow the path east you have now come to where we need to be for Mr.
    Tumnus’s Copper Pot. Go north fallowing the wall on your left in the cubby
    hole there it is. Grab it and lets get on with our training shall we. Now back
    track to the last screen and hang a left just before the downed tree trunk and
    go down that grassy ramp. In the new area open the wooden box for a cookie I
    think and then; Keep south lots of bad guys here, as well as mushrooms, and
    stumps. Take care of everything on this side of that tree line, and some of the
    bad guys on the other side. Hug in as close as you can cause you can reach
    some of them and kill them before you get around there. Head east down the tree
    line and kill the Giant before you try to move the rocks out of your way.
    Move the rocks and go up to find more rocks, kill the ones you can reach and
    move the rocks. Head west killing everything in your way and move into the
    next area.
    Here move westward and you can see and enemy camp fallow the ledge around to
    the entrance of the camp and start down look out behind you three dwarves are
    closing in on you. Do away with them and you can either go west or east around
    the wall. But no matter witch way you decide to go you have to beat the very
    big guy who pulls up a slab of rock and starts swinging it at you. Once you
    get in on him keep swing your sward as fast as you can, he might get in one
    hit or maybe two if your not fast enough, but just head on back in swinging
    until he falls dead. Lucy says she hope the fighting is over for a while. Then
    you hear the horn from camp.
    The screen the changes and your all back at camp. The White Witch is there
    with Asland read on now and watch, the scene play out. When it is over the
    chapter ends.
                             Chapter 16 Frozen Allies
    Watch and read as the scene plays out! Afterward you are transported to the
    Witches Castle…The scene goes on until Lucy sees Mr. Tumnus. She walks over to
    him and Asland brings him back. An then tell you he need help to find all who
    need freed of the Witches Spells. But before we go in we have another of Mr.
    Tumnus’s to get. So lets take care of all the out side frozen Narnians. Just
    walk up beside them and push the A button and Asland comes and breaths on
    them. Now fallow the path around to the north. Next to a Centaur is the
    Portrait of Tumnus’s Father, grab it up and lets go inside now.
    Inside now run all over this cavern room, finding the Narnians and killing bad
    guys, when there are no more to save here head down the east hall way, steal
    doors will block you in with a GIANT there is only one way to kill this one is
    to make him fall through the ice and drown, your not leaving the room until he
    is dead. You can either do in the Giant first or run around the room and find
    Mr. Tumnus’s Iron Lamp.  No really the lamp is in the north west corner, and
    also the best place to lure the giant too. The trick is to get the Giant on
    one of the light blue spots on the floor, “my favorite is the spot in the
    corner where you find the lamp”  once he is on a spot slash at him when your
    hitting him he will jump up and down and when he tries to stomp you, you can
    hear the ice cracking, after stomping three times he falls in and the gates
    Now all you have to do is run around the castle and get the Narnians free.
    Susan will tell you when you have them all, It makes no difference witch way
    you go the pretty much all end up back at the main room at some point. Ok so
    lets go up the new steps to the north. Some of these Narnians will help you
    kill the bad guys that are near them after you bring them back to the living.
    Like the Bear in the far west corner. Now circle around the rocks and go down
    a new pathway. Take care of every thing here and go up the stars free the two
    Centaurs here and Susan tells you that is all of them, to go back to the court
    Your now transported there read the scene and watch it play out. Head out of
    the court yard and the Chapter ends.
                       Chapter 17 The Battle For Narnia
    Watch and read as the chapter opens after Peter says charge the scene changes
    and you are in the battle. There are Narnians here who help you so don’t think
    your alone here. On we go, don’t go off on your own here or you could miss Mr.
    Tumnus’s final Item.
    Now the bear will stay by you as long as your in this area, but there is only
    one way to go here so walk up to the wall and fallow it to the next area.
    Here you can go two ways strait up or to the left, but we want to go strait up
    the ramp. Here you have foxes to help you kill the bad guys, so kill’em before
    going on. Stay close as close as you can to the Rock wall and move into the
    next area. Still keep to the rock face and fallow it around and upward. Wow
    you see Edmund he is fighting Dwarves help him out but check out around the
    tree, there buy the cooks pot. Could it be yes it is Mr. Tumnus’s Toy Centaur.
    Way to go now you can open all the difficulty levels of the game.
    Now back down the hill to the fight. What to many of them; you are falling
    back. Well Edmond has other Ideas.
    He is going after the White Witch. Ok now this is some what difficult to do,
    if it is your first time so Save your game.
    You are trying to keep the Witch from freezing you with her frost wand, So you
    have to slash her as she raises it and keep the spear chuckers at bay at the
    same time, so keep and eye on you health meter and heal yourself  when need be.
    If you get frozen you have to start all over again.
    Just keep slashing her until she drops the wand and stabs you. Now Peter,
    Susan, and Lucy come in to the picture. Enable Unified Face and head up the
    same ramp Edmund did and meet up with the White Witch.
    Attack her until you see her slump down and weak, then hit you B button and
    all three of you attack her at once.
    She is done for and Asland come in to the scene and finishes her off . Now go
    down and check out Edmund.
    Lucy tells Edmund he will be alright now, Peter wants to know when he will do
    what he is told. Edmund says it looks like they will have a chance to find
    The scene changes to the palace thrown room, where Asland names them as kings
    and queens of Narnia.
    Again the scene changes now they are in the woods chasing a white Stag and
    chance upon the Lamp post, read and let the scene play out.
    Now let The credits roll

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