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    FAQ/Walkthrough by Cherubae

    Version: 1.5 | Updated: 05/05/01 | Search Guide | Bookmark Guide

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    This FAQ is written for the fans of Harvest Moon 2, the sequel to the
    original Harvest Moon game for the Nintendo Gameboy system. This FAQ 
    can be found at the following locations:
    Ushi No Tane, Planting Cow Seed
    Date: Saturday, 05 May, 2001
    Version: 1.5
    Author: Cherubae, Queen of the Federation Of Golden Underwear
    Email: webmaster@fogu.com
    Copyright 2000, 2001 fogu.com - For personal use only
                             TABLE OF CONTENTS
    Part 1  - Game information
         1a - Background story
         1b - Game controls
         1c - Starting out
    Part 2  - The Village
         2a - Florist 
         2b - Church
         2c - Mayor's House
         2d - Carpenter Shop
         2e - Clinic 
         2f - Tool Shop 
         2g - Animal Shop 
         2h - Restaurant 
         2i - Library
         2j - Town Square
    Part 3  - The Mountain 
         3a - Insects
    Part 4  - Your Farm 
         4a - System Notebook
         4b - The Farmhouse
         4c - Cows 
         4d - Chickens 
         4e - Sheep 
         4f - Hot House 
         4g - Fountain
         4h - Crop Field 
         4i - Secret Garden/Power Berries
    Part 5  - Super Tools 
    Part 6  - Trading via Gamelink Cable
    Part 7  - Yearly Events 
         7a - Unscheduled Events
    Part 8  - Miscellaneous
         8a - Mary's Treasure Map
         8b - Mini Games
         8c - Golden Chicken
         8d - Your Birthday gifts
         8e - Friendships
    Part 9  - Legend of the River King 2
    Part 10 - Version History
     Part 1 - Game Information
    The English translation of Harvest Moon 2 was released on November 11
    2000. The Japanese version of the game, titled Bokujo Monogatari 2, 
    was released on September 8 1999. A European release has been 
    scheduled for the first quarter of 2001. The game can be played on 
    the Classic Gameboy, Pocket Gameboy, Super Gameboy, or Gameboy Color 
    systems. The game also uses the Gameboy Link Cable to transfer items 
    and other information from gamepack to gamepack. The optional Gameboy 
    Printer can be used to print out photographs that are found in the 
    Harvest Moon is a "farming simulation" game series. The main goal of 
    each game in the series is to take an abandoned farm and develop it 
    back into a productive farm. Some games in the Harvest Moon series 
    also have dating simulations where you can date, and eventually 
    marry, one of the girls in town. There are a few where you play a 
    girl farmer instead of a boy farmer.
                       Harvest Moon Game Release Dates
    August    9 1996 - Super Famicom    - Bokujo Monogatari               
                1997 - Super Nintendo   - Harvest Moon
    December 19 1997 - Nintendo Gameboy - Bokujo Monogatari GB
    March    12 1998 - Nintendo Gameboy - Harvest Moon
    February  5 1999 - Nintendo 64      - Bokujo Monogatari 2
    September 8 1999 - Nintendo Gameboy - Bokujo Monogatari GB 2
    December 22 1999 - Nintendo 64      - Harvest Moon 64
    March    10 2000 - Nintendo Gameboy - Bokujo Monogatari 3 - Boy Meets 
    November 11 2000 - Nintendo Gameboy - Harvest Moon 2
    November 19 2000 - Sony Playstation - Harvest Moon Back To Nature
    December  7 2000 - Sony Playstation - Bokujo Monogatari for Girl 
    June        2001 - Playstation 2    - Harvest Moon - Ignite Hearts
    Harvest Moon 2 is set in 18-hour days that start at 6AM and end at 
    12AM. The colors will change depending on what time of day it is. 6AM 
    to 3PM are daylight hours, 3PM to 6PM are twilight hours, and 6PM to 
    12AM are night hours. Each year is comprised of 4 seasons - Spring, 
    Summer, Fall, and Winter. The seasons are 30 days long. Each hour in 
    a day lasts for 20 real time seconds, so an average day lasts about 4 
    minutes. Time does stop when you enter buildings (like the barn or 
    shops in the village) so a day can last a lot longer.
     Part 1a - Background Story
    Flower Bud Village is in financial trouble. They need money in order 
    to survive. The Mayor hinges on the idea of turning the old, run down 
    farm outside of town into an amusement park. He truly doesnt want to 
    have to do that, but he has no choice: they need the income for the 
    village to flourish. In steps you, who volunteer to take over the 
    farm and make it productive again. The Mayor is glad to see someone 
    who shows such ambition and he gives you 3 years to make the farm 
    flourish again.
     Part 1b - Game Controls
    The controls are fairly simple. The directional pad on your Gameboy 
    control what direction your farmer walks or runs. The A button is 
    used to talk to people, continue scrolling text, and use tools. The B 
    button, when pressed down, is used to make your farmer run instead of 
    walk. The B button is also used to cancel selections, like when 
    you're at the village shops making transactions and browsing through 
    your system notebook. The Start button allows you to switch between 
    tools and seeds you may have in your inventory at the time. The 
    Select button brings up your system notebook, where you can check the 
    date and time, see what you currently have equipped, and how many 
    animals and seeds you have. There is other information in the system 
    notebook available to you (see Part 4a).
    When you first turn on your Gameboy you can watch various scenes play 
    out from the game if you leave the game to show them to you. You 
    can get to the title screen by pressing any button or just waiting 
    for it to appear on it's own. The title screen has four option; 
    Start, Continue, Erase, and Copy. Pick which one you want by pressing 
    the A button on your Gameboy.
    Start allows you to start a new game. Harvest Moon 2 allows for two 
    different games to be saved at the same time. When you choose Start, 
    pick which diary slot you want to use (File 1 or File 2). The next 
    step is to choose whether you want to be a boy farmer or a girl 
    farmer. After that you get to choose a four letter name you want to 
    use. After your name you get to choose your birthday. Events in 
    Harvest Moon 2 take place on days with multiples of 7 (7, 14, 21, 28) 
    or multiples of 5 (5, 10, 15, 20, 25, 30) so it's a good idea to 
    pick your birthday on an unusually numbered day, such as the 9th or 
    17th. You can have your birthday in the Spring, Summer, Fall, or 
    Winter. For those of you who place your birthday early in the year 
    (for example Spring 11) in hopes of getting a tool power up early, the 
    game instead will have the Mayor appear and give you 1000G, which 
    isnt too bad for just starting out. After picking your name you'll 
    get to a confirmation screen. Choose No to redo your farmer, choose 
    Yes to continue on (see Part 1c to continue).
    Continue allows you to start a game that you have previously saved. 
    When you go to bed at night, you get a choice to save your game in 
    your diary. The diary keeps record of what day you recently
    completed. All saved games will start you at 6AM the next day. So if 
    your diary looks like... 
    File1   Jane 
      02   Spring    13
    ... it means that in your first diary slot you have farmer "Jane" 
    saved, it's your second year, Spring time, and the 13th day. If you 
    choose to continue that saved game, you would start at 6AM on the 
    14th of Spring, year 2. Harvest Moon 2 doesnt auto-save like the 
    previous version, so if you dont save in your diary before you go to 
    bed, your game doesnt save.
    Erase will allow you to remove one of the diary entries that you have 
    saved. Pick which file you want to have deleted and then press the A 
    button. You'll get a confirmation screen asking if you want to delete 
    that game. Choosing No will take you back to the Erase screen (which 
    you can back out of by pressing the B button). Choosing Yes deletes 
    the diary information.
    Copy allows you to copy one diary file into the other. For example, 
    if you want to have a backup of your current game progress you can 
    choose to copy File1 into File2. That way if you screw up on your 
    first game, you have a copy of your earlier save.
     Part 1c - Starting Out
    After the point where you confirm your farmer's character information, 
    a scene will play with the Mayor talking with someone about the 
    village's problems and the idea of the amusement park. In walks your 
    farmer at that time and volunteers to take over the farm. The Mayor 
    gives you the 3 year time limit and sends you out into the village.
    Each one of the villagers will give you some words of encouragement 
    and an item. The only houses you cant enter is the Mayor's house and 
    the Church. There is an old man who is guarding the village exit. If 
    you talk to him, he'll give you some information about the folks who 
    live in the village. He'll move once you've talked with everybody.
    Ken    - Carpenter Shop - Gives you Hammer tool and Ax tool
    Mary   - Library        - Adds Q&A section to your system notebook
    Rosie  - Restaurant     - Gives you a supply of food 
    Chet   - Animal Shop    - Talks about animals, gives you nothing 
    Doctor - Clinic         - Tells you to come by when you're sick
    Bill   - Tool Shop      - Gives you Hoe tool and Sickle tool 
    Daisy  - Florist        - Gives you Watering Can tool and seeds 
    Between the Church and the Florist is the Town Square. Up near the 
    Bulletin Board is Chocola, who asks if you like animals. She then asks 
    if you prefer dogs or cats. If you choose a dog, you can leave your 
    animals outside in the pasture at night and they wont become grumpy. 
    If you choose a cat, it will randomly pick up seeds you wouldnt 
    normally have access to (more info on seeds in Part 2a). After 
    choosing a pet, you can read the messages on the Bulletin Board. The 
    board is a good source of basic information. 
    Once you leave the village you'll appear inside your farmhouse. You 
    then discover where your diary is located (right next to your bed). Go 
    to bed and in the morning you'll have a note waiting for you. It's 
    from the Buyer, who says he'll pick up your shipped goods at 5PM every 
    day. After reading then note they'll be a noise outside your door. 
    Chocola has left you a pet (either a dog or a cat depending on what 
    you told her). After that you're ready to take on the farm.
    *hint* - Depending on what gender you pick determines how much money 
    you have at the beginning. The boy will have 500G and the girl will 
    have 1000G. If you check below the clock in your farmhouse you'll find 
    another 1000G.
     Part 2 - The Village 
    Flower Bud Village consists of 9 buildings and the Town Square. The 
    houses are placed in a 3 x 3 grid pattern, with access to the Town 
    Square located between the Church and the Florist shop.
                    |   Mayor   |   Church   |  Florist  |
                    | Carpenter |   Clinic   |   Tools   | 
                    |  Library  | Restaurant |  Animals  |
    The only two buildings you cant enter are the Mayor's house and the 
    Church. Later on the 15th of Spring Cain will arrive at the village 
    and open the Church up. After that you can go to the Church and pray 
    to the Harvest Goddess. The Church is also the only building that is 
    open on Sundays; the rest of the shops are open Monday through 
    Saturday, 6AM to 6PM.
     Part 2a - Florist
    Daisy is in charge of the Florist shop, where you go to buy seeds for 
    crops and flowers, and pots for the Hot House (see Part 4f). Depending 
    on what gender you chose your farmer to be, she will sell different 
    seeds. Daisy will always sell some seeds year round, like flower, 
    herb, and grass seed. Besides having the gender-specific seasonal 
    seeds, there are some that both genders can have. Each pack of seeds 
    will sow a 3 x 3 grid of tilled land, so you dont need to buy 1 pack 
    of seeds to plant in one square of dirt.
                     | Spring | Boy  | Turnip    | 120G |
                     |        | Girl | Potato    | 150G |
                     |        | Both | Asparagus | 300G |
                     | Summer | Boy  | Tomato    | 200G |
                     |        | Girl | Corn      | 300G |
                     |        | Both | Melon     | 500G |
                     |  Fall  | Boy  | Peanut    | 200G |
                     |        | Girl | Eggplant  | 150G |
                     |        | Both | S.Potatoe | 180G |
                     | Winter | Boy  | Broccoli  | 500G |
                     |        | Girl | Carrot    | 300G | 
                     |        | Both | Napa      | 500G |
    Some plants will only produce one crop before you have to buy and 
    replant seeds. Others will take longer to initially produce crops, 
    but will reproduce all season long. Daisy will tell you which ones 
    reproduce when you go to purchase seeds.
    One Time - Turnip, Potato, Asparagus, Eggplant, S.Potatoe, Carrot
    Regrows  - Tomato, Corn, Melon, Peanut, Broccoli, Napa
    Daisy also sells flower and herb seeds depending on you gender. You 
    cant buy pots from her until after the Hot House has been built by 
    Ken. Each flower and herb seed will plant in one pot.
                     | Flower | Boy  | Geranium | 100G |
                     |        | Boy  | Primrose | 300G |
                     |        | Girl | Lavender | 100G | 
                     |        | Girl | Orchid   | 300G |
                     | Herb   | Boy  | Sage     | 100G |
                     |        | Boy  | Saffron  | 100G | 
                     |        | Girl | Camomile | 150G | 
                     |        | Girl | Rosemary | 100G |
                     | Pots   | Both |          | 200G |
                     | Grass  | Both |          | 500G |
     Part 2b - Church
    When you first start the game the Church is not open. On the 15th of 
    Spring Cain will arrive at the church to be the new minister. After 
    the 15th you can then go to the church and pray to the Harvest 
    Goddess. After the 3 years are up, there will be a Music Mode in 
    the Church. You can choose to listen to 52 different sounds. Selection 
    1 through 19 are music from the game, and 20 through 52 are sound 
     Part 2c - Mayor's House
    The Mayor will stand outside his house year round, except for when the 
    weather is bad. If you talk to him he'll give you some compliments. If 
    you talk to him at the beginning of each new year during the New Year 
    Festival, he'll give you money.
     Part 2d - Carpenter Shop 
    Some components of your farm need to be built in order to use them. 
    Ken is the fellow you want to talk to if you want anything build. He 
    will build 2 house expansion, the Hot House, Sheep Pen, and the 
    Bridge. If you want him to build you anything, visit his shop and pick 
    what you want him to build. He'll close down his shop for the rest of 
    the day and then visit you the next morning at your farm. He'll tell 
    you the requirements for what you have asked him to build and if you 
    want him to start. If you choose No he'll just go back to his shop. If 
    you choose Yes he'll get started on building your item and he'll take 
    your money and wood. The finishing date will also appear in your 
    system notebook in your schedule.
           | Bridge                | 200 Wood | 10000G  | 3 days |
           | Second Home Expansion | 300 Wood | 30000G  | 3 days |
           | Hot House             | 600 Wood | 50000G  | 5 days |
           | Sheep Pen             | 800 Wood | 70000G  | 8 days |
           | Third Home Expansion  | 900 Wood | 100000G | 5 days |
    *hint* - You can use Ken to dispel storms and bad weather. If you 
    know that a storm will be coming the next day, you can go to Ken's 
    shop and ask him to give you an estimate the next day. Instead of 
    waking up to a storm the next morning, you'll wake up to Ken giving 
    you his building estimate. You can tell him No and then he'll go back 
    to his shop. This doesnt work once you have everything built though.
     Part 2e - Clinic 
    The Doctor that runs the Clinic doesnt have a name of his own; he is 
    just referred to as "Doctor". Later in the Spring, second year, Nancy 
    the Nurse will arrive to help the Doctor out.
    When you are out working on your farm while it's raining or showing 
    outside, there is a very good chance that you'll become sick. When you 
    go to bed that night and wake up the next day, you'll be too weak to 
    get out of bed and work on the farm. Instead you'll go back to sleep 
    and stay in bed for the rest of the day. That means that no one waters 
    your plants or feeds your animals. Instead of going to bed, head to 
    the Clinic if it isnt past 6PM. The Doctor or Nancy will take a look 
    at you and determine if you're healthy or if you're sick. If you do 
    end up sick, they will keep you at the Clinic overnight. You'll be 
    released the next morning and sent back to your farm.
    Since you do stay the night at the Clinic, make sure that your daily 
    tasks are completed before heading there. For example, if you go 
    before you have fed your animals and you have to stay the night, your 
    animals will be grumpy when you get back to the farm. Also staying the 
    night at the clinic means that your game doesnt get saved. The only 
    place to save you game is at your diary or when you enter the Trade 
    Center in Mary's library.
     Part 2f - Tool Shop
    Bill is in charge of the Tool Shop. He also has a twin brother named 
    Will, who will hang out in the Town Square from time to time. It's 
    easy to mix the two up. An easy way to remember is that Bill has pink 
    hair (a B sort of looks like a P in pink) and Will has green hair.
    Bill and Will are inventors, and will make machines that you can use 
    on your farm. They build the Cheese, Butter, Yarn, and Knitwear 
    machines. The Cheese and Butter machines will appear at his shop once 
    you have 4 cows producing large milk. The Yarn and Knitwear machines 
    should appear once you have 4 adult sheep and you have developed a 
    good friendship with Bill. 
    Bill also sells the mini games once you have discovered them. They 
    will also upgrade your tools on your birthday or when you have 
    completed an event with them. One of the tools they upgrade soon after 
    you begin is the Watering Can, which becomes the Sprinkler once you 
    have shipped enough pieces of produce. You can go back to Bill's shop 
    every so often to see if it is available to buy.
    Some tools wont appear at his shop until certain requirements are met. 
    Besides the Butter, Cheese, Yarn, and Knitwear machines there are also 
    the Saddle and Scissors that wont appear. The Saddle will appear after 
    your horse has become an adult {Spring, second year). The Scissors 
    wont appear until after you have had Ken build the Hot House.
           | Fishing Pole   | 2000G  | Needed to catch fish       |
           | Bug Net        | 500G   | Collect info for Bug Books |
           | Milker         | 1800G  | Used to milk cows          |
           | Clippers       | 2000G  | Used to sheer sheep        |
           | Sprinkler      | 2000G  | Watering Can upgrade       |
           | Saddle         | 1000G  | Available second Spring    |
           | Scissors       | 1200G  | Pick flowers in Hot House  |
           | Cheese Maker   | 30000G | Makes Cheese               |
           | Butter Maker   | 30000G | Makes Butter               |
           | Yarn Maker     | 30000G | Makes Yarn                 |
           | Knitwear Maker | 30000G | Makes Knitwear             |
           | Mole Bash      | 3480G  | Mole Bash game             |
           | Horse Race     | 3480G  | Horse Racing game          |
           | Puzzle         | 3480G  | Slide Puzzle game          |
     Part 2g -  Animal Shop
    The owner of the animal shop is Chet, who loves to take care of 
    animals. He will sell you your animals and the products needed to take 
    care of them.
    Chet is very picky when it comes to selling you animals. You need to 
    have the required amounts of grass growing back behind each animal's 
    barn. You need to have planted at least 6 bags of grass seed to buy a 
    cow, 9 bags planted for chickens, and at least 16 bags for sheep. The 
    sheep pasture behind the sheep pen need to be completely covered in 
    grass (save for perhaps a few squares of bare ground). Each time you 
    buy an animal species for the first time Chet will also give you an 
    item you can use to bring the animals out to their pasture and back 
    into their barn. The cows have a Bell, the chickens have a Whistle, 
    and the sheep have a Horn. 
    He also sells the Magic Potions that you'll use if you want to 
    produce offspring from your sheep and cows. Chickens multiply easy - 
    just take an egg and put it in the incubator. Cows and Sheep need a 
    Magic Potion sold by Chet in order for them to become pregnant.
    If you run out of fodder for your animals, he also sells bags of feed.
    He will only sell 1 of each type at a time, so you have to use up 
    what you have before he'll sell another bag. Each bag of feed holds 12 
    pieces of fodder. So for example if you had 3 cows, your bag of feed 
    would last four days. If you had 4 cows, it would last three days.
    Your cows and sheep can get sick if you dont feed them. You can tell 
    the difference between a healthy and sick animal by it's color. Sick 
    animals have a lot of green color on them and their faces look sad. 
    You can buy Cow and Sheep Medicine from Chet. If you dont cure your 
    animals they'll die.
                       | Medium Cow     | 5000G |
                       | Chicken        | 1000G |
                       | Medium Sheep   | 5000G |
                       | Brush          | 800G  |
                       | Shampoo        | 1000G |
                       | Cow Feed       | 500G  |
                       | Chicken Feed   | 700G  |
                       | Sheep Feed     | 1000G |
                       | Cow Medicine   | 1000G |
                       | Sheep Medicine | 1500G |
                       | Cow M.Potion   | 4000G |
                       | Sheep M.Potion | 4500G |
    Chet is the only shop keeper who will buy items from you. If you have 
    an animal you dont want anymore, or you want to make room for an 
    expected mother, you can sell him one of your animals. He'll pay a 
    different price depending on the size of the animal. So a large sheep 
    will fetch a better price then a lamb.
                       | Calf           | 2500G  | 
                       | Medium Cow     | 3000G  |
                       | Adult Cow      | 5000G  |
                       | Chick          | 500G   |
                       | Chicken        | 500G   |
                       | Golden Chicken | 10000G |
                       | Lamb           | 2500G  |
                       | Medium Sheep   | 3000G  |
                       | Adult Sheep    | 5000G  |
     Part 2h - Restaurant
    Your farmer needs to eat in order to survive. If you dont eat, you 
    dont have any energy to work on your fields. Rosie runs the Restaurant
    where you will purchase your food. She sells food in packs of 10 and 
    also some she sells as singles. The Lunch Set and Drink Set are what 
    you buy to take back to your farm and eat. You can tell how much food 
    you have left by going inside your farmhouse and looking at your 
    stove, which is in the lower right corner.
    Rosie sells Orange Juice, Apple Juice, Daily Special, and Cake. Those 
    four items immediately replenish some health when you buy them. If 
    your farmer becomes too weak to work, you can go to the Restaurant and 
    buy one of each. Your stamina will be back up to 100% and you can 
    continue to work again.
    On the 2nd of Summer, third year, Rosie's sister Chocola will take 
    over the Restaurant. She will sell the same things that Rosie did.
                       | Lunch Set     | 100G |
                       | Drink Set     | 100G | 
                       | Apple Juice   | 50G  |
                       | Orange Juice  | 20G  |
                       | Daily Special | 50G  |
                       | Cake          | 20G  |
     Part 2i - Library
    The Library holds a lot of information that you have gathered. Mary, 
    who runs the Library, has picture books with every kind of bug, fish, 
    and flower/herb you have grown. The computer used to trade with your 
    friends is also located here (see Part 6) and so is the Photo Album. 
    You can print out any of the picture information in the books by using 
    your Gameboy Printer.
    Every time you catch a bug, fish, or bloom a flower for the first time 
    it's picture and name is categorized into a book in the Library. There 
    is a book for bugs, fish, and plants. Crops that you grow arent put in
    the plants book - only the flowers and herbs that you grow inside the 
    Hot House.
    The Photo Album keeps a record of the pictures that you have collected 
    so far. There are 7 pictures total and you can get one if you 
    participate in certain events. 
      | Cherry Blossoms  | Flower Viewing Festival      | 25th Spring |
      | Moon Viewing     | Moon Viewing Festival        | 10th Fall   |
      | Harvest Festival | Harvest Festival             | 25th Fall   |
      | Celebration      | 4th year New Year's Festival | 1st Spring  |
      | Snowball Fight   | 3rd year first Sunday        | Winter      |
      | Record Fast Time | Cherry Cup - second year     | 15th Spring |
      | Birthday         | Your first birthday party    | varies      |
    The Japanese version of Harvest Moon 2 (Bokujo Monogatari 2) had a 
    more detailed bug, fish, and plant book. Each page would tell you the 
    name of each item and what category it belong to. So a "Aniyasoma" was 
    under the category "Tosobo" (Dragonfly). The English version has 
    simplified the books. The only detail now is the name of the object on 
    the page. Information on bugs can be found in Part 3a. Information on 
    fish can be found in Part 4g. 
     Part 2j - Town Square
    Located between the Church and the Florist, the Town Square is where 
    town folk hang out. Will (Bill's brother) is often seen there along 
    with Chocola and a few other unnamed people.
    In the upper left corner of the Town Square is the Bulletin Board, a 
    place where notices by other town folk are posted. Throughout the 
    year when events are announced, often times there's a notice on the 
    Bulletin Board. It's always a good idea to come back to the village 
    and check the latest messages. When there is a new message you havent
    read before it will have the word "NEW" in red letters on it.
    Many events also take place in the Town Square. The Flower Viewing 
    Festival, the Starry Night Festival, the Harvest Festival, the 
    Snowball Fight, and the New Year Festival all occur in the Town 
    Square. The Harvest Festival takes place in the square and throughout
    the village. More information on festivals are in Part 7.
     Part 3 - The Mountain
    Between the Flower Bud Village and the farm is the Mountain. The area 
    is made up of three levels that you walk up by following the path.
    Along the path you may find items that you can pick up. Depending on 
    the season the items on the ground can change. In the Spring you will 
    find Berries. The Summer brings Cherries and the Fall brings 
    Mushrooms. In the Winter nothing will grow. Each one grows in three 
    locations on the Mountain; 2 on the second level and one up top on the 
    third level. You can pick one up, carry it back to your farm, and toss 
    it in your shipping bin. They grow once a day, so after you pick them 
    you have to wait until the next day to pick again.
                     | Spring | Berry    | 150G |
                     | Summer | Cherry   | 150G |
                     | Fall   | Mushroom | 180G |
    Your supply of wood will come from the Mountain. There are 5 tree 
    stumps on the path. You can use your Ax or Super Ax to chop up the 
    stumps for building wood or fences. To cut up a stump, walk up next to 
    it and make sure you have your tool equipped. Then just press the A 
    button to cut the stump. Depending on what version of the Ax you have 
    it will take different amounts of effort to cut up the stump. If you 
    have a regular Ax you will need to press the A button 6 times before 
    the stump is cut up. If you have the Super Ax it only takes one hit. 
    Stumps will magically reappear once you leave the Mountain, so if you 
    wanted to you could chop wood all day long.
    The Hot Spring is on the third level of the Mountain. The Hot Spring 
    will help to replenish your stamina when you become tired. To use it 
    just stand on the wood platform and press the A button. Your farmer 
    will strip down and jump into the water. To get back out just walk 
    back to the wood platform and press A again. There is no difference on 
    how long you stay in the Hot Springs. Jumping in and back out has the 
    same affect on recovering your stamina as staying in for hours.
    The secret exit out of the Mountain is up by the Hot Spring. To the 
    left of the springs is a wall of trees. One of the trees has a secret 
    exit that takes you back to your farm. Just walk up against the tree 
    and you'll be teleported back.
     Part 3a - Insects
    There are 27 different kinds of insects that appear on the Mountain. 
    Each one that you catch is categorized in Mary's insect book at the 
    Library. To catch bugs, you first need to buy the Bug Net from Bill 
    (500G). Equip the Bug Net as your active tool and then just press the 
    A button when you're standing next to an insect. The insect's name 
    will appear and you'll be informed whether or not you've caught that 
    type before.
    Insects will appear in the Spring and Summer time. They are always in 
    the same general location throughout the season, but they do fly back 
    and forth from one spot to the next. Often you have to destroy weeds 
    or stumps in order to reach them. Butterflies, Ladybugs, and Ant Lions 
    appear during the Spring. Flies, Beetles, Dragonflies, and Fireflies 
    will appear in the Summer. The time of day also will affect whether 
    insects will show themselves. After you caught the insects you can 
    leave the Mountain, return, and the insects will be back. 
                  | Swllwtl   | Spring | Book page 1  |
                  | P. Btrfly | Spring | Book page 2  |
                  | B. Btrfly | Spring | Book page 3  |
                  | G. Btrfly | Spring | Book page 4  |
                  | Y. Btrfly | Spring | Book page 5  |
                  | W. Btrfly | Spring | Book page 6  |
                  | M. Btrfly | Spring | Book page 7  |
                  | Ant-lion  | Spring | Book page 17 |
                  | Ladybug   | Spring | Book page 27 |
                  | B. Cicada | Summer | Book page 8  |
                  | G. Cicada | Summer | Book page 9  |
                  | S. Cicada | Summer | Book page 10 |
                  | E. Cicada | Summer | Book page 11 |
                  | M. Cicada | Summer | Book page 12 |
                  | R. Drgnfy | Summer | Book page 13 |
                  | B. Drgnfy | Summer | Book page 14 |
                  | G. Drgnfy | Summer | Book page 15 |
                  | C. Drgnfy | Summer | Book page 16 |
                  | Bl. S Btl | Summer | Book page 18 |
                  | Br. S Btl | Summer | Book page 19 |
                  | H. S Btle | Summer | Book page 20 |
                  | M. S Btle | Summer | Book page 21 |
                  | O. S Btle | Summer | Book page 22 |
                  | G. Frfly  | Summer | Book page 23 |
                  | H. Frfly  | Summer | Book page 24 |
                  | A. Btle   | Summer | Book page 25 |
                  | H. Btle   | Summer | Book page 26 |
    You can also trade insects to Legend of the River King 2. In fact to 
    complete the Bug memo in River King 2 you will need to trade some 
    insects from HM2. See part 9 for more information.
     Part 4 - Your Farm
    The farm consists of 3 animal barns, 3 pasture areas, a Hot House, a 
    large crop field with a stream running through it, the farm house, a 
    wood bin, the Secret Garden, and a Fountain area where you catch fish. 
    Some of the buildings wont be there when you first start farming. You 
    have to have Ken build you the Sheep Pen (and pasture area), Hot 
    House, and Bridge so you can cross the stream.
    The front yard area at first only has weeds growing in it. The weeds 
    wont grow back in the front yard, but weeds do reappear down in the 
    crop field and in the pastures. You cant plant anything in the front 
    yard area. It has an exit that lead to the village/Mountain located 
    next to the farm house on the western side. The barns for animals are 
    on the north side, the Hot House/wood bin is on the eastern side, and 
    down south is where the crop field is located.
    The crop field has an exit to the west that takes you out to the 
    Fountain area (see Part 4g). The Fountain has a place where you can 
    store your caught fish. You can fish at the Fountain or in the stream 
    that runs through the crop field.
     Part 4a - System Notebook
    By pressing the Select button on your Gameboy, you can bring up your 
    System Notebook, which tells you the date, time, season, and what 
    tools you currently have equipped. If you press the Select button 
    again you bring up a detailed inventory of what you have. There are 
    eight parts to the detailed inventory screen - Cow, Chicken, Sheep, 
    Seed, Memo, Schedule, Map, and "Q and A". To read more information 
    about the subject, just select the topic you want to read about by 
    using the Up and Down on your directional pad, then just press the A 
    The Cow, Chicken, and Sheep topics give facts about your animals. 
    Since you can have four of each kind, at the bottom of the screen is 
    a place where you can select each animal (1st, 2nd, 3rd, 4th). The 
    Cow and Sheep topics will list the animal's name, it's size, if it is 
    healthy or grumpy, and it's love level. If one of your cows or sheep 
    are pregnant, the number of days left until the baby is born is
    listed under it's topic. Chickens dont have names or love levels, so 
    the only information given is it's size, it's health, and whether or 
    not there is an egg in the incubator (and if there is, how many days 
    are left before it hatches).
    By default the Memo feature is turned off. If you choose to turn it on 
    a lower portion of your main screen (where your farmer runs around) 
    will be populated with a new window that lists the date, time, and 
    what tool you currently have set as the active tool. With the Memo 
    activated, you can watch the time change.
    The Schedule is one of the most important parts of the System 
    Notebook. It allows you to see what events are scheduled for the 
    current season. Every 1st of the season the schedule will change to 
    reflect the going on's of that season. The schedule can tell you 
    when Ken is due to finish building you something, when your birthday 
    is (in case you forget), when events occur, and when storms are 
    scheduled to appear.
    The Map is just a graphical representation of your farm, the Mountain, 
    and the village. If you bring up the Map you'll be able to see your 
    current location.
    Mary also supplied you with a "Q and A" section, where you can look up 
    answers to some of the more common Harvest Moon questions. The Q&A is 
    split up into 3 sections - the top is where you can select the 
    question number by using the directional Up and Down buttons and the 
    middle is the summery of the question. If you press the A button after 
    reading a question summery the answer will appear in the lower 
    section. When you get Mary's Treasure Map (see Part 8a) the clues to 
    the treasure will be listed as question 24, 25, and 26. They wont show 
    up until you solve Mary's puzzle and then solve each clue in order.
     Part 4b - The Farmhouse
    Your farmhouse is where you will be sleeping at night, where your food 
    and tools are stored, and where you check the weather every day. You 
    also save you game inside the house. By the bed is a diary. Before you 
    go to bed, stand facing the diary and press A. You will get the option 
    to save before going to bed. If you choose No, then you are asked if 
    you want to go to bed without saving. If you choose No again, then you 
    dont go to bed at all.
    In the upper right corner is the television. Every day the weather 
    report for the next day is played on the TV. After the weather report, 
    and if you have found any mini games (see Part 8b), you will get the 
    chance to play a game.
    The lower right corner is where your stove is. You dont get to use 
    the stove to cook things on, but it does keep track of how much food 
    you have left. You eat at 6AM, 12PM, and 6PM (if you havent gone to 
    bed yet). To check to see how much food you have just face the stove 
    and press the A button. You can have "food" and "drink", with 99 of 
    each as the maximum amount. You buy food from Rosie and Chocola at 
    the Restaurant (see Part 2h).
    The most important item in the Farmhouse is the Tool Shed, which is 
    in the lower left corner. The Tool Shed hold the tools and seeds that 
    you dont currently have equipped. Pressing the A button next to the 
    Tool Shed takes you to your tool inventory screen. You can exchange 
    equipped tools for others by selecting your equipped tool, press A, 
    and then selecting the other tool from the list. To access the seeds 
    that you may have bought from Daisy, select "Next" and pick which seed 
    you want to equip.
    You can have you house expanded by Ken (see Part 2d). The original 
    house that you acquire is pretty small and cramped. The next one up is 
    a lot roomier and the last one is very large. It even has a 
    decorative bookcase built in.
     Part 4c - Cows
    The first barn to the left (closes to the Farmhouse) is the Cow barn. 
    There are 4 stalls centered in the middle of the barn and one in the
    upper right corner reserved for pregnant cows. There is a shipping bin 
    in the lower left corner and the fodder bin is in the lower right 
    Before you buy any cows from Chet you need to have enough grass 
    planted in the pasture. If you go out the door at the back of the 
    barn, you'll reach the pasture. At first it's covered in rocks, weeds, 
    and stumps. After clearing those out till the land and plant grass 
    seed. You need to plant at least 6 bags of grass and have it 
    sprouting before Chet will sell you a cow (see Part 2g). It's a good 
    idea to also have fodder stored in the Silo. When you cut grass it 
    will automatically go into the Silo. You can find out how much grass 
    you have by reading the sign in front of the Silo.
    The feeding bin in the upper left corner is for your first cow, the 
    one in the upper right is your second cow, lower left is your third 
    cow, and the lower right is your fourth cow. Each one of those spots 
    corresponds with the information on your cows in the System Notebook. 
    So if you're looking at the information about your 3rd cow, it is the 
    one that stands at the lower left corner feeding bin.
    Each cow has a love level, which you can find in your cow information 
    in your System Notebook. The cow's love level determines what size 
    milk she is going to produce. Cows with 7 hearts or less will only 
    give small milk. Once a cow reaches 8 hearts she'll give large milk.
    To raise your cow's love level you have to remember to feed it every 
    day. Take the fodder out of the fodder bin in the lower right corner 
    (stand next to the bin and press the A button. Make sure you dont have 
    and tools equipped as your active tool.) and then just press A while 
    standing next to one of the food bins. You also have to "talk" to your 
    cows by standing next to them and then pressing the A button. When you 
    talk to your cows you'll also find out whether they're happy or if 
    they're grumpy. Brushing your cows also helps to raise their love 
    If you do have a grumpy cow, it's most likely because you didnt feed 
    it the day before. If you remember to feed it after 3 days the cow 
    will become healthy again. If you dont feed your cows for 3 days they 
    become sick and they'll have green splotches on them. You can buy cow 
    medicine from Chet to cure their sickness. If you dont cure them they 
    will die 3 days later. Going to a cow funeral is never any fun.
    When you want to produce more cows you can buy the Cow M.Potion from 
    Chet. Make sure your cow is healthy, equip the potion, and then use it 
    on your cow. When you leave the barn and come back, the cow will be 
    next to the pregnant cow bin. Pregnant cows dont wander throughout the 
    barn like the regular cows and you cant take them outside by using the 
    Bell in the pasture. You need to remember to feed, talk, and brush 
    this cow as well. When you talk to it, you'll find out how much longer 
    you have to wait before the baby cow is born. If you dont forget to 
    take care of your cow, once the baby is born it will remain a healthy 
    cow. If you skip a day feeding it (which is possible to do during 
    summer and winter storms) once the baby is born you'll have a grumpy 
    mommy cow. Baby cows need the same attention as the adult cows do, 
    except you cant milk them. It takes 14 days for a baby cow to grow 
    into a medium sized cow. Medium sized cows take 25 days to grow into 
    adult cows. Once it has reached it's adult size it will produce milk. 
    The size of the milk of course is determined on the love level of the 
    Using the Milker on cows (when they're adults of course) will produce 
    either a large or small milk. You can take that milk to the shipping 
    bin in the lower left corner of the barn and toss it in. Bill may 
    eventually build you a Cheese Maker and a Butter Maker. Once you buy 
    those they'll sit in the upper left corner of the barn. To use them 
    just milk your cow and then toss the milk into one of the machines. 
    The machine will jiggle a little bit and then give you either Cheese 
    or Butter. Then just take it and put it in the shipping bin. Cheese 
    and Butter fetch a higher price then just milk. You can use a small or 
    large milk in the Cheese Maker or Butter Maker and end up with the 
    same results.
                         | Milk, small | 150G |
                         | Milk, large | 250G |
                         | Cheese      | 300G |
                         | Butter      | 300G |
    You can sell your cows back to Chet as well (see Part 2g). He'll give 
    you a different price depending on the cow's size.
     Part 4d - Chickens
    The barn to the right of the Cow Barn holds your chickens. Chickens 
    are very easy to take care of. You dont have to buy any special 
    grooming products to take care of chickens. You can have four chickens 
    at a time, which may include the following combinations - 3 chickens 
    and 1 egg in the incubator, 1 chick + 2 chickens + 1 egg in the 
    incubator, or 4 chickens. If you have 4 chickens/chicks you cant put 
    an egg in the incubator
    The chicken barn has a feeding bin in the upper left corner, fodder 
    bin in the upper right, shipping bin in the lower left, and the 
    incubator in the lower right corner. The chickens also have a pasture 
    area in the back that needs to be cleared and planted with at least 9 
    bags of grass seed. After you have 9 bags sprouting you can buy a 
    chicken from Chet. Chet only sells adult chickens, so your new bird 
    will produce eggs the next day you have it (if you remember to feed 
    it of course).
    The System Notebook has limited information about your chickens. It 
    will tell you their size (chick, chicken, or golden) and whether 
    they're healthy or not. If you have an egg in the incubator you will 
    also see how many days are left before the egg hatches.
    Every day a chicken will lay an egg. You can ship that egg by picking 
    it up and putting it in the shipping bin, or you can put it in the 
    incubator to hatch a new chicken. An egg takes 8 days in the incubator 
    before it hatches into a chick. Once the chick hatches it will take 
    another 8 days before it develops into an adult chicken. You dont 
    need to feed chicks, just make sure you put enough fodder in the feed 
    bin for the adult chickens.
    The only care that you need to give your chickens is to feed them 
    every day and pick them up. Chickens love to be picked up and put 
    back down. They dont have a love level like the cows and sheep, so 
    picking them up is the best thing you can do to make them happy.
    Sometimes a chicken will get grumpy even though you've taken good 
    care of it. Since there is no chicken medicine for sale, the only 
    thing you can do is wait and see if it becomes healthy in 3 days. If 
    it remains grumpy you might as well sell it to Chet and hatch or buy 
    a new one. Having a Golden Chicken grumpy can be an expensive loss 
    for you, since their eggs sell for a lot of money. See Part 8c for 
    Golden Chicken information.
                          | Egg        | 50G  |
                          | Golden Egg | 500G |
     Part 4e - Sheep
    You need to have Ken build you the Sheep Barn, which will be the last 
    barn in the group and to the right of the chicken barn. The sheep barn 
    is internally the same as the cow barn - 4 feeding bins, pregnant 
    sheep area in upper right corner, fodder bin in lower right, and 
    shipping bin in lower left.
    There is the pasture behind the sheep barn that needs to have grass 
    growing in it. You need approximately 16 bags of grass planted. That 
    means only a few squares of dirt can remain - most of the pasture 
    area needs to be covered in grass. Only after you have planted all of 
    that grass will Chet allow you to buy Sheep.
    The sheep also have love levels just like the cows. They have a max 
    of 10 hearts as well, and depending on the amount of hearts a sheep 
    has is how large it's wool is going to be. Adult sheep with 7 or less 
    hearts will give small wool and sheep with 8 to 10 will give large 
    Raising their love levels requires you to take good care of them. You 
    can buy an unlimited supply of Shampoo from Chet which you use to 
    pamper your sheep. The Shampoo works just like the Brush for cows - 
    equip it and then just press the A button while next to a sheep. You 
    will see a sudsy animation and the sheep will have a happy face. 
    Talking to sheep also makes them happy. Of course dont forget to feed 
    them. Unlike cows who are grumpy, sheep will still produce their wool 
    even if they're unhappy.
    It takes 9 days for wool to regrow on sheep. To harvest the wool you 
    need to buy the Clippers from Bill. Equip them and then stand next to 
    a sheep and press the A button. You'll see a shearing animation and 
    the wool will appear above your head. You can then put it in the 
    shipping bin or if you have the Yarn and Knitwear makers you can put 
    the wool in there to produce Yarn or Knitwear. Wool comes in two 
    sizes - small or large. If you put either size into the Yarn or 
    Knitwear makers you'll still produce Yarn and Knitwear. Regular wool 
    sells for a little less then the refined wool.
                          | Wool, small | 200G |
                          | Wool, large | 250G |
                          | Yarn        | 300G |
                          | Knitwear    | 300G |
    To reproduce sheep you need to buy the sheep M.Potion from Chet. Make 
    sure you only have 3 sheep else he wont sell it to you. Equip the 
    potion as your active tool and then just face which sheep you want to 
    have a baby and press the A button. Remember to put food in the 
    pregnant sheep food stall. Sheep take 30 days before they'll produce 
    an offspring. Once a lamb it born it will take 15 days before it will 
    become a medium sheep. After 22 more days it will become an adult.
     Part 4f - Hothouse
    The Hothouse, after being built by Ken, will be in the east part of
    the front yard, south of the sheep barn. Before the Hothouse is built 
    the only thing in the eastern part is the wood bin where your wood is 
    stored. After the Hothouse is built the wood bin is placed against it 
    on the left side wall.
    You use the Hothouse to grow herbs and flowers. You can buy the seeds 
    from Daisy at her shop (see Part 2a). You also need to buy Pots to 
    plant the seeds in, which she sells as well. The Hothouse has two 
    sections - the left section is for flowers (the "paper bag" seeds) and 
    the right section are for herbs (the "rabbit ear" seeds). There are 4 
    tables inside each side, which hold 4 Pots each (16 total in each 
    section). So you need to buy at least 32 Pots from Daisy to grow your 
    stuff in. The Pots, after you buy them, are inside the Hothouse in the 
    lower right corner of each section. You need to take the pots out of 
    the bin and place them on the tables. Once you put a pot on a table, 
    you can take it back off if it doesnt have anything growing in it. If 
    you have planted seeds in the pot you cant remove it until after the 
    plant has grown.
    Planting flower seeds in the herb section wont work - the seeds will 
    decay. Likewise if you try to plant herbs in the flower section. If 
    you plant seeds and notice the next day that the pots are empty it's 
    because you've planted them in the wrong sections.
    You have to water the plants every day. Once they have bloomed you 
    can harvest them by using the Scissors, which you buy from Bill after 
    the Hothouse has been built. Just equip the Scissors and use them on 
    a pot. You'll receive the plant and you can put it in the shipping bin 
    that's located in the lower left corner of the section. If you dont 
    pick your flowers in 7 days they will decay. Herbs will actually last 
    forever if you dont pick them.
    Each gender of farmer has different flowers and herbs that can be 
    grown. After your first crop of a certain flower or herb blooms, it's 
    name and picture are added into Mary's Plant book. Your book will 
    automatically have two of the other gender's plant information in it, 
    along with your own information. You can get more pictures from Mary 
    on your birthday (see Part 8d) or trading with Legend of the River 
    King 2 game. Some of the plants you'll receive from trading with LOTRK2 
    and on your birthday are Narcisus, Pink, Amaryllis, and G. Lily. The 
    plants will appear in Mary's book, but they wont have any page numbers.
         | Rosemary | Girl | 150G | Grows in 6 days | Book page 1 |
         | Camomile | Girl | 150G | Grows in 6 days | Book page 2 |
         | Sage     | Boy  | 200G | Grows in 9 days | Book page 3 |
         | Saffron  | Boy  | 200G | Grows in 9 days | Book page 4 |
         | Lavender | Girl | 250G | Grows in 6 days | Book page 6 |
         | Orchid   | Girl | 500G | Grows in 9 days | Book page 8 |
         | Geranium | Boy  | 250G | Grows in 6 days | Book page 5 |
         | Primrose | Boy  | 350G | Grows in 9 days | Book page 7 |
         | Amarylis | Both | 150G | Trade from RK2  |     --      |
         | G. Lily  | Both | 350G | Trade from RK2  |     --      |
         | Narcisus | Both | 450G | Trade from RK2  |     --      |
         | Pink     | Both | 250G | Trade from RK2  |     --      |
     Part 4g - Fountain
    In the western portion of the crop field is the Fountain area. Here is 
    where you can fish and stock fish in your fish pond. The Fountain area 
    is surrounded by three sides - the northern side has the fish pond and 
    the remaining sides are encased by water. You need to buy the Fishing 
    Pole from Bill (2000G) before you can fish.
    There are three sizes of fish - small, medium, and large. Each size 
    sells for a different price. To fish you need to equip the Fishing 
    Pole as your active tool. Then stand next to some water and press the 
    A button. Your farmer will sit down and dip the pole into the water. 
    When the end of the pole starts to wiggle press A again. You'll either 
    get a fish, boot, or can. The boot and can are junk and will disappear 
    after you try to pull them out. If you catch a fish, the fish's name 
    will appear and you then can put it in the fish pond or in the 
    shipping bin.
                           | Fish, small  | 40G  |
                           | Fish, medium | 80G  |
                           | Fish, large  | 100G |
    The fish pond will hold fish until you take them out. You cant use 
    your Fishing Pole at the fish pond. The pond acts like a fish 
    inventory of what you've caught so far. The sign next to the pond lets 
    you know how many fish total are in the pond. To look at how many of 
    each kind you have, make sure you dont have anything equipped ("empty 
    hands"), stand facing the pond, then press the A button. There are 18 
    fish total that can be listed in your inventory. To the right is the 
    number of each particular fish that you have. If you want to take a 
    fish out of your pond, just pick a fish and press A. If you answer Yes 
    to whether you want to take the fish out, you'll return to the 
    Fountain with the fish above your head. You can then put it in the 
    shipping bin, back into the fish pond, or if you want you can toss it 
    back into the water. You can have 99 of each type of fish. After that 
    if you catch another one you can toss it in the pond, but the fish 
    isnt counted as part of the total.
    All fish are easy to catch, but some fish wont show up as often as 
    other fish. Bluegills are easy to catch, but C.Salmon and some others 
    are rarer. Every time you catch a fish for the first time, a picture 
    is taken for Mary's Fish book. There arent any seasonal fish - each 
    one can be caught year round.
                | Amiya    | Large  | Many  | Book page 1  |
                | Alowana  | Large  | Often | Book page 2  |    
                | I.Salmon | Large  | Rare  | Book page 3  |
                | Y.Perch  | Small  | Many  | Book page 4  |
                | Tilapia  | Small  | Many  | Book page 5  |
                | Eel      | Medium | Rare  | Book page 6  |
                | Ayu      | Small  | Often | Book page 7  |
                | Catfish  | Large  | Rare  | Book page 8  |
                | C.Salmon | Large  | Rare  | Book page 9  |
                | Snkhead  | Large  | Many  | Book page 10 |
                | Br.Trout | Medium | Many  | Book page 11 |
                | Bluegill | Medium | Many  | Book page 12 |
                | Kg.Carp  | Medium | Many  | Book page 13 |
                | Bl.Bass  | Medium | Many  | Book page 14 |
                | R.Trout  | Medium | Often | Book page 15 |
                | Carp     | Medium | Many  | Book page 16 |
                | Y.Trout  | Small  | Many  | Book page 17 |
                | D.Varden | Small  | Often | Book page 18 |
    You can trade fish information between Harvest Moon 2 and Legend of 
    the River King 2 (see part 9 for more information).
     Part 4h - Crop Field
    To the south of your front yard is where you will plant your crops. It 
    is very important that you do NOT plant grass in the crop field. Grass 
    belongs behind the animal barns. Planting grass in the field is a 
    waste of ground that you could be using for your crops. You cant 
    destroy grass either, so you would have to wait until a storm came by 
    to take out a piece or two so you could plant crops instead.
    There are two halves to the field - a large chunk up north and a 
    smaller one to the south. There is a stream that separates the two. 
    In order to reach the southern field, you have to have Ken build you a 
    the bridge. There is one shipping bin located in the upper left corner 
    of the field. The entrance to the Fountain is along the west edge (see 
    Part 4g).
    The first thing you need to do is destroy the rocks and stumps that 
    are stuck in the field. You can destroy the large rocks by using the 
    Hammer. You can save stamina by tossing the little rocks into the 
    stream instead of breaking them up. The stumps you need to use the Ax 
    on. The wood you receive from destroying the stumps go into the wood 
    bin in your front yard. You also need to pull the weeds that are 
    scattered around. Unlike the first Harvest Moon for Gameboy, weeds 
    will grow back. Every day you'll have more weeds to pull.
    Once you have your field clear of debris you need to till the ground. 
    Use the Hoe to expose the soil for planting. The Hoe will till one 
    square of ground. Eventually when you obtain the Super Hoe you can 
    till a 6 square strip of land. Tilling the ground allows you to 
    plant seeds. Seeds wont scatter on land that hasnt been hoed up.
    Seeds will plant themselves in a 3x3 grid, so how you hoe up the 
    ground matters. If you hoe a 3x3 grid, plant seeds, and then water, 
    once they start to grow you're not going to have access to the one 
    plant in the middle. Some people always leave one square of untilled 
    land so that they can get to the middle plant. Others leave two 
    squares to make for faster watering. Other people use rows, which 
    leaves 3 squares unplanted.
                  ***                ***                ***
                  ***                * *                   
                  * *                * *                ***
            1 Empty Square     2 Empty Squares     3 Empty Squares
    The 2 and 3 empty square formations make for fast watering with the 
    Sprinkler. You would just need to position your farmer in the middle 
    of the grid, sprinkle all the plants with water, then move onto the 
    next one. The 1 empty square formation takes longer to water, but you 
    do get an extra plant per grid. You would have to water the 3 plants 
    on the outside, then run into the empty spot that remains and water 
    the 3 plants in the middle.
    The north field is large and lets you experiment on different crop 
    formations. It is almost a perfect rectangle, so there is lots of 
    room to plant in. An example of an efficient crop formation for 
    the north field is below. If you are planting crops that dont regrow 
    after so many days, you could squish all of the grids together and 
    only have rows running east and west for movement.
                     ----   --------------------------
                     |BBB     *** *** *** *** *** ***|
                     |BBB     * * * * * * * * * * * *| 
                     |        * * * * * * * * * * * *| 
                     |                               |
                     |    * * * * * * * * * * * * * *| 
                     |    *** *** *** *** *** *** * *|
                     |    *** *** *** *** *** *** ***|
                     |                               |
                     |    *** *** *** *** *** *** ***|
                     |    *** *** *** *** *** *** * *|
                     |    * * * * * * * * * * * * * *|
    The south field isnt as large, and only has room for 2 3x3 grids going 
    north and south. It's a little more difficult to have an organized 
    crop formation in the south field. The field has an unusual shape 
    which will leave a lot of empty, unplanted ground.
    Some of the crops you plant will only harvest once, while others will 
    produce all season long. When you buy seeds from Daisy (see Part 2a) 
    she'll tell you if what you are buying produces multiple times. To 
    harvest your crops just pick the item out of the plant (make sure you 
    are in "empty hands" mode) and then toss it into the shipping bin in 
    the upper left corner. When you receive the horse, and then later the 
    saddlebag, you can ride the horse down to the field and use the 
    horse's saddlebag as a shipping bin. Unfortunately there is no way of 
    controlling the horse, so it will run throughout your field on it's 
    own. Often you'll have to chase the horse down in order to toss the 
    produce into it's saddlebag. If you become friends with Mary the 
    Librarian, you might obtain a simpler way to ship items (see Part 8a).
          | season |gender|   name    |profit|  grow   |  regrow   |
          | Spring | Girl | Potato    | 60G  | 7 days  | No regrow |
          |        | Boy  | Turnip    | 40G  | 5 days  | No regrow |
          |        | Both | Asparagus | 80G  | 9 days  | No regrow |
          | Summer | Girl | Corn      | 100G | 14 days | 4 days    |
          |        | Boy  | Tomatoe   | 80G  | 10 days | 3 days    |
          |        | Both | Melon     | 130G | 12 days | 4 days    |
          | Fall   | Girl | Eggplant  | 40G  | 5 days  | No regrow |
          |        | Boy  | Peanut    | 40G  | 10 days | 3 days    |
          |        | Both | S.Potatoe | 60G  | 9 days  | No regrow |
          | Winter | Girl | Carrot    | 100G | 7 days  | No regrow |
          |        | Boy  | Broccoli  | 100G | 14 days | 4 days    |
          |        | Both | Napa      | 130G | 12 days | 4 days    |
    If you want to know what crops are best to grow during what season, 
    Ewout Stam has created a webpage that calculates which crops give the 
    best profit, when the last day of planting should be, and other 
    things. His website is located at http://hmlab.cjb.net 
     4i - Secret Garden/Power Berries
    The Secret Garden is located in your front yard, just south of your 
    farm house. The garden isnt much of a secret - it's sitting in plain 
    view for you to see. You cant enter the garden and using any tools on 
    the walls doesnt have any affect. The Secret Garden is a graphical 
    total of how many Power Berries you have found.
    When you're tilling your ground you may find items. You may uncover 
    money, moles, bags, or a Power Berry. Power Berries will increase your 
    stamina so you dont become tired as quickly. There are 10 berries 
    total and they are not in any one place in your fields or pasture 
    area. The berry is discovered by how much land you hoe up. Once you 
    obtain the Super Hoe you can just stand in one spot and hoe the 
    ground. The Power Berries will eventually appear out of the ground for 
     5 - Super Tools
    In the beginning you are given 5 basic tools from the folks who live 
    in Flower Bud Village. Daisy gives you a Watering Can, Bill gives you 
    a Hoe and Sickle, and Ken gives you an Ax and Hammer. Each one of 
    those tools can have one upgrade to make them more useful.
    The Watering Can originally can water 1 square of ground and runs 
    out of water. You can refill it by going down to the stream. When you 
    ship your first couple of crops head to Bill's tool shop. He may have 
    the Sprinkler available to buy. The Sprinkler waters a 3x3 grid of 
    plants and doesnt run out of water. If Bill doesnt have the Sprinkler 
    yet, return after you have shipped some more items.
    The Hoe is one of the easiest to upgrade. The normal Hoe will till 1 
    square of ground for planting. After you use it for a while it will 
    naturally break. Return it to Bill who will repair it for you. Return 
    in 3 days to obtain the Super Hoe. Sometimes you can also get the Hoe 
    upgraded as a birthday gift from Bill.
    The Sickle allows you to cut 1 square of grass to be used as fodder. 
    To get the Super Sickle, you can wait until your birthday. Bill will 
    come over and offer to upgrade it for you. The other option is to 
    become good friends with Bill and receive the Great Whetstone event 
    (see Part 7a). Once the event is over he'll upgrade your Sickle. 
    Return for it in 3 days.
    Normally the Hammer will allow you to break up rocks with one hit, 
    except for the large rocks. You have to use the Hammer on it 6 times 
    before the large rocks will break. After you have expanded your house 
    for the first time, return to Ken's shop and he'll give you the Super 
    Hammer. Now you can break large rocks in one hit.
    The Super Ax is one of the tools that many people miss. The regular
    Ax is used to chop up stumps for wood, but it takes 6 uses before the 
    stumps are chopped up. Daisy is the one who holds the Super Ax. If 
    you become good friends with Daisy, one day when you go to visit her 
    she'll give you the Super Ax. 
     Part 6 - Trading via Gamelink Cable
    Trading with another Harvest Moon 2 game allows you to obtain seeds 
    that wouldnt normally be for sale for your gender, trade animals, 
    trade pets, trade bug/fish information, and combine a part of 
    your treasure map. Without trading you'll miss out on a lot of stuff. 
    If you're just interested in growing different crops, you can rely on 
    your cat to discover seeds. If you have a dog though, you'll need to 
    trade. It is possible to trade between the English and Japanese 
    versions of the game. The farmer's names may appear garbled, but the 
    items will all have the correct names.
    You will need two Gameboys, a Gamelink cable, and two gamepacks of 
    Harvest Moon 2. Plug the gamepacks into the Gameboys and turn them 
    on. Maneuver the farmer to the village and to Mary's Library. In the 
    Library is the Trade Center, which has an icon that looks like a 
    computer. Activate the Trade Center on both Gameboys. The computer 
    will save your game and then let you in to trade. There are 6 objects 
    in the Trade Center - Trade animals, Trade seeds, Trade bugs/fish, 
    Trade pets, Combine Map, and Exit.
    Trading a chicken between gamepacks is the only way to get a Golden 
    Chicken besides using a Gameshark code (see Part 8c). Cows and 
    Sheep dont gain a "golden" quality when they are traded from one 
    pack to another. When you go to trade an animal, then animal's name, 
    it's health, and what it's love level is will appear on the screen. 
    If one of the people dont have an animal, the other person can give 
    it as a "gift". You cant give a sheep if the other gamepack doesnt 
    have the Sheep Barn built. Likewise you cant receive a sheep if you 
    dont have it built.
    You can also send seeds as gifts to another gamepack. The only problem 
    with trading seeds is you can only trade one seed pack at a time. So 
    if you want 16 Rosemary seeds you'll have to trade 16 times between 
    gamepacks. Trading herbs and flower seeds allow you to fill in the 
    missing pages of Mary's plant book once you've harvested the plants.
    If you're missing pages out of the bug and fish book, you can trade 
    information via the Trade Center. For example if you're missing page 
    14 out of your bug book, you can trade one of the bugs you do have 
    with someone who happens to have page 14 (see Part 3a). The bug you
    trade doesnt become deleted out of your book, so you are just gaining 
    the information about the bug on page 14. If you want to trade fish, 
    it's the same process. You dont loose a fish if you trade one for 
    another that you havent caught yet. Trading fish and bugs is just for 
    filling in missing pages.
    You can also swap pets between gamepacks. If you want to have a cat 
    for a while and someone else has a dog, you can switch. You dont get 
    to rename the pet when you receive it.
    If you have become friends with Mary and you have reached the end of 
    her treasure quest, you will need to combine maps with another game 
    in order to receive the price. The Combine Maps selection will only 
    combine maps if both gamepacks actually have a piece of the map. 
    Trying to use the Combine Maps without actually owning a map will 
    result in an error (see Part 8a).
    The last selection exits you out of the Trade Center and puts you back 
    at the Library.
     Part 7 - Yearly Events
    Every season there will be events that take place. You can find out 
    what is going on each season by activating your System Notebook, press 
    SELECT again to bring up your detailed inventory, then selecting the 
    Schedule. Every season the schedule will change.
    Usually the events will happen on the same day every time the season 
    comes around. Storms on the other hand, are scheduled to occur on a 
    certain day but are actually meant to happen around that specific date. 
    So if you have a Storm Warning set for December 1st, the storm can 
    occur on the 1st or a few days afterwards.
    Some festivals, if you attend them, will be documented in Mary's photo 
    book. The day you pick as your birthday will also appear on the 
    schedule in the proper season (see Part 8d). If Ken is building you 
    something the date that it is suppose to be finished also will appear 
    on the schedule.
                 | Spring | 1st  | New Year's Festival     |
                 |        | 15th | Cherry Cup              |
                 |        | 25th | Flower Viewing Festival |
                 | Summer | 7th  | Star Festival           |
                 |        | 11th | Storm Warning           |
                 |        | 21st | Storm Warning           |
                 | Fall   | 10th | Moon Viewing Festival   |
                 |        | 15th | Daisy Stakes            |
                 |        | 25th | Harvest Festival        |
                 | Winter | 1st  | Heavy Snow Warning      |
                 |        | 14th | Giving Thanks           |
                 |        | 20th | Heavy Snow Warning      |
                 |        | 25th | Holy Night              |
    Spring, 1st - New Year's Festival
    This one does not occur in the first year, namely because the 1st is 
    the day that you acquire the farm. Every year afterwards though on the 
    1st everyone will be out of their shops. If you talk to the Mayor 
    twice he'll give you 1000G.
    Spring, 15th - Cherry Cup
    On the 1st of Fall, first year, the Mayor will stop by your farm and 
    give you a baby horse. The baby will become an adult horse on the 
    first day of the second year. On the 2nd of Spring you can buy the 
    Saddle for your horse. If you have that on the 15th when you wake up 
    in the morning you'll have the opportunity to participate in the 
    Cherry Cup. You'll be racing your horse against Chet and Daisy. To 
    make your horse run faster, press the A and B BUTTONS one at a time 
    (A, B, A, B, etc). If you win you'll receive 10000G. If you win 
    the next year you'll receive 20000G. You'll also get a photograph 
    for Mary's photo book.
    Spring, 25th - Flower Viewing Festival
    The flowers are blooming and Ken, the Doctor, Will, and the Mayor are 
    out in the Town Square viewing them. Most of the shops remain open. 
    If you go to the Flower festival you'll have a photograph added to 
    Mary's photo book.
    Summer, 7th - Star Festival
    This one occurs at night (6PM - 12AM). Visit the Town Square and talk 
    to the folks there. Rosie will tell you the story behind the Star 
    festival if you talk to her twice.
    Summer, 11th and 21st - Storm Warning
    A hurricane will occur at some point in time around those two dates. 
    You will loose some of your crops and your animals will become grumpy 
    because you'll be trapped inside all day long.
    Fall, 10th - Moon Viewing
    At night again, this time out in the Mountain. Mary will be on the 
    third level watching the Moon. You'll also have a photograph added to 
    her photo book.
    Fall, 15th - Daisy Stakes
    Another horse race like the Cherry Cup. The only difference is the 
    prize if you win. You'll receive 10 bags of Napa seeds.
    Fall, 25th - Harvest Festival
    This festival has most everyone out of their shops except for Rosie. 
    Chocola and the others mention that she is in her Restaurant making 
    cream stew, but she is missing an ingredient. Return to your farm and 
    get a milk, cheese, or butter. Once you have that you will be able to 
    enter Rosie's Restaurant. If you dont have one of those items, the 
    door will be locked. After you give Rosie her ingredient, talk to the 
    Mayor. You will all then go out and dance in the Square. You will 
    get a photograph in Mary's photo book.
    Winter, 1st and 20th - Heavy Snow Warning
    Just like the hurricanes in the Summer. You'll loose parts of your 
    crops and your animals will become grumpy. 
    Winter, 14th - Giving Thanks
    When you wake up in the morning you'll have a visitor. If you're 
    playing a girl it will be Bill, if you're playing a boy it will be 
    Rosie. Their sibling wants to give you a gift, but they're too shy 
    to do it themselves. They'll give you a cake and then leave.
    Winter, 25th - Holy Night
    Head to the church when you're finished with your daily chores. Cain 
    will give you the opportunity to pray for different things. You can 
    pray for Happiness, Sunshine, Friendship, Wealth, or Health. Once 
    you have made your choice the Harvest Goddess will come down and 
    grant your wish. 
     Part 7a - Unscheduled Events
    Some events wont be listed on the schedule. You'll just wake up one 
    morning and something will happen.  
    Spring - Chet and Rosie's Wedding
    Chet will arrive at your door one day inviting you to his wedding. 
    Apparently he and Rosie are getting married on the 1st of Summer. Go 
    to the church on that day and watch the festivities. On the 2nd of 
    Summer Chocola has taken over the Restaurant.
    Spring - Going deaf 
    After the three year mark the game keeps playing. If you decide to 
    keep farming, a few days into Spring you'll wake up deaf! Head to 
    the Clinic and the Doctor and Nancy will give you some ear medicine. 
    You'll be fine the next day. If you dont go to the Clinic you'll 
    wake up the next day and end up staying the whole day and night at 
    the Clinic. Which means that none of your animals get fed.
    Summer - Ken's Melons
    On the day that your melons ripen, Ken will arrive at your door and 
    request 20 melons of his own. He wants you to put just 20 melons in 
    the shipping bin and at 5PM he'll come pick them up. You cant put 
    anything else in any of the shipping bins that day except for the 20 
    melons. If you put in less then 20 he'll give you 150G per melon. If 
    you give him 20 he'll give you 5000G. Putting any more in the bin 
    will result in the 5000G, no matter what it is.
    Fall - Chocola's Mushrooms
    Chocola will want you to meet her in the Mountain. Go see her and she 
    wants you to fetch her mushrooms. Pick up the three mushrooms and 
    give them to her. After the third one talk to her again and she'll
    thank you and leave. A few days later on the Bulletin Board in the 
    Town Square there will be a notice about Mushrooms being for sale at 
    the Restaurant for 10 days.
    Winter - Snowball Fight
    If you head to the Town Square on Sunday in the third year, you'll 
    almost get hit by a snowball. Daisy and the others will invite you 
    to join them in a snowball fight. You can choose Daisy, Chocola, 
    Will, or Bill to throw a snowball at. After a while everyone gets 
    cold and head back inside. You get a photograph for Mary's photo 
    Any - Animal Graveyard
    If you forget to feed your cows and sheep for several days they'll 
    become sick. If you dont take good care of them they'll eventually 
    die. On the morning of an animal's death you will have a ceremony 
    with Cain and Chet. When Chet asks you how you feel and you pick 
    "fine" instead of "sad", be prepared to get hit! After the funeral 
    you'll be back at the farm house and it will be 6PM.
    Any - Daisy's Hot Tub
    One day when you head to town Daisy's shop wont be open. She'll be 
    out on the Mountain by the Hot Spring. She invites you to join her 
    in the Hot Spring. You'll both jump in and she'll say a few more 
    things. After that you can leave and she'll stay there all day.
    Any - Mary's Time Capsule
    In the morning Mary will greet you and ask to meet you in the 
    Mountain. She'll be up on the third level waiting for you. She wants 
    to bury a time capsule at that location. You are given 7 different 
    secret messages to write. After your choice the two of you will bury 
    the capsule and she requests that you return to that exact spot in 3 
    years. If you return to the Woods after 3 years Mary will mention a 
    short comment depending on which of the 7 messages you selected.
    Any - Town Square Ghost
    Bill will greet you in the morning and say that there have been 
    reports of a ghost appearing in the Town Square. Head to the square 
    and talk to the Mayor and Ken. Ken is quite frightened and heads 
    back to his shop. The Mayor then asks you to go ask Cain for more 
    information. Cain suggests that Ken may know more and to go ask him 
    and then return. When you go ask Ken about the ghost, he will give 
    you some clues about what he saw. Return to Cain and answer the 
    questions. Cain will then tell you what really happened.
    Any - The Great Whetstone
    Bill will come by one morning and ask for your help. Will has fallen 
    off of a cliff and he needs you to help him carry his brother to the 
    Clinic. The Doctor will say that Will's fine, but he's delirious and 
    keeps mentioning a "great whetstone". Bill is curious as to what his 
    brother might mean, but he has to get back to his shop. Head back to 
    the Mountain and run through it. After finding nothing return to 
    Bill's shop. He says he found what his brother was talking about and 
    to thank you he'll upgrade you Sickle. Return to Bill's shop in 3 
    days to obtain the Super Sickle.
    Any - Daisy's Date (submitted by Jordan Mongaya, baku@edsamail.com.ph)
    One day, Daisy will go to your house and ask you if you can meet her 
    at the town square at 1 pm on the same day. When the scheduled time 
    comes, go to the town square and you will see her standing in front of 
    the bulletin board. When you talk to her she will ask you about what 
    you did on the hot spring. She will ask if you still remember it and 
    if you say "yes" she say: "I'm glad you still remember that. Please 
    dont forget about this day also".
     Part 8 - Miscellaneous
    There is a lot of extra stuff added into Harvest Moon 2 compared with 
    the first Harvest Moon game for Gameboy. Now there are mini games and 
    other interesting tidbits to ease the boredom that comes with doing 
    the same thing over and over and over.
     Part 8a - Mary's Treasure Map
    One day when you go to visit Mary in her Library she'll give you a 
    map. She was cleaning and says she found it. The map is currently all 
    scrambled up and she needs you to fix it. The map is made up of 15 
    squares that are scrambled up and one empty square used to move the 
    other squares around. 
                            | 2  | 3  | 4  | 8  |
                            | 1  | 6  | 7  | 12 |
                            | 5  | 10 | 11 | 15 |
                            | 9  | 13 | 14 | 16 |
    Square #16 is the "emtpy" square. Squares #6, #7, #10, and #11 are 
    already in the correct location so there's no need to move them. The 
    only scrambled pieces are the ones along the side and they're only 
    off by one piece. To solve the puzzle move square #16 up 3 squares, 
    left 3 squares, down 3 squares, and then back to the right 3 squares 
    to have it sitting back where it was before. The map will then be 
    completed. Mary then says that the next clue is listed in your Q&A 
    section of your System Notebook. If while you are trying to solve 
    the puzzle you quit out of it, you CANT get it back. So if you dont
    solve it the first time you loose it forever.
    Look in your Q&A section. The clue is question #24 which reads "Where 
    is the real treasure?". The answer given is "The treasure is buried 
    under the flower that doesn't wither". Daisy is also the name of a 
    flower and she never withers. Check out the flowers in front of her 
    shop. The one closest to the door is the one that the clue is
    referring to. Unfortunately, the treasure isnt buried there. You do 
    receive a new clue though.
    Question #25 in the Q&A is "What is the Real Treasure Map?". The 
    answer given says "Superimpose the two maps and... Here's a hint: the 
    Trade Menu". At this point you NEED to have a friend who is also 
    playing Harvest Moon 2 and has received a piece of the map. Using the 
    Trade Center (see Part 6), combine the maps. When you exit the Trade 
    Center you'll have another clue in your Q&A.
    The last clue is question #26, which says "Where is the real 
    treasure?". The answer given is "It is buried between the tree and the 
    L3 cliff from the bounty of the mountain". Head to the Mountain and 
    walk up to the very top. There is one tree stump that sits up on the 
    third level. To the left of the tree stump is a tree that is up close 
    to the top edge of the screen. At the very corner where the tree meets 
    the top of the cliff is where the treasure is buried.
    The treasure is the Miracle Glove. You use the glove when you are 
    harvesting your crops. Instead of picking up each item and throwing it 
    into that horrible horse's saddlebags, you can use the Miracle Glove 
    instead. Equip the gloves, pick the item, and then press the A BUTTON 
    again. Normally if you didnt have the gloves equipped you would throw 
    the item on the ground. With the gloves on the item magically is sent 
    to the shipping bin. No more need for that horse!
     Part 8b - Mini Games
    There are three mini games that you can find. Each time you discover 
    one it will be for sale in Bill's tool shop for 3480G. After you buy 
    the game it becomes part of your television. When you check the 
    weather you'll get an option to play one of the mini games. If you 
    choose Yes you'll be sent to a screen where you can pick one of the 
    games that you found. 
    Mole Bash - When you hoe your ground you may notice that moles will 
    appear and then bury themselves back underground. After you have 
    found a few moles you'll get the option to play a Mole Bash game. You 
    are given 50 seconds to smash as many moles as you can. The mole holes 
    correspond with the buttons on your Gameboy - The group of 4 holes to 
    the left side go with your UP, DOWN, LEFT, and RIGHT buttons. The two 
    holes on the right go with you A and B buttons. When a mole pops his 
    head out of the hole press the correct button to smash it back down. 
    There are three different types of creatures. Brown moles are slow and 
    easy to hit, yellow moles are faster, and the green frogs arent to be 
    hit at all. If you hit a green frog you will hear a "bad" sound and an 
    X will appear on your screen. At first the game is slow but as time 
    goes on it will speed up. The best score is 100 moles.
    Horse Race - After you participate in one of the horse races you can 
    buy the game from Bill. The horse race mini game is just like the 
    normal horse race. You race against Daisy and Chet. To make your 
    horse move faster press the A and B buttons one at a time (A, B, A, 
    B, A, B, etc). It's easier to place your Gameboy on a flat surface and 
    then use two hands to press the buttons. The game will save your 
    fastest time.
    Slide Puzzle - When Mary gives you the scrambled treasure map and 
    after you solve it you can buy the game. The puzzle game is made up 
    of 16 pieces of a picture that you need to unscramble to solve. Move 
    the empty space around to shuffle the pieces. If you press the SELECT
    button you can see what the completed picture is suppose to look like. 
    Pressing the START button exits you out of the game. Each picture is 
    actually one of the photographs that belong in Mary's photo book, so 
    sometimes you can see photographs that you havent received yet.
     Part 8c - Golden Chicken
    The only animal that can be "upgraded" are the chickens. You need to 
    be able to trade with a friend to obtain one (see Part 6). Activate 
    the Trade Center and enter the animal section. If your friend doesnt 
    have a chicken to give you but you have one to give to him, you can 
    send it as a "gift".
    Sending a chicken and then immediately sending it back wont work - the 
    chicken will remain a normal, white chicken. After you finish trading 
    you need to leave the Trade Center and then return. Once you have 1 
    golden chicken you can easily have a whole barn full. Golden chickens 
    reproduce just like normal chickens. You just need to put a Golden Egg 
    into the incubator in the chicken barn and in 8 days it will hatch 
    into a chick. The chick will look like a normal chick but once it 
    grows into an adult chicken it will have the same golden color as it's 
    Golden Chickens lay eggs every day just like normal chickens. Instead 
    of each egg being worth 50G though, golden eggs are worth 500G a 
    piece. You can make an easy 2000G a day just by harvesting the 4 eggs 
    a day. If you choose, you can sell one of the Golden Chickens to Chet, 
    who will pay 10000G for each one.
     Part 8d - Your Birthday gifts
    On your birthday you will receive a gift from one of the villagers. 
    Having a good friendship built up between you and the person is what 
    determines what you get for your birthday. If you dont have a 
    friendship built up with anyone, you'll have the Mayor stop by your 
    house instead of a villager (see Part 8e). If you have the highest 
    level of friendship with the villagers the Mayor will come by as well.
                    | Mayor   | 1000G                 |
                    | Bill    | Tool upgrade          | 
                    | Rosie   | Seeds                 |
                    | Chocola | Seeds                 |
                    | Mary    | Plant photo for book  |
                    | Daisy   | Seeds                 |
                    | Cain    | Blessing              |
                    | Chet    | Makes animals healthy |
    *note* - Ken, the Doctor, and Nancy the Nurse dont appear to give any 
    birthday gifts.
    Mary's gift seems to be the most interesting. She gives you a photo 
    that belongs in the Plant picture book. Sometimes she gives you a 
    picture of a plant that you cant even grow! The extra plants come 
    from Legend of the River King 2 (see Part 9) and you would normally 
    have to trade to get them. Sometimes she'll give you a photo of a 
    plant that you can grow. Mary can give you a Pink, Orchid, Narcisus, 
    Amaryllis, G. Lily, Geranium, or Primrose picture.
     Part 8e - Friendships
    Becoming friends with the people who live in the village is an 
    important part of the game. The people of the village have five 
    friendship "levels" that you can gain by giving them presents on days 
    when they're not in their shops or just talking to them. When levels 
    are gained you can see events, get tool upgrades, and receive free 
    You can tell where your friendship stands by talking to the shop 
    owners. When you enter the shops and after their welcome speech, there 
    will be an option to "talk". If you talk to them they will give a
    little speech. The speech will change depending on how often you talk 
    to them.
       | Daisy | 1 | Water Daily                                    |
       |       | 2 | Hi! What'll it be today? I highly recommend    |
       |       |   | everything                                     |
       |       | 3 | It's hard work, but never give up, {your name} |
       |       | 4 | I wish I had a younger sister like Chocola...  |
       |       | 5 | I'm so happy when you come to visit            |
       | Cain  | 1 | {your name}                                    |
       |       | 2 | This is a nice place to live                   |
       |       | 3 | Have you heard the words of the Goddess...?    |
       |       | 4 | I have a feeling something will happen... soon |
       |       | 5 | Life's a cycle of ups and downs                |
       | Bill  | 1 | You working the farm today, too?               |
       |       | 2 | Can you tell us apart? Who am I?               |
       |       | 3 | We build the computer that's in the library    |
       |       | 4 | We're thinking of making a time machine next.. |
       |       | 5 | We guess the time machine's just a dream...    |
       | Ken   | 1 | Working hard?                                  |
       |       | 2 | Working hard, {your name}?                     |
       |       | 3 | Is something the matter {your name}? Do you    |
       |       |   | want to talk with me?                          |
       |       | 4 | I'd like to try working the field sometime.    |
       |       | 5 | Keep it up {your name}. Go for it!             |
       | Chet  | 1 | How's the farm?                                |
       |       | 2 | Are you taking good care of {pet's name}       |
       |       | 3 | You have to treat animals with affection       |
       |       | 4 | It's hard work, but you're the kind of person  |
       |       |   | who can do it.                                 |
       |       | 5 | Come whenever you've got problems with the     |
       |       |   | animals.                                       |
       | Rosie | 1 | Would you like some food?                      |
       |       | 2 | How is {pet's name}? Be nice to it please      |
       |       | 3 | Hello {your name}. Are you working today, too? |
       |       | 4 | You should eat 3 square meals a day or you'll  |
       |       |   | poop out.                                      |
       |       | 5 | Actually, I love animals.                      |
       | Chocola | 1 | Sneak a little chocolate and eat it in       | 
       |         |   | secret Just kidding.                         |
       |         | 2 | Eat well or you'll run out of steam          |
       |         | 3 | Come on in {your name}. Eat hardy.           |
    *note* - Have only been able to get Chocola to give 3 speaches, no 
    matter how many seasons I talk to her.
       | Mary  | 1 | H... hello                                     |
       |       | 2 | I... ah... um... nevermind                     |
       |       | 3 | I've read so many book now in library...       |
       |       | 4 | The main character in this novel... He's like  |
       |       |   | you.                                           |
       |       | 5 | T... thank you very much for coming today      |
     Part 9 - Legend of the River King 2 
    LotRK2 is a fishing game translated by Natsume. It's your job to 
    gather the Heaven Jewel that split into two and was taken by two sly 
    gods, the Mountain God and the Sea God. To make things worse, each has 
    transformed himself into a fish; the Mountain God became the River 
    King and the Sea God has become the Sea King. You have to gather your 
    fishing equipment and go fish up the bad guys.
    LotRK2 has a bug collecting and plant collecting component in it 
    just like HM2. Some of the items you receive are tradable to HM2. You 
    can exchange fish, bugs, and plant information between the two games. 
    The "trade center" in LotRK2 is the Grocery shop that is usually 
    located with the Tackle shop, Inn, and Fish Market. Inside there will 
    be an old man and woman. To trade, walk up to the old man and pick the 
    second selection ("tsuushin" for japanese, "comm" for english). You'll 
    have to save your game before you trade just like in HM2. Then you'll 
    be at a shortened version of your inventory screen.
    The Harvest Moon 2 screen will have selections for seeds, bug/fish, 
    and an exit. The River King screen will have a listing for fish, bugs, 
    and plants. Trading items from HM2 to RK2 wont decrease the 
    number of items, but trading from RK2 *will* reduce the number of 
    items. So if you have 99 Ayu in your fish pond and you trade one to 
    RK2, you'll still have 99. But if you are trading from RK2 to HM2, you 
    must have an Ayu in your inventory and you loose the Ayu after you 
    trade it. You can also only trade for something of the same type, so 
    you can only trade a fish for a fish, bug for a bug, and plant for a 
    There are some limitations with trading to and from LotRK2. You can 
    trade all types of fish, all bugs, but you can only trade 4 types of 
    seeds. Likewise there are a lot of things that are in RK2 that you 
    can not trade to HM2. From RK2 you can only trade fish and bugs that 
    already appear in HM2. So from LotRK2 you can trade a Carp but you 
    couldnt trade a Coral Shrimp since it doesnt normally appear in HM2.
    There are 4 plants that you can trade from LotRK2 that dont normally 
    appear in HM2 though. Those four plants are Amarylis, G. Lily, 
    Narcisus, and Pink. Since you can only trade a plant for a plant, 
    there are also only four plants that you can from HM2 to LotRK2. Those 
    four are Camomile, Sage, Saffron, and Rosemary. In fact to complete 
    Mary's Plant book *and* the Plant memo/Mom's Garden from LotRK2 you 
    will have to trade between the two games.
    There are also a few bugs that dont appear in LotRK2 that will need to 
    be traded from HM2 in order to complete the Bug Memo. LotRK2 will need 
    a H. Beetle, M. Butterfly, and O.S. Beetle from HM2 in order to 
    complete the Bug Memo.
      From Harvest Moon 2 to River King 2 you can trade...
      - All 18 fish
      - All 27 bugs
      - 4 plants (Camomile, Sage, Saffron, Rosemary)
      From River King 2 to Harvest Moon 2 you can trade...
      - The same 18 fish that appear in HM2
      - 24 of the bugs that appear in HM2 (H. Beetle, M. Butterfly, and 
        O.S. Beetle do not normally appear in RK2.)
      - 4 plants (G. Lily, Pink, Amarylis, Narcisus)
     Part 10 - Version History
    Ushi no Tane HM2 FAQ version 1.5
    Creation Date: December 18, 2000
    Version 1.5 - 
    - completed information on trading from Legend of the River King 2
    - added info on the 4 plants you receive from RK2 into the HotHouse 
      section (see part 4f)
    - added Daisy's Date event 
    Version 1.2 - 
    - removed duplicate Ladybug entry
    - added names of flower pictures given by Mary to Birthday section
    - added Ewout Stam's Harvest Moon Lab website link to the Planting 
    Version 1.1 - 
    - added bug#27, Ladybug (was previously overlooked in version 1.0)
    - added a bit of info on the Music Mode in the Church
    - added a bit on trading in the LotRK2 part
    Version 1.0 - 
    - Most of HM2 information added

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