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    Smart Breeding Guide by PokeChris

    Version: 1.1 | Updated: 07/07/00 | Search Guide | Bookmark Guide

    Smart Breeding in Dragon Warrior Monsters
    by PokeChris
    Version 1.1
          -Added breeding list for boss family
          -Added Legal Stuff 
          -Expanded info about link-cable breeding
          -Added credits section
          -Added list of incompatible personalities
        1.Don't breed to get more pluses, breed to get better stats
         -A.How pluses are gained
         -B.The benefit of pluses
         -C.The big mistake 
        2.Determine whether potential breedings are beneficial
          -A.The formula
        3.Breed monsters to create new ones with better stats
        4.Whenever possible, breed over a link cable
          -A.Special breeding situations
          -B.Incompatible personalities
          -C.A cheesy (but effective) way to use link-cable breeding
        5.Keep an eye on your monster's personalities
        1.Monsters you must breed to get
        2.How to breed boss monsters
    Dragon Warrior Monsters (DWM) is an excellent game.  The number of 
    quality RPG's in the gameboy library is a bit thin, and DWM is a real 
    gem.  It arguably has more depth and replay value than Pokemon.  The 
    range of over 200 monsters to collect is diverse and varied.
    One of the best and most unique aspects of DWM is its breeding feature. 
    There are many important reasons to breed your monsters
    -Breeding allows you to get new kinds of monsters without having to      
      find them in the wild and persuading them to join you with expensive   
      meat treats.
    -Normal wild monsters learn only three special skills. Through breeding   
      you can create for your monster a set of eight powerful and diverse    
    -Monsters you have bred are capable of reaching higher levels before     
      they are fully grown.  This gives them more time to accrue stat         
    -Monsters that have been bred can have potentially much higher level     
      one stats than their wild counterpart.
    Breeding is the key to success Dragon Warrior monsters.  Not only is it 
    fun, but you simply  won't be able to beat the game unless you do a 
    whole heck of alot of breeding.  However, you must breed intelligently, 
    not all willy-nilly.  Bad breeding can actually wreck your favorite 
    monster!  There are certain key points to good breeding, and there are 
    certain mistake you need to avoid.
    {-Donít breed simply to get more pluses, breed to get better stats}
    Some people may make the mistake of breeding monsters together quickly 
    and at low levels to get monsters with high pluses. THIS CAN BE A HUGE 
    MISTAKE! Let me explain.
    Firstly, it is important to know exactly what pluses do and how you 
    earn them. Pluses are earned by the offspring of two monsters. The 
    number of pluses inherited by offspring is directly dependent on two 
    factors.  These factors are:
          1) The combined levels of the parent monsters                      
      The following chart explains how many pluses a child will inherit      
      from its parents depending on their combined total level (Momís Level   
      + Dadís Level)
                     Total Experience Level         + Level
    	                  20-39                    +1
    	                  40-59                    +2
    	                  60-75                    +3
    	                  76-99                    +4
    	                   100+                    +5
          2) The number of pluses which the pedigree parent already had           
           before mating.
      The number of pluses the non-pedigree mate has is irrelevant. The      
      number of pluses gained by the combined level of the parents is added   
      to the number of pluses the pedigree monster had before the mating.
    Pluses have several benefits for your monster.  Firstly, a monster with 
    pluses can reach a higher level than the same variety of monster 
    without any pluses.  The more pluses your monster has, the higher the 
    level they can reach before they are fully grown.  This gives the 
    monster more time to accrue stat points, leading to a better monster.  
    Secondly, pluses can provide a stat boost every time you go up a level. 
    This plus stat boost apparently begins to affect your monster around 
    level 14.  The more pluses you have, the bigger the stat boost is.
        -Plus-                   -Effect of the plus after Lv. 14-
      0-(+10)              Random +(0-1) to HP & ATK for max total of +2
      (+11)-(+20)          Random +(0-2) to HP & ATK for max total of +3
      (+21)-(+30)          Random +(0-3) to HP & ATK for max total of +5
      (+31)-(+60)          Random +(0-3) to HP & ATK for max total of +6
      (+61)-(+80)          Random +(0-4) to HP & ATK for max total of +7
      (+81)-(+90)          Random +(0-4) to HP & ATK for max total of +8
      (+91)-(+255)         Definite +4 to HP & ATK for a total of +8
    As you can see, unless you have alot of pluses, their effect on your 
    stats is relatively small. With that in mind, you should always breed 
    monsters together in a way in which the offspring will have the best 
    possible level 1 stats.  Donít breed monsters together in a way which 
    gives you a bunch of pluses, but ends up greatly lowering the 
    offspringís level 1 stats in relationship the level 1 stats of either 
    of its parents. You should strive to make every monster generation 
    stronger than the previous one.
    {-Determine whether a potential mating will benefit your monsters} 
    As said before, not all breeding possibilities will be beneficial to 
    your monsters.  You should breed so that the level 1 stats of the 
    offspring monster are greater than the level one stats of both of the 
    parent monsters. 
    Before breeding, you can determine whether this will be so.with this 
    Stat of Pedigree Monster+Stat of mate monster/4=Lv. 1 stat of offspring 
    If the mating is beneficial to your monsterís stats, then the following 
    statement should be true.
       Lv. 1 stat of pedigree< Lv. 1 stat of child > Lv. 1 stat of mate
    {-Try to breed monsters together to create monsters with better stats}
    This is kind of an obvious thing, but you donít want to make this 
    Lets say you have two very powerful monsters with a small amount of 
    pluses. For exaple, a GreatDrak and A spotking. Both have killer stats 
    and techniques and you want to combine then into one awesome powerhouse 
    monster, so you breed them together, putting GreatDrak as the pedigree 
    and Spotking as its mate. You would get a DragonKid.  Sure the 
    DragonKid will have good Lv. 1 stats that reflect its parents, but it 
    will become fully grown very quickly, without time to gain much in the 
    way of stats, especially since every time a monster like DragonKid goes 
    up a level it doesnít gain alot of stat points anyways.  Not only would 
    you have create one so-so monster from two awesome ones, but if the 
    dragonkid did not get to a high enough level before it maxed out, you 
    could lose completely skills which monsters acquire at a high level, 
    like BigBang, Gigaslash, and Chance.  You would have to go through all 
    of the trouble of breeding the lost skills back into your monster.
    {-Whenever possible, breed over a link cable}
    Breeding over a link cable is the absolute best way to breed.  Each 
    person gives one monster and after the breeding, each person gets one 
    egg.  You can keep breeding your monsters together over and over again, 
    acquiring more and more pluses without ever having to go and catch more 
    monsters. This can really help you create super powerful monsters in a 
    short period of time.
    Normally when mating across a link cable, you and your friend will get 
    new, different monsters. However, there are two notable exceptions. 
    Firstly, if you and your friend mate together two monsters from the 
    same family, both of you will get back the same monster you used for 
    the breeding. There are however some exceptions.
    Secondly, in the following breedings listed below both people will get 
    the same new monster. The order of the monsters in the mating is not 
                             SLIME FAMILY
     GoldSlime= MetalKing + MetalKing     KingSlime= Slime + Slime
     Metabble= Metaly + Metaly            MetalKing= Metabble + Metabble
     SpotKing= SpotKing + SpotKing
                             DRAGON FAMILY
     Coatol= WingSnake + WingSnake        Dragon= DragonKid + DragonKid
     GreatDrak= Dragon + Dragon           WingSnake= Crestpent + Crestpent
                DragonKid + DragonKid
                BattleRex + BattleRex
                             BEAST FAMILY
     KingLeo= Trumpeter + Trumpeter       Trumpeter= WildApe + WildApe
                             PLANT FAMILY
     Maneater= EvilSeed + EvilSeed        Snapper= Maneater + Maneater
                              BUG FAMILY
     Armorpion= HornBeet + HornBeet       Droll= Butterfly\   /Butterfly
     Hornbeet= StagBug + StagBug                    Eyeder| + |Eyeder
                                                 Taileater/   \Taileater
                             DEVIL FAMILY
     Akubar= Grendal + Grendal            ChopClown= 1EyeClown + 1EyeClown
     Durran= GoldGolem + Centasaur        GateGuard= Demonite + Demonite
     Jamirus= Akubar + RainHawk 
                             ZOMBIE FAMILY
     Boneslave= Hork + Hork               DeadNoble= DeadNite + DeadNite
     Servant= Skeletor + Skeletor         Skeletor= BoneSlave + BoneSlave
                             /WhiteKing   BombCrag= SpikyBoy + SpikyBoy
     Skullgon=Dragon Family +|DeadNoble   Golem= MudDoll + MudDoll
                             \Skullgon    MudDoll= Goopi + Goopi
     MetalDrak=Andreal + |Roboster
                              BOSS FAMILY
     DeathMore= Zoma + Mirudraas(TransFormed)
    Sometimes you will attempt to breed two monsters together only to get 
    the message that the breeding failed. This means that you and your 
    friend's monster's personalities clashed. 
    The following are lists of incompatible personalities. Monsters with 
    incompatible personalities cannot successfully mate. A personality IS 
    NOT COMPATIBLE with any of the personalities listed after it. A 
    personaliy IS COMPATIBLE with any personality not listed after it. 
    HOTBLOOD= Vain, Smug, Snobby, Rebel, Spoiled, Uncertain, Sly, Coward,
    --------  Lazy
    DARING= Snobby, Coward, Lazy
    DAREDEVIL= Snobby, Nosy, Ordinary, Coward, Lazy
    LONE WOLF= Lone Wolf, Vain, EZ Going, Smug, Snobby, Nosy, ordinary, 
    ---------  hasty, rebel, spoiled, uncertain, careless, carefree, coward
    VAIN= Hotblood, Lone Wolf, Vain, Snobby, Reckless, Cool/Calm, Ordinary,
    ----  Hasty, Stubborn, Rebel, Spoiled, Careless, Lazy
    EZ GOING= Lone Wolf, Cool/Calm, Stubborn, Rebel, Lazy
    SMUG= Hotblood, Lone Wolf, Smug, Snobby, Reckless, Cool/Calm, Ordinary, 
    ----  Hasty, Stubborn, Rebel, Spoiled, Careless, Lazy
    SNOBBY= Hotblood, Daring, Daredevil, Lone Wolf, Vain, Smug, Snobby, 
    ------  Reckless, Cool/Calm, Ordinary, Hasty, Stubborn, Rebel, Spoiled,
            Careless, Lazy
    RECKLESS= Vain, Smug, Snobby, Ordinary, Rebel, Spoiled, Uncertain, 
    --------  Coward, Lazy
    COOL/CALM= Vain, EZ Going, Smug, Snobby, Whimsy, Nosy, Hasty, Stubborn,
    ---------  Rebel, Uncertain, Gullible, Sly, Lazy
    WHIMSY= Cool/Calm, Ordinary, Stubborn, Lazy
    NOSY= Daredevil, Lone Wolf, Cool/Calm, Lazy
    WHIZ KID= Gullible, Lazy
    ORDINARY= Daredevil, Lone Wolf, Vain, Smug, Snobby, Reckless, Whimsy, 
    --------  Stubborn, Rebel, Spoiled, Coward, Lazy
    HASTY= Lone Wolf, Vain, Smug, Snobby, Cool/Calm, Stubborn, Rebel, 
    -----  Spoiled, Uncertain, Careless, Carefree, Coward, Lazy
    STUBBORN= Vain, EZ Going, Smug, Snobby, Cool/Calm, Whimsy, Ordinary, 
    --------  Hasty, Stubborn, Rebel, Spoiled, Uncertain, Careless, Coward,
    REBEL= Hotblood, Lone Wolf, Vain, EZ Going, Smug, Snobby, Reckless, 
    -----  Cool/Calm, Ordinary, Hasty, Stubborn, Rebel, Spoiled, Uncertain,
    SPOILED= Hotblood, Lone Wolf, Vain, Smug, Snobby, Reckless, Ordinary, 
    -------  Hasty, Stubborn, Rebel, Spoiled, Uncertain, Careless, Carefree,
             Gullible, Coward, Lazy
    HUMANE= None
    UNCERTAIN= Hotblood, Lone Wolf, Reckless, Cool/Calm, Hasty, Stubborn, 
    ---------  Rebel, Spoiled, Lazy
    CARELESS= Lone Wolf, Vain, Smug, Snobby, Hasty, Stubborn, Spoiled
    SHREWD= Lazy
    CAREFREE= Lone Wolf, Hasty, Spoiled
    GULLIBLE= Cool/Calm, Whiz Kid, Spoiled   
    SLY= Hotblood, Cool/Calm, Sly, Lazy
    COWARD= Hotblood, daring, daredevil, lone wolf, reckless, ordinary, 
    ------  hasty, stubborn, spoiled, lazy
    LAZY= Hotblood, Daring, Daredevil, Lone Wolf, Vain, EZ Going, Smug, 
    ----  Snobby, Reckless, Cool/Calm, Whimsy, Nosy, Whiz Kid, Ordinary, 
          Hasty, Stubborn, Rebel, Spoiled, Uncertain, Shrewd, Sly, Coward,
    Unfortunately, if you get the message that the breeding has failed, 
    this means you will have to change your monster's personalities until 
    the are compatible. This is a real pain, but at least it gives you a 
    chance to improve your monsters' personalities.
    There is also a really cheesy way you can use a link cable to easily 
    breed monsters like Servant, Golem, SlimeKing, SpotKing, Goldslime, or 
    Coatol. Let me explain using GoldSlime as an example.  
    Get two gameboys, two copies of DWM, and a link cable.  On your copy of 
    the game, catch two Metalys.  Now get in a cable link battle with the 
    other copy of the game and offer one of the metalys as a prize for 
    winning.  Then lose in the link battle so the metaly is tranferred to 
    the other copy of DWM.  Now that you have one metaly on each copy of 
    DWM, mate them together, after the mating there will be one Mettable on 
    each copy of DWM.  Raise both Metabbles until they are old enough to
    mate and mate them.  Then there will be one MetalKing on each cartridge. 
    Here comes the best part. Mate the MetalKings together and you will 
    have...TWO GOLDSLIMES!!!  Now Get in another link cable battle and have 
    the GoldSlime on the other cartridge be offered as a prize.  Purposely 
    win and you will get the GoldSlime back.  Now you have two GoldSlimes 
    on your copy of DWM and all you had to catch to do it was two Metalys. 
    {-Keep an eye on your monstersí personalities}
    There are 27 different monster personalities in DWM.  These 
    personalities run the gamut from HotBlooded to Lazy.  These 
    personalities are especiallly important when you are fighting in the 
    In arena battles you cannot directly command your monsters to perform 
    specific attacks.  Instead, you can only assign them a general
    attack posture like CHARGE, CAUTIOUS, or MIXED.  Montsters with the 
    best personalities pick the best skill corresponding to thier category. 
    Monsters with the worst personalities sometimes donít even pick moves 
    that correspond to the attack strategy you assigned them.  For instance 
    you might be losing in an arena battle and you desperately need one of 
    your monsters to cast HealUsAll to save your team.  If your monster has 
    a personality which causes him to choose CAUTIOUS skills poorly, then 
    he might choose to use a move like FireSlash instead and your team 
    would lose.
    Below is a chart outlining the different personalities and thier effect 
    on how well monsters of each personality choose skills for a MIXED, 
    CHARGE or CAUTIOUS strategy.
       -PERSONALITY-          -CHARGE-       -MIXED-         -CAUTIOUS-
         HotBlood              Great          Great             Great
         Daring                Great          So-so             Great
         Lone Wolf             Great          Great             so-so
         Cool/Calm             So-so          Great             Great
         Vain                  Great          So-so             So-so
         Whimsy                So-so          So-so             Great
         Whiz Kid              So-so          Great             So-so
         Daredevil             Great           bad              Great
         Humane                 Bad           Great             Great
         Smug                  Great          Great              Bad
         Ordinary              So-so          So-so             So-so
         Hasty                 So-so           Bad              So-so
         Carefree               Bad           So-so             So-so
         Rebel                 So-so          So-so              Bad
         Reckless              Great           Bad               Bad
         EZ Going              Great           Bad              So-so
         Snobby                Great          So-so              Bad
         Nosy                  So-so           Bad              Great  
         Stubborn              So-so          Great              Bad
         Uncertain              Bad           So-so             Great
         Shrewed                Bad           Great             So-So
         Spoiled               So-so           Bad               Bad
         Careless               Bad            Bad              Great
         Gullible               Bad            Bad              So-so
         sly                    Bad           Great              Bad
         Coward                 Bad           So-so              Bad
         Lazy                   Bad            Bad               Bad
    Personalities also have specific benefits and penaties outside of arena 
    -Monsters with High CHARGE compatibility can make critical hits with     
     skills and physical attacks.  Monsters with a low compatibility to     
     CHARGE can sometimes be hurt 50% more than usual when defending. 
    -Monsters with a high compatibility to the CAUTIOUS command can         
     sometimes use a healing skill without spending MP.  Monsters with a    
     low compatibility to the CAUTIOUS command might use one of your other   
     monsters as a shield.     
    -Monsters with a high compatibility to the MIXED command can sometimes   
     affect a monster with a status attack while ignoring the target's      
     resistances.  Monsters with a low compatibility to the MIXED command   
     automatically counterattack instead if obeying your commands. 
    As you can see, your monster's personality can be an important factor 
    in how effective they are in battle.  As you breed you monsters, if 
    don't pay attention to molding their personalities, you will notice the 
    quality of their personality decreasing. If you raise a monster to a 
    high level and then realize you have forgotten to pay attention to its 
    personality, you might find yourself having to spend a ton of money to 
    buy books to raise your monsters personality.
    The best time to raise a monster's personality is while the monster is 
    very young.  It is easiest to change a monster's personality, without 
    personality books, before it reaches level 11.     
    If you want to raise your monster's personality a lot without using BK 
    items (Books) go back to one of the first gates and fight the monsters 
    there.  You can raise you monster slowly, while at the same time using 
    all three strategies equally.
    The following monsters cannot be caught in the wild or from foreign 
    masters. I did not include gate boss monsters which join you, only gate 
    bosses which don't join you and aren't members of the boss family.
     Goldslime= MetalKing + Metalking
      Coatol= WingSnake + Wingsnake
              BattleRex \
              Gasgon    |    /CopyCat
              LizardMan | +  |Darkhorn
              Pteranod  |    |MadKnight
              SkyDragon /    \StoneMan
      Divinegon= SkyDragon + Orochi
                          /DarkHorn  Gulpbeast
      KingLeo= Roboster + |MadCat    SuperTen
                          \Trumpeter Unicorn
               Trumpeter + /Balzak    GoldGolem
                           \MetalDrak Trumpeter
      Rainhawk= Blizzardy + Phoenix
      HerbMan= DanceVegi + Devil Family
               Plant Family + FunkyBird
      Rosevine= Plant Family + Boss Family
      Armorpion= HornBeet + HornBeet
      Akubar= ArcDemon + GateGuard
              Grendal + Grendal
      Durran= GoldGolem + Centasaur
              Centasaur + GoldGolem
      Jamirus= Akubar + RainHawk
               RainHawk + Akubar
      WhiteKing= Zombie Family + Boss Family
                 BoneSlave\    /Andreal    Blizzardy
                 DeadNoble|    |GoldGolem  GreatDrak
                 Skeletor | +  |KingLeo    KingSlime
                 Skullgon /    |Metaking   SpotKing
                               \WhipBird   ZapBird
      EvilPot= Gizmo + Devil Family
               Material Family + Snaily
      GoldGolem= IceMan + LavaMan
    You can't catch these monsters either. I did not include them in the 
    above list because you can't catch any monsters in this family. You 
    have to breed to get them all.  Don't waste meat treats on them when 
    you fight them in the mystic worlds.  There is no way you can get them 
    to join you.
      Baramos= Hargon + Orochi
      Darkdrium= DeathMore(Final Form) + Watabou
      DeathMore= Zoma + /Mirudraas
                               Mirudrass\ + Zoma
      DeathMore(Transformed)= DeathMore + Armorpion
      DeathMore(Final Form)= DeathMore(Transformed) + Mudou
      DracoLord= Servant + /Andreal
      DracoLord(Dragon)= DracoLord + Divinegon
      Esterk= Pizzaro + KingLeo
      Hargon= WhiteKing + MetalKing
      Mirudraas= Esterk + GoldSlime
      Mirudraas(Transformed)= Mirudraas + Spikerous
      Mudou= Baramos + Darkhorn
      Pizzaro= Durran + Divinegon
      Sidoh= Jamirus + Rosevine
      Zoma= Dracolord(Dragon\ + Sidoh
    I have a few organizations to thank
    Prima Games, for coming up with an excellent guide for DWM
    Enix for creating one of the best Gameboy games, ever.
    LCOTA Dragon Warrior Monsters- a great site with a message board that 
    supported me. The sites creator, Jimeous, is a nice guy
    Feel free to Email me at chrism15@ignmail.com
    You can Email with criticisms and suggestions for what to add
    If you E-mail me I will probably let you post this on your site.
    If you do post it, post the whole thing, including my name.
    (C) PokeChris 2000 ALL RIGHTS RESERVED    

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