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    Training and Battling Techniques by tyranitar23

    Updated: 01/29/02 | Search Guide | Bookmark Guide

    Pokemon Gold/Silver/Crystal Training & Battling Techniques
    By: tyranitar23 (or Jorge, my real name ^_- )
    E-mail: tyranitar23@hotmail.com
                       TABLE OF CONTENTS
    I.    Introduction
            1)Faq History 
    II.   On what this Faq will help you on
    III.  Raising champion type Pokemon
            1)Start with strong Pokemon
            2)Pokemon Stats( what they mean??)
            3)Status Conditions
            4)Right moves for Pokemon (& recomended move sets)
            5)Team Rates
            6)Different types of Pokemon
            7)GSBOT: Battle on line
    IV.   Traning your Pokemon
            1)How to raise them properly
            2)Evolving your Pokemon
            3)How to assemble the best team
    VI.   Conclusion
    VII.  Credits 
    VIII. About ME!!!!!
    XI.   Legal Smack
                        I.  INTRODUCTION
    Since Pokemon came to the U.S I've been hooked on the games, T.V
    shows and any sort of thing that had to do with pokemon. Also
    I've done anything that involved pokemon, exept a faq. Thats why 
    here today I decided to do a faq on pokemon. And what better way 
    to start than doing it on my favorite thing...... THE GAME!
    I've decided to do it on battling and raising Pokemon since
    that my favrite part of the game!!!
    1)Faq History
    December 25: Finished Faq
    January 16: Added gsbot battling section. Corrected some mistakes
    This faq was written to help you understand more about Pokemon battles and
    how to raise them to they're potential strenght. This faq will also
    show you some techniques I learned from battling my friends, especially
    (chino)??Also I'll share some secrets (well sort of) of Pokemon that 
    I learned during my Journey to becoming a pokemon master!! (well sort of)
    Also I want to make this clear to all of you jackasses out there that
    this is not a walkthrough!!! I'll repeat, this is NOT a Walkthrough.
    If I get a e-mail saying  how to get to such and such place Im 
    going to smack somebody. Well enough of that, lets get started shall we.
    Raising the best possible pokemon is a important thing to keep in mind
    because you dont want to start with a cheap Pokemon that wont do jack
    but kill your money on super potions or any inhancer item that might 
    cost alot of dough. Not that Im saying theres a cheap Pokemon but 
    people might think some are cheap. In my opinion every single Pokemon is great and
    has a technique that can help that pokemon become really useful for battling.
    Lets say for example a Yanma, if you go out and ask a person that knows about
    pokemon, odds are that person will tell you Yanma is cheap as hell, hect
    hell probably wont even trade it for a caterpie. But if you throw in a combonation
    of Swagger-Screech-Giga Drain-Wing Attack youll have a nasty little combo 
    in your hands. Also many people think if you have pure power in your team youll
    have a good balance team ...... WRONG!!! Pure power dont win matches. In
    one case I was going up againts a guy that had Ho-oh-Lugia-Mewtwo-Celebi-Suicune-Zapdos,
    a good case of a person that doesnt understand  pokemon very well. I went on
    a total rampage with my Tyranitar. I used Ancient Power (and if in case you didnt 
    know it raises all of its stats 10% of the time) and ran over 4 of his Pokemon!!!
    before he finaly took it down with Suicune, but I still won the match!(more on my
    team later on.) So if think youll beat anybody with a Mewtwo, think again. Specially
    now that dark has made a apperance in the game.
     1)Start with strong Pokemon
    If you want to get the best out of any Pokemon youll have to raise it at the
    the lowest level possible. Why? Well for example if you capture a level 20 Geodude in
    the wild and you raise another Geodude from level 5 to level 20, the one you raised 
    from a lower level will have better stats than the level 20 Geodude you
    captured in the wild. Breeded Pokemon are also good on the count that they
    start at level 5 and could get moves they never could learned by just raising them
    from the wild. Also, to garantee you have a perfect Pokemon for every battle, you should
    assemble a well-rounded team of all types. By doing this youll be ready for any 
    suprises somebody might pull out of they're bag. 
    2)Pokemon stats(what they mean??)
    If you are a hardcore player, you should know this part, so skip it. If you're
    a beginner, take your time reading this part because it plays an important
    roll in the game. So study it!!! 
    Alas!! This stat affects the amount of damage your Pokemon does when they use
    an attack type move (see chart below). Also, the attack type has nothing to
    do with special Attacks like Thunder, Solarbeam, flamethrower etc. Its very 
    nessesary to have a Pokemon that has a good attack stat because a lot of 
    Pokemon in G/S/C have jacked up defensesive stats (not including the steel type)
    specially lots of psychics like Alakazam. That guy could get cream by using 1
    Hyper beam on it!!! Anyhow, the next stat will show you the oppisite of attacking,
    the defensive stat.
         |      ATTACK-TYPES       |             
         |         NORMAL          |          
         |                         |
         |        FIGHTING         |                                      
         |                         |
         |         FLYING          |        
         |                         |
         |         POISON          |       
         |                         |
         |         GROUND          |       
         |                         |
         |          ROCK           |
         |                         |
         |          BUG            |
         |                         |
         |         GHOST           |
         |                         |
         |         STEEL           |
    This stat is very important to every Pokemon. The most likely Pokemon to score a
    really high defensive stats are Rock and steel types. Take for instance Steelix,
    it has one of the highest defense in the whole game. So if I use a tackle attack
    on it, it will probably think it got a tap on the back. But some good defensive 
    Pokemon have really low special defense like cloyster, and sudowoodo. They could sure
    take a hit, but cant defend themeselfves against special atacks for beans.
    This stat which use to be "Special" in R/B/Y has been split up in to two, Special
    Attack and Special Defense. Special Attack determines the damage done by what else?
    Special Attack moves (see chart below). Moves like Fireblast and Hydro Pump are
    useless to a pokemon that has a low special attack. Many people are known to 
    cripple Pokemon just to teach them Psychic or blizzard because they think with 
    those moves you could kick everybodys ass. If you think that shame on you!!!
    Every Pokemon has the ability to learn specific moves for they're specific needs.
    Take for instance Snorlax, it has a good attack and defense stats but lacks 
    Special attack. So it would be really stupid to teach it surf or any other
          special attack move since it will probably be a waste of time and TMs'.
         |     SPECIAL-TYPES       |
         |          FIRE           |
         |                         |
         |         WATER           |
         |                         |
         |          ICE            |
         |                         |
         |        ELECTRIC         |
         |                         |
         |         DARK            |
         |                         |
         |         GRASS           |
         |                         |
         |        DRAGON           |
         |                         |
         |        PSYCHIC          |
    This is the other half of the old special stat which is also very important to
    have in your team now that most of the powerful attacks are mostly special attacks.
    You should at least have one of two Pokemon that score very well in this category.
    Well, what's more to say about this stat????
    BEHOLD, the most important stat that a pokemon must have (well, at least for me) is
    Speed. Players that had played in tournaments of celebi or any sort know that
    a match doesn't take longer than two or four rounds. That's all the time you need to 
    get a pokemon out that is good againts the opponents type and wipe them out. And 
    to do this youll need a pokemon that exells in speed. I think speed is important
    because on my team, half of them (or three) have a good speed stat, those three
    I call the damagers. I use them as first strikers and pest because they have moves
    that sort of get people pist and make them commit a mistake. Thats why I think its
    the most important stat. Dont YOU????????  
     3)Status Conditions
    In Pokemon battles, theres two groups that seperate people from being good at pokemon:
    Smart people and dumbasses. Saddly there are more dumbasses than smart people, thats 
    why you see a little amount of people that are good battlers. The "Smart" people 
    understand that changing status conditions is the  smart way to go during a battle,
    but the "dumbasses" think putting someone to sleep or paralyzing them is a waste of 
    time! Saddly but yes, they just dont get it. Changing status conditions makes 
    pokemon battles more interesting and more effective than just swapping face slaps
    on each other. By doing this, youll have a better chance to win more battles. The 
    chart below will show any status changes you could face in a battle: 
        |         WHAT THE CONDITIONS MEAN:          |
        |BURN- ouch! You lose about 3% of your health|
        |      each turn during a battle and reduces |
        |      your attack power.                    |
        |                                            |
        |PARALYZE- Theres a 50% chance that your     |
        |      attack will hit and also greatly      |
        |      reduces your speed. One of the best   |
        |      status changes to use.                |
        |                                            |
        |CONFUSE- This one gets anybody pist. Theres |
        |      a 50% chance that the pokemon will    |
        |      hit itself and it clears up when you  |
        |      switch. Recommended if you want to    |
        |      get smacked by the person your        |
        |      battling with.                        |
        |                                            |
        |SLEEP- One of my favorite techniques to use.|
        |      The opponents pokemon cant attack     |
        |      when is asleep. Thus you could attack |
        |      freely unless the opponent uses sleep |
        |      talk, that will mess up your plan.    |
        |                                            |
        |POISON- You lose HP during battles and every|
        |      four steps out of battle. Not much    | 
        |      recomended unless you use Toxic.      |
        |                                            |
        |FREEZE- Oh my god! The worst stat you could |
        |      have during a battle. Your pokemon    |
        |      cant attack unless its hit by a fire  |
        |      attack, like somebody stupid enough   |
        |      to do that...... hmmm... Maybe?????   |
        |                                            |
        |FLINCH- One of the annoyers. If you flinch  |
        |      you cant attack this turn.            |
        |                                            |
        |FAINTED- Well, what do you think?? If your  |
        |      Pokemon faints, it can't be use in    |
        |      battle unless revived.                |
     4)Right moves for Pokemon
    Having the right moves for your Pokemon might be sort of hard to figure out
    but once you know how your Pokemon team works Ill be smooth sailing for you.
    First of all, plan what kind of moves you are going to teach it. See if the
    if the move is worth putting. Remember! Plan carefully which moves you want
    your Pokemon to learn. Just because a move is learned at a higher level
    doesnt mean is better than the one it has. Also make sure each Pokemon has
    at least two damage-dealing attacks, and at least one with 10-20 PP. And
    I also took time to do moves set for each and every Pokemon. These moves took
    me A LOT OF TIME to figure out!! So much that I dont even remember how
    much time it took me to finish it, so if your thinking of copying this
    for any reason: ASK FOR PERMISION FIRST or else I'll do something
    so evil, you'll feel sorry you ever did this!!! And I'm not boo sh&*@ing!
    So without any further smack here it is!
    # 003 Venasaur
     - Synthesis
     - Razor leaf
     - Sleep powder
     - Safeguard @ Leftovers
     Good attacker. Notice I did not use the Sunny day-Synthesis-solarbeam
     on the count if the enemy uses a fire move, you'll be dead in an instant.   
    # 006 Charizard
     - Flamethrower
     - Earthquake
     - Belly drum
     - Rest      @ Mint Berry
     Belly drum raises its attack power to max while Minty rest does it job. 
     Great againts electrics and rocks.
    #009 Blastoise (1)
     - Surf
     - Ice Beam
     - Haze
     - Submission @ Leftovers
     A superve Blastoise I created. Ice beam are for the flyers and grasses. I  
     put submission for the curslaxes out there. From personal experiance I know  
     they are a pain in the u-know-what and submission could knock a curselax in 
     2 or 3 hits! So if your having trouble with those curselax bastards, show them
     the power of BLASTOISE!!!......i got too exited.
    #009 Blastoise (2)
     - Rest
     - Earthquake 
     - Surf
     - Mirror coat @ Leftovers
     I think better than the one above unless your going against alot of snorlax's.
     Mirror coat is for the grass and electric types that THINK they could knock
     you down until they notice that THEY got knock down. Rest is for recovery.
    #012 Butterfree
     - Safeguard
     - Psychic
     - Giga drain
     - Stun spore @ Miracle Seed
     Safeguard for protection and Giga drain for Rock and Grounds.
     Miracle seed powers G.d for more sucking power.
    #015 Beedrill
     - Sludge Bomb
     - Agility
     - Return
     - Pursuit @ Scope Lens
     S.bomb and return for STAB, scope lens for good chance for critical
    #018 Pidgeot
     - Rest
     - Return
     - Whirlwind
     - Steel wing @ Bright Powder
     Standard butt kicking Pidgeot. Steel wing for rocks, return for 
    #020 Raticate
     - Return
     - Super Fang
     - Counter
     - Rest     @ Leftovers
     Nothing to be exited about but pretty reliable in some cases.
    #022 Fearow
     - Drill Peck
     - Steel Wing 
     - Tri Attack
     - Rest   @ Leftovers
     Way better than Pidgeot. Tri attack has a chance to
     burn, freeze or paralyze your foe.
    #024 Arbok
     - Earthquake
     - Sludge Bomb
     - Glare
     - Headbutt @ Kings Rock
     Glare paralyzes an decreases your apponents speed while headbutt and 
     Kings rock do the flinching. Your opponent will have arround a 50, 45%
     chance to attack, thats great for a pokemon team rocket uses.
    #026 Raichu
     - Thunder Wave
     - Surf
     - Rain Dance
     - Thunder @ Bright Powder
     Yellow standard. Note: R.dance-thunder-surf combo I came up with! R.dance
     makes thunder 99.4% accurate and also powers up
    #028 Sandslash
     - Rest
     - Earthquake
     - Slash
     - Sword Dance @ Scope Lens
     Exellent sandslash. Sword dance powers up earthquake and slash while
     scope lens makes critical hit more possible.
    #031 Nidoqueen
     - Earthquake
     - Rain Dance
     - Surf
     - Thunder @ Leftovers
     Note again R.D-Thund.-surf combo. Very usefull for an all
     out team.
    #034 Nidoking
     - Flamethrower
     - Thunderbolt
     - Return
     - Ice Beam @ Leftovers
     Attacking Nidoking.
    #036 Clefable
     - Moonlight
     - Sunny Day
     - Flamethrower
     - Solarbeam  @ Leftovers
     The old switch-a-roo. Good setup.
    #038 Ninetales
     - Safeguard
     - Flamethrower
     - Confuse Ray
     - Sunny Day  @ Charcoal
     Very versitle. Sunny day, flamethrower, and charcoal is for the kill.
     Good starter for any team.
    #040 Wigglytuff
     - Swagger
     - Curse
     - Rest
     - Return  @ Lefovers
     Usefull when know how to use.
    #045 Vileplume
     - Solarbeam
     - Moonlight 
     - Sunny Day
     - Stun Spore @Leftovers
     The one we all know. Nothing spank-tacular here.
    #047 Parasect
     - Return
     - Curse
     - Spore
     - Sludge Bomb @ Quick Claw
     An exellent curser. With 100%-put-to-sleep-spore and return with
     Sludge bomb for Stab, Parasect is not half bad as they say though
     weak to popular types but useful. Quick c. is for its jacked up speed.
    #049 Venomoth
     - Psychic
     - Stun Spore/Sleep Powder
     - Mega Drain
     - Toxic     @ Scope Lens
     Classic combo from R/B/Y. 
    #051 Dugtrio
     - Ancient Power
     - Earthquake
     - Sludge Bomb
     - Swagger  @ Leftovers
     A.power is for all-stats up, and a all-stat dugtrio will be pretty hard
     to go against specially now since it could learn S.Bomb to fight of grass types
     that could get in its way.
    #053 Persian
     - Attract
     - Return
     - Rest
     - Thunderbolt @ Miracle Berry
     Excellent opener. Miracle Berry is for first status change.
    #055 Golduck
     - Surf
     - Light Screen
     - Rest 
     - Ice Beam @ Leftovers
     Light Screen is for the grass and electric type enemies.
    #057 Primeape
     - Rest
     - Counter
     - Rock Slide
     - Cross Chop @ Leftovers
     Improve Primeape. Now it could at least stay in a battle longer
     than it use to in the previous versions.
    #059 Arcanine (1)
     - Flamethrower/Fire Blast
     - Crunch
     - Extreme Speed
     - Sunny Day  @ Bright Powder
     Standard attacking Arci. Sunny day is to power up flamethrower
     and weakens water moves.
    #059 Arcanine (2)
     - Fire Blast
     - Extreme Speed
     - Curse
     - Safeguard  @ Miracle Berry
     I think the best starter out there! Miracle Berry is for  
     first status change and safeguard for protection. I put 
     curse because Arci needs high defense for any ground type
     moves an opponent might throw and with already a high
     attack power, curse could power up Extremespeed for a 
     fast sweep of any opponent. VERY good opener.
    #062 Poliwrath
     - Curse
     - Surf
     - Counter
     - Rest   @ Leftovers
     Curse is for counter protection so it could survive a flying
     attack and rest is for recovery. The fissure combo smack
     im not listining to it since is a very cheap way to win.
    #065 Alakazam
     - Psychic
     - Thunder Wave
     - Reflect
     - Recover  @ Miracle Berry
     Good starter if you dont like mewtwo.
    #068 Machamp
     - Rock Slide
     - Cross Chop
     - Rest
     - Counter  @ Leftovers
     Same as poliwrath but machamp does it better. Rock slide 
     for flyers if you think counter wont do the job and of course
     rest for health.
    #071 Victreebel
     - Synthesis
     - Sleep Powder
     - Sunny day
     - Solarbeam  @ Leftovers
     WOW! I havent seen this before?? .... the works... I prefer
     sleep powder over stun spore because Victreebel wont survive a
     good hit and hope to recover fast? Sleep powder can at least give
     Victreebel a chance to load up S.D for synthesis and solarbeam.
    #073 Tentacruel
     - Mirror Coat
     - Rest
     - Safeguard
     - Surf    @ Leftovers
     The usual.... got the benefit of special split.
    #076 Golem
     - Sunny Day
     - Flamethrower
     - Earthquake
     - Explosion  @ Quick Claw
     EXCELLENT pokemon BUT......... cant take a Spc. attack if its life
     depended on it. This is the downfall which make people think that golem
     is one of the weakest pokemon in the game. If you could at least get
     Sunny day going you might have a chance to knock off a lot of opponents
     off before they knock YOU down. Great if you really know what your doing.
    #078 Rapidash
     - Reflect
     - Flamethrower/Fire Blast
     - Sunny Day
     - Return     @ Bright Powder
     Reflect is for the rock types. S.day is to power up flamethrower and to
     again weaken water type moves. Return is for Stab which goes great with 
     Rapidash's tremendous attack power and speed.
    #080 Slowbro
     - Amnesia
     - Ice Beam
     - Surf
     - Thunder Wave @ Quick Claw
     Same R/B/Y setup. Quick Claw for first attack if you didnt know!
    #082 Magneton
     - Reflect
     - Rain Dance
     - Thunder
     - HP water  @ Mysticwater
     Suprisenly but good Magneton!! Reflect is for its ground weaknest 
     which I doubt it will survive an earthquake, Rain dance is to
     power up Hp water, get rid of magneis fire weakness and get thunder 
     dancing. HP water is great for the grounds and I also attached a M.water 
     to boost it up. My kind of setup.
    #083 Farfetch'd
     - Return
     - Agility
     - Sword Dance
     - Swagger  @ Stick
     hmmmmm.... great farfetch'd I guess. Sword dance and stick are to 
     power up return for pretty good damaged.
    #085 Dodrio
     - Drill Peck
     - Tri Attack
     - Steel Wing
     - Rest   @ Mint Berry
     Same idea as fearow and pidgeot but dodrio has better speed and
     attack power then both of them and also accomplishes one of 
     the things flying pokemon must have.... GOOD staying battle.
    #087 Dewgong
     - Safeguard
     - Surf
     - Ice Beam
     - Rest    @ Mint Berry
     An everyday Dewgong. One of the best ice/water type pokemon in the game 
     behind Lapras.
    #089 Muk
     - Sludge Bomb/Rest
     - Flamethrower
     - Mean Look
     - Toxic   @ Leftovers
     One of the over-looked pokemon in the game, but is coming back with the 
     VENGANCE! Sludge bomb finaly gave muk the respect it deserves, while
     mean look and toxic do they're thing and flamy flamethrower for those 
     so cal steel types. One of the best improve pokemon in the game!!
    #091 Cloyster
     - Curse
     - Explosion
     - Ice Beam
     - Spikes  @ Leftovers
     Curse is to get Explosion ready when its going to faint and spikes 
     are for.........YOU know what. There are better spikers than cloyster
     but still good for its defense.
    #094 Gengar
     - Hypnosis
     - Dream Eater
     - Confuse Ray
     - Giga Drain  @ Miracle Seed 
     Giga drain is for the grounds and H.D.E is a perfect combo to
     finish opponenst fast. (more on this Gengar later on)
    #097 Hypno
     - Thunder Wave
     - Psychic
     - Rest
     - Future Sight @ Quick Claw
     Standard Hypno. Future sight are for hard to hit enemys that dont
     take much damage. Q.C for speed which it needs.
    #099 Kingler
     - Double-Edge
     - Curse
     - Ice Beam
     - Surf   @ Leftovers
     The best Kingler can do which is not half bad compared to other Pokemon.  
     Curse and double-edge fit nicely into Kingler since it has a 
     spectacular attack. I tested this Kingler for myself and figured out
     that if you use curse 1 or 2 times combined with D.Edge, you can almost
     Knock down a Mewtwo in 1 hit! Pretty good if you ask me.
    #101 Electrode
     - Thuder Wave
     - Reflect
     - Thunderbolt
     - Rest   @ KIngs Rock
     An exellent openner. NOTE: I didnt like explosion because why do you want
     to blow up a pokemon that has the best speed in a the whole entire game!
     keep him as a pest to paralyze opponents! And by the way, electrode has a sorry
     attack stat so there!!!
    #103 Exeggutor
     - Leech Seed
     - Stun Spore
     - Psychic
     - Ancient Power @ Leftovers
     Standard but perfectly made exeggutor. Ancient power again is for the all-stat
     thing and also for the flyers, ice, and fires.
    #105 Marowak
     - Earthquake
     - Belly Drum
     - Rest
     - Bug HP @ Thick Club
     This is what I call powerhouse! This marowak could crush a Mewtwo in 1 single
     hit easily! Belly Drum and thick club power up earthquake and Bug HP. I know 
     its hard to get bug hp but that will be the best thing for marowak in case it goes 
     up against psychics and grasses.
    #106 Hitmonlee
     - Hi Jump Kick
     - Counter
     - Curse
     - Rest  @ Leftovers
     Same as Machamp. Curse for more defense for counter and rest 
     for health.
    #107 Hitmonchan
     - Mind Reader
     - Dynamicpunch
     - Curse
     - Fire Punch   @ Leftovers
     WARNING! Use this hitmochan for hard to kill pokemon! like
     for example: Snorlax, Tyranitar, Steelix, etc. NOT for 
     anything else.
    #108 Lickitung
     - Double Edge/Return
     - Rest 
     - Curse
     - Swagger  @ Leftovers
     Improved from the days of R/B/Y.
    #110 Weezing
     - Destiny Bond
     - Sludge Bomb
     - Flamethrower
     - Rest  @ Leftovers
     The best this fella can do. Flamethrower are good for the steels
     and Destiny bond for the psychics so they wont bother you
    #112 Rhydon
     - Curse
     - Double Edge
     - Rest
     - Flamethrower @ Leftovers
     VERY GOOD pokemon, but like Golem...... sucky Spc.defense. So
     watch out! Try getting a pokemon to use light screen and then
     Baton pass it to Rhydon, then you'll be talking my language!
    #114 Tangela
     - Amnesia
     - Stun Spore
     - Mega Drain
     - Swagger  @ Leftovers
     Good variety of attacks. Amnesia is a have-to since G/S/C
     droped it down a lot from its original good spc.defense.
    #115 Kangaskan
     - Safeguard
     - Double Edge/Return
     - Rock Slide
     - Swagger  @ Leftovers
     Standard-attacking Kangaskhan with ass kicking tatics.
    #119 Seaking
     - Ice Beam
     - Double Edge
     - Surf
     - Haze  @ Leftovers
     Effective Seaking which use to be underestamaited in R/B/Y.
    #121 Starmie
     - Confuse Ray
     - Thunder Wave
     - Recover
     - Psychic/Surf/Ice Beam  @ Bright Powder
     Starmie are one of those pokemon that get you ..... sort of 
     pist. Good set of moves.
    #122 Mr. Mime (1)
     - Thunder Wave
     - Light Screen
     - Safeguard
     - Baton Pass @ Leftovers
     If you need a good Baton Passer, here's one. A original
     since G/S came out.
    #122 Mr. Mime (2)
     - Safeguard
     - Psychic
     - Reflect
     - Future Sight @ Leftovers
     Attacking Mr. Mime. Safeguard and reflect for good protection 
     and Psychic with F.sight to get the job done. NICE!
    #124 Jynx
     - Ice Beam/Lovely Kiss
     - Psychic
     - Reflect
     - Mean Look  @ Leftovers
     A no mercy Jynx. I prefer Ice beam over Lovely kiss because
     jynx is not the put to sleep type of pokemon. Jynx is more
     like a..... kick your u-know-what if you dont be careful chump!
    #125 Electabuzz
     - Thunder Wave
     - Ice punch
     - Thunderbolt
     - Reflect  @ Leftovers
     I love this guy! Reflect for ground protection, ice punch for the
     grounds. A original since day one.
    #126 Magmar
     - Confuse Ray
     - Flamethrower
     - Thunder Punch
     - Barrier  @ Magnet
     I also love this guy! T.punch are for the waters and barrier are for 
     the grounds and rocks. Magnet is to power up T.punch for more shocking
    #127 Pinsir
     - Double Edge/Return
     - HP Water
     - Body Slam
     - Curse  @ Leftovers
     If you can get HP water, youll have yourself a useful pinsir on
     your side. Im not kidding!
    #128 Tauros
     - Earthquake
     - Body Slam
     - Rest
     - HP Flying  @ Scope Lens
     This is the best setup I know for tauros. Earthquake is has great power  
     to go with tauros good attack power, and body slam has a chance to paralyze
     and finally HP flying for fighting types. Scope lens for critical hit! 
     I wouldnt enjoy battling THAT tauros.
    #130 Gyarados
     - Surf
     - Double Edge/Return
     - Reflect
     - HP Ground  @ Leftovers
     Well what can I say? Gyarados lost its fame in G/S/C. Gyrados
     probably wont survive a round with a electric type opponent. 
     The best thing will be like always, use the light screen-baton pass
     combo for those pokemon that can take a spc.attack hit. By this 
     gyarados will maybe get something going in a battle..... maybe..
    #131 Lapras
     - Safeguard
     - Confuse Ray
     - Surf
     - Ice Beam  @ Leftovers
     Standard Lapras. Its been standard for a long time.
    #132 Ditto
     - Transform  @ Metal Power
     I never seen so much moves in one pokemon! The only thing to do 
     is attach a metal power for defense........ but what happens
     when the opponent uses a special attack??
    #134 Vaporeon
     - Haze/Substitute
     - Surf
     - Ice Beam
     - Rest/Attract @ Leftovers
     One of my favorite pokemon. I threw in substitute because
     Vaporeon has a really high HP and with rest in could
     stay in battle for a long time. Attract might be useful
     in some cases. Use it when a pokemon is a female because
     most pokemon you battle end up being males, most, not all!
    #135 Jolteon
     - Thunder Wave
     - Reflect/Attract
     - Thunderbolt
     - HP Water   @ Kings Rock
     An all time favorite! This guy rocks for a starter or for anything 
     else. Reflect is a need-to since Jolties defense is pretty low. 
     Again if you could get HP water, you'll be rocking those grounds and
     rocks,and with Jolties high spc.attack, it will probably take 1 or 2
     hits to knock'em down. Kings rock goes great with Jolteons speed. 
    #136 Flareon
     - Reflect
     - Flamethrower/Fire Blast
     - Double Edge
     - Shadow Ball  @ Leftovers
     A superve flareon! Again like jolteon, reflect is a have-to for the 
     rock types, and for the psychics shadow ball will fix them up.
     Flamethrower over F.blast for more accuracy.
    #139 Omastar
     - Swagger
     - Surf
     - Ice Beam
     - Haze  @ Leftovers
     Not much you can do with Omastar just Stall I guess??? Good 
     Hazer though.
    #141 Kabutops
     - Curse
     - Surf
     - Ice Beam
     - Double Edge @ Leftovers
     Curse powers up Double edge for huge damage and ice beam are 
     for the grasses which are a big threat against Kabutops. Better
     than Hazing Omastar though.
    #142 Aerodactyl
     - Reflect
     - Ancient Power
     - Swagger
     - Earthquake @ Leftovers
     A extremely effective Aerodactyl. One of the best flyers in
     the game.
    #143 Snorlax 
     - Curse/Reflect
     - Earthquake/Belly Drum/Body Slam
     - Rest
     - Double Edge  @ Leftovers/Mint Berry
     The one some people love, and the one some people hate. I
     Personally hate it!! Not because is a weak pokemon, is 
     because it bugs a lot! Anyhow, I think ill prefer Earthquake
     and belly drum. Earthquake could be use for the ghost or rocks
     but belly drum could also be interesting too. Raising snorlax 
     attack to the max and using reflect could save you rounds in 
     a battle which is good since using curse will probably raise it 
     to its def. and atak max in 4 to 5 rounds, while Belly drum-Reflect
     take 2 rounds (3 if you want to recover health), but ill go to sleep
     for two rounds unless you have a Mint Berry. So both Curse and B.drum
     are good...... man, I wrote a whole paragragh!
    #144 Articuno
     - Rain Dance
     - Rest
     - Ice Beam
     - HP Water/Bubblebeam  @ Mystic Water 
     Rain Dance erases articunos rediculous weakness to fire and  
     Mystic Water powers up HP water for those rock and fire opponents.
    #145 Zapdos
     - Thunderbolt
     - Thunder Wave
     - Reflect
     - Steel Wing @ Leftovers
     A well-rounded zapdos. Reflect is to defend its-self from rocks 
     and steel wing is for the offense towards rocks.
    #146 Moltres
     - Sunny Day
     - Fire Blast
     - Safeguard
     - Steel Wing  @ Leftovers
     S.day to weaken waters, and steel wing for rocks. NOTE! Never
     stay in a battle with a pokemon that has a rock type
     move, even if your going against a grass or steel type because
     moltres has a weak defense and by getting hit even with a weak
     Rock type move you'll be dead in a instant! Unless you Baton
     Pass with a lot of barriers and have max-stats, which I really doubt.
    #149 Dragonite (1)
     - Extreme Speed
     - Light Screen
     - Thunder Wave
     - Safeguard  @ Scope Lens
     This is what I call the fast sweeper! Use this dragonite to safeguard,
     Paralyze, and L.screen and then switch. And when a pokemon is close to 
     its death, get dragonite out and use extremespeed to knock it down in
     a instant! Scope Lens is to get critical hit with extremespeed.
    #149 Dragonite (2)
     - Thunder Wave
     - Flamethrower
     - Safeguard
     - Haze  @ Leftovers
     This one I call the Hazer!
    #149 Dragonite (3)
     - Thunderbolt
     - Safeguard
     - Double Edge
     - Thunder Wave @ Leftovers
     This one I call the attacker! Does huge damage with double edge.
    #150 Mewtwo
     - Safeguard
     - Psychic
     - HP Fighting/Thunderbolt/Flamethrower/Ice Beam
     - Recover   @ Miracle Berry/Bright Powder
     Safeguard is nessesary because most opponents will try to use
     status effective moves, not just come out with hardcore attacks!
     HP Fighting are for of course the dark types but I doubt you'll
     get it, so try using the other choices I have up there. Bright
     powder could be helpful in some cases so just go with miracle berry.
    #151 Mew
     - Psychic
     - Thunder Wave
     - Softboiled
     - Submission  @ Miracle Berry
     There are better Mew's out there but I dont feel like writting
     9 Mews of what good attacks to use. You can figure out easily
     what moves fit-in good with Mews special know-all-attack thing.
    #154 Maganium
     - Leech Seed 
     - Ancient Power
     - Safeguard
     - Razor Leaf  @ Leftovers
     Nice set of moves. A.Power is for again all-stats-up and for the
     flyers too. Razor leaf over Mega drain for more PP.
    #157 Typhlosion
     - Earthquake
     - Fire Blast
     - Sunny Day
     - Thunder Punch  @ Magnet
     An old setup use when G/S barely came out. Earthquake are for rocks
     and thunder punch are for the waters. Attach a magnet to power T.punch.
    #160 Feraligatr
     - Surf
     - Ancient Power
     - Ice Beam
     - Swagger  @ Leftovers
     Doesnt feraligatr look like that Godzilla from 1999? It looks a lot
     like it if you take a closer look! Anyhow.... good set of move for
     feraligatr. Standard, but sweet compared to other water pokemon.
    #162 Furret
     - Rest
     - Curse
     - Double Edge
     - Swagger  @ Leftovers
     Could be deadly if you dont watch out! Curse for double edge power and
     for swagger if the opponent gets through confusion so you wont die instantly.
    #164 Noctowl
     - Reflect
     - Wing Attack
     - Double Team
     - Steel Wing
     Sadly, this the best noctowl can do. Reflect is perfect for its 
     terrible defense, and double team for annoyance.
    #166 Ledian
     - Agility
     - Light Screen/Reflect
     - Safeguard
     - Baton Pass  @ Leftovers
     Could be the best baton passer in the game...... if it survives
     this setup that is...
    #168 Ariados
     - Curse
     - Sludge Bomb
     - Spider Web
     - Return  @ Quick Claw
     Cursing ariados?? Sure, curse up for S.bomb and Return power.
     Q.Claw for speed lost. Could be deadly against grass and grounds.
    #169 Crobat
     - Confuse Ray
     - Razor Wind
     - Toxic
     - Mean Look  @ Leftovers
     Standard trapping-Crobat. Razor Wind kicks ass because it has good
     power to go with crobats sort of exellent attack power and plus it
     has a good chance of getting critical hit! My move choice.
    #171 Lanturn
     - Confuse Ray
     - Surf
     - Thunder Wave
     - Thunderbolt  @ Miracle Berry
     Another excellent openner! But this one gets you really pist!!! 
    #176 Togetic
     - Safeguard
     - Curse
     - Double Edge
     - Rest  @ Leftovers
     There are better pokemon......... but its ok I guess.
    #178 Xatu
     - Confuse Ray
     - Psychic
     - Future Sight
     - Drill Peck  @ Leftovers
     Remember when you first battle the elite four? Remember how  
     Xatu was a pest in the begining? We'll it still is only more
     of a pest than ever! Xatu can fill in a flyers and psychic slot
     without a doubt.
    #181 Ampharos
     - Safeguard
     - Thunder Wave
     - Thunderbolt
     - HP Water  @ Leftovers
     Best move choice for ampharos. HP water are for those pesky
     ground and rock opponents.
    #182 Bellossom
     - Sythesis
     - Sunny Day
     - Solarbeam
     - Double Edge @ Scope Lens
     We've all seen this...... double edge/scope lens for some real
    #184 Azumarril
     - Future Sight
     - Rest
     - Double Edge
     - Light Screen  @ Quick Claw
     Might become sort of useful once you come to understand it. 
    #185 Sudowoodo
     - Curse
     - Rock Slide
     - Rest
     - Selfdestruct  @ Leftovers
     This sudowoodo rocks like heck!! curse for more rock slide power
     and a little more D for the grounds. Rest for recovery, and ONLY
     when things are getting sort of messy use selfdestruct. Not for
     anything else.
    #186 Politoed
     - Ice Beam
     - Earthquake
     - Surf
     - Swagger @ Leftovers
     A politoed not to be underestamaited! Last time I heard that a guy
     lost 3 of his pokemon in a battle to a wee politoed!!!!!! You butter
     believe it! (I know I spelled better wrong).
    #189 Jumpluff
     - Leech Seed
     - Stun Spore
     - Mega Drain
     - Swagger  @ Leftovers
     The suck-o-matic. This Jumpluff is in my top 10 annoyers. This guy
     could suck the life your pokemon in 2 or 3 turns! .......I feel like
     smacking the guy who made this Jumpluff........... pretty good though.
    #190 Aipom
     - Curse
     - Counter
     - Rest
     - Return  @ Leftovers
     This pokemon might seem like a monkey who has a hand in its tail, but he
     could also be a damager in a battle!
    #192 Sunflora
     - Growth
     - Synthesis
     - Sunny Day
     - Solarbeam  @ Quick Claw
     Sorry sunflora fans... this is the best it can do. Growth for more 
     solarbeam power.
    #193 Yanma
     - Swagger
     - Screech
     - Giga Drain
     - Wing Attack  @ Scope Lens
     Many people tell me how yanma sucks so much in a battle. We'll I
     tried it out myself with this combo I invented and found out yanma 
     aint halfbad! Wing attack+Scope lens could do huge damage in one hit
     and giga drain for recovery. Swagger is an annoyer while you load up
     a screech for wing attack.
    #195 Quagsier
     - Surf/Haze
     - Ancient Power
     - Safeguard
     - Sludge Bomb  @ Poison Barb
     You might be saying: What the?? Why poison barb? Put something else 
     like leftovers or quick claw!..........Well let me tell you something,
     last time I was battling, a guy had a quagsire who use sludge bomb
     on my tyranitar (and was a critical hit) and nearly killed it!!!! And 
     that being that tyranitar is a rock type and has good defense still
     took a beating. After the battle, I took a look at his quagsire and
     found it equiped with a poison barb! I was suprised to know that
     poison barb can be so powerful!!
    #196 Espeon
     - Reflect
     - HP Dark/Bite
     - Morning Sun
     - Psychic  @ Blackglasses
     Reflect is a need to because it really lacks defense. If you can 
     get HP Dark, espeon will probably be the best Psychic pokemon in the 
     game in my opinion. If you can't bite will just do fine. Blackglasses
     for more bite power.
    #197 Umbreon
     - Confuse Ray
     - Body Slam
     - Mean Look
     - Toxic   @ Leftovers
     Also one of my top 10 annoyers. The mean look-toxic combo goes great
     with confusing tatic. Body slam for a chance of paralyzation..... sounds
     advance doesnt it?
    #198 Murkrow
     - Haze
     - Drill Peck
     - Pursuit
     - Whirlwind  @ Leftovers
     Not much to say to a bird that keeps looking at you with that smurf
     in its face.
    #199 Slowking
     - Curse
     - Double Edge/Surf
     - Safeguard
     - Thunder Wave  @ Leftovers
     Cursking??????????? Thats right kids! Curse goes we'll into slowking's
     great attack and sort of lacking defense. Double Edge for big time
     STAB and safeguard and thunder wave for............ you know.
    #200 Misdreavus
     - Confuse Ray
     - Pain Split
     - Mean Look
     - Toxic   @ Leftovers
     Standard Misdreavus with mean look-toxic combo.
    #202 Wobbuffet
     - Counter
     - Destiny Bond
     - Safeguard
     - Mirror Coat @ Leftovers
     What?? You expected me to write something??
    #203 Girafarig
     - Amnesia
     - Agility
     - Curse
     - Baton Pass  @ Leftovers
     The best baton passer in the whole game!!! With this, almost
     all or your stats go up except spc.defense. Cool huh?
    #205 Forretress
     - Curse
     - HP Rock/Return
     - Spikes
     - Explosion  @ Leftovers
     Again, if you can get HP rock, forretress will be great againts
     fires! Curse will power it up as well as explosion JUST when things
     get messy! As for spikes, everybody knows forretress is the best spiker
     out there.
    #206 Dunsparce
     - Mud Slap
     - Glare
     - Swagger
     - Rock Slide  @ Bright Powder
     This is the #1 annoyer of all annoyers. This guy gets you extremely
     pist! Mud slap lowers accuracy while still hiting, glare paralyzes,
     swagger gets you confuse, bright powder lowers accuracy more, and
     rock slide flinches. By doing the math, your opponent will have
     a 10 to 15% chance to get a attack off, and 6 to 8% chance to hit you!!!
     Wow is right!
    #207 Gligar
     - Earthquake
     - Swagger
     - Rest
     - Razor Wind @ Scope Lens
     What makes gligar good is that is a ground/flying type. That means is 
     not weak to electric attacks! But really weak to ice attacks. Razor
     Wind again I like because of its killer power!
    #208 Steelix
     - Earthquake
     - Curse
     - Rock Slide
     - Substitute  @ Leftovers
     This guy ROCKS!! The Curse-Substitute combo is excellent for steelix.
     While the substitute is out you can curse up a good and strong sub.!
     Rock slide and Earthquake are just killer moves to finish of opponents
     in no time!! And with Leftovers, steelix is one of the ultimate
     pokemon to beat!!!!!
    #210 Grandbull
     - Curse
     - Return
     - Heal Bell
     - Swagger  @ Leftovers
     Grandbull use to be a all-right pokemon, but know that it
     could learn heal bell, granbull sort of became famous! And a
     great pokemon to use.
    #211 Qwilfish
     - Curse/Haze
     - Surf
     - Sludge Bomb
     - Spikes  @ Leftovers
     Quilfish are one of those support-only-teams pokemon. This fello
     probably cant take a hit! Thats why I put curse so it could survive 
     at least a couple of hits while it sets up the spikes, and maybe
     do a little damage of its own.
    #212 Scizor
     - Safeguard
     - Metal Claw/HP-Rock-Ground
     - Light Screen
     - Double Edge  @ Leftovers/Soft Sand/Hard Stone
     This is a smart and safe Scizor. Light Screen for protection against
     fires (at least survive one hit), double edge for big time damage, 
     and also if you can, get either HP Rock/Ground, and scizor will nearly
     be unstopable!! Its attack power is so high, it will probably knock 
     a fire pokemon in one hit! If you cant..... stick with metal claw, its
     also a good attack.
    #213 Shuckle
     - Curse
     - Safeguard
     - Rest
     - Sludge Bomb @ Quick Claw
     Shuckle is the kind that stall or just use safeguard when needed or a
     toxic user or anything else that you want it to do! But surely not
     the kind that can make a comback or when your in need of a good 
     attacker. Use shuckle at your own risk!
    #214 Heracross
     - Megahorn
     - Counter
     - Earthquake
     - Curse  @ Leftovers
     Great setup, but remember! Use curse at least 2 or 3 times before you
     Counter because heracross wont be able to survive a flying attack!
     Other than that, Heracross is a well-rounded pokemon to put your
     trust on.
    #215 Sneasel
     - Rain Dance
     - Surf
     - Reflect
     - HP Psychic  @ Twisted Spoon
     This is the best moveset for sneasel, at least I think. Rain dance 
     powers up surf for the fires and rocks and weakens fire moves, reflect
     gives sneasel the much needed defense, and twisted spoon powers up HP 
     Psychic for the fighters. EXCELLENT moveset!!!
    #217 Ursaring
     - Curse
     - Rest
     - Counter
     - Return  @ Scope Lens
     Does curselax ring a bell??? Ursaring is also one of the few who 
     have this special talent and make good use of it too!!!
    #219 Marcargo
     - Sunny Day
     - Fire Blast
     - Toxic
     - Rock Slide  @ Leftovers
     You'll probably need a baton pass light screen, sunny day and
     a focus band so he could maybe survive a water attack because
     this guy just cant take a hit!! If your lucky enough, you
     might do some cheap damage..... IF your lucky!
    #221 Piloswine
     - Amnesia
     - Ice Beam
     - Ancient Power
     - Swagger  @ Leftovers
     Not my kind of pokemon but still, at least it could do more than
     the guy above! Amnesia is for protection against water, and 
     Ancientpower for the fire types. Swagger for annoyance.
    #222 Corsola
     - Ice Beam
     - Rest
     - Mirror Coat
     - Ancient Power @ Leftovers
     A pretty standard Corsola. Mirror Coat are for the electric and
     grasses. If you get all-stat up going with A.power, you'll have
     a mewtwo in your hands!! (not really but you get the point.)
    #224 Octillery
     - Rest
     - Return
     - Surf
     - Ice Beam  @ Leftovers
     Nothing to say. Self explanatory.
    #225 Delibird
     - Rest
     - Future Sight
     - Ice Beam
     - HP Water  @ Mystic Water
     A good choice if you know what your doing. F.sight for some decent
     damage and HP water with mystic water can take care of the rock
     and fire opponents.
    #226 Mantine
     - Haze
     - Confuse Ray
     - Surf
     - HP Ground/Mud Slap  @ Leftovers
     A great pokemon! I know mantine doesnt have a good attack power but,
     you cant just leave it out there against an electric type!! Would
     be great if they jack up its attack stat a noch.
    #229 Houndoom (1)
     - Pursuit
     - Counter
     - Flamethrower
     - Rest   @ Leftovers
     I like this houndoom a lot because you know when your battling
     an the opponent that has a psychic type and when you switch it to 
     a dark type and then they switch it to something else? Well now that 
     pursuit made a apperance, they'll probably think twice before doing
     that. If they switch, they'll get 2x damage they shouldn't of
     gotten by switching. HA HA HA HA.........jackass.
    #229 Houndoom (2)
     - Sunny Day
     - Fire Blast
     - Solarbeam
     - Crunch/Pursuit  @ Leftovers
     Also one of the top ten annoyers of the game. Is not that it uses
     confuse ray or paralyzing moves, is that this guy was built to 
     go against and do good against the opponents that its weak against!
     If you want to be a more of a annoyer, go with Pursuit! HEh HEh!
    #230 Kingdra
     - Surf
     - Ice Beam
     - Swagger
     - Dragonbreath  @ Leftovers
     Great not because of its stats, but because its weak against only
     one thing, Dragon! In other words, its really, really RELIABLE! 
     Could take a beating from curelax and live to tell about it!
    #232 Donphan
     - Curse
     - Rest
     - Earthquake
     - Body Slam  @ Scope Lens
     Donphan is the kind that are really good, but lack spc.defense like
     Golem. Still worth training though so dont think donphan ist good
     because it IS good and could kick your U-know-what if you dont watch out!
    #233 Porygon2
     - Lock-On
     - Zap Cannon
     - Psychic
     - Recover  @ Leftovers
     I think the lock-on-zap cannon combo is worth the turns other than using
     thunder wave and then attacking because you'll have a 100% chance to hit and
     a 100% chance to get the opponent paralyze and plus you can get a lot of
     heavy damage with that hit alone.
    #234 Stanler
     - Earthquake
     - Reflect
     - Confuse Ray
     - Rest  @ Scope Lens
     A stanler I love and hate! Earthquake does sweet damage and even sweeter
     when its critical!
    #235 Smeargle (1)
     - Spore
     - Nightmare
     - Mean Look
     - Dream Eater @ Quick Claw
     I love this Smeargle!!! With 100%-put-to-sleep spore and the Nighteater
     combo and mean look so it wont escape, youll have a nasty....... thing!!!!! 
    #235 Smeargle
     - Heal Bell
     - Safeguard
     - Agility
     - Baton Pass  @ Leftovers
     Not my kind of baton passer but if you dont like other great ones, this
     one might be alright. 
    #237 Hitmontop
     - Counter
     - Rest
     - Swagger
     - Hi Jump Kick @ Black Belt
     We've all seen this. The counter-rest combo for flyers and then recover 
     health after hit. I slapped on black belt because Hitmontop needs
     some juice to go with that hi jump kick. Swagger again for annoyance.
    #241 Milktank
     - Milk Drink
     - Heal Bell
     - Earthquake
     - Swagger/Attract/Body Slam @ Leftovers
     This milktank is good for the defensive and offensive side. Earthquake
     does devestating damage and I personnaly like swagger since if the opponent 
     passes confusion, milktank can take a good hit!
    #242 Blissey (1)
     - Reflect
     - Softboiled
     - Heal Bell
     - Thunder Wave  @ Leftovers
     Not too shabby. I would use this blissey if my team was a just an all-out
     attack team.
    #242 Blissey (2)
     - Reflect
     - Ice Beam 
     - Softboiled
     - Tri Attack @ Leftovers
     With Reflect, blissey can stay in a battle for a long time since it already 
     has a through the roof spc.defense. I like tri attack because it could palyz,
     brn, or frz without using ice beam or thunder wave to do it. Is like having all
     three in one move!!!!
    #243 Raikou
     - Thunderbolt
     - HP Water-Grass
     - Crunch
     -  Roar/Rest/Reflect @ Kings Rock
     If you can get HP water or grass to go with raikou, I garantee you'll
     have the best electric pokemon in the game!! If you have a pokemon 
     that has reflect already, go with rest, and if you dont have a hazer,
     go with Roar.
    #244 Entei
     - Fire Blast
     - Sunny Day
     - Solarbeam
     - Swagger  @ Leftovers
     It would have been cool if entei learned reflect for the rocks and 
     grounds......... swagger still serves a good purpose though, ANNOYANCE!
    #245 Suicune
     - Mirror Coat
     - Rest
     - Surf
     - Ice Beam  @ Miracle Berry
     What's new???? Excellent from the begining.
    #248 Tyranitar
     - Ancient Power
     - Crunch
     - Earthquake
     - Ice Beam  @ Leftovers
     Its name says it all!! This big fella is powerful!!!! And trust
     me..... if I was going against a tyranitar that use A.power and got
     all-stats-up, I'll be as nervous as crap! But dont think this guy
     is unbeatable!! It'll go down with a cross chop in a snap! So
     dont think this guys Godzilla or something.
    #249 Lugia
     - Safeguard
     - Aeroblast
     - Surf
     - Recover  @ Leftovers
     Powerful Lugia....... hmmmmm.
    #250 Ho-oh
     - Thunderbolt
     - Safeguard/Recover
     - Sacred Fire
     - Earthquake  @ Leftotvers
     Safeguard is better than recover because ho-oh is not the kind that
     like too stick arround a lot. Its more like: do heavy damage and then 
     switch. A great all-out pokemon.
    #251 Celebi
     - Heal Bell
     - Leech Seed
     - Recover
     - Ancient Power @ Leftovers
     Standard............ we'll its true! Like Mew, figure out movesets
     that fit your team perfectly.
    Im going to say this for the last time, DONT copy any of this to
    your website withoutMY PERMISSION! If I find out somebody did what
    I just said not todo, Im going to be to the highest of pistivity!!!
    Dont make me run to your house and smack the ...... out of you. Thank you
    and enjoy the rest of this faq. ^_^
     5)Team Rates
    Im going to do this section when I start getting e-mails from you
    guys out there that would like to get they're teams rated! REMEMBER!
    I'm here to help not to judge! Im not going to say what the hell is
    this or start cursing at your team or any sort of thing like that.
    So start sending them in!! MY e-mail is tyranitar23@hotmail.com. (its
    at the top of the page!)
     6)Different types of Pokemon
    The many types of Pokemon in the game have been made so that every type has
    an advantage towards at least another type. By this, knowing all the advantages
    of different types of Pokemon will help become a better battler. Knowing which
    Pokemon will have the advantage and which will not is good to know, especially
    the ones that get double damage. There's also alot of types to choose from,
    which to get you say? Any type is cool unless you use that type more than twice.
    Using two types is a waste of training and waste of team member.
    7)GSBOT Battle on line
    If you didnt know gsbot is were almost all of the people that battle go. You 
    can go and battle with a team you make (more info later) and play other people
    to test your pokemon battling skills. I recomend people to go since you could
    get a lot of battling experience and get to know different combos people make!
    But also I want to say something, the battles here are way different than the.html
    battles in GB. The attack stuff is not as accurate as it suppose to be (though
    really close to accurate but not). I notice this is when I was battling
    my Blastoise against a Starmie, and my blastoise from my game cartiradge has really good
    spc.defense but when that starmie used a psychic attack on me, my blastoise
    ended up at 35% of health!!! And my blastoise can naturaly take at least three
    psychic attack from MEWTWO!!!!! So dont think losing is a real lost since is not
    that accurate, and plus the pokemon have random stats! But other than that I think
    Gsbot battling is ok to practice.
    To battle on-line you need to do the following:
    1)Download MIRC at MIRC.com. NOTE: it doesnt matter were you download it from just
     try to make the download from a closest place as possible.
    2)After download, open mirc duh!
    3)When you open mirc, youll see a window open that has a picture of a guy. It talks
     about him and all but it has no importance so just close that window.
    4)After closing that window youll see a blank window, at the bottom youll see a 
     place to type. Type in that space the following: /server irc.mediadriven.com 
     and press enter.
    5)Then youll see the screen go crazy and youll hear a beeping sound like if you
     press many buttons at the same time.
    6)Then youll see a window open and you see a lot of channels that start with
     #. The space you see at the top type the following: #battlearena and press join.
    7)Then youll see all these people battling and stuff
    8)Next go to the following website to help you make your team and to tell the
     stuff that you can do in gsbot, the website is: 
     Also you can click on one of the bots, like for example: evilgsbot,chromebot, etc 
     and just type help to and youll see a lot of word come out. Just type gethelp
     and you can download a help file.
    Well thats it I guess. I usually go there and go by the name tyranitar23. If your
    having trouble with something just email me and ill try to help.
                   IV. TRAINING YOUR POKEMON  
     One of my favorite things of the game (well at least for me). Training Pokemon
    could be difficult for some people to understand. Some people might think
    that they are training they're Pokemon right but you just might find out 
    your not!!!! Chum chum chunananananananna!!!!!! This section will show you 
    how to raise your pals to be good and healthy Pokemon so you can win a lot
    of matches! that is  what you want to do, Right?? Youll incounter new ways
    to trained them and raise them to become champs. just like mines!!!!!ha!!
     1) How to raise them properly
    Raising Pokemon is really really and really a thousand times important because they
    are the ones you are going to keep for the next 50 or 60 hours in the game.
    Im going to share some secrets to you (aint that nice?) and some tips to raising
    them to be good and loyal Pokemon. When you see a ++ it means its a tip or 
    secret that I personally learned. Phew!! ahem.... let's get this show on
    the road.
    Personally, training Pokemon is great but treating it well is as important
    as training it. In the chart below, it will show you how to get your Pokemon
    to like you a lot, and what could worsen your relasionship with them.
       |                   DO's                   |
       |    1. Giving it items to hold and not    |
       |       just any item, use items that      |
       |       are fit for that pokemon           |
       |                                          |
       |    2. Using it in battle A LOT!          |
       |                                          |
       |    3. Leveling it up                     |
       |                                          |
       |    4. Using healing items on it          |
       |       or inhancers like Calcium,         |
       |       Protein etc.                       |
       |                                          |
       |    5. Taking it to the Pokemon salon     |
       |       in Goldenrod or in Blue's          |
       |       house in Pallet Town. Her sister   |
       |       will do good grooming              |
       |                  DONT'S                  |
       |    1. Using bitter items on your Pokemon,|
       |       one of the worst things you can do |
       |                                          |
       |    2. Not healing it when its sick or    |
       |       wounded, the WORST thing you can do|
       |                                          |
       |    3. Leaving it in the PC to rot        |
       |                                          |
       |    4. Leaving it in a fainted condition  |
       |                                          |
       |    5. Trading it off to another game, the|            
       |       bigest mistake of your life! Also  |
       |       worse than #2 so dont do it!!      |
     ++ When begining a game, people like to trade all 6 pokemon right away so they could start
    training them and thats on the plus side since they could grow faster than normal
    Pokemon but REMEMBER!!! Traded Pokemon grow into lower stats! Sure, they are extremly 
    easy to raise they're levels but Ill rather raise them from an egg IN MY game. Also if
    people raise them from an egg in other games and pass it to yours, SAME THING!! Only that 
    the pokemon is at a lower level.
    At the chart below, I sort of invented a task calendar of what levels your Pokemon suppose to
    be when you battle the gym leaders in Johto and Kanto, and give you hints on what type of
    Pokemon to use against them. Also,.... man I'm I helpin you a lot or what!! Also, Ill show
    you places to level up your Pokemon easily but youll need patients to do that right? OK.
      |                   VIOLET CITY                      |
      | LEADER: FALKNER                                    |
      |                                                    |
      |   Your Pokemon suppose to be at level 10 or        |
      |   higher. Any kind of Pokemon could knock          |
      |   down pidgey and pidgeotto unless you have        |
      |   a chikorita, then you have problems. A           |
      |   good place to level up is were the unown's       |
      |   are and since only level 5 Pokemon come out      |
      |   youll level them up easily.                      |
      |                   AZALEA TOWN                      |
      | LEADER: BUGSY                                      |
      |                                                    |
      |   Your Pokemon here should at least be at 15       |
      |   or higher since Bugsy has a Scyther that         |
      |   could keep K.O'ing you're Pokemon like a         |
      |   energizer bunny. If you have a Gastly you        |
      |   wont have trouble beating him also with fire,    |
      |   rock and flying. By the time you get to Azalea   |
      |   Town, you're Pokemon should arround these levels |
      |   so there's no need to level up.                  |
      |                  GOLDENROD CITY                    |
      | LEADER: WHITNEY                                    |
      |                                                    |
      |   Pokemon levels should top level 20 or higher. If |
      |   you have a fighting type Pokemon, it will        |
      |   be a sinch. Any other Pokemon works really we'll |
      |   but watch out for Milktank's rollout since each  |
      |   turn it get's powerfull. Try to knock it down    |
      |   before it kicks your ass. To level up is going to|
      |   be sort of hard since grassy area Pokemon are at |
      |   level 10 or 12 so have some patients in this part|
      |   if you want to beat Whitney easily. The place to |
      |   level up would be the grassy area between Illex  |
      |   forest and Goldenrod city.                       |
      |                  ECRUTEAK CITY                     |
      | LEADER: MORTY                                      |
      |                                                    |
      |   Before you go to the gym, your Pokemon should be |  
      |   at level 23 or higher. Use ground or psychic to  |
      |   wipe the smerf of his face, or if you have ghost |
      |   Pokemon, it will be as well the same. The only   |
      |   place there is to level up is against your rival.|
      |   He'l give you all the expirience to battle Morty.|
      |                  CIANWOOD CITY                     |
      | LEADER: CHUCK                                      |
      |                                                    |
      |   This gym is going to be more harder than the     |
      |   other gym's. Why? We'll because Chuck uses       |
      |   fighting type Pokemon. Not that it scares me but |
      |   if you have a good psychic like Kadabra, you dont|
      |   have to worry about anything, but if you dont,   |
      |   we'll, do worry. Your Pokemon SHOULD be or PASS  |
      |   level 30 already. Leveling up is important right |
      |   here because its the last time you'll be fighting|
      |   wild Pokemon for experience points. So make it   |
      |   worth and raise them as high as you could. Ill   |
      |   recomend leveling them up to level 32. The place |
      |   to train will be out on the sea right next to the|
      |   Pokemoncenter . I like being  close to the       |
      |   Pokemoncenter just in case a Tentacool or a      |
      |   Tentacruel poison's you.                         |
      |                   OLIVINE CITY                     |
      | LEADER: JASMINE                                    |
      |                                                    |
      |   Your Pokemon should  be leveld up pretty nicely  |
      |   from your training in Cianwood so theres no need |
      |   to go in the water or any other place to train.  |
      |   The only thing to worry about is having the right| 
      |   type of Pokemon to battle Jasmine. I recomend    |
      |   using your Water type Pokemon againts Steelix    |
      |   since its both good defensively and ofensively.  |
      |   And againts Magnemite, us ground Pokemon since   |
      |   they're both resistant and effective a steel and |
      |   electric type moves.                             |
      |                   MAHOGANY TOWN                    |
      | LEADER: PRYCE                                      |
      |                                                    |
      |   Pryce, I think is going to be the easiest gym    |
      |   leader to defeat on the count it has lower level |
      |   Pokemon than yours (thanks to the training in    |
      |   Cianwood ^_-) and because you have the oppropriet|
      |   Pokemon in your team. Use your electric Pokemon  |
      |   to fry Seel and Dewgong, and burn his Poliswine  |
      |   with your fire Pokemon or wash in down with water|
      |   which everone you prefere. The training youll get|
      |   against team Rocket will be enough to put Pryce  |
      |   out of his misery.                               |
      |                  BLACKTHORN CITY                   |
      | LEADER: CLAIR                                      |
      |                                                    |
      |   Finally! The last Johto gym leader! But to beat  |
      |   her youll need to have your Pokemon at level     |
      |   38 or higher if you have an ice type Pokemon. If |
      |   you dont, well they need to grow a little more.  |
      |   say 4 LEVELS!! It might not seem alot but its    |
      |   hard to raise your Pokemon at these levels       |
      |   and also there's no place to raise them easily.  |
      |   So your best bet is to train on route 45 where   |
      |   trainers have Pokemon at pretty hight levels.    |
      |                    ELITE FOUR                      |
      |   We'll, you finally make it!!!! But its not over  |
      |   till the last pokemon falls. I would like to tell|
      |   you the roster of each of the elite fours Pokemon|
      |   but you probably know it already. The only thing |
      |   I'm going to tell you is your Pokemon must be at |
      |   level 45 or higher. If there not, level them up  |
      |   on Victory Road. There youll find Pokemon at high|
      |   levels. Good Luck!!!                             |
      |                                                    |
      |                   KANTO                            |
      |                   -----                            |
      |   Well another place, another world. But in this   |
      |   world, the gym leaders are as easy as hell! So   |
      |   you dont have to train like you did in Johto,    |
      |   but I do recomend after each gym match, go battle|
      |   the elite four for some experience. WHY? well for| 
      |   for your big match against Red! what else????    |
      |   By the time you reach Red, your Pokemon have to  |
      |   pass level 60. THATS all folks!!                 |
    If you follow this task calender or whatever, youll have no problem beating
    the gym leaders. If you do, you must of done something wrong or just been
    lazy enough to not follow it.
    ++++++ I put a lot of pluses because what I'm going to say next can and
    will help you become a master in Pokemon battles so LISTEN!! To really
    become a good battler, you DON'T need to have the best moves or the best
    Pokemon. You need to have EXPERIANCE!!! Not Pokemon experiance but trainer
    experiance! You might be saying what the heck are you talking about???
    We'll let me explain. When I began training my own team I thought I had the
    best team, but then I decided to change some Pokemon I thought were useless.
    Since that day, I've been changing my team for like 200 times. And thats what
    exactly help me become a good trainer. Not by changing team members but 
    getting to battle with different kinds of Pokemon. Knowing different types of
    of Pokemon help me understand how does that specific Pokemon work and what
    potential it has that makes it so valuable. By this I know what to expect
    from that Pokemon, like if it has good speed, special attack, or is those
    kind that would use curse or the kind that like to use that Perish song,
    Mean look trap, or other techniques I learned along the way. So next time you
    decide to train another type of Pokemon you never trained before, learn
    from that Pokemon!! Let the Pokemon teach you , not just teach it!
    These words came from Jorge, if anybody tries to copy what I just said,
    they'll hear from my laywer!! IM NOT KIDING!!!
     2) Evolving your Pokemon
    If in case you didnt know, when pokemon evolve they get stronger and 
    are better than they're pre-evolve forms!!!! Its also important 
    to know the proper time to evole your pokemon. If you have a charmander
    that learned already all of its attacks and your about to fight the
    elite four, wouldn't be sort of smart to evolve it before you fight?
    But in some cases like for instants, if you have a squirtle that is 
    2 levels away from learning hydro pump and you decide to evolve it,
    would that be smart? Nope! Know you'll have to wait like 7 levels
    before it could learn it again! By knowing at what stage and at what
    level your pokemon learns a move, youll be smart enough to know
    when and where to evolve it.
     3) How to assemble the best team
    To assemble the best team really is difficult because you have to
    look at every pokemons stats and moves to see what pokemon you 
    think has the potential to win matches for you. First of all
    your pokemon should be raised at the lowest level possible
    and trained by yourself (for more info look at part III of the
    faq). After you do all that training stuff and figure out 
    your pokemons moves, its time know to organize each and
    every pokemon in positions they fit in nicely! This next part
    is going to talk about some things your team must have in order to 
    be ready for any condition.
    This I think is the most important part of a pokemon team because
    sometimes a match is decided even before a battle starts! Chosing
    the wrong pokemon to start with can be the difference between
    winning and losing. To avoid this your starter should be sort of
    fast, im not saying get the fastes pokemon in the whole game, but
    should be at average speed maybe a little above it. Also it should
    have some protection against status effecting moves. Safeguard is
    perfect and if your pokemon is really slow, give it a Miracle Berry
    so at least for sure you'll get safeguard going. If your starting
    pokemon is a curser too, you'll have a Starter/Attacker pokemon
    in one which is really useful to have in a team. Its really useful
    because after the starter or lead (whatever youll like to call it)
    does its job you'll have to switch to the attacker which finishes
    of the opponent (if you didnt do it with the starter). By this
    you'll kill a round just to switch, but with the starter/attacker
    pokemon you could also do some damage and maybe knock it down if
    you had an advantage over your opponent and not waste a round.
    Also, you dont need to have a fast starter. You can start with
    the slowest pokemon: lke for example snorlax; and still get a good 
    start in a battle!
    Also a valuable thing to have in a team. Haze erases all status
    conditions like for example if you poison of confuse or if
    a pokemon uses curse lets say SNORLAX, it will also erase its
    status change. Actually, thats why teams really need a Hazer
    because of snorlax. Snorlax can take out a whole teams in a
    matter of minutes! So always have a handy hazer on your team.
    Also Roar accomplishes the same as haze only that you always
    go second when using roar so if I were you, I'll stick with
    We'll what do you think it means? An attacker is of course a pokemon
    that, what else?Attacks! This pokemon should consist of having
    a excellent attack power and heavy hitting attacks that make 
    devestating damage. This pokemon should also have sort of good
    defense to take a hit and sometimes good speed to get the first
    attack. If your attacker is slow. I'll recomend using a quick
    claw to have a chance to strike first, and if your pokemon
    is really fast, give it a kings rock so the opponent could
    miss a turn by flinching. This also includes the spc.attackers
    as well. A good spc.attacker should obviously have a great
    special attack and should mostly have all spc.attack moves.
    Some pokemon that have good special attack have really
    poor defense like Alakazam. It has a tremendous spc.attack
    but really lacks defense! So try to give it moves like
    reflect to give it good protection because a attacker 
    should be the last pokemon to use if everybody fainted.
    Is VERY useful but dont really need it. A heal beller is a pokemon
    that uses heal bell to cure all status conditions from all of your
    pokemon! Even if your pokemon is not battling! The best heal beller 
    out there is of course milktank who has a good defense and speed
    so you can just switch, heal bell and switch back to another 
    pokemon. A heal beller is something extra to have just in
    case of an emergency, dont use heal bellers to battle because if
    it faints, your whole stragety of heal belling will be destroyed
    and the opponents knows where to strike and how. In my team, I
    dont have a heal beller because I think is not necessary for 
    a team that has 2 pokemon that have rest, 1 with haze, and 1
    with a miracle berry to be heal by a milktank or anything else.
    Some teams do need it on the count a little or none have haze or
    rest in they're team. But overall, most teams do need a heal beller
    and thats why its so important! I hope I made sense.
    Sounds like a person that uses a broom huh? But actually, its
    a pokemon that finish's of a pokemon that is about to die. Usually
    a sweeper must have excellent speed and excellent attack or spc.
    attack stats so it could just knock it right down when when you
    take it out. This also is VERY, VERY important! Why?? We'll let
    me tell you a battle I had a few months, I was on the verge to lose
    my first battle because I only had 1 trusty pokemon, Arcanine!!!
    The other guy had a mewtwo, houndoom and maganium. Houndoom had
    more than half of its hp and maganium and mewtwo had it full! I
    was about to give up when the guy took out mewtwo when I remembered
    that the guy didnt teach mewtwo psychic, and had ice beam instead!
    When I remembered that, I thought to myself: I might have a chance to
    take this guy out! That fool paralyzed me which got me pist right
    away, but was happy since I knew mewtwo couldnt do heavy damage
    on me. So I started to curse up while the guy was trying to freeze me
    with ice beam. After 2 or 3 curses I started to attack with extremespeed
    and knocked it down in 3 hits! Then he took out houndoom which I 
    know was a big threat to me with crunch. Then he did one of the
    weirdest things I ever saw! He used sunny day??? Maybe he thought
    I still had water type with me or something??? I knocked down
    his houndoom in 2 hits. I thought I had it made when he took out
    maganium, but then it hit me! Maganium could learn ancient power!!!
    And my arcanines hp was 156!! But again I remembered that I use curse
    like 3 times which gave me defense in one part. I wanted to use fire
    blast but I was paralyze and maganium had a speed advantage over me.
    And then as I predicted, maganium used ancient power and ended up
    with 28 hp!! I was like 99.9% sure I was going to lose if I didnt
    get fire blast to go through paralization and still if it hit,
    I probably wouldnt kill it since it got the all-stat boost from
    A.power(thats why I like it some much). Fire blast did go through
    and was able to hit. As I was watching maganiums hp go down,
    it hit me again!!!! Before I knocked down houndoom, it used sunny
    day which if you didnt know powers up fire moves!! When I remembered
    that I was positive that maganium was going to get knocked down,
    which it perfectly did!!!!!!! Oooooooooooooh, comback!!! That guy
    was shocked of what just happened! Thats why kids a sweeper is
    really nessasery and thats why the guy lost. LEARN from this battle!
    If you have at least these in your team, you'll do fine in a battle!
    But remember, losing is also good not just winning......... I wish 
    I could lose.......... if anybodys live in south gate city near a
    school tell me so I could battle you!
                         V. THE ULTIMATE TEAM
    In this section Im going to present to you my team which I like to 
    call THE ULTIMATE TEAM!!!! Why is it call the ultimate team you 
    might ask???? We'll let me tell you. Since I created this team 
    nobody was able to defeat it! I had a ton of battles which I met
    people that told me before a match: Your ass is grass! or you wont
    have a chance! We'll after I kicked there @$%@#, they'll just
    stay quite!! What makes me and my team so good is that I stay
    concitrated! I dont get over confident like some people.... ahem
    ... I dont want to say names but CHINO is one of them! Over
    confidence get you in a position in which you HAVE to win and end
    up getting so nervous in a battle, you lose it! We'll enough of that,
    lets get to my team! I'll be explaining why did I choose and why did
    I put those moves on my pokemon.
     - Fire Blast         
     - Curse
     - Extremespeed
     - Safeguard  @ Miracle Berry
    I like to start off with my trusty arcanine! Its trusty because it
    gives me the support I need to start a battle in a good possition.
    Since arcanine is not that fast like say electrode or jolteon, I
    like to put a miracle berry so if any faster pokemon throws a 
    thunder wave or confuse ray etc., miracle berry would be able to cure
    arcanine so it could use safeguard in the next turn. Depending on the
    pokemon that Im battling first, I'll switch to another pokemon but
    if I know I could take it out, I'll stay with arcie and curse up for
    extremespeed. Curse and extremespeed are like bacon and eggs, white
    on rice and..... we'll, you get my point! Curse helps arcanine with
    defense and attack but lowers its speed. Thats were extremespeed comes
    in. Extremespeed is a powerful attack that always strikes first, so
    that means curse wont be a threat to arcanines speed since extremespeed
    ALWAYS strikes first. When arcanine gives my team a good start, I always
    win battles easily.
     - Haze
     - Earthquake
     - Surf
     - Rest  @ Leftovers
    This is my standard Blastoise. I like this blastoise because I didnt make
    it all complicated like some people would expect. I was thinking of teaching
    it Mirror Coat because almost all blastoise you see have it, but your plans
    can get messed up easily if you dont use it wisely. Sure it could knock down
    and opponent in 1 hit but what will happen if you get knock down before you
    can send it back? Not recomended unless you like to risk it a lot in a battle
    and dont mind getting knocked down. A standard blastoise can actually do more
    than a complicated one. Haze is of course use for the curselax's that might
    and will be a threat to any team, Earthquake is for the electric type 
    and rest for recovery. This blastoise can put up a good fight against any
    pokemon, thats why I like it so much!
     - Hypnosis
     - Dream Eater
     - Giga Drain
     - Confuse Ray @ Miracle Seed
    Many people criticize Gengar of its many weaknesses, but lets face it! This
    guy wasnt made to stick around! Gengar is the kind I like to call the 
    suprise! Many people say that Hypnosis-eater combo sucks since hypnosis
    has a vary low accuracy and people can switch against dream eater. Listen!
    hypnosis might have low accuracy but what happens when it hits! Yep, here
    comes the heavy damage! And since gengar has a great speed and spc.attack,
    the hypnosis-dream eater combo goes perfectly into gengar. If you have a 
    doubt that when using dream eater they're going to switch, use confuse ray
    so if they switched, the other pokemon will be confused! Giga drain I
    personally like since it could handle grounds and can knock them down in
    1 hit since gengar has a fenamonal spc.attack and plus if you add the
    miracle seed. I use gengar to scare the pants off of people! And finally
    what I like about gengar is that it could do a lot of damage in a little
     - Reflect
     - Psychic
     - Morning Sun
     - HP Dark @ Black Glasses
    I like to use my espeon as my main attacker. Unless I'm battling against a
    dark type pokemon, I use espeon to sort of do some decent damage before
    I take out my sweeper. Reflect is a have to since espeons defense is really
    poor, and depending on the pokemon Im battling, I switch to someone else.
    I REALLY recomend getting HP dark which can be really helpfull against
    other powerfull psychics like lets say mewtwo. If you include black glasses
    on espeon, youll probably knock down that mewtwo in 2 the 3 hits which is
    pretty remarkable for a pokemon that didnt make the top 20.
     - Thunderbolt
     - HP Water
     - Rest
     - Crunch  Mystic Water
    I've said it once and I'll say it again, with HP water Raikou can be the
    best electric type pokemon in the game! It high spc.attack and mystic
    water can clear all rocks and grounds in a snap. And with rest, raikou
    will be nearly unstopable! If HP water is imposible for you get Reflect.
     - Ancient Power
     - Crunch
     - Ice Beam
     - Earthquake  @ Leftovers
    The heart and soul of my team. In other words, if you knock down my
    tyranitar, i'll be in big trouble! What I like about tyran is that,
    we'll, its powerful!! Ancient power will be bad news for opponents
    because if the all stat thing happens......... man.... how can I 
    put this in words..... have you seen godzilla? When it crushes
    all the buildings and starts terrorizing the city? We'll tyranitar
    will do the same thing except only in a battle. Tyranitar already
    has good stats but this.... this is pitiful!! Ice is perfect since
    it covers its most weaknesses like grass and grounds. Usually in a
    battle, I take tyranitar out when im in big trouble, or need some
    power to take someone out. It's sort of like my sweeper and attacker
    at the same time!
    We'll folks, thats my team! In total, Ive won like 38 battles and
    lost none! I still need more traning even though I won all without 
    losing. REMEMBER! send your teams so I could rate them! Also 
    if you want to battle me, I spend my time in Gsbot now but I've
    been having trouble lately. Supposedly I got kicked out of it!
    I dont know why but Im forbitine to go in there! I'll check into
    that because I really want to battle again... sniff.... 
                           VI. CONCLUSION
    Ahem... In conclusion, I hope this faq will help a lot of you
    guys that enjoy battling even more than before and become better
    trainers. I really enjoy doing this faq and hope to do another
    one as soon as I think of something else to do it on. If you
    have any suggestions on things that you will like me to put or
    a question you have, just e-mail me. Also if anybody out there 
    thinks I jacked any work from you, please e-mail me fast so I
    could take it out because I dont want any sues, law suits,
    law jacket, or law pare of pants! You get my point. Before I 
    finish wasting your time, I would like to say....... uh...
    ...o yeah, never give up? That didnt sound right.... I need
    time to think... PEACE.
                             VII. CREDITS
    Credits go to the following people:
    "Ramiro" for doing absolutely nothing.
    "Hot cocoa" for keeping me warm during this faq and also
    this harsh winter!
    "Danny" known as chino who has given me battles to remember like
    that army of mewtwos I faced?? Remember danny? I kicked your
    grass!!! you know what I mean.
    " Nintendo" for making kick ass games like of course POKEMON!
    and other games.
     And people like you for reading my faq, makes me feel so 
    special..! Notice theres not that much credits because I 
    did it all myself! No help from others! Also makes me feel
                         VII. ABOUT ME !!!
    I live in south gate CA. I started to like pokemon at age 13 and 
    still like it at age 16. I spend time at home doing nothing and
    trying to be like a bum. I also play arcades! My favorite one is
    MvsC2! Im really good at it too, so if you think you can stand
    a chance, just try me!!!!!!!!! Ive lost some times but to the
    people I call pros. They spend playing that game 24/7 but know
    I rarely play it. I also like playing basketball and buming it
    a lot with my brother. We'll thats all about me
                           XI. LEGAL SMACK
    We'll now that I've told you all the fun parts of this faqs, is
    time now for the boring part. Thats right, the legal smack! Yahn....
    here we go:
    This is property of tyranitar23, if you wish to get some stuff
    out of this faq, PLEASE ask permission before you do.
    If I find out someone has copied something without asking
    permission, I'll be force to take legal actions and throw your
    ass in jail!!!!
    This document cant be reproduce or re-broadcast without the
    written consent of the Nba.... Just playing! Just take out the
    nba part. 
    If anybody finds this faq anywhere else than Gamefaqs.com,
    or neoseekers please tell me! Ill really appreciate it and give you
    credit of course.
      That wasnt so bad was it?
    Well this is the end..... dont worry, I'll make more faqs
    if I get a lot of e-mail begin me to do so of course.
    Take care my little pokemon masters......
    Gotta catch em'all...............
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     If you didnt know its a pokeball! 

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